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    Take and Scrape Your Own Screenshots

    Scheduled Pinned Locked Moved Ideas and Development
    retroarchscreenshotscrapesselphruncommand
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    • S
      sselph
      last edited by

      I think the code as is may have a bug. I haven't run it but just reading it over and following the logic.
      ROMs named:
      Advanced Dungeons & Dragons - Eye of the Beholder (USA).smc
      Zool - Ninja of the 'Nth' Dimension (USA).smc
      Will scrape to something like:
      <image>./images/Zool - Ninja of the &#39;Nth&#39; Dimension (USA).png</image>
      so the regex used to find and replace the old entry won't work and a new entry will be appended.

      That brings up a second bug with the appending code. If a rom is named with a quote in it will probably parse okay but an ampersand would be considered invalid and skipped:
      <path>./Advanced Dungeons & Dragons - Eye of the Beholder (USA).smc</path>
      instead of
      <path>./Advanced Dungeons &amp; Dragons - Eye of the Beholder (USA).smc</path>

      If the file named happened to have a < or > things would be very bad
      test <US>.bin
      would convert to:
      <path>test <US>.bin</path>
      and the extra <US> would throw off the parser.
      it should be something like
      <path>test &lt;US&gt;.bin</path>

      Using something like passing the file name through
      sed "s/\&/\&amp;/g;s/>/\&gt;/g;s/</\&lt;/g;s/'/\&apos;/g"
      might work to convert things to a similar the escaped XML.

      Auto-scraper: https://github.com/sselph/scraper
      Donate to Extra-Life 2018 and help save lives: https://goo.gl/diu5oU

      1 Reply Last reply Reply Quote 1
      • S
        sselph
        last edited by

        Something else that may be an issue, but I'm not 100% certain, is having files with names like test [!].bin this seems like it would create a grep statement like grep "test [!].bin" which means the [ and ] wouldn't be taken literally. Also the ! probably causes issues.

        Auto-scraper: https://github.com/sselph/scraper
        Donate to Extra-Life 2018 and help save lives: https://goo.gl/diu5oU

        meleuM 2 Replies Last reply Reply Quote 1
        • meleuM
          meleu @sselph
          last edited by meleu

          @sselph good points! I'll fix it!
          Thanks!

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          • meleuM
            meleu @sselph
            last edited by meleu

            @sselph
            Thanks a lot for your comments! I googled a bit about what you said and I think I've fixed it.

            Sharing some info...

            From what I understand we have three levels of interpretation to take care of:

            1. shell
            2. XML
            3. sed/grep

            shell

            As we are getting the file names from runcommand.sh, they are already valid. I know that file names with strange characters (eg.: percent sign) don't work in emulationstation... So, there's a lot of filtering before the filename gets in the runcommand-onend.sh.

            XML

            As far as I know (from this source), we have five characters to take care:

            "   &quot;
            '   &apos;
            <   &lt;
            >   &gt;
            &   &amp;
            

            I did it this way:

            function echo_xml_safe() {
                output="$(sed 's#\&#\&amp;#g' <<< "$@")"
                output="$(
                    sed "
                        s#\"#\&quot;#g
                        s#'#\&apos;#g
                        s#<#\&lt;#g
                        s#>#\&gt;#g" <<< "$output"
                )"
                echo "$output"
            }
            

            [EDIT: echo has a limitation: it won't print these exact strings: -e or -n. And the use of the printf alternative would add another series of strings to be escaped. Well... the "scrape your own screenshot" trick won't work for roms named -e.ext or -n.ext. We can survive with it... :-) ]

            sed/grep

            For a safe sed/grep used this function:

            function echo_regex_safe() {
                echo "$(sed 's#[][&\^]#\\&#g' <<< "$@")"
            }
            
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            • meleuM
              meleu
              last edited by meleu

              @herb_fargus
              I've created another wiki page describing my method.

              https://github.com/RetroPie/RetroPie-Setup/wiki/Take-and-Scrape-Your-Own-Screenshots-(method-2)

              I took the freedom to take several parts of your text. I hope you don't mind. :-)

              A huge thanks to @sselph for predict the bugs!

              Cheers!

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              • meleuM
                meleu
                last edited by meleu

                Now I would like to share some info I obtained during the time I was working on this script for future references.

                I made intensive tests with several really% $trange&char*cter's [in] ^ROM\ <file> "names".ext and I've got some conclusions:

                • Linux file systems (and most of the UNIX-like file systems) are very permissive with characters used in filenames. Actually, the only two reserved chars for filenames in POSIX systems are / and null char (source).

                • Many of the files with strange chars don't even launch the emulator.

                • Some failed launches occur due to ES limitations: the ES try to launch a game and I can't see the runcommand dialog, then it goes back to ES.

                • Aloshi says in the gamelists documentation: "One thing to be aware of: the EmulationStation text rendering code doesn't currently support Unicode. If I fix this in the future, it will probably use UTF-8. For now, you'll just have to convert names and descriptions to ASCII. Sorry!"

                • Some other failed launches occur due to runcommand limitations: I can see the runcommand dialog, then it goes back to ES.

                • if the rom name has two or more consecutive spaces, the game launches OK, but the RetroArch isn't able to create a screenshot for this game. Everything seems to be OK, I play the game, I take screenshots with no failed messages, but when I look at the screenshots directory the image isn't there. It seems to be a RetroArch bug.

                All the games I managed to launch AND take screenshot, my scrape method worked fine.

                Example of strange rom name that worked fine: mega$ man[vs]dr& willy\< USA >[!].nes

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                herb_fargusH 1 Reply Last reply Reply Quote 0
                • herb_fargusH
                  herb_fargus administrators @meleu
                  last edited by

                  @meleu I don't like the idea of two wiki pages explaining the same thing. It would make more sense to just have a heading in the original wiki page for each method. The less pages we can have in the wiki the better as its getting quite large

                  If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                  Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                  meleuM 2 Replies Last reply Reply Quote 0
                  • meleuM
                    meleu @herb_fargus
                    last edited by

                    @herb_fargus
                    I'm gonna try to edit and put both methods in one page.

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                    • meleuM
                      meleu @herb_fargus
                      last edited by meleu

                      @herb_fargus
                      When trying to merge the common info I realized a few things that I would like to know your opinion:

                      retroarch.cfg

                      method 1

                      The runcommand-onstart.sh always force the configs

                      auto_screenshot_filename = "false"
                      screenshot_directory = "$HOME/RetroPie/roms/$system/images"
                      

                      Pros:

                      • no need to manually edit the retroarch.cfg.
                      • simplifies the scraper command.

                      Cons:

                      • if the user want to configure these options with different values in retroarch.cfg the script will always overwrite the changes with those from the script. It can bring confusion.
                      • if the user wants to disable the script, he must to delete the runcommand-onstart.sh AND manually edit every single system retroarch.cfg (therefore, it invalidates the first pro).

                      method 2

                      The user must to edit retroarch.cfg manually.

                      Pros:

                      • Respect what is in retroarch.cfg.
                      • Only user comfortable with file editing will feel confident to do it. (ok, ok... putting this as a pro is a matter of opinion)

                      Cons:

                      • Inexperienced users will avoid it. (the very same thing of the 2nd pro, but put in other point of view).

                      My question

                      Do you want to keep that runcommand-onstart.sh in the wiki?

                      [EDIT]
                      We can instruct the users to manually set the configs in the system's retroarch.cfg as expected by the method 1 instead of using the script.

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                      herb_fargusH 1 Reply Last reply Reply Quote 0
                      • herb_fargusH
                        herb_fargus administrators @meleu
                        last edited by

                        @meleu yes I think we should keep the runcommand option, I didn't think about the whole configs staying thing but I think we could technically add a function to remove the configs with onend or really tbh if people are going to be using this method I would expect they have a basic competency in editing files and if they dont I would expect they have a basic enough competency to learn.

                        I think we've coddled people too much with RetroPie . The pi is for learning and doing cool things and that requires taking the time to learn it and make mistakes.

                        I think both approaches are valid and as you mentioned both have their pros and cons. We should allow the user to make a decision on what will work best for them, and if they become confused on it they should take the time to troubleshoot and learn why so they can actually learn.

                        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                        meleuM 1 Reply Last reply Reply Quote 3
                        • meleuM
                          meleu @herb_fargus
                          last edited by meleu

                          @herb_fargus
                          Merged the two methods in the wiki. I hope you like it.
                          [EDIT: if you have you have time, could you check it for grammar mistakes? English is not my native language.]

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                          • herb_fargusH
                            herb_fargus administrators @meleu
                            last edited by

                            @meleu looks great, thanks for doing that :)

                            If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                            Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                            • G
                              gomisensei
                              last edited by gomisensei

                              OK, the method2 onend script isn't working. It saves a copy of the gamelist.xml from the ES gamelist dir to my rom dir (if one doesn't already exist there) , there is definitely an image file called "pacman.png" (or whatever) in the "~/RetroPie/roms/arcade/images" dir, but the log says

                              --- start of runcommand-onend.sh ---
                              There is no screenshot for "pacman" in the "~/RetroPie/roms/arcade/images" folder.
                              Exiting...

                              file is there, everything is set correctly, I think

                              meleuM 2 Replies Last reply Reply Quote 0
                              • meleuM
                                meleu @gomisensei
                                last edited by meleu

                                @gomisensei
                                It worked fine for me. Let's see what is happening...

                                According to what you said, it's failing on this test:

                                if ! [[ -f "$screenshot_dir/$image" ]]; then
                                

                                Can you paste here the output of ls -l ~/RetroPie/roms/arcade/images/*.png?

                                [EDIT: you are right, everything is set correctly. Otherwise the script would interrupt before and with other log messages. I'm suspecting of file names...]

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                                • meleuM
                                  meleu @gomisensei
                                  last edited by

                                  @gomisensei
                                  I reproduced your problem. I've just realized that the if statement doesn't recognize the tilde ~ symbol as the home directory! Look:

                                  pi@retropie:~ $ [[ -d "~/RetroPie" ]] && echo directory exists
                                  pi@retropie:~ $ [[ -d "/home/pi/RetroPie" ]] && echo directory exists
                                  directory exists
                                  pi@retropie:~ $ 
                                  

                                  Well, to make it work for you, change your screenshot_directory in the respective retroarch.cfg to /home/pi/RetroPie/...

                                  I'll update the wiki mentioning this issue. Thanks for your feedback!

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                                  herb_fargusH G 3 Replies Last reply Reply Quote 0
                                  • G
                                    gomisensei @meleu
                                    last edited by

                                    @meleu maybe you could add (if just for debug), exactly what filename the script is looking for and not finding? also, is it supposed to save a copy of the es gamelist to your rom dir? or is that just temporary? would i need to manually move it to the es gamelist dir when ES quits, so it won't be overwritten on exit?

                                    meleuM 1 Reply Last reply Reply Quote 1
                                    • herb_fargusH
                                      herb_fargus administrators @meleu
                                      last edited by

                                      @meleu you may want to use an environment variable rather than hardcoding if you want it to work irrespective of the platform: e.g. [[ -d "$HOME/RetroPie" ]]

                                      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                      meleuM 1 Reply Last reply Reply Quote 0
                                      • G
                                        gomisensei @meleu
                                        last edited by

                                        @meleu i didn't use the ~ in my config file, but retroarch changed it from home/pi/ to ~/

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                                        • meleuM
                                          meleu @herb_fargus
                                          last edited by

                                          @herb_fargus but the script must get the directory from retroarch.cfg screeshot_directory. The user can put any valid path there.

                                          @gomisensei I used /home/pi and it works fine here...

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                                          • G
                                            gomisensei @meleu
                                            last edited by

                                            @meleu just re-entered the first line in arcade/retroarch.cfg as screenshot_directory = "/home/pi/RetroPie/roms/arcade/images", saved, then when i ran retroarch, it changed the /home/pi/ to ~/ again as soon as i exited...

                                            meleuM 1 Reply Last reply Reply Quote 0
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