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OpenBOR 6xxx OpenBeta Testphase

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  • A
    A Bored Ninja @cyperghost
    last edited by 1 May 2020, 19:31

    @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

    @A-Bored-Ninja No the PAK extraction is only used for the scriptmodule delievered with retropie ;) But it makes easy things just complicated :)

    So just set your PAKs to ~/RetroPie/roms/ports/openbor

    Great! Thank you so much!

    Now I'll have to give it a whirl and see what happens. Hopefully the controller mapping isn't too difficult. Haha.

    1 Reply Last reply Reply Quote 0
    • J
      julenvitoria Banned
      last edited by julenvitoria 5 Jan 2020, 21:04 1 May 2020, 20:03

      Hi!!! I discovered that in the latest version of retropie 4.6 on a raspberry pi 3b/3b+ the installation works fine through retropie-setup-> experimental packages, but in a raspberry pi 4 with fresh image of retropie 4.6 the package does not appear under experiment packages ... would anyone know why it is ? It is possible that the reason is because it is a beta and does not allow to do this type of installation? I don't know what differences there will be in this sense between a rpi3 and a rpi4. I can't find info about it or I haven't been able to find it. Thanks in advance

      1 Reply Last reply Reply Quote 0
      • W
        wsamael
        last edited by 4 May 2020, 14:48

        Hello, I would install openbor 6XXX on my pi 4 in retropie 4.6 and it's not good for me too. The path may change in the 4.6, so i don't know how to make appear opb6xxx in experimental packages

        J 1 Reply Last reply 9 May 2020, 08:56 Reply Quote 0
        • B
          BazzCatt
          last edited by 6 May 2020, 00:38

          I've noticed an odd bug in OpenBOR 6xxx that the regular OpenBOR doesn't have: when I try to scroll the list of games to the next screen, OpenBOR shuts down. I thought it was e.g. a corrupt PAK file, but it seems to happen regardless of how many there are.

          By the way, everyone with OpenBOR needs this :)

          https://gamejolt.com/games/he-man/19434

          J 1 Reply Last reply 6 May 2020, 07:27 Reply Quote 0
          • J
            julenvitoria Banned @BazzCatt
            last edited by julenvitoria 5 Jun 2020, 08:28 6 May 2020, 07:27

            @BazzCatt hahaha, He-man is an awesome game!! What do you mean with trying to scroll to the next screen? Openbor-6xxx is launched through the emulationstation menu and does not have its own menu like normal Openbor. Maybe you are launching the games through openbor-3400?

            1 Reply Last reply Reply Quote 0
            • J
              julenvitoria Banned @wsamael
              last edited by 9 May 2020, 08:56

              @wsamael Hi!!! To make the module appears again in experimental packages you have to edit the script after downloading, find where it says

              rp_module_flags = "! Mali! X11! Kms"
              

              and remove the! Kms flag. The result would be the following

              rp_module_flags = "! Mali! X11"
              

              Then load retropie-setup again and you will see that in experimental packages it reappears

              S W 2 Replies Last reply 9 May 2020, 09:29 Reply Quote 0
              • S
                shavecat @julenvitoria
                last edited by 9 May 2020, 09:29

                @julenvitoria
                for openbor 6xxx ???
                Which file script do u edit ?

                J 1 Reply Last reply 9 May 2020, 10:23 Reply Quote 0
                • J
                  julenvitoria Banned @janderclander14
                  last edited by julenvitoria 5 Sept 2020, 12:02 9 May 2020, 09:33

                  @janderclander14 You must compile the libGL.so.1 file for your raspberry pi 4, otherwise it will return to ES because it is compiled for rpi 3 / 3B +... Clone this repo to your rpi 4 and compile it following the instructions for raspberry. After compiling it you will find that it still doesn't work ... well, if you take a look at issue 129 you will see that you need to do make with -j4. The code to like in RPi 4 should be like this:

                  mkdir build; cd build; cmake ..; make -j4
                  

                  I have also tried this other

                  mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                  

                  Both work but I need to do more checks to know which one works better or what affects not having the flag -DBCMHOST=1 (I'm a little noob...). Now the problem is that pak games run well but on a very small portion of the screen and I am not able to run them fullscreen. @cyperghost @mitu Sorry to bother you but ... could you tell me how to run them full screen? (Or anyone here ...) Really I don't have much idea if it can be possible either but I hope so...

                  Sorry for my english but it's not my language...

                  J 3 Replies Last reply 9 May 2020, 16:56 Reply Quote 1
                  • J
                    julenvitoria Banned @shavecat
                    last edited by julenvitoria 5 Sept 2020, 12:01 9 May 2020, 10:23

                    @shavecat Yes!!! Openbor 6xxx... The script is the one that created cypherghost. The steps should be the following:

                    wget http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/scriptmodules/openbor-6xxx.sh -O- | tr -d '\r' > /home/pi/RetroPie-Setup/scriptmodules/ports/openbor-6xxx.sh
                    nano ~/RetroPie-Setup/scriptmodules/ports/openbor-6xxx.sh

                    and remove the !Kms flag in

                    rp_module_flags = "!Mali !X11 !Kms"
                    

                    The result would be the following:

                    rp_module_flags = "!Mali !X11"
                    

                    Save & exit with ctrl-x, run retropie setup again and go experimental packages ;)

                    S 1 Reply Last reply 9 May 2020, 12:21 Reply Quote 3
                    • S
                      shavecat @julenvitoria
                      last edited by 9 May 2020, 12:21

                      @julenvitoria
                      Thanks a lot :)

                      1 Reply Last reply Reply Quote 0
                      • J
                        julenvitoria Banned @julenvitoria
                        last edited by 9 May 2020, 16:56

                        @julenvitoria said in OpenBOR 6xxx OpenBeta Testphase:

                        @janderclander14 You must compile the libGL.so.1 file for your raspberry pi 4, otherwise it will return to ES because it is compiled for rpi 3 / 3B +... Clone this repo to your rpi 4 and compile it following the instructions for raspberry. After compiling it you will find that it still doesn't work ... well, if you take a look at issue 129 you will see that you need to do make with -j4. The code to like in RPi 4 should be like this:

                        mkdir build; cd build; cmake ..; make -j4
                        

                        I have also tried this other

                        mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                        

                        Both work but I need to do more checks to know which one works better or what affects not having the flag -DBCMHOST=1 (I'm a little noob...). Now the problem is that pak games run well but on a very small portion of the screen and I am not able to run them fullscreen. @cyperghost @mitu Sorry to bother you but ... could you tell me how to run them full screen? (Or anyone here ...) Really I don't have much idea if it can be possible either but I hope so...

                        Sorry for my english but it's not my language...

                        Because I am stupid I did not take into account that openbor games can be configured from VIDEO OPTIONS to run full screen ... LOL
                        photo_2020-05-09_18-55-29.jpg photo_2020-05-09_18-55-23.jpg photo_2020-05-09_18-55-16.jpg

                        J 1 Reply Last reply 9 May 2020, 22:59 Reply Quote 1
                        • J
                          janderclander14 @julenvitoria
                          last edited by janderclander14 5 Oct 2020, 00:02 9 May 2020, 22:59

                          @julenvitoria Thanks a lot for the tips. I was able to build the gl4es lib for the RPI4 and this made OpenBor run. However, I tried Streets of Rage 2X and the game crashes just after the "start" screen. This is the runcommand log, if it is of any help

                          LIBGL: Error while gathering supported extension (eglInitialize: EGL_NOT_INITIALIZED), default to none
                          LIBGL: Initialising gl4es
                          LIBGL: v1.1.3 built on May  9 2020 23:34:30
                          LIBGL: Using GLES 2.0 backend
                          LIBGL: loaded: libGLESv2.so
                          LIBGL: loaded: libEGL.so
                          LIBGL: Using GLES 2.0 backend
                          LIBGL: Targeting OpenGL 2.1
                          LIBGL: WARNING, No Limited or Full NPOT support in hardware, Forcing NPOT have no effect!
                          LIBGL: Not trying to batch small subsequent glDrawXXXX
                          LIBGL: try to use VBO
                          LIBGL: glX Will try to recycle EGL Surface
                          LIBGL: Current folder is:/opt/retropie/ports/openbor-6xxx
                          LIBGL: Shuting down
                          
                          J 1 Reply Last reply 10 May 2020, 09:48 Reply Quote 0
                          • J
                            julenvitoria Banned @janderclander14
                            last edited by 10 May 2020, 09:48

                            @janderclander14 Hi!!! I downloaded Street Of Rage 2x from here (download android PAK, inside the zip you'll found it) and it works fine for me ;)
                            Could you tell me the size of your libGL.so.1 file? Mine is 1595 kb and works fine on my pi 4

                            J 1 Reply Last reply 10 May 2020, 10:43 Reply Quote 1
                            • J
                              janderclander14 @julenvitoria
                              last edited by 10 May 2020, 10:43

                              @julenvitoria Thanks, that worked! I was using the latest version of the mod (1.9.3) and for some reason it crashes. Version 1.7 works fine.

                              1 Reply Last reply Reply Quote 0
                              • S
                                shavecat
                                last edited by 10 May 2020, 20:54

                                So i install the openbor and openbor6xxx
                                and trying to play it straight from the folder (ports/openbor)with *.pak file,
                                and it goes back to the emulitonstaion .
                                and from the openbor selector ports same...
                                any help plz?

                                1 Reply Last reply Reply Quote 0
                                • J
                                  julenvitoria Banned @julenvitoria
                                  last edited by 10 May 2020, 22:28

                                  @julenvitoria said in OpenBOR 6xxx OpenBeta Testphase:

                                  @janderclander14 You must compile the libGL.so.1 file for your raspberry pi 4, otherwise it will return to ES because it is compiled for rpi 3 / 3B +... Clone this repo to your rpi 4 and compile it following the instructions for raspberry. After compiling it you will find that it still doesn't work ... well, if you take a look at issue 129 you will see that you need to do make with -j4. The code to like in RPi 4 should be like this:

                                  mkdir build; cd build; cmake ..; make -j4
                                  

                                  I have also tried this other

                                  mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                                  

                                  Both work but I need to do more checks to know which one works better or what affects not having the flag -DBCMHOST=1 (I'm a little noob...)

                                  @shavecat You must compile the libGL.so.1 file for your raspberry pi 4, follow this instructions ;)

                                  S 1 Reply Last reply 11 May 2020, 08:38 Reply Quote 0
                                  • R
                                    roslof
                                    last edited by roslof 5 Nov 2020, 06:29 11 May 2020, 04:09

                                    EDIT: [SOLVED] User error. For my configuration, I needed to move the active directory to opt/retropie/configs/ports/openbor

                                    @julenvitoria , like others, I'm very excited about this.

                                    I followed the instructions for Raspberry Pi4B. No trouble compiling libGL.so.1 as described with the -j4 switch. Moved the compiled file from ./lib to the /opt/retropie/ports/openbor-6xxx folder (renamed the old one first).

                                    When running the openbor-6xxx emulator, it fails for me. Viewing dev/shm/runcommand.log shows "failed to add service - already in use?"

                                    Example trying to launch He-Man.pak

                                    Parameters: 
                                    Executing: pushd /opt/retropie/ports/openbor-6xxx; /opt/retropie/ports/openbor-6xxx/OpenBOR "/home/pi/RetroPie/roms/openbor/He-Man.pak"; popd
                                    /opt/retropie/ports/openbor-6xxx ~
                                    * failed to add service - already in use?
                                    LIBGL: Initialising gl4es
                                    LIBGL: v1.1.3 built on May 10 2020 20:10:23
                                    LIBGL: Using GLES 2.0 backend
                                    LIBGL: loaded: libGLESv2.so
                                    LIBGL: loaded: libEGL.so
                                    LIBGL: Using GLES 2.0 backend
                                    

                                    Running from the command-line works just fine. Issue occurs only when launching via ES.

                                    EDIT: [SOLVED] User error. For my configuration, I needed to move the active directory to opt/retropie/configs/ports/openbor

                                    C 1 Reply Last reply 7 Jun 2020, 22:42 Reply Quote 0
                                    • S
                                      shavecat @julenvitoria
                                      last edited by shavecat 5 Nov 2020, 09:44 11 May 2020, 08:38

                                      @julenvitoria said in OpenBOR 6xxx OpenBeta Testphase:

                                      mkdir build; cd build; cmake ..; make -j4

                                      So im trying your bulid code both of them
                                      but it gives me that -

                                      
                                      pi@retropie:~ $ mkdir build; cd build; cmake ..; make -j4
                                      CMake Error: The source directory "/home/pi" does not appear to contain CMakeLists.txt.
                                      Specify --help for usage, or press the help button on the CMake GUI.
                                      make: *** No targets specified and no makefile found.  Stop.
                                      pi@retropie:~/build $ mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                                      CMake Error: The source directory "/home/pi/build" does not appear to contain CMakeLists.txt.
                                      Specify --help for usage, or press the help button on the CMake GUI.
                                      make: *** No targets specified and no makefile found.  Stop.
                                      pi@retropie:~/build/build $
                                      
                                      

                                      Does the roms going to the same place like pi3b+ in the ports openbor folder (then paks files there )
                                      Or is it going to rom/openbor folder ...

                                      1 Reply Last reply Reply Quote 0
                                      • J
                                        julenvitoria Banned @julenvitoria
                                        last edited by 11 May 2020, 11:23

                                        @julenvitoria said in OpenBOR 6xxx OpenBeta Testphase:

                                        mkdir build; cd build; cmake ..; make -j4
                                        

                                        I have also tried this other

                                        mkdir build; cd build; cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo; make -j4
                                        

                                        Both work but I need to do more checks to know which one works better or what affects not having the flag -DBCMHOST=1 (I'm a little noob...).

                                        @shavecat You must first change to the directory where you cloned the gl4es repo, then run the commands...

                                        git clone https://github.com/ptitSeb/gl4es
                                        
                                        cd gl4es
                                        
                                        mkdir build; cd build; cmake ..; make -j4
                                        

                                        It will be compiled... then you must copy libGL.so.1 to the openbor-6xxx directory

                                        cd lib; sudo cp libGL.so.1 /opt/retropie/ports/openbor-6xxx
                                        

                                        also you can try the repo that I created ... it is a fork of the cypherghost repo but I changed the routes because I included ligbGL.so.1 for raspberry pi zero and raspberry pi 4. The structure of the repo is very different and I didn't know very well how to do it (I'm a little noob...)

                                        S 1 Reply Last reply 11 May 2020, 15:58 Reply Quote 1
                                        • S
                                          shavecat @julenvitoria
                                          last edited by shavecat 5 Nov 2020, 17:04 11 May 2020, 15:58

                                          This post is deleted!
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