RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-race for Neo Geo Pocket/Neo Geo Pocket Color

    Scheduled Pinned Locked Moved Help and Support
    neogeo pocketsetup script
    25 Posts 4 Posters 1.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • cellyC
      celly
      last edited by

      Okay I got it working now. I wasn't saving it correctly, thought I needed to copy it all and save it to another blank doc then rename as the .sh. Never mind, all good. And yeah, lr-race plays like sh@t just like lr-beetle-ngp. The pi zero just isn't powerful or the cores aren't updated to work with it. Thanks @Mitu, @barbudreadmon and @quicksilver. I'll just play these on original hardware if I want to take it on the go.

      Currently Playing: Tetris (Gameboy)

      1 Reply Last reply Reply Quote 0
      • B
        barbudreadmon @celly
        last edited by

        @celly said in lr-race for Neo Geo Pocket/Neo Geo Pocket Color:

        Lr-fbneo doesn’t want to load any roms

        lr-fbneo uses romsets (see https://github.com/libretro/FBNeo/tree/master/src/burner/libretro#emulating-consoles), but again i don't think it would play nice on pi0.

        the fact lr-race doesn't play nice or even any better than beetle is weird, lr-race is optimized for psp (which i believe is less powerful than a pi0), maybe its dynarec(s?) were disabled or something ?

        FBNeo developer - github - forum

        1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon
          last edited by

          @mitu i took a look at the core makefiles, there is an optional DRZ80=1which seems to turn on something that looks like an arm dynarec.

          FBNeo developer - github - forum

          mituM 1 Reply Last reply Reply Quote 2
          • mituM
            mitu Global Moderator @barbudreadmon
            last edited by

            @barbudreadmon Thanks, it looks like this may add some speed-up.
            @celly if you want to re-test with the new added option, you can re-download the scriptmodule and re-install (from source).

            cellyC 2 Replies Last reply Reply Quote 1
            • cellyC
              celly @mitu
              last edited by

              @mitu i will, thank you @mitu!

              Currently Playing: Tetris (Gameboy)

              1 Reply Last reply Reply Quote 0
              • cellyC
                celly @mitu
                last edited by

                @mitu Ok I grabbed the file again and then updated from source. Now after I launch a game, it kicks me back to Emulationstation. I’ll get the log file if you want but at this point, I’m over it. Thank you for all your help, I appreciate it.

                Currently Playing: Tetris (Gameboy)

                1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator
                  last edited by

                  I actually didn't test the new build option in-game. I'll give it a test later on, no need to send the log. Thanks for testing it.

                  cellyC 1 Reply Last reply Reply Quote 1
                  • cellyC
                    celly @mitu
                    last edited by

                    @mitu I couldn’t give up. After some google-fu I found a reddit thread about it with a working script. And man I gotta tell ya, this plays so well.

                    Currently Playing: Tetris (Gameboy)

                    mituM 1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @celly
                      last edited by

                      @celly This is almost identical to the script I posted in the first place. There's no discernible difference that I can see.

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        barbudreadmon @mitu
                        last edited by barbudreadmon

                        @mitu a typo at https://github.com/cmitu/RetroPie-Setup/blob/new-race-ngp/scriptmodules/libretrocores/lr-race.sh#L41 ? (rac_libretro.so)

                        FBNeo developer - github - forum

                        mituM 1 Reply Last reply Reply Quote 1
                        • mituM
                          mitu Global Moderator @barbudreadmon
                          last edited by

                          @barbudreadmon Hehe, good catch. Fixed now.

                          @celly are you sure you've tested lr-race and not one of the other cores ?

                          cellyC 1 Reply Last reply Reply Quote 0
                          • cellyC
                            celly @mitu
                            last edited by

                            @mitu yeah, pretty sure. I’ve tested them all that were available for this emulator, lr-bettle and fbneo.

                            Currently Playing: Tetris (Gameboy)

                            1 Reply Last reply Reply Quote 0
                            • First post
                              Last post

                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.