RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Is Yabasanshiro emulator coming on retropie?

    Scheduled Pinned Locked Moved Help and Support
    sega saturnemulator
    362 Posts 37 Posters 418.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B
      barbudreadmon @saccublenda
      last edited by

      @saccublenda well, you were mentioning both, and my answer remains the same for the official one (which might be fully compliant, or not)

      FBNeo developer - github - forum

      1 Reply Last reply Reply Quote 0
      • G
        grant2258 Banned @roslof
        last edited by grant2258

        @roslof said in Is Yabasanshiro emulator coming on retropie?:

        NVidia Vulkan driver. How'd I miss this?

        Tom's Hardware: Nvidia Engineer's Vulkan Driver For Raspberry Pi Runs Quake III Over 100 FPS at 720p.
        https://www.tomshardware.com/news/nvidia-engineer-vulkan-driver-raspberry-pi-quake-iii-100-fps

        I think its a good thing. I posted this over a month ago here was no interest in it for some reason. https://retropie.org.uk/forum/topic/24568/is-yabasanshiro-emulator-coming-on-retropie/72?page=4

        1 Reply Last reply Reply Quote 0
        • A
          acidtech
          last edited by

          Oh it is a good thing. If nothing else its cool how well vkQuake3 plays. That will probably roll over into other games that used the same engine. The question will be how much the lack of some features will hurt it in regards to helping out other games. I'd hope the missing functionality could be patched by software, slower but compatible, which would make this much more usefull(eg drop in instead of requiring modifications to each game to get it working).

          1 Reply Last reply Reply Quote 0
          • Y
            yurioberg
            last edited by

            hello everybody, can someone please help me build the latest version om my rpi4. i believe that is 3.3.0 but i dont know if the source is already available for building.

            Sorry for my english i'm from Brazil. Thanks in advance!!!!!

            N 1 Reply Last reply Reply Quote 0
            • N
              notthesame @yurioberg
              last edited by notthesame

              @yurioberg no offical release Right Now, please wait for a correct version, these versions(retropies and mine) have crashes, glitches and audio cut offs, so please wait for a better version to come out, we don't have enough information to build offical and other issues, thank you

              1 Reply Last reply Reply Quote 0
              • M
                myzar
                last edited by

                good news devilmax fixed the bug

                https://github.com/devmiyax/yabause/issues/737#issuecomment-665060623

                B A 2 Replies Last reply Reply Quote 1
                • B
                  barbudreadmon @myzar
                  last edited by

                  @myzar it was committed to a git branch dedicated to the pi4 and it uses additional instructions not required by any other gpu, looks more like a workaround than a fix imho

                  FBNeo developer - github - forum

                  1 Reply Last reply Reply Quote 0
                  • M
                    myzar
                    last edited by

                    @barbudreadmon

                    well it's very similar to the workaround discovered here

                    https://github.com/devmiyax/yabause/commit/22db9a85812cb55333b33115553fd3644c5c1259#diff-74161bd6d86b14189e77e37496f30b8e

                    it's rounding the values, the branch is not really needed , anyway it works

                    BuZzB 1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @myzar
                      last edited by

                      @myzar that workaround isn't a proper fix. Which is the point @barbudreadmon is making.

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      1 Reply Last reply Reply Quote 0
                      • M
                        myzar
                        last edited by

                        @Buzz i see i see i'm no coder so , i've only noticed that devilmax who's the emu coder used a similar approach

                        1 Reply Last reply Reply Quote 0
                        • R
                          robertybob
                          last edited by

                          Just to confirm, is this "workaround"going to be pushed to Retropie (for lack of a better description) or are we awaiting a proper fix?

                          BuZzB 1 Reply Last reply Reply Quote 0
                          • A
                            ash0904 @myzar
                            last edited by

                            @myzar has anyone been able to get bios to work with this new version of yabasanshiro?

                            A 1 Reply Last reply Reply Quote 1
                            • A
                              ash0904 @ash0904
                              last edited by

                              @ash0904 ok so nvm i got it to work with bios.
                              i used this command
                              <command>/opt/retropie/emulators/yabause/yabasanshiro -b /home/pi/RetroPie/BIOS/saturn_bios.bin -i "%ROM_RAW%"</command>

                              KrakatoaK 1 Reply Last reply Reply Quote 0
                              • KrakatoaK
                                Krakatoa @ash0904
                                last edited by

                                @ash0904 What's the reasoning for launching the bios?

                                A 1 Reply Last reply Reply Quote 0
                                • A
                                  ash0904 @Krakatoa
                                  last edited by

                                  @Krakatoa better capability and performance

                                  KrakatoaK 1 Reply Last reply Reply Quote 0
                                  • KrakatoaK
                                    Krakatoa @ash0904
                                    last edited by

                                    @ash0904 Thanks, Can you tell me where I apply that command?

                                    1 Reply Last reply Reply Quote 0
                                    • N
                                      notthesame
                                      last edited by notthesame

                                      i tested a few games not sure why but got 5 or 6 frames lower then libretro, standalone should be faster.

                                      i set everything as low as i could, i need to reflash my image maybe cos im on opengl and not on legacy.

                                      if anyone gots any other ideas thanks

                                      pjftP 1 Reply Last reply Reply Quote 0
                                      • BuZzB
                                        BuZz administrators @robertybob
                                        last edited by

                                        @robertybob I may include the standalone. I have a module. I may also include our patched libretro core, but I would prefer to see an alternative fix. I don't like the current "workaround".

                                        There's a lot of issues with the code imho, and I have a large patch set trying to fix some of them (there's heaps of GCC warnings due to functions missing prototypes, incorrect parameter types, and other problems). I'll submit it upstream soon.

                                        Currently building with O2 causes problems, whilst O3 works. Most likely due to undefined behaviour and perhaps the additional inlining etc helps.

                                        I'm reluctant to include it with these issues. But I will continue to review.

                                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                        1 Reply Last reply Reply Quote 3
                                        • pjftP
                                          pjft @notthesame
                                          last edited by

                                          @notthesame did you set automatic frameskip?

                                          N 1 Reply Last reply Reply Quote 0
                                          • N
                                            notthesame @pjft
                                            last edited by

                                            @pjft yes , what games have you test and hows does it run?

                                            pjftP 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.