RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Raspberry Pi 4B 4GB and the Sega Saturn

    Scheduled Pinned Locked Moved Ideas and Development
    saturnemulationimprovement
    234 Posts 43 Posters 80.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BuZzB
      BuZz administrators
      last edited by BuZz

      The virtua racer issue I had seen before when lowering optimisation levels. However it's not the cause now and changing them doesn't help unless I revert to an earlier version.

      Bisecting is tricky due to the fork having submodules. I will need to bisect, re-adding submodules when hitting a commit from the upstream repo to find out which actual upstream commit (parent to the libretro branch) had the issue so it will take longer. Probably debugging the parent standalone version would work better.

      In the meantime I am going to change my branch to use an older version again.

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      1 Reply Last reply Reply Quote 0
      • BuZzB
        BuZz administrators
        last edited by

        Sorry for topic spam. I have reset my branch back to how it was in may (probably shouldn't have squashed my changes as had to usegit reflog to roll back).

        I force a version from Jul 11th now.

        This was before some big merges were made from upstream. Probably improvements for some games but now my test game virtua racer is working again, and due to the issues I mentioned above it's better for now to lock to this version until I have some time to feed some useful reports upstream.

        You will need to do a fresh checkout of my branch etc probably.

        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

        LibationL A 2 Replies Last reply Reply Quote 3
        • LibationL
          Libation @BuZz
          last edited by Libation

          @BuZz Just installed, working now. Thank you very much! I did have to to do a fresh checkout of your branch (for anyone else reading).

          1 Reply Last reply Reply Quote 0
          • defixionesD
            defixiones
            last edited by

            The patch still won't apply for me, using the latest version of the two files, pulling yabuse 73c67668.

            A 1 Reply Last reply Reply Quote 0
            • A
              AdamBeGood @defixiones
              last edited by

              Hi all,

              Just wondering if anyone has tried to update their Yabanshiro recently? I was thinking about giving it a go to see if there have been any improvements - I was trying to run ThunderForce V and it doesn't run very well on my Pi.

              Then I see there have been some issues with more recent versions and wondered if I should leave my version as it is, and not mess around.

              Thanks!
              Adam

              DarksaviorD 1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior @AdamBeGood
                last edited by

                @adambegood No change. Since Thunderforce 5 runs at around 35fps on my pi4 at 2Ghz/750Mhz, I don't expect to ever be playable.

                A 2 Replies Last reply Reply Quote 1
                • A
                  AdamBeGood @Darksavior
                  last edited by

                  @darksavior said in Raspberry Pi 4B 4GB and the Sega Saturn:

                  @adambegood No change. Since Thunderforce 5 runs at around 35fps on my pi4 at 2Ghz/750Mhz, I don't expect to ever be playable.

                  I'll have a look at the PSX version then...

                  1 Reply Last reply Reply Quote 0
                  • A
                    AdamBeGood @BuZz
                    last edited by AdamBeGood

                    @buzz said in Raspberry Pi 4B 4GB and the Sega Saturn:

                    Sorry for topic spam. I have reset my branch back to how it was in may (probably shouldn't have squashed my changes as had to usegit reflog to roll back).

                    I force a version from Jul 11th now.

                    This was before some big merges were made from upstream. Probably improvements for some games but now my test game virtua racer is working again, and due to the issues I mentioned above it's better for now to lock to this version until I have some time to feed some useful reports upstream.

                    You will need to do a fresh checkout of my branch etc probably.

                    Sorry for the ignorance but where do I locate your branch?

                    I've tried to update my Yabanshiro and it isn't working now, presumably because of me having the older patch.

                    Thanks for the help.

                    1 Reply Last reply Reply Quote 0
                    • F
                      Firebird_WS6
                      last edited by Firebird_WS6

                      @BuZz Just tried to compile and got the following error message:

                      /home/pi/RetroPie-Setup/scriptmodules/libretrocores/lr-yabasanshiro/01_shader_hack_rpi4.diff failed to apply.

                      It seemed from a few posts earlier that the diff failing to apply had been resolved? Is there something I need to change in the original method of installation to get this to work?

                      Edit: I think I found @BuZz branch and changed the source in lr-yabasanshiro.sh to

                      gitPullOrClone "$md_build" https://github.com/joolswills/yabause.git yabasanshiro

                      It looked like it was working and I didn't get the failed to apply diff error, but in the end I got this error message:

                      Could not successfully build lr-yabasanshiro - Saturn & ST-V emulator - Yabasanshiro port for libretro (/home/pi/RetroPie-Setup/tmp/build/lr-yabasanshiro/yabause/src/libretro/yabasanshiro_libretro.so not found).

                      Any ideas how to fix?

                      BuZzB DarksaviorD 2 Replies Last reply Reply Quote 0
                      • BuZzB
                        BuZz administrators
                        last edited by

                        It builds ok here. You probably have an old checkout or didn't reset to my upstream code after I force pushed changes.

                        Do a clean checkout of my branch in a new location perhaps. I recently rolled back and there are still issues with some games I tested due to GCC optimization of code with undefined behaviour.

                        Id rather not this become something I'm asked to help with sorry - the current PR builds fine but it's not supported.

                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                        F 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @Firebird_WS6
                          last edited by

                          @firebird_ws6 also don't switch it to my fork. My PR doesn't use my fork of the main code.

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          1 Reply Last reply Reply Quote 0
                          • DarksaviorD
                            Darksavior @Firebird_WS6
                            last edited by

                            @firebird_ws6 I installed it yesterday without issues.

                            1 Reply Last reply Reply Quote 1
                            • F
                              Firebird_WS6 @BuZz
                              last edited by Firebird_WS6

                              @Darksavior @buzz I'm still learning with building packages. I'm not sure what needs to change in lr-yabasanshiro.sh to make it use your branch. Currently the default is as follows:

                              gitPullOrClone "$md_build" https://github.com/libretro/yabause.git yabasanshiro

                              What would I need to change in this?

                              BuZzB DarksaviorD 2 Replies Last reply Reply Quote 0
                              • BuZzB
                                BuZz administrators @Firebird_WS6
                                last edited by

                                @firebird_ws6 what do you mean default?

                                The code is not in RetroPie by default and that line has been changed in my branch some time ago.

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                F 1 Reply Last reply Reply Quote 0
                                • F
                                  Firebird_WS6 @BuZz
                                  last edited by Firebird_WS6

                                  @buzz I meant the files that quicksilver posted earlier in this thread. I'm still learning with Github, I think I found your branch (as opposed to your fork), which it looks like was updated just now. I copied the code into the files on my Pi4 so I'll give it a go at building again. Thanks for your help.

                                  BuZzB 1 Reply Last reply Reply Quote 0
                                  • DarksaviorD
                                    Darksavior @Firebird_WS6
                                    last edited by

                                    @firebird_ws6 I'm using the scripts from here: https://github.com/joolswills/RetroPie-Setup/tree/lr-yabasanshiro

                                    1 Reply Last reply Reply Quote 0
                                    • BuZzB
                                      BuZz administrators @Firebird_WS6
                                      last edited by BuZz

                                      @firebird_ws6 nothing changed in the branch. I just rebased it so it contains recent retropie changes from master branch. You need to checkout my branch and build from there.

                                      You can do this in another location. Maybe Google how to clone a Pull Request on GitHub. I think GitHub provides info on this also on the Pull request.

                                      eg. To grab a copy of this branch.

                                      cd ~
                                      mkdir temp
                                      cd temp
                                      git clone -b lr-yabasanshiro https://github.com/joolswills/RetroPie-Setup.git
                                      cd RetroPie-Setup
                                      sudo ./retropie_packages.sh lr-yabasanshiro
                                      

                                      If I update or rebase you can remove and redo or do git fetch origin and git reset --hard origin/lr-yabasanshiro

                                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                      1 Reply Last reply Reply Quote 1
                                      • F
                                        Firebird_WS6
                                        last edited by Firebird_WS6

                                        @buzz @Darksavior Thanks again, that worked! It's installed and working.

                                        A 1 Reply Last reply Reply Quote 0
                                        • A
                                          AdamBeGood @Firebird_WS6
                                          last edited by AdamBeGood

                                          @firebird_ws6 Did yours work using Quicksilver's patch? I've entered the code that Buzz gave above:

                                          cd ~
                                          mkdir temp
                                          cd temp
                                          git clone -b lr-yabasanshiro https://github.com/joolswills/RetroPie-Setup.git
                                          cd RetroPie-Setup
                                          sudo ./retropie_packages.sh lr-yabasanshiro
                                          

                                          That all seemed to work fine but I am still getting the message that the shader hack has failed to apply when I update lr-yabanshiro, so I wonder if I need to do anything with that patch - or if the above would have updated that also...

                                          Edit: I've tried replacing Quicksilver's Patch file with Buzz's, but the result is the same.

                                          F 1 Reply Last reply Reply Quote 0
                                          • A
                                            AdamBeGood @Darksavior
                                            last edited by

                                            @darksavior said in Raspberry Pi 4B 4GB and the Sega Saturn:

                                            @adambegood No change. Since Thunderforce 5 runs at around 35fps on my pi4 at 2Ghz/750Mhz, I don't expect to ever be playable.

                                            This probably sounds mental but mine is running at 50 FPS consistently on yabasanshiro, I've played a little bit of the game now. This is with the patch not applying. I've found that Radiant Silvergun is totally unplayable now but most games are fine. There is some tiny glitching on ThunderForce but nothing major.

                                            Z 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.