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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Raspberry pi3 screen orientation . Flip? Help

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    screen issues
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    • P
      pokerparties
      last edited by

      I have a raspberry pi3 using retropi in a custom made sit down style table top game unit . I need to flip the screen to fit a TV .
      How can I do this ?

      Help
      Thank you

      IanDaemonI 1 Reply Last reply Reply Quote 0
      • IanDaemonI
        IanDaemon @pokerparties
        last edited by

        @pokerparties 180 degree flip? Rotate?

        Do you mean 180 degree flip for player two? That's done in the ROM. If the manufacturer didn't plan for it then you're out of luck having player one different from player two.

        Rotate the screen? This can be done with a shader.

        Split the screen and mirror the output like "Arcade1Up's Street fighter table"? This can be done with a shader.

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        • IanDaemonI
          IanDaemon @IanDaemon
          last edited by

          Here are some cool shaders that I use:

          https://retropie.org.uk/forum/topic/23763/cocktail-cab-project/23

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          • P
            pokerparties @IanDaemon
            last edited by

            @iandaemon

            Yes I’m trying to flip 180 to fit a TV screen

            IanDaemonI 1 Reply Last reply Reply Quote 0
            • IanDaemonI
              IanDaemon @pokerparties
              last edited by IanDaemon

              @pokerparties Flipping the screen 180, just makes it "upside down". Do you mean 90 degrees, similar to the difference between 'portrait' and 'landscape'?

              If so, then you can just use a shader in Retroarch. That's what I do. Regardless, shaders are the way to go. (There is a "hardware" route to go with the "Pi 3" that you can't do on the "Pi 4", but I think it's CPU intensive.) You'd get better performance with shaders.

              • 5 Favorite Arcade Games in MAME
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