Recording gameplay using GPU option crashes RetroArch
-
Hello,
I followed this tutorial on how to setup video recording: https://www.artificialworlds.net/blog/2018/01/07/recording-gameplay-videos-on-retropie/comment-page-1/
- I compiled the codecs and ffmpeg
- I didn't recompile RetroArch (it already has ffmpeg support)
- I copied the provided config file
Then I set up RetroArch to load the config file, set threads to 3 and saved the global config.
Now if I launch a game, open RA menu, and select "start recording", a video file is created at
~/
, it works, it's good.But I have set up my RetroPie install to use CRT shaders and display overlays around the screen. Those are not recorded, only the emulator's output is saved.
I understand I need to enable GPU recording, but if I activate it, as soon as I start recording, RA closes and the video file is empty.
Am I missing something?
Pi 400
RetroPie 4.7, everything updated including the underlying system
Built From: pre made SD Image on RetroPie website
USB Devices connected: USB key
Error messages received: none? I have no idea where to check.
Guide used: https://www.artificialworlds.net/blog/2018/01/07/recording-gameplay-videos-on-retropie/comment-page-1/
Emulator: I guess any but I tried lr-stella2014 -
up
Maybe it's not related to RetroPie and I should open an issue at Libretro's forums?
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