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    New Hypseus and lr-Daphne to add on Retropie-Setup

    Scheduled Pinned Locked Moved Ideas and Development
    daphnelaserdischypseusdaphne confighypseus config
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    • DirtBagXonD
      DirtBagXon @roslof
      last edited by DirtBagXon

      @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

      @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

      @dirtbagxon ah, nice. Will give this a go. Looks more than promising.

      Okay, checked it out. DEFINITELY looks better w/Dragon's Lair overlay (just like your screenshot). Great stuff!

      So this could also be applied to Time Traveler and other Daphne/Hypseus/Singe-based games?

      In Singe based games there are options to do this by the game developer within the LUA code itself via the fontQuality argument:

      lua_register(g_se_lua_context, "fontQuality",        sep_font_quality);
      
      switch (g_fontQuality) {
      case 1:
             textsurface = TTF_RenderText_Solid(font, message, g_colorForeground);
             break;
      case 2:
             textsurface = TTF_RenderText_Shaded(font, message, g_colorForeground, g_colorBackground);
             break;
      case 3:
             textsurface = TTF_RenderText_Blended(font, message, g_colorForeground);
            break;
      }
      

      Check/Edit your .singe files.

      I could force an override via the -blend_osd flag, but due to the variation in font type, font colour and size (per game) it will give unpredictable results.

      For instance this is original (above) and forced blending (below) in TimeTraveler:

      compare.png

      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

      roslofR 1 Reply Last reply Reply Quote 1
      • roslofR
        roslof @DirtBagXon
        last edited by

        @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

        Check/Edit your .singe files.

        Will give it a go now, thanks again!

        DirtBagXonD 1 Reply Last reply Reply Quote 0
        • DirtBagXonD
          DirtBagXon @roslof
          last edited by DirtBagXon

          @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

          @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

          Check/Edit your .singe files.

          Will give it a go now, thanks again!

          When you say give it a go, I assume you meant altering the .singe files ?

          I made no changes.

          Doesn't make sense from my side.

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          roslofR 1 Reply Last reply Reply Quote 0
          • DirtBagXonD
            DirtBagXon @roslof
            last edited by DirtBagXon

            @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

            @DirtBagXon just noticed that for any Singe game, the longer a video plays after a LaserDisc seek, the further the audio gets out of sync. This wasn't as obvious at first with Time Gal, but it does occur. Was MUCH more obvious with either of the Mad Dog McCree games. Doesn't take long before the video drifts away from the audio.

            Are you seeing/hearing similar? FWIW: I played around a bit with the -sound_buffer command-line, but it didn't have an impact on this issue.

            FWIW: Audio/Video is fine with any of the Daphne/Hypseus games.

            Cheers!
            -Ros

            This may be a weird LUA os_clock timing issue, I have seen it before on the previous Singe.

            In the file src/game/singe.cpp - locate the line that reads:

            g_ldp->think_delay(15);
            

            Try altering this value up or down, it will need a recompile (make) and reinstall (cp) after each change I'm afraid.
            But the recompile will be very fast as only one file has changed.

            The value is in micro seconds.

            '15' works well on x86_64.

            Let me know what value works best on the Pi.

            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

            roslofR 1 Reply Last reply Reply Quote 0
            • roslofR
              roslof @DirtBagXon
              last edited by

              @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

              When you say give it a go, I assume you meant altering the .singe files ?
              I made no changes.
              Doesn't make sense from my side.

              Yes, exactly -- just played around with the three (3) settings (SOLID, SHADED & BLENDED). It's interesting how things line up better with SHADED & BLENDED, but the odd outline appears. Still, better then SOLID, which looks like it was made with a 70's typewriter. :) Also played around with font size. No matter how large the font, the alignment is still wrong with SOLID.

              Again, I completely understand this was inherited and I hope you don't think that I'm asking you to fix anything. This is really amazing (and kind of fun) having these games run on Pi's.

              DirtBagXonD 1 Reply Last reply Reply Quote 0
              • DirtBagXonD
                DirtBagXon @roslof
                last edited by

                @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                Again, I completely understand this was inherited and I hope you don't think that I'm asking you to fix anything. This is really amazing (and kind of fun) having these games run on Pi's.

                It's fun diving into the source code too :)

                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                1 Reply Last reply Reply Quote 1
                • roslofR
                  roslof @DirtBagXon
                  last edited by

                  @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                  Try altering this value up or down, it will need a recompile (make) and reinstall after each change I'm afraid.
                  The value is in micro seconds.
                  '15' works well on x86_64.
                  Let me know what value works best on the Pi.

                  Happy to help. Will play around (edit, build, test, weep softly, repeat). Catch you in about... 13 weeks. :)

                  roslofR 1 Reply Last reply Reply Quote 1
                  • roslofR
                    roslof @roslof
                    last edited by roslof

                    @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                    @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                    Try altering this value up or down, it will need a recompile (make) and reinstall after each change I'm afraid.
                    The value is in micro seconds.
                    '15' works well on x86_64.
                    Let me know what value works best on the Pi.

                    Happy to help. Will play around (edit, build, test, weep softly, repeat). Catch you in about... 13 weeks. :)

                    g_ldp->think_delay(30); seems to work fine... Will need to play around a lot and make sure, but so far, all games sync perfectly.

                    EDIT: Played quite a lot, and with multiple games. No unusual issues with this setting. All long videos sync fine.

                    DirtBagXonD 1 Reply Last reply Reply Quote 0
                    • DirtBagXonD
                      DirtBagXon @roslof
                      last edited by DirtBagXon

                      @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                      @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                      @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                      Try altering this value up or down, it will need a recompile (make) and reinstall after each change I'm afraid.
                      The value is in micro seconds.
                      '15' works well on x86_64.
                      Let me know what value works best on the Pi.

                      Happy to help. Will play around (edit, build, test, weep softly, repeat). Catch you in about... 13 weeks. :)

                      g_ldp->think_delay(30); seems to work fine... Will need to play around a lot and make sure, but so far, all games sync perfectly.

                      EDIT: Played quite a lot, and with multiple games. No unusual issues with this setting. All long videos sync fine.

                      @roslof you are a star.

                      Exactly double, interesting - wonder if this is a 32/64bit size_t  related.

                      I will do a check at compile time which will set this according to what architecture it is compiled on - many thanks for testing that :)

                       

                      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                      • DirtBagXonD
                        DirtBagXon @DirtBagXon
                        last edited by DirtBagXon

                        @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                        @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                        @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                        @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                        Try altering this value up or down, it will need a recompile (make) and reinstall after each change I'm afraid.
                        The value is in micro seconds.
                        '15' works well on x86_64.
                        Let me know what value works best on the Pi.

                        Happy to help. Will play around (edit, build, test, weep softly, repeat). Catch you in about... 13 weeks. :)

                        g_ldp->think_delay(30); seems to work fine... Will need to play around a lot and make sure, but so far, all games sync perfectly.

                        EDIT: Played quite a lot, and with multiple games. No unusual issues with this setting. All long videos sync fine.

                        @roslof you are a star.

                        Exactly double, interesting - wonder if this is a 32/64bit related.

                        I will do a check at compile time which will set this according to what architecture it is compiled on - many thanks for testing that :)

                         

                        I actually made it a run-time check, but hopeful fix pushed to RetroPie branch.

                         
                        Could you test and confirm latest merge fixes it without modifications ?

                         
                        To revert your local file changes, do this as update order:

                        git checkout src/game/singe.cpp
                        
                        git pull origin RetroPie
                        

                        You are using the 64bit kernel and 32bit userland, so let's see if the check on sizeof(size_t)  in the fix, works in this environment....

                         

                        Edit: Just to give me an ideas of what the clock() environment is in this 64/32 mixup, could you also grab this utility:

                        wget https://raw.githubusercontent.com/DirtBagXon/singe/master/src/debug_utils/clock_debug.c -O clock_debug.c
                        

                        Compile it cc -o clock_debug clock_debug.c -Wno-format on the Pi and run it:

                        ./clock_debug

                        Then let me see the results.

                         

                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                        roslofR 1 Reply Last reply Reply Quote 0
                        • roslofR
                          roslof @DirtBagXon
                          last edited by roslof

                          @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                          Could you test and confirm latest merge fixes it without modifications ?

                          Done. Works perfectly.

                          Compile it cc -o clock_debug clock_debug.c -Wno-format on the Pi and run it:
                          ./clock_debug
                          Then let me see the results.

                          No trouble (good instructions).

                          Ran it using the 32bit and 64bit kernel. Funny, but for 64-bit, even though the kernel reads as aarch64, "System" shows up as 32-bit with the tool... Must be based on userland and not kernel.

                          32bit:

                          Linux retropie 5.10.17-v7l+ #1403 SMP Mon Feb 22 11:33:35 GMT 2021 armv7l GNU/Linux

                          System: 32bit
                          
                          sizeof(clock_t)=4, CLOCKS_PER_SEC=1000000
                          sizeof(size_t)=4, sizeof(int)=4
                          
                          clock()
                          C Native:     1987
                          C Multiplier: 3974       (x2)
                          C Multiplier: 7948       (x4)
                          C Multiplier: 11922      (x6)
                          C Multiplier: 15896      (x8)
                          C Multiplier: 19870      (x10)
                          
                          One sec sleep: 2025 - 1987 = 38
                          

                          64bit:

                          Linux retropie 5.10.17-v8+ #1403 SMP PREEMPT Mon Feb 22 11:37:54 GMT 2021 aarch64 GNU/Linux

                          System: 32bit
                          
                          sizeof(clock_t)=4, CLOCKS_PER_SEC=1000000
                          sizeof(size_t)=4, sizeof(int)=4
                          
                          clock()
                          C Native:     1968
                          C Multiplier: 3936       (x2)
                          C Multiplier: 7872       (x4)
                          C Multiplier: 11808      (x6)
                          C Multiplier: 15744      (x8)
                          C Multiplier: 19680      (x10)
                          
                          One sec sleep: 2000 - 1968 = 32
                          
                          DirtBagXonD 1 Reply Last reply Reply Quote 0
                          • DirtBagXonD
                            DirtBagXon @roslof
                            last edited by DirtBagXon

                            @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                            Ran it using the 32bit and 64bit kernel. Funny, but for 64-bit, even though the kernel reads as aarch64, "System" shows up as 32-bit with the tool... Must be based on userland and not kernel.

                            Exactly what I was checking - cool.

                            Fix should be working fine.

                            Thanks again.

                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                            DirtBagXonD 1 Reply Last reply Reply Quote 1
                            • DirtBagXonD
                              DirtBagXon @DirtBagXon
                              last edited by DirtBagXon

                              Undocumented hypseus features:

                              • Alt-Enter: Toggle fullscreen

                              You will not see the TTF blending advantages in this switch, unless initiated with the -fullscreen argument.

                              • Scoreboard toggle on/off  via 'spacebar' or 'button 3' (SDLK_SPACE).

                              As @roslof commented above. I now enforce the LED scoreboard on startup for DL games in order for video to render.
                              This can override that choice.

                               

                              Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                              Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                              Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                              DirtBagXonD 1 Reply Last reply Reply Quote 0
                              • DirtBagXonD
                                DirtBagXon @DirtBagXon
                                last edited by DirtBagXon

                                Ok, so I have released current (so far known ) working commits as Hypseus Singe v2.0.2 .

                                Made the jump to v2 as I think the addition of Singe warrants it.

                                Attempted to correspond with the original author (h0tw1r3 ) of Hypseus, but haven't had an answer. Guess he didn't like my hacky code, but also hasn't done much with it in a while - big thanks to him for all the SDL2 groundwork.

                                Also big thanks to @SaturnX for getting me onto the idea of playing with hypseus for SDL2 port. I hope you can pickup on getting some documentation sorted.

                                And massive thanks to @roslof for all the testing and feedback.

                                For the moment putting this to bed, dunno where I found the time, but was fun....

                                Enjoy guys.

                                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                DirtBagXonD 1 Reply Last reply Reply Quote 3
                                • DirtBagXonD
                                  DirtBagXon @DirtBagXon
                                  last edited by DirtBagXon

                                  Hypseus-Singe is now a drop-in replacement for the standard Daphne plugin on RetroPie:

                                   
                                  Instructions here:

                                  https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md

                                  (One last small commit [2.0.2.1 ] for this, which ignores obsolete arguments in the original RetroPie plugin scripts - ensure you grab it!)

                                   

                                  As @SaturnX asked for a drop-in replacement thought I would enable that.
                                  I'll let you guys figure the best RetroPie scripting to utilise the Singe extension, but should be straightforward from here....

                                   

                                  Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                  Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                  Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                  DarksaviorD 1 Reply Last reply Reply Quote 3
                                  • DarksaviorD
                                    Darksavior @DirtBagXon
                                    last edited by Darksavior

                                    @dirtbagxon Great work! Some questions:
                                    How do I remove the scoreboard? It pops up in space ace and dragons lair 1 . If this is a dipswitch setting then I'll take a look at that later.
                                    How do I get singe games working? I tried the daphne rom config ../roms/daphne/timegal.daphnebut that doesn't seem to work: [console] ERROR: Unknown game type specified : [console] timegal
                                    Btw, the pi2 and newer are quad core so most people can use make -j 4

                                    DirtBagXonD 1 Reply Last reply Reply Quote 0
                                    • DirtBagXonD
                                      DirtBagXon @Darksavior
                                      last edited by DirtBagXon

                                      @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                      @dirtbagxon Great work! Some questions:

                                      How do I remove the scoreboard?

                                      You can't turn it off on startup, due to the way the overlays are setup in SDL2, otherwise the underlying video will not appear.
                                      However see below...

                                       

                                      It pops up in space ace and dragons lair 1 .

                                      Scoreboard toggle on/off via 'spacebar' or 'button 3' (SDLK_SPACE).

                                       

                                      How do I get singe games working? I tried the daphne rom config ../roms/daphne/timegal.daphnebut that doesn't seem to work: [console] ERROR: Unknown game type specified : [console] timegal

                                      This I didn't tackle, I hope someone who has written RetroPie scripts can elaborate. For Singe the game type will always be singe and an extra argument of -script is needed to specify the main .singe  file. Apart from that its the same.

                                      So an example for timegal would be:

                                      /opt/retropie/emulators/daphne/daphne.bin singe vldp -nohwaccel -framefile /home/pi/RetroPie/roms/daphne/timegal.daphne/timegal.txt -script /home/pi/RetroPie/roms/daphne/timegal.daphne/timegal.singe -homedir /opt/retropie/emulators/daphne -fullscreen
                                      

                                      You can check the command that is called in:

                                      cat /dev/shm/runcommand.log
                                      

                                      Just a matter of getting the script to call the correct arguments. Go for it RetroPie'ers...

                                       

                                      Btw, the pi2 and newer are quad core so most people can use make -j 4

                                      No harm in using a few less cores, just takes a few seconds longer and generates less heat ;)

                                       

                                      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                                      • DirtBagXonD
                                        DirtBagXon @DirtBagXon
                                        last edited by

                                        I suppose an edit to:

                                        /opt/retropie/emulators/daphne/daphne.sh
                                        

                                        Which looks if a .singe file exists in the target directory, then alters the config accordingly might work. I will take a look at that route.

                                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                        DirtBagXonD 1 Reply Last reply Reply Quote 0
                                        • DirtBagXonD
                                          DirtBagXon @DirtBagXon
                                          last edited by DirtBagXon

                                          OK,

                                          Seems easy enough.

                                          First backup your exisiting script:

                                          cp /opt/retropie/emulators/daphne/daphne.sh /opt/retropie/emulators/daphne/daphne.sh.orig
                                          

                                          Then alter the original file daphne.sh so it's like this:

                                          /opt/retropie/emulators/daphne/daphne.sh
                                          
                                          #!/bin/bash
                                          dir="$1"
                                          name="${dir##*/}"
                                          name="${name%.*}"
                                          
                                          if [[ -f "$dir/$name.commands" ]]; then
                                              params=$(<"$dir/$name.commands")
                                          fi
                                          
                                          if [[ -f "$dir/$name.singe" ]]; then
                                              "/opt/retropie/emulators/daphne/daphne.bin" singe vldp -framefile "$dir/$name.txt" -script "$dir/$name.singe" -homedir "/opt/retropie/emulators/daphne" -fullscreen $params
                                          else
                                              "/opt/retropie/emulators/daphne/daphne.bin" "$name" vldp -framefile "$dir/$name.txt" -homedir "/opt/retropie/emulators/daphne" -fullscreen $params
                                          fi
                                          

                                          Edit: I removed -nohwaccel as it's no longer needed.

                                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                          DarksaviorD 1 Reply Last reply Reply Quote 0
                                          • DarksaviorD
                                            Darksavior @DirtBagXon
                                            last edited by Darksavior

                                            @dirtbagxon Got a bit further but now it's looking for the fonts and audio stuff . This is the last line: SINGE: Could not open singe/timegal/teedo.wav: Couldn't open singe/timegal/teedo.wav
                                            I don't have those folders but I have the files in my timegal folder. I'll move them but where would I make those folders?

                                            DirtBagXonD roslofR 2 Replies Last reply Reply Quote 0
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