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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
    596 Posts 51 Posters 428.6k Views
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    • B
      barbudreadmon
      last edited by

      Seibu SPI is now supported :

      • Senkyu / Battle Balls
      • E Jong High School
      • Viper Phase 1
      • Raiden Fighters
      • Raiden Fighters 2 - Operation Hell Dive
      • Raiden Fighters Jet
      • E-Jan Sakurasou

      Note : no, we can't remove that 999 countdown, and you'll have to restart the game at the end of it, the good news is that you have to go through it only the first time you launch the game, sometimes there are also clones (single board PCB version) that don't have that countdown

      FBNeo developer - github - forum

      RionR UDb23U WeirdHW roslofR 4 Replies Last reply Reply Quote 7
      • RionR
        Rion @barbudreadmon
        last edited by

        @barbudreadmon

        Best news all year!

        Thank you so much!

        FBNeo rom filtering
        Mame2003 Arcade Bezels
        Fba Arcade Bezels
        Fba NeoGeo Bezels

        1 Reply Last reply Reply Quote 0
        • UDb23U
          UDb23 @barbudreadmon
          last edited by

          @barbudreadmon Raiden fighters series: sweet.
          Thank you so much!!

          1 Reply Last reply Reply Quote 0
          • WeirdHW
            WeirdH @barbudreadmon
            last edited by

            @barbudreadmon Viper Phase 1, awesome!

            1 Reply Last reply Reply Quote 0
            • B
              barbudreadmon
              last edited by

              Namco NB-1 is now supported :

              • Nebulas Ray
              • Point Blank / Gun Bullet
              • Great Sluggers
              • Great Sluggers 94
              • Super World Stadium
              • Super World Stadium '96
              • Super World Stadium '97
              • J-League Soccer V-Shoot
              • The Outfoxies
              • Mach Breakers

              I really recommend "The Outfoxies", it's a hidden gem.

              FBNeo developer - github - forum

              dodonpachiD IanDaemonI roslofR 3 Replies Last reply Reply Quote 7
              • dodonpachiD
                dodonpachi @barbudreadmon
                last edited by

                @barbudreadmon Excellent work, thank you!

                IanDaemonI 1 Reply Last reply Reply Quote 0
                • IanDaemonI
                  IanDaemon @dodonpachi
                  last edited by IanDaemon

                  Replied to the wrong person, can't delete.

                  • 5 Favorite Arcade Games in MAME
                  • Cocktail Cabinet Games
                  • Check out the MAME RoW
                  1 Reply Last reply Reply Quote 0
                  • IanDaemonI
                    IanDaemon @barbudreadmon
                    last edited by IanDaemon

                    @barbudreadmon (gasp) Outfoxies is supported!?!?!? (runs away to update)

                    • 5 Favorite Arcade Games in MAME
                    • Cocktail Cabinet Games
                    • Check out the MAME RoW
                    saccublendaS 1 Reply Last reply Reply Quote 0
                    • saccublendaS
                      saccublenda @IanDaemon
                      last edited by

                      @iandaemon Yeah. Choppier than with lr-mame2003-plus, but it works.

                      IanDaemonI B 2 Replies Last reply Reply Quote 0
                      • IanDaemonI
                        IanDaemon @saccublenda
                        last edited by

                        @saccublenda I see that now. The 3B+ just doesn't have the power I guess.

                        • 5 Favorite Arcade Games in MAME
                        • Cocktail Cabinet Games
                        • Check out the MAME RoW
                        saccublendaS 1 Reply Last reply Reply Quote 0
                        • saccublendaS
                          saccublenda @IanDaemon
                          last edited by

                          @iandaemon I'm on a PI4.

                          IanDaemonI 1 Reply Last reply Reply Quote 0
                          • IanDaemonI
                            IanDaemon @saccublenda
                            last edited by IanDaemon

                            @saccublenda It's a 2D arcade game using sprites so I can't imagine it requires that much "oomph". Yes, there can be a lot going on at any one time, but still.

                            • 5 Favorite Arcade Games in MAME
                            • Cocktail Cabinet Games
                            • Check out the MAME RoW
                            1 Reply Last reply Reply Quote 0
                            • B
                              barbudreadmon @saccublenda
                              last edited by

                              @saccublenda @IanDaemon among other things, it appears mame2003-plus doesn't implement the raster effects (this is especially noticeable on Nebulas Ray where the game ends up being heavily glitched), that explains why it's a lot faster.

                              Also, there is no reason for 2D being faster than 3D, if anything drawing 3D can be way faster than drawing 2D because you have the possibility of offloading it to the GPU.

                              FBNeo developer - github - forum

                              RiverstormR 1 Reply Last reply Reply Quote 1
                              • RiverstormR
                                Riverstorm @barbudreadmon
                                last edited by

                                @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                                Also, there is no reason for 2D being faster than 3D, if anything drawing 3D can be way faster than drawing 2D because you have the possibility of offloading it to the GPU.

                                Hmmm, I know there's no absolutes but it seems like a impossible comparison if going for apples to apples.

                                If you look at it from a overview trying to calculate the graphics technical level they have some cross over. Generally speaking 2D and 3D are fundamentally different in their approach.

                                After a certain level 3D is an order of magnitude more complex with rendering, physics, poly counts, texture quality, FOV, field of depth, etc. I don't even know how a person could really compare the two with so many variables.

                                You would think they are generally more intensive, after a certain level. I know it's not that simple but I grew up with the idea 3D, generally speaking, is more "demanding" than 2D too if you compare 100 "generally" similar 2D to 3D games. :)

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                                B 1 Reply Last reply Reply Quote 0
                                • B
                                  barbudreadmon @Riverstorm
                                  last edited by barbudreadmon

                                  @riverstorm initially, 3D might be more demanding than 2D, but from an emulation point of view :

                                  • for a given emulator, hardware rendering (drawn by GPU) is faster than software rendering (drawn by CPU), the only exception to that would be if your device is very unbalanced (very good CPU with very bad GPU)
                                  • unlike 3D games, the way old 2D games are doing things is totally different from how modern GPU work, so hardware rendering is basically unavailable for those old 2D games. Well, i'm saying that, but i've seen compute shaders being used to get around differences between modern GPU and old 3D games, so i've been wondering if using them would be possible for 2D games too.

                                  FBNeo developer - github - forum

                                  DTEAMD RiverstormR 2 Replies Last reply Reply Quote 1
                                  • DTEAMD
                                    DTEAM @barbudreadmon
                                    last edited by DTEAM

                                    @barbudreadmon

                                    Hi, I would like to know if it's doable to add the driver stv.cpp (Manufacturer: Success, Altus, A wave inc. etc.) to lr-fbneo. The reason is that no emulator seems to work fine for Cotton 2. There is still choppy sound even with autoframeskip. I was wondering if lr-fbneo could fix that.

                                    By the way excellent work. I have created personal theme for each of your systems. thanks a lot.

                                    B DarksaviorD 2 Replies Last reply Reply Quote 0
                                    • B
                                      barbudreadmon @DTEAM
                                      last edited by

                                      @dteam we don't take requests, furthermore we aren't interested in 3D arcade hardware in the first place (stv is sega saturn).

                                      FBNeo developer - github - forum

                                      DTEAMD 1 Reply Last reply Reply Quote 0
                                      • DTEAMD
                                        DTEAM @barbudreadmon
                                        last edited by

                                        @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                                        @dteam we don't take requests, furthermore we aren't interested in 3D arcade hardware in the first place (stv is sega saturn).

                                        So, Cotton 2 (arcade) is running by Saturn driver. Thanks for the info.

                                        B 1 Reply Last reply Reply Quote 0
                                        • B
                                          barbudreadmon @DTEAM
                                          last edited by

                                          @dteam to be more precise, stv is Sega Titan Video, the arcade version of Sega Saturn (exactly the same hardware)

                                          FBNeo developer - github - forum

                                          1 Reply Last reply Reply Quote 1
                                          • DarksaviorD
                                            Darksavior @DTEAM
                                            last edited by Darksavior

                                            @dteam I think some version of advmame has cotton (2 or boomerang) playable. It's been a while since I've tried it but it might've been near or around fullspeed. It also works on lr-yabasanshiro though it is slow so you need to enable frameskip but even then it can be choppy. yaba has no skipping audio, though.

                                            DTEAMD 1 Reply Last reply Reply Quote 1
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