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    New Hypseus and lr-Daphne to add on Retropie-Setup

    Scheduled Pinned Locked Moved Ideas and Development
    daphnelaserdischypseusdaphne confighypseus config
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    • roslofR
      roslof @DirtBagXon
      last edited by roslof

      @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

      Could you test and confirm latest merge fixes it without modifications ?

      Done. Works perfectly.

      Compile it cc -o clock_debug clock_debug.c -Wno-format on the Pi and run it:
      ./clock_debug
      Then let me see the results.

      No trouble (good instructions).

      Ran it using the 32bit and 64bit kernel. Funny, but for 64-bit, even though the kernel reads as aarch64, "System" shows up as 32-bit with the tool... Must be based on userland and not kernel.

      32bit:

      Linux retropie 5.10.17-v7l+ #1403 SMP Mon Feb 22 11:33:35 GMT 2021 armv7l GNU/Linux

      System: 32bit
      
      sizeof(clock_t)=4, CLOCKS_PER_SEC=1000000
      sizeof(size_t)=4, sizeof(int)=4
      
      clock()
      C Native:     1987
      C Multiplier: 3974       (x2)
      C Multiplier: 7948       (x4)
      C Multiplier: 11922      (x6)
      C Multiplier: 15896      (x8)
      C Multiplier: 19870      (x10)
      
      One sec sleep: 2025 - 1987 = 38
      

      64bit:

      Linux retropie 5.10.17-v8+ #1403 SMP PREEMPT Mon Feb 22 11:37:54 GMT 2021 aarch64 GNU/Linux

      System: 32bit
      
      sizeof(clock_t)=4, CLOCKS_PER_SEC=1000000
      sizeof(size_t)=4, sizeof(int)=4
      
      clock()
      C Native:     1968
      C Multiplier: 3936       (x2)
      C Multiplier: 7872       (x4)
      C Multiplier: 11808      (x6)
      C Multiplier: 15744      (x8)
      C Multiplier: 19680      (x10)
      
      One sec sleep: 2000 - 1968 = 32
      
      DirtBagXonD 1 Reply Last reply Reply Quote 0
      • DirtBagXonD
        DirtBagXon @roslof
        last edited by DirtBagXon

        @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

        Ran it using the 32bit and 64bit kernel. Funny, but for 64-bit, even though the kernel reads as aarch64, "System" shows up as 32-bit with the tool... Must be based on userland and not kernel.

        Exactly what I was checking - cool.

        Fix should be working fine.

        Thanks again.

        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

        DirtBagXonD 1 Reply Last reply Reply Quote 1
        • DirtBagXonD
          DirtBagXon @DirtBagXon
          last edited by DirtBagXon

          Undocumented hypseus features:

          • Alt-Enter: Toggle fullscreen

          You will not see the TTF blending advantages in this switch, unless initiated with the -fullscreen argument.

          • Scoreboard toggle on/off  via 'spacebar' or 'button 3' (SDLK_SPACE).

          As @roslof commented above. I now enforce the LED scoreboard on startup for DL games in order for video to render.
          This can override that choice.

           

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          DirtBagXonD 1 Reply Last reply Reply Quote 0
          • DirtBagXonD
            DirtBagXon @DirtBagXon
            last edited by DirtBagXon

            Ok, so I have released current (so far known ) working commits as Hypseus Singe v2.0.2 .

            Made the jump to v2 as I think the addition of Singe warrants it.

            Attempted to correspond with the original author (h0tw1r3 ) of Hypseus, but haven't had an answer. Guess he didn't like my hacky code, but also hasn't done much with it in a while - big thanks to him for all the SDL2 groundwork.

            Also big thanks to @SaturnX for getting me onto the idea of playing with hypseus for SDL2 port. I hope you can pickup on getting some documentation sorted.

            And massive thanks to @roslof for all the testing and feedback.

            For the moment putting this to bed, dunno where I found the time, but was fun....

            Enjoy guys.

            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

            DirtBagXonD 1 Reply Last reply Reply Quote 3
            • DirtBagXonD
              DirtBagXon @DirtBagXon
              last edited by DirtBagXon

              Hypseus-Singe is now a drop-in replacement for the standard Daphne plugin on RetroPie:

               
              Instructions here:

              https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md

              (One last small commit [2.0.2.1 ] for this, which ignores obsolete arguments in the original RetroPie plugin scripts - ensure you grab it!)

               

              As @SaturnX asked for a drop-in replacement thought I would enable that.
              I'll let you guys figure the best RetroPie scripting to utilise the Singe extension, but should be straightforward from here....

               

              Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
              Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
              Hypseus Discord: https://discord.gg/dgCsCfmRfJ

              DarksaviorD 1 Reply Last reply Reply Quote 3
              • DarksaviorD
                Darksavior @DirtBagXon
                last edited by Darksavior

                @dirtbagxon Great work! Some questions:
                How do I remove the scoreboard? It pops up in space ace and dragons lair 1 . If this is a dipswitch setting then I'll take a look at that later.
                How do I get singe games working? I tried the daphne rom config ../roms/daphne/timegal.daphnebut that doesn't seem to work: [console] ERROR: Unknown game type specified : [console] timegal
                Btw, the pi2 and newer are quad core so most people can use make -j 4

                DirtBagXonD 1 Reply Last reply Reply Quote 0
                • DirtBagXonD
                  DirtBagXon @Darksavior
                  last edited by DirtBagXon

                  @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                  @dirtbagxon Great work! Some questions:

                  How do I remove the scoreboard?

                  You can't turn it off on startup, due to the way the overlays are setup in SDL2, otherwise the underlying video will not appear.
                  However see below...

                   

                  It pops up in space ace and dragons lair 1 .

                  Scoreboard toggle on/off via 'spacebar' or 'button 3' (SDLK_SPACE).

                   

                  How do I get singe games working? I tried the daphne rom config ../roms/daphne/timegal.daphnebut that doesn't seem to work: [console] ERROR: Unknown game type specified : [console] timegal

                  This I didn't tackle, I hope someone who has written RetroPie scripts can elaborate. For Singe the game type will always be singe and an extra argument of -script is needed to specify the main .singe  file. Apart from that its the same.

                  So an example for timegal would be:

                  /opt/retropie/emulators/daphne/daphne.bin singe vldp -nohwaccel -framefile /home/pi/RetroPie/roms/daphne/timegal.daphne/timegal.txt -script /home/pi/RetroPie/roms/daphne/timegal.daphne/timegal.singe -homedir /opt/retropie/emulators/daphne -fullscreen
                  

                  You can check the command that is called in:

                  cat /dev/shm/runcommand.log
                  

                  Just a matter of getting the script to call the correct arguments. Go for it RetroPie'ers...

                   

                  Btw, the pi2 and newer are quad core so most people can use make -j 4

                  No harm in using a few less cores, just takes a few seconds longer and generates less heat ;)

                   

                  Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                  Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                  Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                  DirtBagXonD 1 Reply Last reply Reply Quote 0
                  • DirtBagXonD
                    DirtBagXon @DirtBagXon
                    last edited by

                    I suppose an edit to:

                    /opt/retropie/emulators/daphne/daphne.sh
                    

                    Which looks if a .singe file exists in the target directory, then alters the config accordingly might work. I will take a look at that route.

                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                    DirtBagXonD 1 Reply Last reply Reply Quote 0
                    • DirtBagXonD
                      DirtBagXon @DirtBagXon
                      last edited by DirtBagXon

                      OK,

                      Seems easy enough.

                      First backup your exisiting script:

                      cp /opt/retropie/emulators/daphne/daphne.sh /opt/retropie/emulators/daphne/daphne.sh.orig
                      

                      Then alter the original file daphne.sh so it's like this:

                      /opt/retropie/emulators/daphne/daphne.sh
                      
                      #!/bin/bash
                      dir="$1"
                      name="${dir##*/}"
                      name="${name%.*}"
                      
                      if [[ -f "$dir/$name.commands" ]]; then
                          params=$(<"$dir/$name.commands")
                      fi
                      
                      if [[ -f "$dir/$name.singe" ]]; then
                          "/opt/retropie/emulators/daphne/daphne.bin" singe vldp -framefile "$dir/$name.txt" -script "$dir/$name.singe" -homedir "/opt/retropie/emulators/daphne" -fullscreen $params
                      else
                          "/opt/retropie/emulators/daphne/daphne.bin" "$name" vldp -framefile "$dir/$name.txt" -homedir "/opt/retropie/emulators/daphne" -fullscreen $params
                      fi
                      

                      Edit: I removed -nohwaccel as it's no longer needed.

                      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                      DarksaviorD 1 Reply Last reply Reply Quote 0
                      • DarksaviorD
                        Darksavior @DirtBagXon
                        last edited by Darksavior

                        @dirtbagxon Got a bit further but now it's looking for the fonts and audio stuff . This is the last line: SINGE: Could not open singe/timegal/teedo.wav: Couldn't open singe/timegal/teedo.wav
                        I don't have those folders but I have the files in my timegal folder. I'll move them but where would I make those folders?

                        DirtBagXonD roslofR 2 Replies Last reply Reply Quote 0
                        • DirtBagXonD
                          DirtBagXon @Darksavior
                          last edited by DirtBagXon

                          @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                          @dirtbagxon Got a bit further but now it's looking for the fonts and audio stuff . This is the last line: SINGE: Could not open singe/timegal/teedo.wav: Couldn't open singe/timegal/teedo.wav
                          I don't have those folders but I have the files in my timegal folder. I'll move them but where would I make those folders?

                          Mmmm, this is following the path in the .singe file, which is looking for:

                          /opt/retropie/emulators/daphne/singe/timegal
                          

                          i.e. the -homedir + singe + gamename

                          All the singe game files will have the same path, as this is where it has traditional been and coded. Let me think about clean way to do that.....

                          Messy way:

                          cd /opt/retropie/emulators/daphne/
                          mkdir singe
                          cd singe
                          ln -s ../timegal.daphne timegal
                          

                          I think.... ^ more correct ?

                          Does that work firstly ?

                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                          DarksaviorD 1 Reply Last reply Reply Quote 0
                          • roslofR
                            roslof @Darksavior
                            last edited by roslof

                            @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                            @dirtbagxon Got a bit further but now it's looking for the fonts and audio stuff . This is the last line: SINGE: Could not open singe/timegal/teedo.wav: Couldn't open singe/timegal/teedo.wav
                            I don't have those folders but I have the files in my timegal folder. I'll move them but where would I make those folders?

                            Hey @Darksavior. FWIW, I had the same issues and had to jump through a couple of mini-hoops. As it stands, I believe the ../roms/daphne folder is always "root" for any of the <game>.singe scripts regardless of its location.

                            If helpful, for Singe games only, this is what I'm currently doing to solve:

                            1. Create a simlink within roms/daphne:
                              ln -s /home/pi/RetroPie/roms/daphne singe
                              RESULT SHOULD BE: singe -> /home/pi/RetroPie/roms/daphne

                            2. For each Singe game, create simlinks that are the name of the rom that map to each .daphne game within roms/daphne:
                              Examples:
                              ln -s /home/pi/RetroPie/roms/daphne/hayate.daphne hayate
                              ln -s /home/pi/RetroPie/roms/daphne/maddog.daphne maddog
                              ln -s /home/pi/RetroPie/roms/daphne/maddog2.daphne maddog2
                              ln -s /home/pi/RetroPie/roms/daphne/timegal.daphne timegal
                              ln -s /home/pi/RetroPie/roms/daphne/timetraveler.daphne timetraveler
                              SAMPLE RESULTS:
                              hayate -> hayate.daphne/
                              maddog -> maddog.daphne/
                              maddog2 -> maddog2.daphne/
                              timegal -> timegal.daphne/
                              timetraveler -> timetraveler.daphne/

                            So it's not pretty, and I fought with -homedir and -datadir settings to no avail. -- but this is best solution I could find based on the way code currently works that allows the standard naming convention and a clean launch from EmulationStation without extra files/folders visible.

                            IDEALLY, the -script command-line directory would be the root directory for any game instead of -homedir or -datadir.

                            roslofR DirtBagXonD 2 Replies Last reply Reply Quote 0
                            • roslofR
                              roslof @roslof
                              last edited by roslof

                              This post is deleted!
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                              • DirtBagXonD
                                DirtBagXon @roslof
                                last edited by DirtBagXon

                                @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                @dirtbagxon Got a bit further but now it's looking for the fonts and audio stuff . This is the last line: SINGE: Could not open singe/timegal/teedo.wav: Couldn't open singe/timegal/teedo.wav
                                I don't have those folders but I have the files in my timegal folder. I'll move them but where would I make those folders?

                                Hey @Darksavior. FWIW, I had the same issues and had to jump through a couple of mini-hoops. As it stands, I believe the ../roms/daphne folder is always "root" for any of the <game>.singe scripts regardless of its location.

                                If helpful, for Singe games only, this is what I'm currently doing to solve:

                                1. Create a simlink within roms/daphne:
                                  ln -s /home/pi/RetroPie/roms/daphne singe
                                  RESULT SHOULD BE: singe -> /home/pi/RetroPie/roms/daphne

                                2. For each Singe game, create simlinks that are the name of the rom that map to each .daphne game within roms/daphne:
                                  Examples:
                                  ln -s /home/pi/RetroPie/roms/daphne/hayate.daphne hayate
                                  ln -s /home/pi/RetroPie/roms/daphne/maddog.daphne maddog
                                  ln -s /home/pi/RetroPie/roms/daphne/maddog2.daphne maddog2
                                  ln -s /home/pi/RetroPie/roms/daphne/timegal.daphne timegal
                                  ln -s /home/pi/RetroPie/roms/daphne/timetraveler.daphne timetraveler
                                  SAMPLE RESULTS:
                                  hayate -> hayate.daphne/
                                  maddog -> maddog.daphne/
                                  maddog2 -> maddog2.daphne/
                                  timegal -> timegal.daphne/
                                  timetraveler -> timetraveler.daphne/

                                So it's not pretty, and I fought with -homedir and -datadir settings to no avail. -- but this is best solution I could find based on the way code currently works that allows the standard naming convention and a clean launch from EmulationStation without extra files/folders visible

                                Same thing, but putting them in a subdir, as I did, might be a little neater.

                                This is due to paths hardcoded into the .singe files themselves, which we really don't want to be editing.

                                In my suggestion it would be:

                                roms
                                |-- daphne
                                |    |   
                                |    |
                                |    |-- timegal.daphne     
                                |    |    |-- timegal.commands  (Optional)
                                |    |    |      
                                |    |    |-- timegal.txt 
                                |    |    |-- timegal.m2v
                                |    |    |-- timegal.ogg
                                |    |    |-- timegal.singe
                                |    |
                                |    | 
                                |    +-- singe
                                |         +-- timegal  <<- link to ../timegal.daphne (ln -s ../timegal.daphne timegal)
                                |    |               
                                |    | 
                                |    +-- roms        
                                |         +-- lair.zip
                                

                                With the new daphne.sh as above of course.

                                 

                                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                1 Reply Last reply Reply Quote 0
                                • DarksaviorD
                                  Darksavior @DirtBagXon
                                  last edited by Darksavior

                                  @dirtbagxon No change. Same error messages.
                                  @roslof Got further with your simlink which gets different errors now:

                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/ring01.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/credit.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/select.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/ring02.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/right.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/wrong.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/blip.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/teedo.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                  
                                  
                                  DirtBagXonD roslofR 2 Replies Last reply Reply Quote 0
                                  • DirtBagXonD
                                    DirtBagXon @Darksavior
                                    last edited by

                                    @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                    @dirtbagxon No change. Same error messages.

                                    Ok, maybe it needs --datadir argument, I have edited the daphne.sh above with that argument for the singe games - replace it with the new content - does that work ?

                                    --homedir and --datadir I have always specified previously, so let's stick with that....

                                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                    roslofR 1 Reply Last reply Reply Quote 0
                                    • roslofR
                                      roslof @Darksavior
                                      last edited by roslof

                                      @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                      @dirtbagxon No change. Same error messages.
                                      @roslof Got further with your simlink which gets different errors now:

                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/ring01.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/credit.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/select.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/ring02.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/right.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/wrong.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/blip.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      2021-03-28 00:19:01.945 INFO  [21016] [printline@95] SINGE: Could not open singe/timegal/teedo.wav: Could not find RIFF or WAVE identifiers (not a Waveform file)
                                      
                                      

                                      Be sure ALL game-related files are pulled out of subfolders and placed into the main <gamename>.daphne folder. The subfolders should be empty and discarded. Feel free to backup first, just in case.

                                      EDIT see note below from @DirtBagXon that this will be case-by-case, depending on the game.

                                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                                      • roslofR
                                        roslof @DirtBagXon
                                        last edited by roslof

                                        @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                        @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                        @dirtbagxon No change. Same error messages.

                                        Ok, maybe it needs --datadir argument, I have edited the daphne.sh above with that argument for the singe games - replace it with the new content - does that work ?

                                        --homedir and --datadir I have always specified previously, so let's stick with that....

                                        I thought I tried that and appended the $dir or something, but I recall it didn't work correctly. Will play around with this in a bit.

                                        DirtBagXonD 1 Reply Last reply Reply Quote 0
                                        • DirtBagXonD
                                          DirtBagXon @roslof
                                          last edited by DirtBagXon

                                          @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                          @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                          Be sure ALL game-related files are pulled out of subfolders and placed into the main <gamename>.daphne folder. The subfolders should be empty and discarded. Feel free to backup first, just in case.

                                          Agreed, in this case of timegal but subdirectories can be there in other games, again dictated by the .singe file.

                                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                          1 Reply Last reply Reply Quote 1
                                          • DirtBagXonD
                                            DirtBagXon @roslof
                                            last edited by

                                            @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                            @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                            @darksavior said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                            @dirtbagxon No change. Same error messages.

                                            Ok, maybe it needs --datadir argument, I have edited the daphne.sh above with that argument for the singe games - replace it with the new content - does that work ?

                                            --homedir and --datadir I have always specified previously, so let's stick with that....

                                            I thought I tried that and appended the $dir or something, but I recall it didn't work correctly. Will play around with this in a bit.

                                            No --homedir and --datadir are the root of daphne, so roms, singe etc are subdirs from there.

                                            You shouldn't append game names to those arguments.

                                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                            roslofR DirtBagXonD 2 Replies Last reply Reply Quote 0
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