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    New Hypseus and lr-Daphne to add on Retropie-Setup

    Scheduled Pinned Locked Moved Ideas and Development
    daphnelaserdischypseusdaphne confighypseus config
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    • DirtBagXonD
      DirtBagXon @roslof
      last edited by DirtBagXon

      @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

      I like this scale. It's fun. Your overlay fonts and outlines around the "timegal" characters in the lower left look much better than on my Pi 4B (by a lot). Can't seem to get rid of the odd white silhouettes. Yours seem to anti-alias much better. Hard to describe.

      Try adding -sdl_software_rendering to a timegal.commands file:

      /home/pi/RetroPie/roms/daphne/timegal.daphne/timegal.commands
      

      It might stop game loading completely, I haven't tried on RPi, but also may offer different rendering.....

      The rendering is changed by SDL when the -fullscreen option is used. Which the RetroPie scripts use by default as I recall. That is why mine look sharper above as they were in a window not SDL_WINDOW_FULLSCREEN_DESKTOP.

      Google for SDL2 font crappiness , it's rife.

       

      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

      roslofR 1 Reply Last reply Reply Quote 0
      • roslofR
        roslof @DirtBagXon
        last edited by

        @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

        It might stop game loading completely, I haven't tried on RPi, but also may offer different rendering.....

        Right again. Appreciate the effort.

        ERROR;5434;0;video::init_display@244;"Could not initialize renderer: Couldn't find matching render driver"
        
        DirtBagXonD 1 Reply Last reply Reply Quote 0
        • DirtBagXonD
          DirtBagXon @roslof
          last edited by DirtBagXon

          @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

          @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

          It might stop game loading completely, I haven't tried on RPi, but also may offer different rendering.....

          Right again. Appreciate the effort.

          ERROR;5434;0;video::init_display@244;"Could not initialize renderer: Couldn't find matching render driver"
          

          If you are feeling experimental, search for SDL_WINDOW_FULLSCREEN_DESKTOP in src/video/video.cpp and change all instances (4) to SDL_WINDOW_FULLSCREEN.

          https://wiki.libsdl.org/SDL_WindowFlags

          https://stackoverflow.com/questions/50893271/whats-the-difference-between-sdl-window-fullscreen-and-sdl-window-fullscreen-de

          Then recompile copy over daphne.bin

          To revert your changes (thought I better add this):

          git checkout src/video/video.cpp
          

          recompile again..... etc....

          Another route: change to SDL_WINDOW_MAXIMIZED

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          roslofR 1 Reply Last reply Reply Quote 0
          • roslofR
            roslof @DirtBagXon
            last edited by

            @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

            Then recompile copy over daphne.bin

            I always feel experimental. :)
            No noticeable change using SDL_WINDOW_FULLSCREEN.
            ...and because I'm silly, tried SDL_WINDOW_OPENGL, too. Still no change. Thought that would have caused trouble, but nothing special happened.

            DirtBagXonD 1 Reply Last reply Reply Quote 0
            • DirtBagXonD
              DirtBagXon @roslof
              last edited by

              @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

              @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

              Then recompile copy over daphne.bin

              I always feel experimental. :)
              No noticeable change using SDL_WINDOW_FULLSCREEN.
              ...and because I'm silly, tried SDL_WINDOW_OPENGL, too. Still no change. Thought that would have caused trouble, but nothing special happened.

              SDL_WINDOW_MAXIMIZED ?

              Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
              Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
              Hypseus Discord: https://discord.gg/dgCsCfmRfJ

              DirtBagXonD 1 Reply Last reply Reply Quote 0
              • DirtBagXonD
                DirtBagXon @DirtBagXon
                last edited by

                @dirtbagxon

                if (g_fullscreen) sdl_flags |= SDL_WINDOW_MAXIMIZED | SDL_WINDOW_BORDERLESS;
                

                This might work ?

                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                DirtBagXonD 1 Reply Last reply Reply Quote 0
                • DirtBagXonD
                  DirtBagXon @DirtBagXon
                  last edited by DirtBagXon

                  @roslof

                  I think this will do it:

                  Revert the other changes:

                  git checkout src/video/video.cpp
                  

                  Then search for SDL_HINT_RENDER_SCALE_QUALITY

                  And change from linear to nearest

                  There are two instances...

                   
                  git blame points the finger:

                  6de2b462 (vanfanel       2017-08-01 18:34:34 +0200  254)                     SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
                  

                   
                  If this does it for you, I could add another argument to allow you to switch this on a per game basis. Let me know.

                   

                  Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                  Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                  Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                  roslofR 1 Reply Last reply Reply Quote 0
                  • roslofR
                    roslof @DirtBagXon
                    last edited by roslof

                    @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                    Then search for SDL_HINT_RENDER_SCALE_QUALITY
                    And change from linear to nearest
                    There are two instances...

                    That got rid of the nasty white outlines. Global impact. Happiness ensues. :)

                    If this does it for you, I could add another argument to allow you to switch this on a per game basis. Let me know.

                    I don't think there is any benefit to per-game settings here. Linear seems good for nothing. This has been the #1 global, visual problem for Singe-specific games on the pi, and this seems to solve it.

                    So it looks like there is still an issue with alpha blending (appears black around edges) but this is a HUGE improvement.

                    Time Gal Assets:
                    lives.png

                    directional_arrow.png

                    Time Traveler Font:

                    Solid:
                    timetraveler-2021.04.03-17.18.03.png

                    Blended
                    timetraveler-2021.04.03-17.24.24 BLENDED.png

                    roslofR DirtBagXonD 2 Replies Last reply Reply Quote 0
                    • roslofR
                      roslof @roslof
                      last edited by roslof

                      This post is deleted!
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                      • DirtBagXonD
                        DirtBagXon @roslof
                        last edited by DirtBagXon

                        @roslof

                        Ok, so here is your next challenge, add the lines with the + at the beginning in src/game/singe/singeproxy.cpp

                        Near lines 996 and 1228

                        @@ -996,6 +996,7 @@ static int sep_say_font(lua_State *L)
                        dest.x = dest.x - ((g_se_overlay_width + (dest.x * 1.5))/28);
                         
                                         SDL_SetColorKey(textsurface, SDL_TRUE|SDL_RLEACCEL, 0);
                        +                SDL_SetSurfaceBlendMode(textsurface, SDL_BLENDMODE_NONE);
                                         SDL_BlitSurface(textsurface, NULL, g_se_surface, &dest);
                                         SDL_FreeSurface(textsurface);
                                        }
                        @@ -1228,6 +1229,7 @@ static int sep_sprite_draw(lua_State *L)
                                            if (dest.w == 137 && dest.h == 28) // SP
                                                 SDL_SetColorKey(g_spriteList[sprite], SDL_FALSE|SDL_RLEACCEL, 0x000000ff);
                         
                        +                        SDL_SetSurfaceBlendMode(g_spriteList[sprite], SDL_BLENDMODE_NONE);
                                                 SDL_BlitSurface(g_spriteList[sprite], NULL, g_se_surface, &dest);
                                             }
                               }
                        

                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                        roslofR 1 Reply Last reply Reply Quote 1
                        • roslofR
                          roslof @DirtBagXon
                          last edited by roslof

                          @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                          Ok, so here is your next challenge...

                          Ooh, you make this sound like a game!

                          ...add the lines with the + at the beginning in src/game/singe/singeproxy.cpp
                          Near lines 996 and 1228

                          Done. BOOM!

                          lives_fixed.png

                          directional_arrow_fixed.png

                          So, MUCH improved. You can tell by the directional arrow that it's still catching a little of the alpha blending (and turning it black) but again, HUGE improvement!

                          EDIT: Tried SDL_BLENDMODE_BLEND which I'm assuming was default, 'cause was effectively back to square 1. Tried SDL_BLENDMODE_ADD and SDL_BLENDMODE_MOD, which resulted in nothing rendering.

                          DirtBagXonD 1 Reply Last reply Reply Quote 0
                          • DirtBagXonD
                            DirtBagXon @roslof
                            last edited by

                            @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                            @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                            Ok, so here is your next challenge...

                            EDIT: Tried SDL_BLENDMODE_BLEND which I'm assuming was default, 'cause was effectively back to square 1. Tried SDL_BLENDMODE_ADD and SDL_BLENDMODE_MOD, which resulted in nothing rendering.

                            Yep, saw same result.

                            I agree this setting is better, but the optimal look is with this Singe blending off SDL_BLENDMODE_NONE and SDL_HINT_RENDER_SCALE_QUALITY linear back on.

                            Flicking through Daphne games (unaffected by the BLEND), nearest provided too stark a rendering to me on lair scoreboards etc..

                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                            roslofR 1 Reply Last reply Reply Quote 1
                            • roslofR
                              roslof @DirtBagXon
                              last edited by roslof

                              @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                              Flicking through Daphne games (unaffected by the BLEND), nearest provided too stark a rendering to me on lair scoreboards etc.

                              Setting SDL_BLENDMODE_NONE effectively turns off SHADED and BLENDED font quality options. Trade-offs, for certain. Blended works nicely for the font in Time Traveler, but that's because the background is mostly black. Otherwise, the black edges can be a bit distracting.

                              DirtBagXonD 1 Reply Last reply Reply Quote 0
                              • DirtBagXonD
                                DirtBagXon @roslof
                                last edited by DirtBagXon

                                @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                SDL_BLENDMODE_NONE

                                SDL_BLENDMODE_NONE also causes a big issue in johnnyrock overlay....

                                Thinking command line argument to switch off again... But getting late here, so will look at again tomorrow.

                                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                roslofR 1 Reply Last reply Reply Quote 0
                                • roslofR
                                  roslof @DirtBagXon
                                  last edited by roslof

                                  @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                  Thinking command line argument to switch off again... But getting late here, so will look at again tomorrow.

                                  Makes sense. Great and unexpected progress/changes today. This has been fun to play with, so thank you again. Have a good rest and a great Easter.

                                  DirtBagXonD 1 Reply Last reply Reply Quote 0
                                  • DirtBagXonD
                                    DirtBagXon @roslof
                                    last edited by DirtBagXon

                                    @roslof

                                    release 2.2.10 - roslof fix
                                      * Disable long time default SDL_BLENDMODE_BLEND producing
                                        clunky Singe graphics.
                                      * -fullscreen_scale_nearest to override linear fullscreen
                                        scaling, again degrading Singe graphics on certain displays.
                                    

                                    Thanks for all the help.

                                    Happy Easter to all.

                                     

                                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                    roslofR 1 Reply Last reply Reply Quote 2
                                    • roslofR
                                      roslof @DirtBagXon
                                      last edited by

                                      @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                      Thanks for all the help.
                                      Happy Easter to all.

                                      Amazing work, man!
                                      Go to bed. Lol!
                                      And thanks again.

                                      shavecatS 1 Reply Last reply Reply Quote 0
                                      • shavecatS
                                        shavecat @roslof
                                        last edited by

                                        Hey guys ,
                                        I just saw we can add puss in boots and titan ae ???
                                        is that right ?? ?
                                        so just add them and the will work ?

                                        also i saw that


                                        Maybe this all games that will work ?:):)

                                        DarksaviorD DirtBagXonD 2 Replies Last reply Reply Quote 0
                                        • DarksaviorD
                                          Darksavior @shavecat
                                          last edited by

                                          @shavecat Wow, Daitarn 3? I had that toy as a kid.

                                          1 Reply Last reply Reply Quote 1
                                          • DirtBagXonD
                                            DirtBagXon @shavecat
                                            last edited by DirtBagXon

                                            @shavecat said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                            Hey guys ,
                                            I just saw we can add puss in boots and titan ae ???
                                            is that right ?? ?

                                            Yes

                                            so just add them and the will work ?

                                            BUT they are not a straight drop-in, you need to do a bit of work :) Read back through this thread.

                                             

                                            • Obtain Singe 2 game - you will actually only need the .mp4 from this file. Unless you are porting yourself.

                                            • Then recode the .mp4 to .m2v and .ogg files needed by Hypseus - details on the repo below.
                                              You only need to do this once, but the faster the PC the better.

                                              https://ffmpeg.org/download.html#build-windows - works well

                                            • Then take the peripheral data from the directories on the new repo here: https://github.com/DirtBagXon/hypseus_singe_data

                                            • Finally add the .m2v and .ogg file to that new directory and the rest is as per usual singe game setup. (Do not include any other old data)

                                             
                                            Singe2 games (that we have tried thus far) are working, but new ones need porting over (which is fairly straight forward ).
                                            This is what the new repo holds data on. Link in my signature.

                                            These are Fan Made games, so you can alter many aspects of what they do.

                                            If we get enough interest in a specific game, and I can find it, I will look to port over.

                                            OR you guys can attempt it, the details of steps are on in the new rep README

                                            The only thing I would ask is you push the .singe and peripheral files back to the repo, for others to share. NO Video content!

                                             

                                            • As a last note, Singe 2 games with mouse support may be problematic, so best to avoid, but as I see it, most aren't... but happy tackle if enough interest.

                                            • As a last, last note - As I said these are Fan Made games so if you have video content, and the game doesn't exist, you can write the game yourself. Do some Googling and learn a little bit about LUA scripting. You can copy large chunks of an existing game .singe code and alter to your needs.

                                             

                                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                            DirtBagXonD 1 Reply Last reply Reply Quote 1
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