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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
    596 Posts 51 Posters 478.6k Views
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    • DTEAMD
      DTEAM @DTEAM
      last edited by DTEAM

      @dteam said in Goodbye fbalpha, welcome fbneo:

      @barbudreadmon
      I'm not able to run namco na-1 and nb-1. The other stuffs run perfectly.

      I'm using MAME romset 0.229
      I'm using Up-to-date clrmamepro dat files from https://github.com/libretro/FBNeo/tree/master/dats

      Did I miss something ? I run It on a Pi 4

      That's fine now. I added namcoc75, namcoc70 and 69 BIOSes and now it works. My game Roms was good.

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      • B
        barbudreadmon @DTEAM
        last edited by

        @dteam oops, it seems i missed your original msg, sorry about that, yeah those romsets require new bioses

        FBNeo developer - github - forum

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        • DTEAMD
          DTEAM
          last edited by

          @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

          I really recommend "The Outfoxies", it's a hidden gem.

          I agree 👍🏻.
          Thanks for the info.

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          • B
            barbudreadmon
            last edited by

            Fairchild ChannelF was added to the list of supported subsystems (i guess this one will require an update of the retropie setup script)

            FBNeo developer - github - forum

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            • B
              barbudreadmon @theissdev
              last edited by barbudreadmon

              @theissdev dink added Ms PacMan Twin this week-end :)

              FBNeo developer - github - forum

              theissdevT 1 Reply Last reply Reply Quote 2
              • theissdevT
                theissdev @barbudreadmon
                last edited by theissdev

                @barbudreadmon <Happy Dance> OMG you guys are BEASTS! Thanks!

                My wife is going to freak. out!

                Cocktail Cab Project - https://retropie.org.uk/forum/topic/23763/cocktail-cab-project?_=1592408967951

                sirhenrythe5thS 1 Reply Last reply Reply Quote 1
                • sirhenrythe5thS
                  sirhenrythe5th @theissdev
                  last edited by

                  @theissdev lucky guy! My wive just thinks i am a freak - but never touches any video-game :)

                  -- Retro-Achievements Username: SirALX --
                  RetroRatio: 1.88
                  Started Games beaten: 2,47%
                  Site Rank: 4382/93743 ranked users (TOP 4.76%)
                  Last seen in [The Legend of Zelda: Lost in Time (HACK) [N64], exploring Hyrule at Night]

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                  • B
                    barbudreadmon
                    last edited by

                    Some updates to galaxian hardware emulation :

                    • harem is now supported
                    • scorpion now has full sound support

                    FBNeo developer - github - forum

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                    • N
                      nemo93 @barbudreadmon
                      last edited by nemo93

                      @barbudreadmon quick message to thank you and the whole FBNeo team for the incredible work done on that software. It's been a while since I fiddled with Arcade-era games (I was still using FBNeo 0.2.x.xx) and it's been a pleasant surprise to see Midway games are now fully supported but also Outfoxies!! Even if the latter does have sound crackling on Pi4 it is fully playable and it's amazing.

                      For the record, on a pi4 overall FBNeo does much better than MAME for SEGA System 16 (Altered Beast, Alien Storm, etc), Taito (Riding Fight, Elevator Action Returns, etc), Psikyo (gunbird2, Dragon Blaze), IGS (Demon Front, Kov, etc) and of course all CPS-3 boards. Worth mentioning that another of my favorite Thunder Zone (aka Desert Assault from Data East) also runs fullspeed on FBNeo - not the case on MAME. Kung Fu Master is also playing fullspeed on FBNeo.

                      To be fair on a Pi4 the latest MAME (.230) surprisingly works also very well. It plays fullspeed plenty of games (I tested around ~400 of them). Except 2 System 32 games (Jurassic Park and Spiderman) which both run fullspeed on MAME2016.

                      Thanks again and I can't wait to see what new drivers and "optimizations" will be added in the future.

                      DTEAMD 1 Reply Last reply Reply Quote 0
                      • DTEAMD
                        DTEAM @nemo93
                        last edited by DTEAM

                        @nemo93 said in Goodbye fbalpha, welcome fbneo:

                        Even if the latter does have sound crackling on Pi4 it is fully playable and it's amazing.

                        In retroarch-core-options.cfg Have you set :

                        fbneo-frameskip = "1"
                        

                        This should solve your sound problem.

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                        • B
                          barbudreadmon @DTEAM
                          last edited by

                          @dteam said in Goodbye fbalpha, welcome fbneo:

                          @nemo93 said in Goodbye fbalpha, welcome fbneo:

                          Even if the latter does have sound crackling on Pi4 it is fully playable and it's amazing.

                          In retroarch-core-options.cfg Have you set :

                          fbneo-frameskip = "1"
                          

                          This should solve your sound problem.

                          You should probably avoid setting it globally though, frameskip should only be required for a few systems on pi4.

                          FBNeo developer - github - forum

                          1 Reply Last reply Reply Quote 0
                          • dankcushionsD
                            dankcushions Global Moderator
                            last edited by

                            see https://retropie.org.uk/docs/RetroArch-Core-Options/#setting-core-options-per-rom

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                            • N
                              nemo93 @dankcushions
                              last edited by

                              @dankcushions @DTEAM @barbudreadmon thanks to all. To be honest even without skipping it's fine by me as I'm so excited to be (finally!) able to play Outfoxies.

                              I do have another question though. Hope you don't mind me asking about the low audio volume in Midway games. Same issue on MAME and I'd like to understand the reason behind. I've experienced various volume levels in different games but in case of Midway's (MKs, WrestleMania, etc) it's like there's almost no sound at all unless you raise the volume to the max. What causes this please?

                              dodonpachiD B 2 Replies Last reply Reply Quote 0
                              • dodonpachiD
                                dodonpachi @nemo93
                                last edited by

                                @nemo93 for the Midway games, you have to go into the service menu (where you can select difficulty or free play, etc) and raise the volume there.

                                1 Reply Last reply Reply Quote 1
                                • B
                                  barbudreadmon @nemo93
                                  last edited by

                                  @nemo93 i believe that's just how those PCBs initialize themselves by default, iirc in FBNeo we already "boost" the volume for those games

                                  FBNeo developer - github - forum

                                  N 1 Reply Last reply Reply Quote 1
                                  • N
                                    nemo93 @barbudreadmon
                                    last edited by

                                    @barbudreadmon @dodonpachi thanks again for the answers. Much helpful.

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                                    • B
                                      barbudreadmon
                                      last edited by

                                      added support for the recently dumped "Mrs Dynamite", a game from 1982 which feels like a mix of pacman and bomberman

                                      FBNeo developer - github - forum

                                      1 Reply Last reply Reply Quote 4
                                      • B
                                        barbudreadmon
                                        last edited by

                                        Btw, i highly recommend the new "lowpass filter" core option i added around 2 months ago, to the point i've been thinking of enabling it by default. This core option is basically trying to mimic the amp present on most arcade PCBs, so the games will sound a lot more authentic, the only downside is that it might actually cause some crackles in a few of them, but that's something we can fix if it's reported.

                                        FBNeo developer - github - forum

                                        DarksaviorD 1 Reply Last reply Reply Quote 3
                                        • DarksaviorD
                                          Darksavior @barbudreadmon
                                          last edited by

                                          @barbudreadmon Is this related to mame's new audio driver rewrites?

                                          B 1 Reply Last reply Reply Quote 0
                                          • B
                                            barbudreadmon @Darksavior
                                            last edited by

                                            @darksavior No, that lowpass filter has actually existed for a very long time in FBNeo code, but wasn't exposed in the libretro port until recently.

                                            FBNeo developer - github - forum

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