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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    Scheduled Pinned Locked Moved Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • F
      Folly @JimmyFromTheBay
      last edited by Folly

      @jimmyfromthebay

      Note about the locations where to put the bios files in the first place :

      • BIOS files for the Valerino module-scripts have to be in :
        /home/pi/RetroPie/BIOS
      • BIOS files for the generated FollyMaddy module-scripts have to be in :
        /home/pi/RetroPie/BIOS/mame

      Note about https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00 :
      I just updated important things of the readme.md of the above link, as it was a bit outdated.

      (2)
      I checked for you the bios part for Archimedes.
      You can get all information out of "mame standalone".
      This way we know what types can be generated by the script.

      /opt/retropie/emulators/mame/mame -listdevices |grep Driver|grep Archimedes
      Driver a7000 (Archimedes A7000):
      Driver a7000p (Archimedes A7000+):
      Driver aa305 (Archimedes 305):
      Driver aa310 (Archimedes 310):
      Driver aa4101 (Archimedes 410/1):
      Driver aa4201 (Archimedes 420/1):
      Driver aa440 (Archimedes 440):
      Driver aa4401 (Archimedes 440/1):
      Driver aa540 (Archimedes 540):
      

      You said you had installed the Valerino module-script "lr-mess-archimedes".
      This will install 'aa305' and 'aa310'.
      If you want to check what bios files have to be inside the .zip package you simply do :
      ( that way you can check your .zip files )

      /opt/retropie/emulators/mame/mame -listroms aa310
      

      From the 'mame-0.231-merged' package there are indeed 3 bios files for Archimedes aa310, aa4000 and aa5000, as @DTEAM said. I think you should use those 3.

      If anything fails after a run, check the /dev/shm/runcommand.log if there is still a missing bios file.
      If something is missing you will see something like 'TRIED IN aa310"

      (3)
      Perhaps I will try for myself.
      But indeed, lr-mess will sometimes quit for no obvious reason.
      I had somewhat that same problem with supracan.
      No idea why this actually happens.
      It could be, that it has something to do with how we load lr-mess, and the rom, with the run_mess.sh script.
      Mame standalone doesn't seem to have that problem.
      So as @DTEAM said, you should try 'mame standalone' also.
      To use 'mame standalone' this way, you have to generate and install a module-script that is generated by our script generator.
      That way you get also mame lines to pick from when you load a rom.

      Edit :
      I played a bit with them, seems there are some issues indeed.
      Not only in lr-mess but also in mame standalone.
      Looking in the hash tables, they say, most games should work.
      Not sure what is causing this.
      Btw. I have more luck with dragon32.

      J 1 Reply Last reply Reply Quote 0
      • J
        JimmyFromTheBay @Folly
        last edited by

        From the 'mame-0.231-merged' package there are indeed 3 bios files for Archimedes aa310, aa4000 and aa5000, as @DTEAM said. I think you should use those 3.

        Yep, those seem to make it boot up. Many thanks to you both :)

        Btw. I have more luck with dragon32.

        Fingers crossed :)

        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

        1 Reply Last reply Reply Quote 0
        • J
          JimmyFromTheBay @DTEAM
          last edited by

          @dteam said in Development of module-script generator for lr-mess and mame standalone:

          For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
          https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

          bash generate-desired-systems.sh only

          I'm afraid that single sentence alone is beyond my grasp of Linux and gives me the absolute heebies :( I'd already looked at that thread but simply couldn't make any sense of it.

          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

          F 1 Reply Last reply Reply Quote 0
          • F
            Folly @JimmyFromTheBay
            last edited by

            @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

            @dteam said in Development of module-script generator for lr-mess and mame standalone:

            For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
            https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

            bash generate-desired-systems.sh only

            I'm afraid that single sentence alone is beyond my grasp of Linux and gives me the absolute heebies :( I'd already looked at that thread but simply couldn't make any sense of it.

            Are you able to paste a file into your /home/pi/RetroPie-Setup/scriptmodules/supplementary ?
            Then you can use the front-end script.

            Just do these few steps :

            • Download this file and extract it :
              https://github.com/FollyMaddy/RetroPie-Share/archive/refs/heads/main.zip

            • Copy 00-workdir-00/add-mamedev-systems-test6.sh to
              /home/pi/RetroPie-Setup/scriptmodules/supplementary/add-mamedev-systems-test6.sh

            • Run RetroPie-Setup and go to :

              • Configuration / tools
              • add-mamedev-systems

            Now you can install the handhelds, other systems and download artwork and create overlays for running handhelds with lr-mess

            2021-06-09-080708_1600x900_scrot.png

            Is this within your grasp ?

            J 1 Reply Last reply Reply Quote 1
            • J
              JimmyFromTheBay @Folly
              last edited by

              @folly said in Development of module-script generator for lr-mess and mame standalone:

              Just do these few steps :

              Download this file and extract it :
              https://github.com/FollyMaddy/RetroPie-Share/archive/refs/heads/main.zip

              Copy 00-workdir-00/add-mamedev-systems-test6.sh to
              /home/pi/RetroPie-Setup/scriptmodules/supplementary/add-mamedev-systems-test6.sh

              Run RetroPie-Setup and go to :

              Configuration / tools
              add-mamedev-systems

              Now you can install the handhelds, other systems and download artwork and create overlays for running handhelds with lr-mess

              This is EXACTLY the sort of simple instruction set for dim-witted Linuphobes that I need. Thank you :)

              Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

              F 1 Reply Last reply Reply Quote 0
              • DTEAMD
                DTEAM
                last edited by

                @folly said in Development of module-script generator for lr-mess and mame standalone:

                Then you can use the front-end script.
                Just do these few steps :

                Download this file and extract it :
                https://github.com/FollyMaddy/RetroPie-Share/archive/refs/heads/main.zip

                Copy 00-workdir-00/add-mamedev-systems-test6.sh to
                /home/pi/RetroPie-Setup/scriptmodules/supplementary/add-mamedev-systems-test6.sh

                Run RetroPie-Setup and go to :

                Configuration / tools
                add-mamedev-systems

                Now you can install the handhelds, other systems and download artwork and create overlays for running handhelds with lr-mess

                Hi @Folly, maybe you could add that post as an instruction in your first post and on GitHub.

                F 1 Reply Last reply Reply Quote 0
                • F
                  Folly @DTEAM
                  last edited by Folly

                  @dteam

                  Yes I can do that.
                  Will look at it where I can put it in.

                  I also want somewhat the same description in the github readme.
                  I have to read that a few times and I will try to improve that also.

                  1 Reply Last reply Reply Quote 0
                  • F
                    Folly @JimmyFromTheBay
                    last edited by Folly

                    @jimmyfromthebay

                    This is EXACTLY the sort of simple instruction set for dim-witted Linuphobes that I need. Thank you :)

                    Haha, great to hear !

                    Btw :
                    Besides me and @DTEAM,
                    I think you will be the first one that will try the front end.

                    Please let us know how it goes ,so we can learn from your experience.

                    DTEAMD 1 Reply Last reply Reply Quote 0
                    • DTEAMD
                      DTEAM @Folly
                      last edited by DTEAM

                      @folly
                      Honestly, if you are able to separate the arcade games from the rest, I think it could be on the official version of Retropie or at least tested by others to be added to it.

                      I retested It this morning (add-mamedev-systems-test6.sh), and It's awsome!

                      F 1 Reply Last reply Reply Quote 1
                      • F
                        Folly @DTEAM
                        last edited by Folly

                        @dteam

                        Indeed it's amazing ;-)
                        Thanks for the compliment, again ^^.
                        BTW. I got an extra star again today on github !

                        Still not sure how to separate arcade from the rest.
                        Because of the beautiful weather a bit less busy with programming.
                        I have to dig into that later again.

                        Edit: added the front-end mini tutorial in the first post.

                        1 Reply Last reply Reply Quote 1
                        • J
                          JimmyFromTheBay @DTEAM
                          last edited by

                          @dteam said in Development of module-script generator for lr-mess and mame standalone:

                          For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
                          https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

                          I ran the installer and what a fantastic piece of work it is - all the handheld systems running smoothly and all the artwork downloaded and installed too. Incredible :)

                          Unfortunately, coco3 didn't go so well. It hit an error that was too fast for me to read and I'm not sure where to look for (all I know in terms of logs is dev/shm), and crashed straight back to EmulationStation :(

                          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                          F 1 Reply Last reply Reply Quote 1
                          • F
                            Folly @JimmyFromTheBay
                            last edited by Folly

                            @jimmyfromthebay

                            Thanks for the compliment and letting us know how it went 😊

                            I will try that coco3, curious if it will work.

                            I tried "dkong.zip" from the "coco_flop" using runcommandline "mame-system-coco3-flop1"

                            I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                            Works also good with lr-mess. (advice: turn off the Retroarch hotkeys or use scroll-lock)
                            Just do : DIR -> will list the files.
                            Then do : LOAD"DONKEY.BAS" or LOAD"DONKEY" if the "." doesn't work !
                            Use these joystick settings for lr-mess : see link

                            2021-06-09-222632_800x600_scrot-resized.png 2021-06-09-222138_800x600_scrot-resized.png 2021-06-09-222312_800x600_scrot-resized.png 2021-06-09-222401_800x600_scrot-resized.png2021-06-09-222926_800x600_scrot-resized.png2021-06-09-223031_800x600_scrot-resized.png 2021-06-09-223137_800x600_scrot-resized.png 2021-06-10-205111_800x600_scrot-resized.png

                            J 2 Replies Last reply Reply Quote 0
                            • J
                              JimmyFromTheBay @Folly
                              last edited by

                              @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                              c3a.jpg

                              c3b.jpg

                              Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                              H F 2 Replies Last reply Reply Quote 0
                              • H
                                hhtien1408 @JimmyFromTheBay
                                last edited by

                                @DTEAM @dmmarti @Folly @valerino
                                Great news for Super Acan Funtech
                                The lastest official MAME 0.233 can emulate sound already.
                                Check the youtube video

                                F DTEAMD 2 Replies Last reply Reply Quote 1
                                • F
                                  Folly @hhtien1408
                                  last edited by Folly

                                  @hhtien1408

                                  That looks/sounds really good !

                                  1 Reply Last reply Reply Quote 0
                                  • F
                                    Folly @JimmyFromTheBay
                                    last edited by Folly

                                    @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                    @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                                    It looks like you have a corrupted module-script inside your RetroPie-Setup.

                                    Did you see it at the end of the install of coco3 ?

                                    Do you also see this when starting the RetroPie-Setup ?

                                    Can you see in the experimental packackages if coco3 is installed ?
                                    2021-06-10-070516_1600x900_scrot.png

                                    J 1 Reply Last reply Reply Quote 0
                                    • J
                                      JimmyFromTheBay @Folly
                                      last edited by JimmyFromTheBay

                                      @folly said in Development of module-script generator for lr-mess and mame standalone:

                                      @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                      @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                                      It looks like you have a corrupted module-script inside your RetroPie-Setup.

                                      That was weird - I'd literally just formatted an SD card, installed Retropie on it and run nothing but your script. But I updated RetroPie-Setup and all the Coco stuff is installed now :)

                                      Sadly it now crashes on the "Initialising" screen. Should I have the BIOS files (I've got all these CoCo ones from the 0.232 set) somewhere other than in pi>RetroPIe>BIOS?

                                      cocobios.jpg

                                      Do they need to be in a special folder or something? This is the runcommand.log:

                                      Parameters: 
                                      Executing: /opt/retropie/emulators/mame/mame -v -c -ui_active coco3 -flop1 "/home/pi/RetroPie/roms/coco3/Pac-Man (emulated).DSK"
                                      Attempting load of mame.ini
                                      Parsing mame.ini
                                      Attempting load of mame.ini
                                      Parsing mame.ini
                                      Attempting load of horizont.ini
                                      Attempting load of computer.ini
                                      Attempting load of raster.ini
                                      Attempting load of source/coco3.ini
                                      Attempting load of coco.ini
                                      Attempting load of coco3.ini
                                      Reading translation file English: 1 strings, original table at word offset 7, translated table at word offset 9
                                      Loaded 0 translations from file English
                                      Starting plugin data...
                                      Starting plugin hiscore...
                                      Attempting load of mame.ini
                                      Parsing mame.ini
                                      Attempting load of mame.ini
                                      Parsing mame.ini
                                      Attempting load of horizont.ini
                                      Attempting load of computer.ini
                                      Attempting load of raster.ini
                                      Attempting load of source/coco3.ini
                                      Attempting load of coco.ini
                                      Attempting load of coco3.ini
                                      Available videodrivers: x11 KMSDRM RPI dummy 
                                      Current Videodriver: KMSDRM
                                      	Display #0
                                      		Renderdrivers:
                                      			    opengl (0x0)
                                      			 opengles2 (0x0)
                                      			  opengles (0x0)
                                      			  software (0x0)
                                      Available audio drivers: 
                                      	alsa                
                                      	sndio               
                                      	dsp                 
                                      	disk                
                                      	dummy               
                                      Build version:      0.232 (mame0232)
                                      Build architecure:  
                                      Build defines 1:    SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 
                                      Build defines 1:    LSB_FIRST=1 
                                      SDL/OpenGL defines: SDL_COMPILEDVERSION=2009 USE_OPENGL=1 
                                      Compiler defines A: __GNUC__=8 __GNUC_MINOR__=3 __GNUC_PATCHLEVEL__=0 __VERSION__="8.3.0" 
                                      Compiler defines B: __unix__=1 
                                      Compiler defines C: __USE_FORTIFY_LEVEL=0 
                                      Enter init_monitors
                                      Adding monitor screen0 (1920 x 1080)
                                      Leave init_monitors
                                      Enter sdlwindow_init
                                      Using SDL native texturing driver (SDL 2.0+)
                                      Loaded opengl shared library: <default>
                                      
                                      Hints:
                                      	SDL_FRAMEBUFFER_ACCELERATION             (NULL)
                                      	SDL_RENDER_DRIVER                        (NULL)
                                      	SDL_RENDER_OPENGL_SHADERS                (NULL)
                                      	SDL_RENDER_SCALE_QUALITY                 (NULL)
                                      	SDL_RENDER_VSYNC                         (NULL)
                                      	SDL_VIDEO_X11_XVIDMODE                   (NULL)
                                      	SDL_VIDEO_X11_XINERAMA                   (NULL)
                                      	SDL_VIDEO_X11_XRANDR                     (NULL)
                                      	SDL_GRAB_KEYBOARD                        (NULL)
                                      	SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS         (NULL)
                                      	SDL_IOS_IDLE_TIMER_DISABLED              (NULL)
                                      	SDL_IOS_ORIENTATIONS                     (NULL)
                                      	SDL_XINPUT_ENABLED                       (NULL)
                                      	SDL_GAMECONTROLLERCONFIG                 (NULL)
                                      	SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS     (NULL)
                                      	SDL_ALLOW_TOPMOST                        (NULL)
                                      	SDL_TIMER_RESOLUTION                     (NULL)
                                      	SDL_RENDER_DIRECT3D_THREADSAFE           (NULL)
                                      	SDL_VIDEO_ALLOW_SCREENSAVER              (NULL)
                                      	SDL_ACCELEROMETER_AS_JOYSTICK            (NULL)
                                      	SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK   (NULL)
                                      	SDL_VIDEO_WIN_D3DCOMPILER                (NULL)
                                      	SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT      (NULL)
                                      	SDL_VIDEO_MAC_FULLSCREEN_SPACES          (NULL)
                                      	SDL_MOUSE_RELATIVE_MODE_WARP             (NULL)
                                      	SDL_RENDER_DIRECT3D11_DEBUG              (NULL)
                                      	SDL_VIDEO_HIGHDPI_DISABLED               (NULL)
                                      	SDL_WINRT_PRIVACY_POLICY_URL             (NULL)
                                      	SDL_WINRT_PRIVACY_POLICY_LABEL           (NULL)
                                      	SDL_WINRT_HANDLE_BACK_BUTTON             (NULL)
                                      Leave sdlwindow_init
                                      Enter sdl_info::create
                                      Leave renderer_sdl2::create
                                      window: using renderer opengl
                                      renderer: flag SDL_RENDERER_ACCELERATED
                                      renderer: flag SDL_RENDERER_TARGETTEXTURE
                                      Audio: Start initialization
                                      Audio: Driver is alsa
                                      Audio: frequency: 44100, channels: 2, samples: 512
                                      sdl_create_buffers: creating stream buffer of 22528 bytes
                                      Audio: End initialization
                                      Keyboard: Start initialization
                                      Input: Adding keyboard #0: System keyboard (device id: System keyboard)
                                      Keyboard: Registered System keyboard
                                      Keyboard: End initialization
                                      Mouse: Start initialization
                                      Input: Adding mouse #0: System mouse (device id: System mouse)
                                      Mouse: Registered System mouse
                                      Mouse: End initialization
                                      Joystick: Start initialization
                                      Input: Adding joystick #0: USBGamepad (device id: 03000000790000001100000010010000)
                                      Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
                                      Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
                                      Joystick:   ...  Physical id 0 mapped to logical id 1
                                      Joystick:   ...  Does not have haptic capability
                                      Input: Adding joystick #1: USBGamepad (device id: 03000000790000001100000010010000)
                                      Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
                                      Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
                                      Joystick:   ...  Physical id 1 mapped to logical id 2
                                      Joystick:   ...  Does not have haptic capability
                                      Joystick: End initialization
                                      Searching font Liberation Sans in -. path/s
                                      font Liberation Sans|Regular is not TrueType or BDF, using MAME default
                                      Input: Autoenabling mouse due to presence of a mouse
                                      Input: Autoenabling mouse due to presence of a mouse
                                      Input: Autoenabling mouse due to presence of a mouse
                                      Input: Autoenabling mouse due to presence of a mouse
                                      coco3.rom NOT FOUND (tried in coco3 coco)
                                      disk11.rom NOT FOUND (tried in coco_fdc_v11 coco3 coco)
                                      Fatal error: Required files are missing, the machine cannot be run.
                                      sdl_kill: closing audio
                                      Enter sdlwindow_exit
                                      Leave sdlwindow_exit
                                      
                                      

                                      But coco3.rom and disk11.rom are in pi>RetroPie/BIOS/coco3.zip, so I can only assume coco3.zip should be somewhere else.

                                      cc3.jpg

                                      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                      F 1 Reply Last reply Reply Quote 0
                                      • F
                                        Folly @JimmyFromTheBay
                                        last edited by Folly

                                        @jimmyfromthebay

                                        You have to put the bios files in : ~/RetroPie/BIOS/mame/coco3.zip

                                        Really no idea what you did and what's wrong.

                                        Can't really tell, but perhaps you have a broken SD that has gone read-only.
                                        You can see that if you put files on it and later after a reboot they are gone again.
                                        Or delete a file and after a reboot they are back again.
                                        Then it's time to buy a new SD card.

                                        From my own experience, SD cards don't have a long lifetime,
                                        I am now using a good old fashioned hard-drive on my pi4.
                                        Faster over USB3.0 and far more reliable and lives much longer !

                                        J 1 Reply Last reply Reply Quote 0
                                        • J
                                          JimmyFromTheBay @Folly
                                          last edited by

                                          @folly Ah, the problem was that I didn't have them in the MAME folder. Cheers, will sort that out :)

                                          Thanks for your patience, and for this awesome script.

                                          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                          1 Reply Last reply Reply Quote 0
                                          • J
                                            JimmyFromTheBay @Folly
                                            last edited by

                                            @folly said in Development of module-script generator for lr-mess and mame standalone:

                                            I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                                            For lr-mess there is a hotkey issue, so have to test later.

                                            I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                                            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                            F 1 Reply Last reply Reply Quote 1
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