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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

EmulationStation System Volume Resetting 22% After Emulating a Game

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audiointerfacessettingsconfigs
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  • M
    mrmadcatz
    last edited by mrmadcatz 22 Feb 2022, 07:28

    Pi Model or other hardware: Raspberry Pi 3B+
    Power Supply used: 5V AC Power Adapter
    RetroPie Version Used: 4.7.21
    Built From: Fresh Install from Raspberry Pi Imager
    USB Devices connected: CanaKit Mini Wireless Keyboard
    Controller used: Xin-Mo Arcade Controls
    Guide used: I'm finding a lot of past issues similar to this, but in these past cases the volume always went to zero, not 22%. I've tried setting the audio settings in the Start Menu according to a post I saw from @mitu from some time ago. Audio Settings are as follows:
    Audio Card: Default
    Audio Device: HDMI
    OMX Audio Device: ALSA

    How to replicate the problem: I’m finding that any time I run a game, my EmulationStation volume resets to 22%. It does not seem to matter what libretro core I’m using or what game it is. I’ll set the Start > Sound Settings > System Volume to 100%, exit the menu, look around, check again to see it’s still at 100%, then play a game and return only to find it’s back to 22%. What could be happening?

    M 1 Reply Last reply 22 Feb 2022, 19:18 Reply Quote 0
    • D
      Digriz
      last edited by 22 Feb 2022, 07:34

      Hi,
      I recall this happened to me once. I cannot recall the solution, but at the time I noticed my SD card was full and was causing random issues, might be worth checking that.

      Raspberry Pi 4 o/c to 2MHz
      Pizen Case & Ice Tower
      Samsung T5 External SSD (500GB)
      Official Pi4 Power Supply
      RetroPie 4.7.1 image built with Raspberry Pi Imager on 512Gb SanDisk Extreme Pro microSDXC card
      2x DragonRise Controllers
      2x 8BitDo SN30Pro+

      M 1 Reply Last reply 22 Feb 2022, 07:41 Reply Quote 0
      • M
        mrmadcatz @Digriz
        last edited by 22 Feb 2022, 07:41

        @digriz Thank you for the advice. I’m only using about 30% of my SD storage at the moment, so I think we can rule that one out.

        M 1 Reply Last reply 22 Feb 2022, 08:21 Reply Quote 0
        • M
          mitu Global Moderator @mrmadcatz
          last edited by 22 Feb 2022, 08:21

          @mrmadcatz Please add the support info asked in https://retropie.org.uk/forum/topic/3/read-this-first.

          M 1 Reply Last reply 22 Feb 2022, 17:51 Reply Quote 0
          • M
            mrmadcatz @mitu
            last edited by 22 Feb 2022, 17:51

            @mitu I've updated the original post with the necessary info.

            If you need any logs or files, please let me know.

            1 Reply Last reply Reply Quote 0
            • M
              mitu Global Moderator @mrmadcatz
              last edited by 22 Feb 2022, 19:18

              @mrmadcatz said in EmulationStation System Volume Resetting 22% After Emulating a Game:

              How to replicate the problem: I’m finding that any time I run a game, my EmulationStation volume resets to 22%.

              I can't replicate this. Do you have other on-start/on-end scripts running ?

              M 1 Reply Last reply 22 Feb 2022, 19:27 Reply Quote 0
              • M
                mrmadcatz @mitu
                last edited by 22 Feb 2022, 19:27

                @mitu I just figured it out moments ago after a lot of testing this morning. I have a third party music player that fades the volume before starting a game. I think what happens is it fades the system volume to fade the music before starting emulation. Then, when returning to ES, the System Volume remains what it was faded to prior to emulating the game.

                This can be marked as resolved. I'll report this bug to the creator of the music player. Thank you!

                1 Reply Last reply Reply Quote 0
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