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    Removing redundant ROMS in a FBN ROMsets

    Scheduled Pinned Locked Moved General Discussion and Gaming
    finalburn neoromsetsemulationstaton
    20 Posts 7 Posters 2.0k Views
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    • B
      barbudreadmon @lostless
      last edited by barbudreadmon

      @lostless said in Removing redundant ROMS in a FBN ROMsets:

      Anything outside of arcade roms, you'll find better emulator options outside of FBneo. (my opinion)

      You are probably wrong about that, it was discussed multiple times on this forum, FBNeo is apparently the best coleco emulator available as far as compatibility is concerned, with several games that couldn't run on any other coleco emulator.

      @George-Spiggott our zx spectrum emulation is extremely accurate with a twist, the sound of the buzzer is oversampled to sound better than the original, i made a video of that some time ago :

      Iirc our zx spectrum emulation is too demanding for the likes of a pi.

      FBNeo developer - github - forum

      1 Reply Last reply Reply Quote 3
      • WeirdHW
        WeirdH @George Spiggott
        last edited by

        @George-Spiggott Maybe this is what you're looking for?

        1 Reply Last reply Reply Quote 2
        • FloobF
          Floob @George Spiggott
          last edited by

          @George-Spiggott
          This may also help

          Please read the Docs before asking a new question.
          RetroPie Help Guides: https://goo.gl/3gcNsT

          George SpiggottG 1 Reply Last reply Reply Quote 1
          • George SpiggottG
            George Spiggott @Floob
            last edited by George Spiggott

            Thanks guys. I tried Retrocrisis' video that @WeirdH linked to. Romcentre has me on the right track. I think I need a better .dat file for the latest FBN (I'm not sure how legit asking for the .dat file is).

            @barbudreadmon That Spectrum video sure does look cool. I'm not using my Pi so having enough power probably won't be an issue. I can't seem to get my Spectrum games to load in FBN, maybe they're in the wrong format (.z80 and .tap). I love that it has beefier sound. Does it have other tweaks? I'd love a spectrum emulator that offered 'overclocking' and/or colour clash correction. An all in one emulator that ran Spectrum/C64/CPC would also be a great thing. I'll look into this further.

            Currently running:
            Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
            ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

            B ectoE 2 Replies Last reply Reply Quote 0
            • B
              barbudreadmon @George Spiggott
              last edited by

              @George-Spiggott
              https://docs.libretro.com/library/fbneo/#emulating-consoles-and-computers
              https://github.com/libretro/FBNeo/tree/master/dats/

              FBNeo developer - github - forum

              George SpiggottG 1 Reply Last reply Reply Quote 2
              • ectoE
                ecto @George Spiggott
                last edited by

                @George-Spiggott I just want to chime in, too. I was using the All Killer, No Filler list(s). This list tries to filter out all the games, which have a very similar gameplay, so you end up with only original and good games. I even have my Arcade folder sorted into the different categories the list suggests (SMUPS, PLATFORM, etc.)

                I just found out, that the list was merged into the Arcade Manager. I have not used it, but it looks really nice!

                1 Reply Last reply Reply Quote 1
                • George SpiggottG
                  George Spiggott @barbudreadmon
                  last edited by

                  @barbudreadmon Thanks. Are those .dat files compatible with Romcentre? I can't seem to get them to work. Should I use them with something else?

                  Currently running:
                  Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                  ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon @George Spiggott
                    last edited by

                    @George-Spiggott said in Removing redundant ROMS in a FBN ROMsets:

                    Are those .dat files compatible with Romcentre?

                    I wouldn't be able to tell, i only use clrmamepro, however they are standard dat files so they are supposed to work with any dat software.
                    Maybe you downloaded the html page containing the dat file instead of the actual dat file ? This is a common mistake.

                    FBNeo developer - github - forum

                    mituM 1 Reply Last reply Reply Quote 1
                    • mituM
                      mitu Global Moderator @barbudreadmon
                      last edited by

                      @barbudreadmon said in Removing redundant ROMS in a FBN ROMsets:

                      Maybe you downloaded the html page containing the dat file instead of the actual dat file ? This is a common mistake.

                      Most likely. The fbneo arcade dat loads ok in RomCenter 4.1.1, the format is read fine.

                      George SpiggottG 1 Reply Last reply Reply Quote 0
                      • George SpiggottG
                        George Spiggott @mitu
                        last edited by George Spiggott

                        I came back to this after a break. Right clicking on the file produces a small .dat file that is incomplete. Going to download and saving the .dat.txt, then renaming it, works. Perhaps a quirk of my browser or a schoolboy error on my part. It all works perfectly now. Thanks @barbudreadmon and everyone else who replied.

                        [edit] I also got Spectrum games working in FBN. Is there an onscreen keyboard?

                        Currently running:
                        Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                        ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

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                        • B
                          barbudreadmon @George Spiggott
                          last edited by

                          @George-Spiggott said in Removing redundant ROMS in a FBN ROMsets:

                          I also got Spectrum games working in FBN. Is there an onscreen keyboard?

                          I don't know if retroarch has such a feature. FBNeo itself expects keyboard inputs.

                          FBNeo developer - github - forum

                          George SpiggottG 1 Reply Last reply Reply Quote 0
                          • George SpiggottG
                            George Spiggott @barbudreadmon
                            last edited by

                            @barbudreadmon I think Fuze's onscreen keyboard is built into the core.

                            Currently running:
                            Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                            ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

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                            • B
                              barbudreadmon @George Spiggott
                              last edited by

                              @George-Spiggott ok, that's not something we have

                              FBNeo developer - github - forum

                              George SpiggottG 1 Reply Last reply Reply Quote 0
                              • George SpiggottG
                                George Spiggott @barbudreadmon
                                last edited by

                                @barbudreadmon It is kind of odd that RA doesn't have something. A lot of cores must be duplicating a very similar thing.

                                Currently running:
                                Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                                ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                                B 1 Reply Last reply Reply Quote 0
                                • B
                                  barbudreadmon @George Spiggott
                                  last edited by barbudreadmon

                                  @George-Spiggott Indeed, that kind of feature definitely makes a lot more sense in the frontend than built-in inside the core.
                                  With most people using a real keyboard when emulating computers, i suppose that's a low-priority feature, and afaik no dev wants to work on retroarch's input code.

                                  FBNeo developer - github - forum

                                  George SpiggottG 1 Reply Last reply Reply Quote 0
                                  • George SpiggottG
                                    George Spiggott @barbudreadmon
                                    last edited by

                                    @barbudreadmon This has got me thinking. My main setup is on a projector (as a second screen), fairly far from my PC. Maybe I should invest in one of those Xbox controller keyboards. I've already assigned my mouse functions to the controller with JoytoKey for this very purpose.

                                    What I really need is an AI that works out which button is needed to select Kempston joystick and automatically presses it for me and then assigns the start game key to the start button. #notreally

                                    Currently running:
                                    Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                                    ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                                    1 Reply Last reply Reply Quote 0
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