RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Syncing button leds with gameplay

    Scheduled Pinned Locked Moved Help and Support
    led buttonsled cledspicer
    68 Posts 5 Posters 7.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      hopwon @Folly
      last edited by hopwon

      @Folly Just looking at my (default) runcommand output:

      /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame/mamearcade_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg "/home/pi/RetroPie/roms/arcade/1944.zip"
      
      

      To integrate into this would probably mean recompiling with support for mame output features.
      I see you are just launching mame with a different cli, default mame, if there is such a thing.
      I think I am in above my head here!!
      I might see what I can do with LEDSpicer. I have it working to the point that, when a game starts both start and credit flash until credit is pressed at which point it stays steady. Maybe a simple counter output to a file when the button is pressed and watched by a background process so that when it gets to 0 again, I can issue an Emitter command to make it flash again... just some draft thoughts!

      Just looking into this:

      LED Spicer Docs

      F 1 Reply Last reply Reply Quote 0
      • F
        Folly @hopwon
        last edited by Folly

        @hopwon

        Indeed I use mame standalone for this.
        Could be that lr-mame supports it too but it needs adding the options.
        Will look at it later.

        Edit :
        I used my script to produce lr-mame runcommands for arcade :
        https://retropie.org.uk/forum/topic/29682/development-of-module-script-generator-for-lr-mess-lr-mame-and-mame-standalone
        (used mamedev.sh, the other is not updated anymore, installed arcade from the category menu item)
        This will produce configs and runcommands where we can add the -output network option :

        lr-mame-basename = "/opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/arcade/retroarch.cfg --appendconfig /opt/retropie/configs/arcade/retroarch.cfg.basename -S /home/pi/RetroPie/roms/arcade -s /home/pi/RetroPie/roms/arcade -v -L /opt/retropie/libretrocores/lr-mame/mamearcade_libretro.so 'mame  -cfg_directory /opt/retropie/configs/arcade/lr-mame -c -ui_active -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/arcade/ '%BASENAME%''"
        lr-mame-basename-network = "/opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/arcade/retroarch.cfg --appendconfig /opt/retropie/configs/arcade/retroarch.cfg.basename -S /home/pi/RetroPie/roms/arcade -s /home/pi/RetroPie/roms/arcade -v -L /opt/retropie/libretrocores/lr-mame/mamearcade_libretro.so 'mame  -cfg_directory /opt/retropie/configs/arcade/lr-mame -output network -c -ui_active -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/arcade/ '%BASENAME%''"
        
        

        Manually added in the second !
        Testing it reveals THAT THIS WORKS !!!! ;-)

        1 Reply Last reply Reply Quote 1
        • F
          Folly @hopwon
          last edited by

          @hopwon said in Syncing button leds with gameplay:

          does the command spit out error codes as we can use them...

          pi@raspberrypi:~ $ ledspicerd -d
          Program terminated by error: Empty devices section
          
          H 1 Reply Last reply Reply Quote 0
          • G
            gomisensei @hopwon
            last edited by

            @hopwon If no ones suggested it yet, advanceMame has a scripting system that can take actions on emulated external outputs such as Led's, and other hardware...

            https://www.advancemame.it/doc-script here is the documentation for the scripting and outputs.

            1 Reply Last reply Reply Quote 1
            • H
              hopwon @Folly
              last edited by

              @Folly The computer is telling the truth, you need to populate the /etc/ledspicerd.conf file :)

              But this is fantastic, I will have a go at compiling and then give LR-mame a go. I looked at various scripting options last night and while I can create a counter which will increment every time the credit button is pressed, I could not find a way to decrement it, so I went to bed!

              F 1 Reply Last reply Reply Quote 0
              • F
                Folly @hopwon
                last edited by

                @hopwon

                On which hardware do you run retropie ?
                lr-mame can be installed from binary when using rpi.

                Tell me, what script did you make to count the inserted coins and do you use a joystick or keyboard ?

                mituM H 3 Replies Last reply Reply Quote 1
                • mituM
                  mitu Global Moderator @Folly
                  last edited by

                  @Folly said in Syncing button leds with gameplay:

                  On which hardware do you run retropie ?

                  First post:

                  ... I am using LEDSpicer on RPI4.

                  1 Reply Last reply Reply Quote 1
                  • H
                    hopwon @Folly
                    last edited by

                    @Folly said in Syncing button leds with gameplay:

                    Tell me, what script did you make to count the inserted coins and do you use a joystick or keyboard ?

                    A bit nasty but:

                    I used inputseeker running in background to grep for a credit button being pressed on(6=P1, 7=P2 in my case) and when it successfully finds a 6 or 7 it increments a counter +1.
                    You can do it with awk also but I got tired and when to bed :)

                    1 Reply Last reply Reply Quote 1
                    • H
                      hopwon @Folly
                      last edited by

                      @Folly said in Syncing button leds with gameplay:

                      lr-mame can be installed from binary when using rpi.

                      Installing it now

                      F 2 Replies Last reply Reply Quote 0
                      • F
                        Folly @hopwon
                        last edited by

                        @hopwon

                        I will look at ledspicer with inputseeker again.
                        Seem a really nice package but I have to take some time to dig into it.
                        Hopefully I will grasp it.

                        1 Reply Last reply Reply Quote 0
                        • F
                          Folly @hopwon
                          last edited by Folly

                          @hopwon

                          I uninstalled my previous install of LEDspice.

                          This I what I did :

                          cd ~/Downloads/LEDSpicer-development/
                          ./autogen.sh
                          ./configure --prefix=/usr --sysconfdir=/etc --enable-raspberrypi 
                          make
                          sudo make install
                          sudo usermod -a -G users pi #replace user with your username
                          sudo usermod -a -G input pi #replace user with your username
                          sudo cp /usr/share/doc/ledspicer/examples/21-ledspicer.rules /etc/udev/rules.d/
                          sudo chmod 744 /etc/udev/rules.d/21-ledspicer.rules
                          sudo udevadm control --reload-rules && sudo udevadm trigger
                          sudo cp /usr/share/doc/ledspicer/examples/ledspicer.conf /etc
                          ledspicerd -v
                          ledspicerd -d
                          sudo ledspicerd -d #seems to be the way to go with RaspberryPi
                          

                          Running with -d gives :
                          Program terminated by error: Empty devices section

                          Added the controller name in /etc/ledspicer.conf :

                          	<devices
                          		name="RaspberryPi"
                              		boardId="1"
                          >
                          	</devices>
                          

                          or

                          	<devices>
                          		name="RaspberryPi"
                              		boardId="1"
                          	</devices>
                          

                          Still no dice.

                          Any help would be appreciated.

                          H 2 Replies Last reply Reply Quote 0
                          • H
                            hopwon @Folly
                            last edited by

                            @Folly You need to manually create your ledspicer.conf, I've attached mine to give you some idea (sorry admins no pastebin!), But basically the file maps pins #'s on your LED controller to an "Element", you can then create groups of Elements and address either the group or Element...

                            FYI On this controller I have 2 x Joystick + Trackball, each player has 8 buttons, plus start, credit, hotkey and exit.

                            pi@pacman:~ $ cat /etc/ledspicer.conf 
                            <?xml version="1.0" encoding="UTF-8"?>
                            <LEDSpicer
                                version="1.0"
                                type="Configuration"
                                fps="30"
                                port="16161"
                                colors="webColors"
                                loglevel="Info"
                                userId="1000"
                                groupId="1000"
                                craftProfile="true"
                            >
                                <devices>
                                    <device
                                        name="UltimarcUltimate"
                                        boardId="1"
                                    >
                                        <element
                                            name="P1_BUTTON1"
                                            red="54"
                                            green="53"
                                            blue="52"
                            		defaultColor="Red"
                                        />
                                        <element
                                            name="P1_BUTTON2"
                                            red="57"
                                            green="56"
                                            blue="55"
                            		defaultColor="VeryDarkMagenta"
                                        />
                                        <element
                                            name="P1_BUTTON3"
                                            red="60"
                                            green="59"
                                            blue="58"
                            		defaultColor="Blue"
                                        />
                                        <element
                                            name="P1_BUTTON4"
                                            red="63"
                                            green="62"
                            		blue="61"
                            		defaultColor="Yellow"
                            	    />
                                        <element
                                            name="P1_BUTTON5"
                                            red="66"
                                            green="65"
                            		blue="64"
                            		defaultColor="Salmon"
                            	    />
                                        <element
                                            name="P1_BUTTON6"
                                            red="69"
                                            green="68"
                            		blue="67"
                            		defaultColor="Lime"
                            	    />
                                        <element
                                            name="P1_BUTTON7"
                                            red="72"
                                            green="71"
                            		blue="70"
                            		defaultColor="Violet"
                            	    />
                                        <element
                                            name="P1_BUTTON8"
                                            red="75"
                                            green="74"
                            		blue="73"
                            		defaultColor="VeryDarkYellow"
                            	    />
                                        <element
                                            name="P1_START"
                                            red="79"
                                            green="80"
                            		blue="81"
                            		defaultColor="DarkOrange"
                                        />
                                        <element
                                            name="P1_CREDIT"
                                            red="93"
                                            green="92"
                            		blue="91"
                            		defaultColor="DarkOrange"
                                        />
                                        <element
                                            name="P1_TRACKBALL"
                                            red="28"
                                            green="29"
                                            blue="30"
                             	        defaultColor="Cyan"
                                        />
                                        <element
                                            name="P1_JOYSTICK1"
                                            red="49"
                                            green="50"
                            		blue="51"
                            		defaultColor="Lime"
                            	    />
                                        <element
                                            name="HOTKEY"
                                            led="85"
                                        />
                                        <element
                                            name="EXIT_KEY"
                                            led="88"
                                        />
                                        <element
                                            name="P2_CREDIT"
                                            red="84"
                                            green="83"
                            		blue="82"
                            		defaultColor="DarkOrange"
                                        />
                                        <element
                                            name="P2_START"
                                            red="78"
                                            green="77"
                            		blue="76"
                            		defaultColor="DarkOrange"
                                        />
                                        <element
                                            name="P2_BUTTON1"
                                            red="4"
                                            green="5"
                                            blue="6"
                            		defaultColor="Red"
                                        />
                                        <element
                                            name="P2_BUTTON2"
                                            red="7"
                                            green="8"
                                            blue="9"
                            		defaultColor="Green"
                                        />
                                        <element
                                            name="P2_BUTTON3"
                                            red="10"
                                            green="11"
                                            blue="12"
                            		defaultColor="Blue"
                                        />
                                        <element
                                            name="P2_BUTTON4"
                                            red="13"
                                            green="14"
                            		blue="15"
                            		defaultColor="Yellow"
                            	    />
                                        <element
                                            name="P2_BUTTON5"
                                            red="16"
                                            green="17"
                            		blue="18"
                            		defaultColor="Salmon"
                            	    />
                                        <element
                                            name="P2_BUTTON6"
                                            red="19"
                                            green="20"
                            		blue="21"
                            		defaultColor="Lime"
                            	    />
                                        <element
                                            name="P2_BUTTON7"
                                            red="22"
                                            green="23"
                            		blue="24"
                            		defaultColor="Violet"
                            	    />
                                        <element
                                            name="P2_BUTTON8"
                                            red="25"
                                            green="26"
                            		blue="27"
                            		defaultColor="VeryDarkYellow"
                            	    />
                                        <element
                                            name="P2_JOYSTICK1"
                                            red="1"
                                            green="2"
                            		blue="3"
                            		defaultColor="HotPink"
                            	    />
                                    </device>
                                </devices>
                                <restrictors>
                                  <restrictor name="ServoStik" boardId="1" player="1" joystick="1" />
                                    <!-- Player 2 with ServoStik -->
                                  <restrictor name="ServoStik" boardId="1" player="2" joystick="1" />
                                </restrictors>
                                <layout defaultProfile="default">
                                    <group name="whole board">
                                        <element name="P1_JOYSTICK1"/> 
                            	    <element name="P1_TRACKBALL"/>
                                        <element name="P1_START"/>
                                        <element name="P1_CREDIT"/>
                                        <element name="P1_BUTTON1"/>
                                        <element name="P1_BUTTON2"/>
                                        <element name="P1_BUTTON3"/>
                                        <element name="P1_BUTTON4"/>
                                        <element name="P1_BUTTON5"/>
                                        <element name="P1_BUTTON6"/>
                                        <element name="P1_BUTTON7"/>
                                        <element name="P1_BUTTON8"/>
                                        <element name="P2_JOYSTICK1"/>
                                        <element name="P2_BUTTON1"/>
                                        <element name="P2_BUTTON2"/>
                                        <element name="P2_BUTTON3"/>
                                        <element name="P2_BUTTON4"/>
                                        <element name="P2_BUTTON5"/>
                                        <element name="P2_BUTTON6"/>
                                        <element name="P2_BUTTON7"/>
                                        <element name="P2_BUTTON8"/>
                                        <element name="P2_CREDIT"/>
                                        <element name="P2_START"/>
                                    </group>
                                    <group name="Player1">
                                        <element name="P1_JOYSTICK1"/>
                                        <element name="P1_TRACKBALL"/>
                                        <element name="P1_START"/>
                                        <element name="P1_CREDIT"/>
                                        <element name="P1_BUTTON1"/>
                                        <element name="P1_BUTTON2"/>
                                        <element name="P1_BUTTON3"/>
                                        <element name="P1_BUTTON4"/>
                                        <element name="P1_BUTTON5"/>
                                        <element name="P1_BUTTON6"/>
                                        <element name="P1_BUTTON7"/>
                                        <element name="P1_BUTTON8"/>
                                    </group>    
                                    <group name="Player2">
                                        <element name="P2_JOYSTICK1"/>
                                        <element name="P2_BUTTON1"/>
                                        <element name="P2_BUTTON2"/>
                                        <element name="P2_BUTTON3"/>
                                        <element name="P2_BUTTON4"/>
                                        <element name="P2_BUTTON5"/>
                                        <element name="P2_BUTTON6"/>
                                        <element name="P2_BUTTON7"/>
                                        <element name="P2_BUTTON8"/>
                                        <element name="P2_CREDIT"/>
                                        <element name="P2_START"/>
                                    </group>
                                    <group name="Players">
                                        <element name="P1_JOYSTICK1"/>
                                        <element name="P1_TRACKBALL"/>
                                        <element name="P1_START"/>
                                        <element name="P1_CREDIT"/>
                                        <element name="P1_BUTTON1"/>
                                        <element name="P1_BUTTON2"/>
                                        <element name="P1_BUTTON3"/>
                                        <element name="P1_BUTTON4"/>
                                        <element name="P1_BUTTON5"/>
                                        <element name="P1_BUTTON6"/>
                                        <element name="P1_BUTTON7"/>
                                        <element name="P1_BUTTON8"/>
                                        <element name="P2_JOYSTICK1"/>
                                        <element name="P2_BUTTON1"/>
                                        <element name="P2_BUTTON2"/>
                                        <element name="P2_BUTTON3"/>
                                        <element name="P2_BUTTON4"/>
                                        <element name="P2_BUTTON5"/>
                                        <element name="P2_BUTTON6"/>
                                        <element name="P2_BUTTON7"/>
                                        <element name="P2_BUTTON8"/>
                                        <element name="P2_CREDIT"/>
                                        <element name="P2_START"/>
                                    </group>
                            	<group name="Whole board as a circle">
                                	    <element name="HOTKEY"/>
                                        <element name="P1_CREDIT"/>
                            	    <element name="P1_START"/>
                                        <element name="P1_JOYSTICK1"/>
                                        <element name="P1_BUTTON5"/>
                                        <element name="P1_BUTTON1"/>
                                        <element name="P1_BUTTON6"/>
                                        <element name="P1_BUTTON2"/>
                                        <element name="P1_BUTTON7"/>
                                        <element name="P1_BUTTON3"/>
                                        <element name="P1_BUTTON8"/>
                                        <element name="P1_BUTTON4"/>
                                        <element name="P1_TRACKBALL"/>
                                        <element name="P2_JOYSTICK1"/>
                                        <element name="P2_BUTTON5"/>
                                        <element name="P2_BUTTON1"/>
                                        <element name="P2_BUTTON6"/>
                                        <element name="P2_BUTTON2"/>
                                        <element name="P2_BUTTON7"/>
                                        <element name="P2_BUTTON3"/>
                                        <element name="P2_BUTTON8"/>
                                        <element name="P2_BUTTON4"/>
                                        <element name="P2_CREDIT"/>
                                        <element name="P2_START"/>
                            	</group>
                                    <group name="Ctrl keys">
                                	    <element name="HOTKEY"/>
                                        <element name="P1_CREDIT"/>
                            	    <element name="P1_START"/>
                                        <element name="P2_CREDIT"/>
                                        <element name="P2_START"/>
                                        <element name="EXIT_KEY"/>
                            	</group>
                                    <group name="TopRow">
                            	    <element name="P1_CREDIT"/>
                            	    <element name="P1_START"/>
                                        <element name="HOTKEY"/>
                                        <element name="EXIT_KEY"/>
                            	    <element name="P2_CREDIT"/>
                            	    <element name="P2_START"/>
                                    </group>
                                </layout>
                            </LEDSpicer>
                            
                            
                            1 Reply Last reply Reply Quote 1
                            • H
                              hopwon @Folly
                              last edited by

                              @Folly said in Syncing button leds with gameplay:

                              @hopwon

                              I uninstalled my previous install of LEDspice.

                              This I what I did :

                              cd ~/Downloads/LEDSpicer-development/
                              ./autogen.sh
                              ./configure --prefix=/usr --sysconfdir=/etc --enable-raspberrypi 
                              make
                              sudo make install
                              sudo usermod -a -G users pi #replace user with your username
                              sudo usermod -a -G input pi #replace user with your username
                              sudo cp /usr/share/doc/ledspicer/examples/21-ledspicer.rules /etc/udev/rules.d/
                              sudo chmod 744 /etc/udev/rules.d/21-ledspicer.rules
                              sudo udevadm control --reload-rules && sudo udevadm trigger
                              sudo cp /usr/share/doc/ledspicer/examples/ledspicer.conf /etc
                              ledspicerd -v
                              ledspicerd -d
                              sudo ledspicerd -d #seems to be the way to go with RaspberryPi
                              

                              Running with -d gives :
                              Program terminated by error: Empty devices section

                              Added the controller name in /etc/ledspicer.conf :

                              	<devices
                              		name="RaspberryPi"
                                  		boardId="1"
                              >
                              	</devices>
                              

                              or

                              	<devices>
                              		name="RaspberryPi"
                                  		boardId="1"
                              	</devices>
                              

                              Still no dice.

                              Any help would be appreciated.

                              Make sure when you are starting for the first time, run the daemon in foreground (-f) as it is the best way to troubleshoot. Its quite verbose in its output so if there is a problem you should get a good indication of exactly what it is.

                              F 1 Reply Last reply Reply Quote 0
                              • F
                                Folly @hopwon
                                last edited by

                                @hopwon

                                Thanks, will have a look when I am using my pi.

                                H 1 Reply Last reply Reply Quote 0
                                • H
                                  hopwon @Folly
                                  last edited by

                                  @Folly So I managed to get the command line options passed to lr-mame based on the info you provided. I can now see that (I am using Missile Command as a test), led0=0, led1=0, led0=1 led1=1, repeating in the console for any button press.
                                  This tells me (I think) that mame is making two led's flash and thats it. No specific output regarding credit or I could be wrong.

                                  From runcommand.log using -output console

                                  led0 = 1
                                  led0 = 0
                                  led0 = 1
                                  led0 = 0
                                  led0 = 1
                                  led0 = 0
                                  led0 = 1
                                  led0 = 0
                                  led0 = 1
                                  led1 = 1
                                  led1 = 0
                                  led0 = 0
                                  

                                  These represent a button press, I think one press = 4 log entries

                                  F 2 Replies Last reply Reply Quote 0
                                  • F
                                    Folly @hopwon
                                    last edited by Folly

                                    @hopwon

                                    Yes indeed that is correct.

                                    It's jsut how the original hardware worked and that is implemented in mame.
                                    It's basically the same with the galaga example I used before, only here you have to add 2 credits for 1 player and 4 credits for 2 players.

                                    What you want is not implemented in mame so you need to get the information in an other way just like you did with inputseeker.
                                    I tested that and indeed reading event becomes very easy but you need to add a whole script for doing stuff with that information.

                                    I see the problem getting some uniform data for every game it seems a bit different.
                                    Basically it could mean that for every game you need to make a script.

                                    If you want more advanced ways you could look at mame lua plugin scripts.
                                    With that you might be able to extract data in a different / better way.
                                    FYI I used them for tests but I never wrote them.

                                    H 1 Reply Last reply Reply Quote 0
                                    • H
                                      hopwon @Folly
                                      last edited by

                                      @Folly @MeduZaPaT talks about doing the part to make credit flash here:

                                      link text

                                      If there was a way to set a counter or write to an output, then that's the solution...

                                      F 1 Reply Last reply Reply Quote 0
                                      • F
                                        Folly @hopwon
                                        last edited by Folly

                                        @hopwon

                                        Ok, I used your ledspicer.conf and customised it for use with RaspberryPi (GPIO).
                                        For error sake I made all red, green and blue use the same pin (red=4, green=5 and blue=6) and added an empty profile which is explained over here.

                                        Now I don't get errors anymore when running :

                                        ledspicerd -d
                                        

                                        Then I tried :

                                        ledspicerd -f
                                        

                                        That gave me :

                                        2023-09-21 21:23:41 initCheckPermitted: 
                                        +---------------------------------------------------------+
                                        |Sorry, you don't have permission to run this program.    |
                                        |Try running as root, e.g. precede the command with sudo. |
                                        +---------------------------------------------------------+
                                        Program terminated by error: Failed to initialized Raspberry PI GPIO
                                        

                                        So now I know RaspberryPi needs running with sudo, like this :

                                        sudo ledspicerd -f
                                        

                                        I might have to check ledspicer.conf again for correct values and then I have to add some game profiles.
                                        Would like to check first if the mame "-output network" is detected without using emulationstation.

                                        sudo ledspicerd -f should do that trick right ?

                                        Will have look later again.

                                        H 1 Reply Last reply Reply Quote 0
                                        • H
                                          hopwon @Folly
                                          last edited by

                                          @Folly the -f option runs in foreground so yes, you should see something...

                                          F 2 Replies Last reply Reply Quote 0
                                          • F
                                            Folly @hopwon
                                            last edited by

                                            @hopwon said in Syncing button leds with gameplay:

                                            These represent a button press, I think one press = 4 log entries

                                            Missed that part.
                                            No they aren't really button presses.
                                            On the other end you could see it that way but inserting a coin while playing the game does nothing.
                                            Taking galaga as example, it's that led0 goes on and off after inserting a coin and when the start button is not pressed yet and not playing the game.
                                            For missile that is 2 coins (led0) and 4 coins(led1).

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.