Raspberry Pi 5 - official announcement
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@Simrose said in Raspberry Pi 5 - official announcement:
Is the recommended way to install retropie from terminal by following the guide at https://retropie.org.uk/docs/Manual-Installation/
Yes.
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@mitu
Thanks the official guide from https://retropie.org.uk/docs/Manual-Installation/ worked perfect!
The youtube guide was the same.I always find the documentation for RetroPie to be excellent.
The installation part has been taking a good amount of time at the stage of processing getting sources for sdl2.
I think this will be normal for a new install.
Everything Installed as it should now looking forward to testing some games. -
Doesn’t really seem like there is any widespread availability of Pi 5’s yet. It’s weird that Eben Upton proclaimed that the Pi 5 was now available in his Oct 23 blog post and that they were actually ahead of schedule. That’s 1.5 weeks ago and I don’t really think I’ve seen any reports of this thing actually being delivered within the EU (aside from priority orders). Most forums (including this one) seem suspiciously devoid of Pi 5 related posts as well. It does seem the UK has received some quantities at least. Other than that, it’s hard to see where the supposedly several tens of thousands of boards have gone. I’ve been following along since the Pi 2 was launched and this one has been pretty weird so far.
Anyway, I have two Pi 5s on order (one 8GB and one 4GB) since Sep 28. Hopefully they’ll be delivered in the coming week. The reseller seems just as clueless as me as to when the boards will arrive, though.
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@Brunnis I have the same order coming. Hoping next week sometime
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@Brunnis same for myself. I'm based in the UK and based on the raspberry pi forum doesn't seem like it's much better here getting one either. But all the content around the pi 5 online like reviews, guides and such have all come from before the 23rd October date, so presumably from people who got the machine early.
Anyway it's a first world problem really, will just have to wait for whenever it gets delivered. And in the case of ourselves following the RetroPie project, it will be months before official support is at the level to build an image. But in any case, it'll be fun to have a play around and see what it's like.
And besides waiting for the pi 5 has got me more into my pi 4 build; finally got the light gun controls working on Snatcher on Mega CD and I can't believe how much easier the gun sections are! And I started playing Ys games for the first time ever, where has this series been all this time!?
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@Brunnis I must've gotten lucky by choosing the right reseller. I preordered on sept 28th on Sparkfun (US) and it arrived a week ago.
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@Darksavior Yeah, seems a bit hit or miss. Mostly miss in the EU, right now. Saw a few other comments today saying deliveries are slim to non-existent in Spain and Germany as well. Upton did mention that some countries could be later due to lack of finalized compliance documents. I hardly think they messed up the compliance work that bad for EU, though. In the end, it's no big deal. Within a few weeks, most of us will have our Pi 5s. Given the fanfare surrounding it all and the dedicated fan base, it's just a bit surprising they're not more open with what's going on when the plans fall through. Becase I hardly think this highly staggered/spotty launch was what they originally planned.
Let's hope this new week brings more Pi 5s for everyone! 😁
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And... One Pi 5 8GB is now on its way to me! 😎 As I mentioned earlier, I ordered very close to the announcement, so today probably marks the first day of deliveries here in Sweden. I have some peripherals in another order, so hopefully those will be shipped out today as well.
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Are the raspberry pi5 drivers not final yet and that is why batocera beta and recalbox are not optimized yet?
If so how do we track progress if the raspberry pi5 ?
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@skankieflank
RPi5 it's a new product and it needs time so some things to be polished. You can check RetroPie GitHub page to see the progress of the project or better install it in the Bookworm lite to test every change. For other systems, better ask in their forums, as they know better. -
@skankieflank pretty much just wait for the official releases. Pi 5 support does exist in one of the testing branches in gitlab I think according to this:- https://www.phoronix.com/news/Mesa-23.3-rc1-Released
If you go the manual route there and install it expect instability and bugs though.
I meant to ask @Darksavior did you attempt an overclock? Reading the odd few managed 3GHz/900MHz but most seem to bottom out at 2.8GHz/800MHz?
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@retropieuser555 I only managed to get a 2.8Ghz cpu overclock without overvoltage. I tried 2.9Ghz and 3Ghz/1Ghz with some over voltage settings from Jeff Geerling but it kept freezing. I didn't try 900Mhz on the gpu but I don't really know what would benefit from an extra 100Mhz.
At this time, emulators need optimizing and fixing. lr-flycast and all n64 emulators don't load and crash. Using the glcore or vulkan renderer on any emulator is actually much, much slower. Unless vulkan is only useful with dreamcast and n64 but I can't test those yet. Then there's the issue of someone possibly needing to port the standalone dolphin and aethersx2 to run without the desktop. I won't be using the desktop.
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@Darksavior Try with the newer version of lr-flycast, i hope it works with Pi5, see: https://github.com/RetroPie/RetroPie-Setup/pull/3789
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@windg I tried it a few days ago and got the same crash. I don't believe any more work was done when it got pushed to the main repo. I'll try it again when I can and post the error message.
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@Darksavior Please note that the default GPU (V3D) frequency appears to be 960 MHz and not 800 MHz. This was also mentioned by one of the Pi engineers when I asked them on the forums. The documentation on their web page states 910 MHz, but that's not correct. Here's what my Pi 5 says:
vcgencmd measure_clock arm core isp v3d hevc frequency(0)=2400007680 frequency(0)=910002304 frequency(0)=910002304 frequency(0)=960003072 frequency(0)=910002304
So beware of setting v3d_freq to 800 MHz in config.txt, as that would likely downclock it.
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@mitu said in Raspberry Pi 5 - official announcement:
You can install manually if you wish, the basic things should work by now.
Note that - since Bullseye - there's no longer a default user included in the OS and upon 1st boot you'll be prompted to create one. You can skip this step if your use the RPI imager to write the image and optn the advanced options to set the name and pass of the default user. The RetroPie image pre-sets the user automatically, but if you're starting from a Lite image you'll need to either configure it in RPI Imager or set it up on 1st boot.I didn’t realise I could manually install RetroPie before official release from you guys. I got my Pi5 delivered last week so will give it a go soon and try my Controlblock too.
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@Brunnis Good to know, thanks. Right now, I've only set my cpu to 2.8Ghz and that's it. I'm not touching gpu speeds.
@windg I rebuilt lr-flycast-dev and it still crashes. I also got the same crash when building from the guide on the flycast dev's github. Here's the log: https://pastebin.com/Tq7dynin
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So I got my Pi 5 4GB with an active cooler and official power supply in the post. Having a quick go with a manual 64bit bookworm install on a regular SD card.
Same as you @Darksavior can't get N64 working, tried all the various mupen64plus versions, the lr-core, and lr-parallel. Nothing will load and I get a segment fault.
Same for flycast, I can build the lr-flycast and standalone but again segment faults.
Saturn though, I got Saturn-beetle working and oh boy, Sega Rally, Daytona USA, House of the Dead. All working perfectly :-)
Things like nes wouldn't load for me. lr-nestopia or lr-fceumm
Killer Instinct 1 and 2, I know someone mentioned above, work great on lr-mame2003 for me. When it does the character tower scroll it pauses to load in the fight but then in gameplay it's perfect. Not sure if that pause is a mame problem or part of the original game.
lr-dolphin I can get gamecube games (Wii ones seem to just crash) loading but still can't get the controller to work oddly. Fwiw wind waker the menu looks amazing and runs really smoothly. So given that's the engine of the game itself and not an fmv, hopefully it plays well.
lr-desmume works pretty well; gave Hotel Dusk a shot as I know that intro can be a bit iffy on low powered machines, it runs fine and the 3d in the lobby at the start is ok. Good news considering drastic never had a rotate option so games like hotel dusk and last window were impossible to play.
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@retropieuser555 I'm using lr-mesen for nes and that works. I haven't tried those other nes emus.
lr-dolphin worked fine for me for wii. I'm using wbfs files if it matters. It's slow with 3d games.
I've had controller issues but it might be the pi5. Sometimes I need to re-connect my sn30 pro on startup.
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@Darksavior said in Raspberry Pi 5 - official announcement:
I rebuilt lr-flycast-dev and it still crashes.
Can you boot with
kernel=kernel8.img
added to/boot/firmware/config.txt
and see if you still get the crash with the new Flycast ?
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