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    Suggestions for ports #2

    Scheduled Pinned Locked Moved Ideas and Development
    portsgamesscripts
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    • Striderx99S
      Striderx99
      last edited by Striderx99

      @ExarKunIv Hello. I just tried Serious Sam The First Encounter. It shows the loading progress at the bottom of the screen, leads into the introduction showing the Croteam logo, the Egyptian terrain, and the Serious Sam animation, but when I hit the left mouse button it only loads up this routine again. In the samtfe folder (/home/pi/RetroPie/roms/ports) I have the Bin, Controls, Data, Demos, Locales, Mods, Players, SaveGame, Scripts, Temp, and VirtualTrees folders. There is also a tfe shortcut folder that leads to /opt/retropie/ports/samtfe. Inside, I have the Bin folder that has nine files generated when I installed from source. I moved the Help and Levels folders inside here as well. This also has the six necessary .gro files, along with SE_10b.gro.

      My runcommand.log shows the following:

      Parameters:
      Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty

      X.Org X Server 1.20.4
      X Protocol Version 11, Revision 0
      Build Operating System: Linux 5.10.17-v8+ aarch64 Raspbian
      Current Operating System: Linux retropie 5.10.52-v7l+ #1441 SMP Tue Aug 3 18:11:56 BST 2021 armv7l
      Kernel command line: coherent_pool=1M 8250.nr_uarts=1 snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 video=HDMI-A-1:1280x720M@60,margin_left=48,margin_right=48,margin_top=48,margin_bottom=48 smsc95xx.macaddr=DC:A6:32:03:C2:0A vc_mem.mem_base=0x3ec00000 vc_mem.mem_size=0x40000000 console=ttyS0,115200 console=tty1 root=PARTUUID=a373f3d2-02 rootfstype=ext4 elevator=deadline fsck.repair=yes rootwait loglevel=3 consoleblank=0 plymouth.enable=0
      Build Date: 19 April 2021 03:23:36PM
      xorg-server 2:1.20.4-1+rpt3+deb10u3 (https://www.debian.org/support)
      Current version of pixman: 0.36.0
      Before reporting problems, check http://wiki.x.org
      to make sure that you have the latest version.
      Markers: (--) probed, (**) from config file, (==) default setting,
      (++) from command line, (!!) notice, (II) informational,
      (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
      (==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Wed Oct 25 00:13:24 2023
      (==) Using system config directory "/usr/share/X11/xorg.conf.d"
      (II) modeset(0): Initializing kms color map for depth 24, 8 bpc.
      Set mode 1024x768@60Hz on HDMI-1

      Executing (via xinit): SDL_VIDEO_KMSDRM_CRTCID=87 SDL_VIDEO_KMSDRM_MODEID=0 /opt/retropie/ports/samtfe/samtfe.sh

      STUBBED: load window icon in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 169.
      STUBBED: Need SDL invisible window or something in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 330.
      STUBBED: !!! FIXME: get the code back in from Ryan's original port. in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Base/Stream.cpp, line 995.
      STUBBED: Report actual SDL device name? in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Sound/SoundLibrary.cpp, line 270.
      STUBBED: co-opt the existing T-buffer support for multisampling? in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Graphics/SDL/SDLOpenGL.cpp, line 113.
      STUBBED: this can't possibly be right, yeah? in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/Engine/Base/SDL/SDLEvents.cpp, line 147.
      STUBBED: SDL2 can handle these events in /home/pi/RetroPie-Setup/tmp/build/samtfe/SamTFE/Sources/SeriousSam/SeriousSam.cpp, line 1250.

      I'm trying to see what I did wrong. If anyone has an idea, please let me know. Thanks.

      ExarKunIvE 1 Reply Last reply Reply Quote 0
      • ExarKunIvE
        ExarKunIv @Striderx99
        last edited by ExarKunIv

        @Striderx99 the issue is, you are running 64bit, some of the ports will need different commands for them to compile correctly, since they are made and tested for 32bit it will be hit or miss

        so its not you, its just the script is not set up for it. none of them are,
        yes you will have a bunch that will work, but im sure a few will not.

        and until there is a official release from RretroPie, im not going to be much help

        the only thing you can do is go to the github that hosts the files and see what they say about getting it running and then change the script if you cant wait

        RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
        RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
        Maintainer of RetroPie-Extra .

        Striderx99S 1 Reply Last reply Reply Quote 0
        • Striderx99S
          Striderx99 @ExarKunIv
          last edited by

          @ExarKunIv I understand now. Is this the site I should ask?:

          https://github.com/tx00100xt/SeriousSamClassic

          If so, I'll give them my specs and ask if they have a workaround or additional commands to use in order to build it. I don't have expertise in coding for Linux, but if they give me those steps, I'll pass that information to you (if you want to use it).

          ExarKunIvE 1 Reply Last reply Reply Quote 0
          • ExarKunIvE
            ExarKunIv @Striderx99
            last edited by

            @Striderx99 yes that's where you want to ask.

            They should help you

            RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
            RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
            Maintainer of RetroPie-Extra .

            Striderx99S 1 Reply Last reply Reply Quote 0
            • Striderx99S
              Striderx99 @ExarKunIv
              last edited by

              @ExarKunIv I updated the RetroPie-Extra section. From there, I launched install-extras.sh, but I was only able to find rott-darkwar (the version I already installed) and rott-huntbgin under the Experimental Section. Are there any additional steps that need to be done to make rottexpr appear? I'd like to try it before I decide to uninstall rott-darkwar.

              Thanks.

              ExarKunIvE 1 Reply Last reply Reply Quote 0
              • ExarKunIvE
                ExarKunIv @Striderx99
                last edited by

                @Striderx99 No, Both rott-darkwar and rott-huntbgin have been updated with the new port. I dont like to have the same thing more than once, so the old one was replaced

                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                Maintainer of RetroPie-Extra .

                Striderx99S 1 Reply Last reply Reply Quote 0
                • Striderx99S
                  Striderx99 @ExarKunIv
                  last edited by

                  @ExarKunIv I took a few pictures to show the steps I tried. I didn't see the rottexpr listing there.

                  1B.jpg

                  2B.jpg

                  3B.jpg

                  4B.jpg

                  5B.jpg

                  6B.jpg

                  I apologize if I'm being persistent, but with a little tinkering (and some help from Github), I got Serious Sam: First and Second Encounter working. Many of the ports here are great, even if you may have to work on some things. I don't think I would look anywhere else for them.

                  ExarKunIvE 1 Reply Last reply Reply Quote 0
                  • ExarKunIvE
                    ExarKunIv @Striderx99
                    last edited by

                    @Striderx99 you will not see it.
                    i update the current script with the newer ports engines
                    since everyone already knows what they are. its not worth changeing them

                    so rott-darkwar and rott-huntbgin is running rottexpr.

                    RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                    RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                    Maintainer of RetroPie-Extra .

                    Striderx99S 1 Reply Last reply Reply Quote 0
                    • Striderx99S
                      Striderx99 @ExarKunIv
                      last edited by

                      @ExarKunIv Sorry about that. I'll just check if rottexpr needs additional files and update from source.

                      1 Reply Last reply Reply Quote 0
                      • retropieuser555R
                        retropieuser555
                        last edited by

                        Haven't tried myself as it's 32bit only and I'm messing with the pi5 on 64bit builds but apparently the perfect dark source port has support for Linux Arm 32bit machines if anyone wants to attempt that:-

                        https://github.com/fgsfdsfgs/perfect_dark

                        Pi 5 4GB

                        Retroflag GPI with raspberry pi zero 2 w/ wifi

                        Retroachievements:- lovelessrapture

                        Striderx99S 1 Reply Last reply Reply Quote 0
                        • Striderx99S
                          Striderx99 @retropieuser555
                          last edited by

                          @ExarKunIv I took a shot at trying Diablo 2 after getting Diablo to run sucessfully. I downloaded the installers from Battle.net and obtained all the .mpq files requested from Diablo II and the Lord of Destruction Expansion Set. I also set the Virtual Machine resolution to 800x600 in WineCFG before launching the Diablo 2.sh. I am getting the screen that should appear, but there's an error message saying that I'm missing a d2exp.mpq file along with libd2game_sa_arm.exe. According to the runcommand.log, it says that a gtk module doesn't exist too:

                          Parameters:
                          Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty

                          X.Org X Server 1.20.4
                          X Protocol Version 11, Revision 0
                          Build Operating System: Linux 5.10.17-v8+ aarch64 Raspbian
                          Current Operating System: Linux retropie 5.10.52-v7l+ #1441 SMP Tue Aug 3 18:11:56 BST 2021 armv7l
                          Kernel command line: coherent_pool=1M 8250.nr_uarts=1 snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 video=HDMI-A-1:1280x720M@60,margin_left=48,margin_right=48,margin_top=48,margin_bottom=48 smsc95xx.macaddr=DC:A6:32:03:C2:0A vc_mem.mem_base=0x3ec00000 vc_mem.mem_size=0x40000000 console=ttyS0,115200 console=tty1 root=PARTUUID=a373f3d2-02 rootfstype=ext4 elevator=deadline fsck.repair=yes rootwait loglevel=3 consoleblank=0 plymouth.enable=0
                          Build Date: 19 April 2021 03:23:36PM
                          xorg-server 2:1.20.4-1+rpt3+deb10u3 (https://www.debian.org/support)
                          Current version of pixman: 0.36.0
                          Before reporting problems, check http://wiki.x.org
                          to make sure that you have the latest version.
                          Markers: (--) probed, (**) from config file, (==) default setting,
                          (++) from command line, (!!) notice, (II) informational,
                          (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
                          (==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Thu Nov 9 19:40:39 2023
                          (==) Using system config directory "/usr/share/X11/xorg.conf.d"
                          (II) modeset(0): Initializing kms color map for depth 24, 8 bpc.
                          Set mode 800x600@60Hz on HDMI-1

                          Executing (via xinit): SDL_VIDEO_KMSDRM_CRTCID=87 SDL_VIDEO_KMSDRM_MODEID=19 /opt/retropie/ports/diablo2/diablo2r.sh

                          /opt/retropie/ports/diablo2/diablo2 ~
                          Traceback (most recent call last):
                          File "<stdin>", line 1, in <module>
                          ImportError: No module named gtk
                          0034:fixme:event:wait_for_withdrawn_state window 0x10048/c00001 wait timed out
                          ./diablo2.sh: line 47: kill: (3242) - No such process
                          xinit: connection to X server lost

                          waiting for X server to shut down (II) Server terminated successfully (0). Closing log file.

                          Should I use a certain set of commands to get the gtk file(s) created? Are there any other steps I should take to get this working properly? Please let me know. Thanks.

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @Striderx99
                            last edited by

                            @Striderx99 said in Suggestions for ports #2:

                            ImportError: No module named gtk

                            This looks like a python error, while trying the load the gtk python module. Maybe you missed an installation pre-requisite (python3-gi-cairo ?).

                            Striderx99S 1 Reply Last reply Reply Quote 0
                            • Striderx99S
                              Striderx99 @mitu
                              last edited by

                              @mitu I just used ExarKunlv's scriptmodule, but I'm not sure if I was supposed to use some preliminary installation commands first. I looked at the steps under Package Help and included what was requested for the diablo2 folder, along with the selection for the correct resolution under the General tab and checked off the Virtual Machine option. If anyone knows those commands to add the gtk python module, please let me know. I'll try it out to see if that resolves the issue.

                              ExarKunIvE 1 Reply Last reply Reply Quote 0
                              • ExarKunIvE
                                ExarKunIv @Striderx99
                                last edited by

                                @Striderx99 again. That's probably not going to work since you are on a 64bit OS. The special library that was custom made for it to work was made with 32bit in mind.

                                Everything installs correctly with the current image from retropie.
                                Maybe once bookworm has been out there longer they will make a library that will work for it. But I don't know.

                                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                Maintainer of RetroPie-Extra .

                                1 Reply Last reply Reply Quote 2
                                • Striderx99S
                                  Striderx99
                                  last edited by

                                  This is the last game I want to add onto the Ports section before I map the rest of these games to the joysticks I have (8-Bitdo and the Xbox 360). After that, I'll save this image of everything I got working on here. I'll move onto the Pi5 once that is done. If it doesn't work out, I'll just delete Lord of Destruction and add that once that gets ironed out.

                                  I was able to get the Rise of the Triad working (the wrong scriptmodule was in the RetroPie-Setup section for some reason, so I copied the updated one there), but from what I read a few posts ago, joystick controls don't seem to work. The GL port of Hexen 2 also gave me a small problem, but I found a missing pak3.pak file and it works perfectly now.

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