RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Raspberry Pi 5 - official announcement

    Scheduled Pinned Locked Moved General Discussion and Gaming
    rpi5raspberry pi 5
    599 Posts 67 Posters 599.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R
      rickd5674
      last edited by rickd5674

      I know retropie is only in testing phase for pi5 but wanted to share my results so far.

      This is with a Pi5 4gb model
      Installed ontop of OS 64bit lite today using Pi Imager to write the image.
      Using official 27w PSU
      all packages updated as of today.
      updated OS packages

      game simpsons hit & run (europe) - loads to menu then crashes
      game starwars squadron leader II (europe) to low framerate
      system gamecube
      gamecube dolphin - fails to open
      gamecube lr-dolphin - fails to load games ive tested or just crashes on menus

      volume control errors

      restarting emulationstation errors
      warning v3d support for hw version 71 is neither a complete nor a conformant opengl implemention. testing use only

      3do
      fifa - played but felt more sluggish even though audio seemed improved.

      virtual jaguar
      avp - same as on pi4

      dreamcast
      flycast not loading
      redream 4x4 evo - crashed after loading game

      windgW 1 Reply Last reply Reply Quote 0
      • windgW
        windg @rickd5674
        last edited by

        @rickd5674 Ignore volume control error and ES warning message they are harmless. I am not familiar with 3do and jaguar, do you have the bios files? Also try lr-flycast-dev it's working fine so far., check in the experimental packages.

        My English isn't at a good level.

        S 1 Reply Last reply Reply Quote 0
        • S
          skankieflank @windg
          last edited by

          @windg

          Yes have bios and working well on pi4 for an experimental emulator.

          retropieuser555R 1 Reply Last reply Reply Quote 0
          • retropieuser555R
            retropieuser555 @skankieflank
            last edited by

            @skankieflank tested need for speed and Megarace just now on lr-opera, seems fine to me? Haven't got FIFA but I'll give a try later

            Pi 5 4GB

            Retroflag GPI with raspberry pi zero 2 w/ wifi

            Retroachievements:- lovelessrapture

            S 1 Reply Last reply Reply Quote 0
            • S
              skankieflank @retropieuser555
              last edited by

              @retropieuser555
              FIFA never run great on pi4 always had some sound issue but gameplay was fine.

              1 Reply Last reply Reply Quote 0
              • mituM mitu referenced this topic on
              • B
                Brunnis
                last edited by

                Been playing around a bit with my Pi 5 and RetroPie manually installed on Pi OS Lite 64-bit. Set kernel=kernel8.img in config.txt, as well as force_turbo=1. RetroPie seems to work fine and HDMI audio works from the get-go. I've tested some SNES and N64:

                Note: I used 1920x1080 as output resolution for all tests so far.

                • The default emulator for SNES is lr-snes9x. Tested Yoshi's Island and played around with video_threaded, max_swapchain_images and frame_delay to see what the additional performance of the Pi 5 affords us in terms of latency reduction. With video_threaded=0 and max_swapchain_images=2, frame_delay could be set all the way up to 12 ms. If I set 13 ms, the title screen of Yoshi's Island would start to stutter. This is a great result. I also tried setting max_swapchain_images to 3 again and then tested how high I could set frame-delay, just to get an idea of how much time the Pi 5 needs to render a frame. Turns out 15 ms was the max while still running at full speed. That means the Pi 5 needed at most 1.67 ms to render each frame. Pretty impressive.
                • I also enabled the zfast_crt_standard shader. This appeared to need an additional ~1 ms to render, i.e. I had to reduce the frame delay by 1 ms to maintain full speed.

                Tried a few N64 games as well. The default emulator is lr-mupen64plus-next. I left everything at default (including any latency-reducing RetroArch settings).

                • Mario 64 ran without issues in the first level.
                • Shadows of the Empire runs much better than it ever did on the Pi 4. A few stutters in the intro. Just a couple of stutters during the snowspeeder levels. Played the snowspeeder levels and a couple of minutes of the second level and it worked great. Can't vouch for the rest of the game though, of course.
                • Ocarina of Time has a bit of stuttering in the intro (I didn't try playing yet). It's greatly improved over the Pi 4, though.
                • Mario Tennis has severe stuttering when the "glowing ball" effect is applied as you hit it over to the other side. When those effects are not showing it seems to run fine. Obviously not playable due to this issue, though.

                It's possible slightly better N64 performance could be had by reducing output resolution to 640x480, but I wouldn't expect any miracles. So, while the Pi 5 handles N64 much better than the Pi 4, it seems it's still not enough. We need even faster hardware or an improvement in how we emulate this console. Maybe other N64 emulators will fare slightly better for some games.

                1 Reply Last reply Reply Quote 5
                • mituM mitu referenced this topic on
                • windgW
                  windg
                  last edited by

                  It looks that the system can handle some Wii games. I try Xenoblade Chronicles and it's running very well.

                  My English isn't at a good level.

                  retropieuser555R 1 Reply Last reply Reply Quote 0
                  • retropieuser555R
                    retropieuser555 @windg
                    last edited by retropieuser555

                    If anyone wants to try out lr-parallel-n64, add this line into /opt/retropie/configs/all/retroarch-core-options.cfg

                    parallel-n64-cpucore = "cached_interpreter"
                    

                    The default dynamic_recompiler will right now cause a segment fault due to the 4kb vs 16kb virtual memory pages issue. So as far as I can tell we don't need the temporary kernel solution, as flycast has been corrected on GitHub and if you make the interpreter changes to the various mupen64plus & lr-parallel-64 options it all runs happily.

                    Also strangely compared to the pi 4, lr-parallel-64 using goldeneye the snow texture glitch has now gone. So that's nice.

                    Pi 5 4GB

                    Retroflag GPI with raspberry pi zero 2 w/ wifi

                    Retroachievements:- lovelessrapture

                    mituM hawkes_84H AshpoolA 3 Replies Last reply Reply Quote 1
                    • mituM
                      mitu Global Moderator @retropieuser555
                      last edited by mitu

                      @retropieuser555 said in Raspberry Pi 5 - official announcement:

                      So as far as I can tell we don't need the temporary kernel issue, as flycast has been corrected on GitHub and if you make the interpreter changes to the various mupen64plus & lr-parallel-64 options it all runs happily.

                      Yeah, I doubt this is the end of it. dosbox-staging also doesn't run with the default RPI kernel config, so the issue is probably affecting anything with a JIT. Note that detecting at runtime compile time the kernel memory paging configuration is not a solution when cross-compiling or if the user changes the kernel in config.txt.

                      1 Reply Last reply Reply Quote 1
                      • windgW
                        windg
                        last edited by

                        And lr-pcsx-rearmed is affected from the memory page issue.

                        My English isn't at a good level.

                        retropieuser555R 1 Reply Last reply Reply Quote 0
                        • retropieuser555R
                          retropieuser555 @windg
                          last edited by retropieuser555

                          @mitu you're probably right, in my mind I was looking at 3D based consoles so having a quick run around the cores and emulators those seemed to be the ones that didn't like the kernel issue. But you're right, given there's dozens of cores and emulators it could affect any of them.

                          @windg did you try lr-beetle-psx? I've had a lot of success with that emulator, I always figured lr-pcsx-rearmed so a hacky solution for slow Arm based machines? Whereas with the pi 5 it's probably fair to say we're beyond the slow aspect.

                          Oh btw, Mario Golf, Mario Tennis, Mystical Ninja Starring Goemon (edit NBA Hangtime & Donald Duck Goin' Quackers). Off hand I know these are all games that have glitches or don't play well on lr-mupen64plus-nx or the standalone. I tried them in lr-parallel-n64 at first they weren't great. Then I switched the GFX Plugin to angrylion and they play very well.

                          Pi 5 4GB

                          Retroflag GPI with raspberry pi zero 2 w/ wifi

                          Retroachievements:- lovelessrapture

                          windgW 1 Reply Last reply Reply Quote 0
                          • windgW
                            windg @retropieuser555
                            last edited by

                            @retropieuser555 Yes i have try it and it's working very well!

                            My English isn't at a good level.

                            1 Reply Last reply Reply Quote 0
                            • hawkes_84H
                              hawkes_84 @retropieuser555
                              last edited by

                              @retropieuser555 yeah that snow thing always annoyed me. Good to know

                              1 Reply Last reply Reply Quote 1
                              • windgW
                                windg
                                last edited by

                                Does someone has test the standalone Dolphin ?

                                My English isn't at a good level.

                                retropieuser555R 1 Reply Last reply Reply Quote 0
                                • retropieuser555R
                                  retropieuser555 @windg
                                  last edited by retropieuser555

                                  @windg I did try it, but could only get it working on the desktop environment for now. I wondered about some roundabout solution using wayfire configs to load dolphin then close it when it's done, but that seems silly to do when ultimately someone will fix the underlaying video output problem?

                                  @mitu I got dosbox-staging working btw, it needs the core option set to auto from dynamic here inside /home/pi/.dosbox/dosbox-staging.conf

                                  [cpu]
                                  #      core: CPU Core used in emulation. auto will switch to dynamic if available and
                                  #            appropriate.
                                  #            Possible values: auto, dynamic, normal, simple.
                                  
                                  core = auto
                                  cputype   = auto
                                  cycles    = auto
                                  cycleup   = 10
                                  cycledown = 20
                                  

                                  I did only test Championship Manager 93 though, so I can't vouch for what games will and won't work

                                  Pi 5 4GB

                                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                                  Retroachievements:- lovelessrapture

                                  1 Reply Last reply Reply Quote 1
                                  • M
                                    mbrennock @windg
                                    last edited by

                                    @windg I was wondering if there was a way I could help test Retropie on the Raspberry Pi 5? I don't have a lot of Retropie programming experience, but I am a programmer. I can work my way through problems if I have enough information to get a handle on things. I should also receive my Raspberry pi 5 in the mail soon.

                                    windgW 1 Reply Last reply Reply Quote 0
                                    • windgW
                                      windg @mbrennock
                                      last edited by

                                      @mbrennock If you like to test RetroPie with Pi5 you have to do a a manual install on top of Bookworm Lite : https://retropie.org.uk/docs/Manual-Installation/ . Then you can report here the issues or in the github page, and if you have the knowledge to help developers to fix them.

                                      My English isn't at a good level.

                                      M 1 Reply Last reply Reply Quote 3
                                      • P
                                        pi5gamer
                                        last edited by

                                        Will the 64-bit bookworm lite work with the Dev version of retropie if I install it via ssh

                                        mituM 1 Reply Last reply Reply Quote 0
                                        • mituM
                                          mitu Global Moderator @pi5gamer
                                          last edited by mitu

                                          @pi5gamer said in Raspberry Pi 5 - official announcement:

                                          Will the 64-bit bookworm lite work with the Dev version of retropie if I install it via ssh

                                          Yes. But there's no 'dev' version of RetroPie, just the regular one. Read on the rest of the topic to see what configuration are needed on the Pi5.

                                          NOTE: Support for the Pi5 is a work in progress, so some things will not work or be broken - don't expect them to be fixed immediately. Also, unless you have Linux or some prior RetroPie experience, I'd recommend to wait until something stable/more polished comes up.

                                          P 1 Reply Last reply Reply Quote 0
                                          • P
                                            pi5gamer @mitu
                                            last edited by pi5gamer

                                            @mitu

                                            Can I download Retropie 4.8 image for the pi 4 from the GitHub and use that and also emulation station keeps on crashing when I load it up and I think its because of the amount of ram available to my GPU how do I fix this.

                                            Thanks in Advance for your help

                                            mituM 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.