Raspberry Pi 5 - official announcement
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@Dopedtoinfinity said in Raspberry Pi 5 - official announcement:
@mitu Thankyou, I will try it after work, i take it is this one?
No, it's the one included in Retropie, that you install from RetroPie-Setup, in the optional section:
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@mitu Thanks mitu, all installed and enabled. My problem seems to be that it still doesn't seem to have mounted.
The only difference I can see is that under "media" in Midnight Commander, the USB drives show now, but nothing is listed in any of them.
On my PI4 it shows a "retropie-mount" folder in one of them.
I enabled the usb scripts after installing the usbromservice.
Any ideas? -
@Dopedtoinfinity said in Raspberry Pi 5 - official announcement:
On my PI4 it shows a "retropie-mount" folder in one of them.
I enabled the usb scripts after installing the usbromservice.
Any ideas?Run
systemctl status usbromservice
and post the output. How is the USB formatted - FAT32, ExFAT ? If you mount the USB stick's partition manually, does it work and shows the
retropie-mount
folder ? Did you reboot or re-inserted the USB stick after theusbromservice
installation ? -
Hi, not at home at the moment. It is fat32, and I rebooted the pi5 after enabling the usbromservice. Will post the log in a bit.
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@Dopedtoinfinity No rush.
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@mitu Hi,
I get:
pi@raspberrypi:~ $ systemctl status usbromservice
Unit usbromservice.service could not be found.How do I mount manually?
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@Dopedtoinfinity said in Raspberry Pi 5 - official announcement:
systemctl status usbromservice
Unit usbromservice.service could not be found.Actually, that's normal, the services created are dynamic and I forgot about it. The names are
usbmount@dev-sda1
,usbmount@dev-sda2
, etc. (one for each partition detected). What if you run:systemctl status usbmount*
it should show something like:
● usbmount@dev-sda1.service Loaded: loaded (/lib/systemd/system/usbmount@.service; static) Active: active (exited) since Sat 2023-11-25 04:38:16 GMT; 1min 51s ago Process: 631 ExecStart=/usr/share/usbmount/usbmount add (code=exited, status=0/SUCCESS) Main PID: 631 (code=exited, status=0/SUCCESS) CPU: 345ms Nov 25 04:38:15 bookworm-pi systemd[1]: Starting usbmount@dev-sda1.service... Nov 25 04:38:16 bookworm-pi usbmount[685]: executing command: mount -tvfat -onodev,noexec,noatime,uid=1000,gid=1000 dev/sda1 /media/usb0 Nov 25 04:38:16 bookworm-pi usbmount[704]: executing command: run-parts /etc/usbmount/mount.d Nov 25 04:38:16 bookworm-pi systemd[1]: Finished usbmount@dev-sda1.service. ● usbmount@dev-sda2.service Loaded: loaded (/lib/systemd/system/usbmount@.service; static) Active: active (exited) since Sat 2023-11-25 04:38:20 GMT; 1min 46s ago Process: 636 ExecStart=/usr/share/usbmount/usbmount add (code=exited, status=0/SUCCESS) Main PID: 636 (code=exited, status=0/SUCCESS) CPU: 147ms Nov 25 04:38:15 bookworm-pi systemd[1]: Starting usbmount@dev-sda2.service... Nov 25 04:38:20 bookworm-pi systemd[1]: Finished usbmount@dev-sda2.service.
How do I mount manually?
Something similar to the command above:
mount -tvfat -onodev,noexec,noatime,uid=1000,gid=1000 dev/sda1 /media/usb0
You should see in
/media/usb0
theretropie-mount
folder, but it won't automatically populate theroms
folder from it. -
@mitu Hi, sorry to have wasted your time, it looks like something got corrupted. I tried a new stick and it works fine.
Apologies,
Rob
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My Pi 5 arrived last week and have been using it for 3-4 days. I don't want to use the time to compile the code it just too time consuming. I have tested another distribution, and so far so good. Everything runs as it should youtube reviewers are spot on.
I also moved to a Samsung fit 256Gb and its very fast loading compared to the sd card.
I hope we have an official release soon :) can't wait to test it.
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Okay some more notes:-
I attempted to build Retropie on top of Ubuntu 23.10 and made various edits, installing the fan control script, setting it so ubuntu boots into the CLI and then into emulationstation rather than to the desktop etc.
The reason I did this is because AetherSX2 right now only works on Ubuntu, not Raspberry Pi OS. On the plus side PS2 now works from emulationstation booting AetherSX2 straight into a rom
GTA 3 - No issues, works fine
Dragon Quest 5 - No issues, works fine
Kingdom Hearts 1 Final Mix - No Issues, works fine
Lego Star Wars - No issues, works fineDragon Quest VII - very slow framerate, not playable for now
Harry Potter Chamber of Secrets - turning software rendering on it works a little better but framerate definitely isn't quite there as there's a bit of slowdownand for standalone Dolphin (which will work on bookworm or Ubuntu)
Pikmin - No issues, works fine
Chibi Robo - No issues, works fine
Eternal Darkness - No issues, works fine
Tales of Symphonia - No issues, works fine
Baten Kaitos - Only played a little but seems fine
Warioware - No issues, works fineLegend of Zelda - Wind Waker - Works great, some minor stutters when the shaders are loaded at points and in combat, nothing too significant. Edit :- Played further in, the forsaken fortress has really slow FPS, basically any area with that fog effect the game uses seems slow. I imagine by the time of the Fire dungeon it'll be way too slow to play
Paper Mario TTD - crashes at the boat intro, tried various settings, fixes and couldn't get it to work
Luigi's Mansion - Gameplay is fine, but the cutscenes are a complete slideshow. Once you get past those it's ok
Star Fox Adventures - Framerate is okay-ish but audio is a bit scrambled and slow
Simpsons Hit & Run - Framerate is too slow
Smash Bros Melee - At first it seems alright but certain levels the effects slow the framerate too much, the F Zero levels for example. Also with 4 players on screen rather than 2 it takes a bit of a dive.Mario Kart Wii - Framerate is fine but audio is a bit scrambled and slow
Wii Sports - Little too slow framerate that makes it not quite playable. It's not far off though -
I didn't think it could run ps2 games, great news! I hope it will be possible to use this emulator with PI OS, but the developer is not active on this project due to the bad behavior of some people.
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@windg Thanks! I'll get started on that when I have some free time this weekend.
I just got my Pi5 in the mail today. I'll test it with Raspian later tonight. -
@mitu is there any news about when retropie will be released for pi 5?
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@90sgamer nope, just what you see here.
its still going to be a good few months -
Using Batocera beta builds lr-dolphin with API vulkan is working really well. Tested a bunch of games and mostly they worked with very good framerate.
Hopefully we can do the same with RetroPie.
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@skankieflank The addition of Vulkan is on his way, see: https://github.com/RetroPie/RetroPie-Setup/pull/3785 .
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@windg
That's good news.
Batocera have someone making beta images for the Pi5 and it's working great. Almost all the systems which I use on pi4 with RetroPie are working as they should. The person working on it doesn't even have a Pi5 yet.I'm a long time user of RetroPie and understand it will take much longer for RetroPie to have a image released but very excited for that in the future knowing how well the Pi5 is running.
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I'm just hoping it can play 3DO and Amiga CD/CD-TV Games without issue.
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Regarding Pi 5 and Arcade games (lr-mame, lr-fbneo and similar) for what it's worth, I received my Pi 5 this past weekend and updated my Arcade Recommended Emulator List.
Goal here is multiple:
- Reveal a highly optimized list of games that are very playable on the Pi 4B and now also for the Pi 5B (added column)
- Recommended emulators are shown
- Recommendations are explained on the first tab, but essentially, I'd like to get down to as few emulations as possible (lr-fbneo and lr-mame) with as much libretro functionality as possible.
- Provide notes and tips for how to best get these running. I use a DualShock 4 controller, so a few comments around this and similar controllers.
Some takeaways for the Pi 5:
From what I can tell. Killer Instinct (1 & 2) are still not quite playable with libretro arcade emulators. Same with the NFL Blitz series.Also, still can't get many Sega/Titan games to run with any emulator except the stand-alone advmame.
Almost all games that used to run well with lr-mame version 0.222 work fine with the most recent lr-mame. This is pretty huge, since MAME's addition to netlist discrete audio has been an issue on the Pis since 0.223.
Overall, great improvement across the wide spectrum of games, but still tricky to find the right emulator for the job. (Eg. Starblade is now at full-speed with lr-mame2016 with full graphics, but not with any other emulator (including lr-mame which can't hit framerate or lr-mame2003-plus which lacks a lot of the visuals).
So you don't just get more speed with the Pi 5. You definitely get more compatibility.
Been enjoying tinkering so far. Should be amazing once all of the video drivers and such are in order and an official release happens in the future.
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@roslof Do you have an installation script (or perhaps a binary) for that "lr-mame 0.222" for Pi 5? I am curious about some games not on your list with that particular snapshot of MAME and want to try them out.
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