Suggestions for ports #3 - Pi5 edition
-
With the NUMA patch, big improvement in sound quality and speed with Aethersx2. I can now use Audio Settings/Interpolation mode: Gaussian (PS2-like/great sound).
-
@DTEAM cool. it will be a nice update once it fully implemented
-
@ExarKunIv
I updated RetroPie Extra and reinstalled it and I can't see Flycast even though it's in my Pi script folder. Do you know why? I followed your tutorial on your GitHub page.. All the other scripts are there. -
@DTEAM yes it was market under the wrong selection. so youll find it under the options one
it is now fixed to be in the experimental page with the rest if you update it
sorry about that
-
@ExarKunIv This bsnes libretro fork might be worth adding:
https://github.com/libretro/bsnes-jg
The performance improvements it brings might be benefitial to activate emulation improvements on the Pi 4.
Thanks for the hard work!
-
@janderclander14 thank you
ill add this to the want list.
-
- [P] -
2s2h
- 2ship2harkinian is an advanced source port for The Legend of Zelda - Majora's Mask- - [P] -
gmloader
- play GameMaker Studio games for Android on non-Android operating systems - - [P] -
soh
- Ship of Harkinian is an advanced source port for The Legend of Zelda - Ocarina of Time - - [P] -
ut
- Unreal Tournament -
2s2h
,soh
both add from the hard work of @retropieuser555
gmloader
is now working on the pi5(64bit) thanks to @Lolonois for tackling this
ut
was made by @gderbermore are being worked on, but as you can guess. it takes time to get them working again.
im also trying my best to have one script for both 32bit and 64 bit. but that will not always be the caseadded
- [P] -
lr-bsnes-jg
- Super Nintendo Emulator - bsnes-jg is a cycle accurate emulator libretro-
These are now working on the pi5 still need to test on the pi4
- [P] -
gearboy
- Gameboy & Gameboy Color Emulator - - [P] -
lr-gearcoleco
- GearColeco port for libretro - - [P] -
lr-gearboy
- Gearboy port for libretro -
This is now updated to be in line with the Gzdoom script in the mine Retropie setup
- [P] -
gzdoom-system
- GZDoom as a system -
-
For Aethersx2, if you go in settings/graphics settings/ CRC Fix Level ---> Aggressive, you will see a major improvement on the top of the actual improvements!!
-
@DTEAM I've actually been using that setting for a lot of games (in fact it's part of my default settings now) but there are still some games that do run better under software renderer.
-
@DTEAM How much have you messed around with NUMA? Have you noticed if it has broken anything?
-
@TPR
No. It’s very good for Pi5. Good performance increase. No update problems for now.. It works on the first try. I recommand to do backup beforeIt did a test with my Pi4 and it screwed my retropie
-
@DTEAM Which install did you use? The rpi-update install or the manual install? I'm referring to the update on this page: https://www.jeffgeerling.com/blog/2024/numa-emulation-speeds-pi-5-and-other-improvements
Also, once it is installed, what's a good game to test to see before/after results?
-
-
@TPR
This onesudo rpi-update pulls/6273
New edit: I think you must have a Pi 5 or a Pi4 8GB 64Bit (Not lower than that for the Pi4) I only do tests on a P5 8GB and a Pi4 4GB. Bad results for my Pi4 , good upgrade for my Pi5
Good games for a test are:
Wild Riders on Naomi 2 (lr-flycast-dev) with Vulkan
God of War (sound quality upgrade) on PS2 (Aethersx2) with Vulkan
Maybe also F-Zero on GameCube -
@DTEAM said in Suggestions for ports #3 - Pi5 edition:
@TPR
This onesudo rpi-update pulls/6273
I think you must have a Pi5 8GB . Not lower than that
Good games for a test are:
Wild Riders on Naomi 2 (lr-flycast-dev) with Vulkan
Good of War (sound quality upgrade) on PS2 (Aethersx2) with Vulkan
Maybe also F-Zero on GameCubeGood to know on the 8gb tip. I don't think I had seen anyone mention that. I'll grab my 8gb Pi 5 and try it now. Any idea why it doesn't work on the 4gb version?
Did you notice any performance increase of God of War? I have mine with the following settings:
EE Rate - 50%
EE Skip - Max
Max Frame Latency: 3.
Bilinear Filtering: Nearest.
Blending Accuracy: Minimum.
CPU Framebuffer: On
Mipmapping Off
Trilinear Off
Disable Depth Support ONAnd that makes it run pretty good on a 4gb Pi 5
-
@TPR said in Suggestions for ports #3 - Pi5 edition:
Any idea why it doesn't work on the 4gb version?
It's a shame that it doesn't. Means a lot of people are not going to be able to use it.
Me including.
Not going to spend more money just for a speed boost. Lol -
It works on a Pi5 4GB but not on a Pi4 4GB. I wrote a mistake. I rewrote my previous post.
I didn’t test It on a Pi5 4GB but they say It gives a good boost. For Pi4 4GB , it’s a mess
-
@DTEAM ahh. Ok
Thanks for cleaning that up.
Happy gaming -
@TPR said in Suggestions for ports #3 - Pi5 edition:
Did you notice any performance increase of God of War? I have mine with the following settings:
EE Rate - 50%
EE Skip - Max
Max Frame Latency: 3.
Bilinear Filtering: Nearest.
Blending Accuracy: Minimum.
CPU Framebuffer: On
Mipmapping Off
Trilinear Off
Disable Depth Support ONMine:
EE Rate - 100%
EE Skip - Max Underclock
Affinity Control Mode : VU>GS>EE
Max Frame Latency: 2.
Bilinear Filtering: Bilinear (PS2).
Blending Accuracy: Basic .
Skip Presenting Duplicate Frames (on)
Audio: Interpolation Mode : Gaussian
CPU Framebuffer: On
Mipmapping: Automatic
Anisotropic : Off
Trilinear: Automatic
Disable Depth Support (I don't see where it is)I didn't try CRC Fix Level to agressive for that game, I did that only for Okami (maybe It could be good for God of War)
I use NUMA and my Pi5 is overvlocked. God of War run very fast and well with that setup
-
@DTEAM said in Suggestions for ports #3 - Pi5 edition:
@TPR said in Suggestions for ports #3 - Pi5 edition:
Did you notice any performance increase of God of War? I have mine with the following settings:
EE Rate - 50%
EE Skip - Max
Max Frame Latency: 3.
Bilinear Filtering: Nearest.
Blending Accuracy: Minimum.
CPU Framebuffer: On
Mipmapping Off
Trilinear Off
Disable Depth Support ONMine:
EE Rate - 100%
EE Skip - Max Underclock
Affinity Control Mode : VU>GS>EE
Max Frame Latency: 2.
Bilinear Filtering: Bilinear (PS2).
Blending Accuracy: Basic .
Skip Presenting Duplicate Frames (on)
Audio: Interpolation Mode : Gaussian
CPU Framebuffer: On
Mipmapping: Automatic
Anisotropic : Off
Trilinear: Automatic
Disable Depth Support (I don't see where it is)I didn't try CRC Fix Level to agressive for that game, I did that only for Okami (maybe It could be good for God of War)
I use NUMA and my Pi5 is overvlocked. God of War run very fast and well with that setup
That's all great info. Thanks! And what overclock settings are you using and have you found that to have any other issues with other emulator cores?
Also, just to confirm are you on a Pi 5 4gb or 8gb? I have both but just wanting to match what you're doing.
-
@DTEAM said in Suggestions for ports #3 - Pi5 edition:
This one
sudo rpi-update pulls/6273
So that's what I just did. Did you still have to add numa=fake=4 to your cmdline.txt?
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.