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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?

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    • H
      hyawatha15 @mediamogul
      last edited by

      @mediamogul So funny thing.. I went through the steps and it's still stuck at connecting on port 0.

      When I type: sudo systemctl status gamecube.service
      I get: gamecube.service - Wii U Gamecube Adapter
      Loaded: loaded (/etc/systemd/system/gamecube.service; enabled)
      Active: active (running) since Wed 2016-09-14 1:10:15 UTC; 7min ago
      Main PID: 402 (wii-u-gc-adapte)
      CGroup: /system.slice/gamecube.service
      └─402 /usr/local/bin/wii-u-gc-adapter

      Sep 14 01:10:15 retropie wii-u-gc-adapter[402]: adapter 0x0x1146c48 connected
      Sep 14 01:10:15 retropie wii-u-gc-adapter[402]: connecting on port 0

      I can't control anything with the gamecube controller. The prompt to set the inputs isn't coming up either.

      mediamogulM 1 Reply Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @hyawatha15
        last edited by mediamogul

        @hyawatha15

        I might be misunderstanding you, but the 'Input Configuration' tool only shows up automatically on the first boot of the system. Any other time it has to be invoked by either the keyboard or another controller that you have already mapped. Assuming this is the issue, you would press whatever you have already mapped to 'Start' while in Emulation Station and the config option will be at the bottom of the resulting menu.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        H 1 Reply Last reply Reply Quote 1
        • H
          hyawatha15 @mediamogul
          last edited by

          @mediamogul

          Interesting, I thought the input menu came up any time a new controller that hasn't been used before gets plugged in. I'll use a working controller to bring up the Input Configuration tool.

          I assumed that because I was still seeing: Sep 14 01:10:15 retropie wii-u-gc-adapter[402]: connecting on port 0, I was stuck where I was at before. I'll update this post when I get home to try it.

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          • T
            tebra @mediamogul
            last edited by

            @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

            @hyawatha15

            Not a problem. I had to work around a few other problems that were inherent with the Gamecube controller's analog control implementation. If you run into these issues as well, give me a shout. I may be able to help further.

            Hi mediamogul,
            I follow your guide to use my Mayflash Gamecube adapter on my RetroPie v4.0.3 RPi3. Works good.
            Only issue left are the analog controls (shoulders and sticks).
            Any help/news about that?
            Thanks

            mediamogulM 1 Reply Last reply Reply Quote 0
            • mediamogulM
              mediamogul Global Moderator @tebra
              last edited by mediamogul

              @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

              Only issue left are the analog controls (shoulders and sticks).

              Are you trying to configure your triggers to be analog or digital? Personally, I would recommend digital in most cases, although analog is possible. Also, what exactly are the problems you're facing with the stick?

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              T 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator
                last edited by

                I might not be around later, so I thought I'd post the configs I use for my own adapter for you to use as a reference.

                Analog Triggers:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                	--detach-kernel-driver \
                	--force-feedback \
                	--dpad-as-button \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--device-name "Raphnet Gamecube Adapter - Analog Triggers (xboxdrv)" \
                	--silent \
                	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                

                Digital Triggers:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                	--detach-kernel-driver \
                	--force-feedback \
                	--dpad-as-button \
                	--trigger-as-button \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--device-name "Raphnet Gamecube Adapter (xboxdrv)" \
                	--silent \
                	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--buttonmap LT=lb,RT=rb \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                • T
                  tebra @mediamogul
                  last edited by

                  @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                  @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                  Only issue left are the analog controls (shoulders and sticks).

                  Are you trying to configure your triggers to be analog or digital? Personally, I would recommend digital in most cases, although analog is possible. Also, what exactly are the problems you're facing with the stick?

                  I try to use my GC controler with reicast emulator.
                  But when I start /opt/retropie/emulators/reicast/bin/reicast-joyconfig it hang at "please move tha analog stick as far left as possible now"
                  So I suppose that default stick confioguration is not analog.

                  mediamogulM 1 Reply Last reply Reply Quote 0
                  • T
                    tebra @mediamogul
                    last edited by

                    @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                    I might not be around later, so I thought I'd post the configs I use for my own adapter for you to use as a reference.

                    Analog Triggers:

                    sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                    	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                    	--detach-kernel-driver \
                    	--force-feedback \
                    	--dpad-as-button \
                    	--deadzone-trigger 15% \
                    	--deadzone 4000 \
                    	--device-name "Raphnet Gamecube Adapter - Analog Triggers (xboxdrv)" \
                    	--silent \
                    	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                    	--axismap -Y1=Y1,-Y2=Y2 \
                    	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                    	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                    	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                    	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                    

                    Digital Triggers:

                    sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                    	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                    	--detach-kernel-driver \
                    	--force-feedback \
                    	--dpad-as-button \
                    	--trigger-as-button \
                    	--deadzone-trigger 15% \
                    	--deadzone 4000 \
                    	--device-name "Raphnet Gamecube Adapter (xboxdrv)" \
                    	--silent \
                    	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                    	--axismap -Y1=Y1,-Y2=Y2 \
                    	--buttonmap LT=lb,RT=rb \
                    	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                    	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                    	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                    	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                    

                    So I can use virtual xboxdrv with ToadKing's driver?

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @tebra
                      last edited by

                      @tebra

                      I accidentally posted my settings for the RaphNet Gamecube adapter. I'll have to dig up my configs for Mayflash after a while. Sorry for the confusion.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                      • mediamogulM
                        mediamogul Global Moderator @tebra
                        last edited by mediamogul

                        @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                        when I start /opt/retropie/emulators/reicast/bin/reicast-joyconfig it hang at "please move tha analog stick as far left as possible now"

                        If I remember correctly, I couldn't get reicast-joyconfig to read the analog stick either, but I'm almost certain you can just add the standard axis values to /home/pi/.reicast/emu.cfg and it will read them normally.

                        I believe the following are the two configs I used with the Mayflash adapter and ToadKing's driver:

                        Analog Triggers

                        /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                        	--evdev /dev/input/by-id/usb-mayflash_limited_MAYFLASH_GameCube_Controller_Adapter-event-mouse \
                        	--force-feedback \
                        	--deadzone-trigger 15% \
                        	--deadzone 4000 \
                        	--device-name "Mayflash GameCube Port 1 (xboxdrv)" \
                        	--silent \
                        	--axismap -Y1=Y1,-Y2=Y2 \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RZ=x2,ABS_Z=y2,ABS_RX=LT,ABS_RY=RT,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                        	--evdev-keymap BTN_TOP=x,BTN_TRIGGER=y,BTN_THUMB2=a,BTN_THUMB=b,BTN_BASE2=back,BTN_BASE4=start,BTN_TOP2=lb,BTN_PINKIE=rb
                        

                        Digital Triggers

                        /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                        	--evdev /dev/input/by-id/usb-mayflash_limited_MAYFLASH_GameCube_Controller_Adapter-event-mouse \
                        	--force-feedback \
                        	--trigger-as-button \
                        	--deadzone-trigger 15% \
                        	--deadzone 4000 \
                        	--device-name "Mayflash GameCube Port 1 (xboxdrv)" \
                        	--silent \
                        	--axismap -Y1=Y1,-Y2=Y2 \
                        	--buttonmap LT=lb,RT=rb \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RZ=x2,ABS_Z=y2,ABS_RX=LT,ABS_RY=RT,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                        	--evdev-keymap BTN_TOP=x,BTN_TRIGGER=y,BTN_THUMB2=a,BTN_THUMB=b,BTN_BASE2=back,BTN_BASE4=start,BTN_TOP2=lb,BTN_PINKIE=rb
                        

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                        • T
                          tebra @mediamogul
                          last edited by

                          @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                          /dev/input/by-id/

                          Thank you for your config but I have a problem: my gamepad is not listed on /dev/input/by-id/
                          Here is the information given by "cat /proc/bus/input/devices" command
                          I: Bus=0003 Vendor=0000 Product=0000 Version=0000
                          N: Name="Wii U GameCube Adapter Port 1"
                          P: Phys=
                          S: Sysfs=/devices/virtual/input/input2
                          U: Uniq=
                          H: Handlers=event2 js0
                          B: PROP=0
                          B: EV=20000b
                          B: KEY=f 0 0 0 0 0 0 0 adb0000 0 0 0 0 0 0 0 0 0
                          B: ABS=3f
                          B: FF=50000 0 0

                          I: Bus=0003 Vendor=0000 Product=0000 Version=0000
                          N: Name="Wii U GameCube Adapter Port 2"
                          P: Phys=
                          S: Sysfs=/devices/virtual/input/input3
                          U: Uniq=
                          H: Handlers=event3 js1
                          B: PROP=0
                          B: EV=20000b
                          B: KEY=f 0 0 0 0 0 0 0 adb0000 0 0 0 0 0 0 0 0 0
                          B: ABS=3f
                          B: FF=50000 0 0

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @tebra
                            last edited by mediamogul

                            @tebra

                            You can also fall back on using the event numbers as well:

                            --evdev /dev/input/event2
                            
                            --evdev /dev/input/event3
                            

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                            • T
                              tebra @mediamogul
                              last edited by

                              @mediamogul
                              Is it possible by N: Name="Wii U GameCube Adapter Port 1" and N: Name="Wii U GameCube Adapter Port 2".
                              Because if I reboot the rpi3 without my keyboard the event number will change. I'm right?

                              mediamogulM 1 Reply Last reply Reply Quote 0
                              • mediamogulM
                                mediamogul Global Moderator @tebra
                                last edited by mediamogul

                                @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                                Is it possible by N: Name="Wii U GameCube Adapter Port 1" and N: Name="Wii U GameCube Adapter Port 2".

                                Sadly no. Those do not actually point to the events.

                                if I reboot the rpi3 without my keyboard the event number will change. I'm right?

                                I believe you're right. However, it might help to rearrange the order of your devices in relation to the USB slots to where the keyboard is always seen last.

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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