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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?

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  • M
    mediamogul Global Moderator @hyawatha15
    last edited by mediamogul 14 Sept 2016, 03:49

    @hyawatha15

    I might be misunderstanding you, but the 'Input Configuration' tool only shows up automatically on the first boot of the system. Any other time it has to be invoked by either the keyboard or another controller that you have already mapped. Assuming this is the issue, you would press whatever you have already mapped to 'Start' while in Emulation Station and the config option will be at the bottom of the resulting menu.

    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

    H 1 Reply Last reply 14 Sept 2016, 14:59 Reply Quote 1
    • H
      hyawatha15 @mediamogul
      last edited by 14 Sept 2016, 14:59

      @mediamogul

      Interesting, I thought the input menu came up any time a new controller that hasn't been used before gets plugged in. I'll use a working controller to bring up the Input Configuration tool.

      I assumed that because I was still seeing: Sep 14 01:10:15 retropie wii-u-gc-adapter[402]: connecting on port 0, I was stuck where I was at before. I'll update this post when I get home to try it.

      1 Reply Last reply Reply Quote 0
      • T
        tebra @mediamogul
        last edited by 17 Oct 2016, 11:47

        @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

        @hyawatha15

        Not a problem. I had to work around a few other problems that were inherent with the Gamecube controller's analog control implementation. If you run into these issues as well, give me a shout. I may be able to help further.

        Hi mediamogul,
        I follow your guide to use my Mayflash Gamecube adapter on my RetroPie v4.0.3 RPi3. Works good.
        Only issue left are the analog controls (shoulders and sticks).
        Any help/news about that?
        Thanks

        M 1 Reply Last reply 17 Oct 2016, 14:44 Reply Quote 0
        • M
          mediamogul Global Moderator @tebra
          last edited by mediamogul 17 Oct 2016, 14:44

          @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

          Only issue left are the analog controls (shoulders and sticks).

          Are you trying to configure your triggers to be analog or digital? Personally, I would recommend digital in most cases, although analog is possible. Also, what exactly are the problems you're facing with the stick?

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          T 1 Reply Last reply 17 Oct 2016, 17:28 Reply Quote 0
          • M
            mediamogul Global Moderator
            last edited by 17 Oct 2016, 17:20

            I might not be around later, so I thought I'd post the configs I use for my own adapter for you to use as a reference.

            Analog Triggers:

            sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
            	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
            	--detach-kernel-driver \
            	--force-feedback \
            	--dpad-as-button \
            	--deadzone-trigger 15% \
            	--deadzone 4000 \
            	--device-name "Raphnet Gamecube Adapter - Analog Triggers (xboxdrv)" \
            	--silent \
            	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
            	--axismap -Y1=Y1,-Y2=Y2 \
            	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
            	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
            	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
            	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
            

            Digital Triggers:

            sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
            	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
            	--detach-kernel-driver \
            	--force-feedback \
            	--dpad-as-button \
            	--trigger-as-button \
            	--deadzone-trigger 15% \
            	--deadzone 4000 \
            	--device-name "Raphnet Gamecube Adapter (xboxdrv)" \
            	--silent \
            	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
            	--axismap -Y1=Y1,-Y2=Y2 \
            	--buttonmap LT=lb,RT=rb \
            	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
            	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
            	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
            	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
            

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            T 1 Reply Last reply 17 Oct 2016, 17:30 Reply Quote 0
            • T
              tebra @mediamogul
              last edited by 17 Oct 2016, 17:28

              @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

              @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

              Only issue left are the analog controls (shoulders and sticks).

              Are you trying to configure your triggers to be analog or digital? Personally, I would recommend digital in most cases, although analog is possible. Also, what exactly are the problems you're facing with the stick?

              I try to use my GC controler with reicast emulator.
              But when I start /opt/retropie/emulators/reicast/bin/reicast-joyconfig it hang at "please move tha analog stick as far left as possible now"
              So I suppose that default stick confioguration is not analog.

              M 1 Reply Last reply 17 Oct 2016, 18:28 Reply Quote 0
              • T
                tebra @mediamogul
                last edited by 17 Oct 2016, 17:30

                @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                I might not be around later, so I thought I'd post the configs I use for my own adapter for you to use as a reference.

                Analog Triggers:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                	--detach-kernel-driver \
                	--force-feedback \
                	--dpad-as-button \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--device-name "Raphnet Gamecube Adapter - Analog Triggers (xboxdrv)" \
                	--silent \
                	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                

                Digital Triggers:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                	--detach-kernel-driver \
                	--force-feedback \
                	--dpad-as-button \
                	--trigger-as-button \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--device-name "Raphnet Gamecube Adapter (xboxdrv)" \
                	--silent \
                	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--buttonmap LT=lb,RT=rb \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                

                So I can use virtual xboxdrv with ToadKing's driver?

                M 1 Reply Last reply 17 Oct 2016, 17:47 Reply Quote 0
                • M
                  mediamogul Global Moderator @tebra
                  last edited by 17 Oct 2016, 17:47

                  @tebra

                  I accidentally posted my settings for the RaphNet Gamecube adapter. I'll have to dig up my configs for Mayflash after a while. Sorry for the confusion.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  1 Reply Last reply Reply Quote 0
                  • M
                    mediamogul Global Moderator @tebra
                    last edited by mediamogul 17 Oct 2016, 18:28

                    @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                    when I start /opt/retropie/emulators/reicast/bin/reicast-joyconfig it hang at "please move tha analog stick as far left as possible now"

                    If I remember correctly, I couldn't get reicast-joyconfig to read the analog stick either, but I'm almost certain you can just add the standard axis values to /home/pi/.reicast/emu.cfg and it will read them normally.

                    I believe the following are the two configs I used with the Mayflash adapter and ToadKing's driver:

                    Analog Triggers

                    /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                    	--evdev /dev/input/by-id/usb-mayflash_limited_MAYFLASH_GameCube_Controller_Adapter-event-mouse \
                    	--force-feedback \
                    	--deadzone-trigger 15% \
                    	--deadzone 4000 \
                    	--device-name "Mayflash GameCube Port 1 (xboxdrv)" \
                    	--silent \
                    	--axismap -Y1=Y1,-Y2=Y2 \
                    	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RZ=x2,ABS_Z=y2,ABS_RX=LT,ABS_RY=RT,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                    	--evdev-keymap BTN_TOP=x,BTN_TRIGGER=y,BTN_THUMB2=a,BTN_THUMB=b,BTN_BASE2=back,BTN_BASE4=start,BTN_TOP2=lb,BTN_PINKIE=rb
                    

                    Digital Triggers

                    /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                    	--evdev /dev/input/by-id/usb-mayflash_limited_MAYFLASH_GameCube_Controller_Adapter-event-mouse \
                    	--force-feedback \
                    	--trigger-as-button \
                    	--deadzone-trigger 15% \
                    	--deadzone 4000 \
                    	--device-name "Mayflash GameCube Port 1 (xboxdrv)" \
                    	--silent \
                    	--axismap -Y1=Y1,-Y2=Y2 \
                    	--buttonmap LT=lb,RT=rb \
                    	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RZ=x2,ABS_Z=y2,ABS_RX=LT,ABS_RY=RT,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                    	--evdev-keymap BTN_TOP=x,BTN_TRIGGER=y,BTN_THUMB2=a,BTN_THUMB=b,BTN_BASE2=back,BTN_BASE4=start,BTN_TOP2=lb,BTN_PINKIE=rb
                    

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                    T 1 Reply Last reply 18 Oct 2016, 20:19 Reply Quote 0
                    • T
                      tebra @mediamogul
                      last edited by 18 Oct 2016, 20:19

                      @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                      /dev/input/by-id/

                      Thank you for your config but I have a problem: my gamepad is not listed on /dev/input/by-id/
                      Here is the information given by "cat /proc/bus/input/devices" command
                      I: Bus=0003 Vendor=0000 Product=0000 Version=0000
                      N: Name="Wii U GameCube Adapter Port 1"
                      P: Phys=
                      S: Sysfs=/devices/virtual/input/input2
                      U: Uniq=
                      H: Handlers=event2 js0
                      B: PROP=0
                      B: EV=20000b
                      B: KEY=f 0 0 0 0 0 0 0 adb0000 0 0 0 0 0 0 0 0 0
                      B: ABS=3f
                      B: FF=50000 0 0

                      I: Bus=0003 Vendor=0000 Product=0000 Version=0000
                      N: Name="Wii U GameCube Adapter Port 2"
                      P: Phys=
                      S: Sysfs=/devices/virtual/input/input3
                      U: Uniq=
                      H: Handlers=event3 js1
                      B: PROP=0
                      B: EV=20000b
                      B: KEY=f 0 0 0 0 0 0 0 adb0000 0 0 0 0 0 0 0 0 0
                      B: ABS=3f
                      B: FF=50000 0 0

                      M 1 Reply Last reply 18 Oct 2016, 20:28 Reply Quote 0
                      • M
                        mediamogul Global Moderator @tebra
                        last edited by mediamogul 18 Oct 2016, 20:28

                        @tebra

                        You can also fall back on using the event numbers as well:

                        --evdev /dev/input/event2
                        
                        --evdev /dev/input/event3
                        

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        T 1 Reply Last reply 18 Oct 2016, 20:32 Reply Quote 0
                        • T
                          tebra @mediamogul
                          last edited by 18 Oct 2016, 20:32

                          @mediamogul
                          Is it possible by N: Name="Wii U GameCube Adapter Port 1" and N: Name="Wii U GameCube Adapter Port 2".
                          Because if I reboot the rpi3 without my keyboard the event number will change. I'm right?

                          M 1 Reply Last reply 18 Oct 2016, 20:49 Reply Quote 0
                          • M
                            mediamogul Global Moderator @tebra
                            last edited by mediamogul 18 Oct 2016, 20:49

                            @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                            Is it possible by N: Name="Wii U GameCube Adapter Port 1" and N: Name="Wii U GameCube Adapter Port 2".

                            Sadly no. Those do not actually point to the events.

                            if I reboot the rpi3 without my keyboard the event number will change. I'm right?

                            I believe you're right. However, it might help to rearrange the order of your devices in relation to the USB slots to where the keyboard is always seen last.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            1 Reply Last reply Reply Quote 0
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