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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?

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    • H
      hyawatha15 @mediamogul
      last edited by

      @mediamogul

      Interesting, I thought the input menu came up any time a new controller that hasn't been used before gets plugged in. I'll use a working controller to bring up the Input Configuration tool.

      I assumed that because I was still seeing: Sep 14 01:10:15 retropie wii-u-gc-adapter[402]: connecting on port 0, I was stuck where I was at before. I'll update this post when I get home to try it.

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      • T
        tebra @mediamogul
        last edited by

        @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

        @hyawatha15

        Not a problem. I had to work around a few other problems that were inherent with the Gamecube controller's analog control implementation. If you run into these issues as well, give me a shout. I may be able to help further.

        Hi mediamogul,
        I follow your guide to use my Mayflash Gamecube adapter on my RetroPie v4.0.3 RPi3. Works good.
        Only issue left are the analog controls (shoulders and sticks).
        Any help/news about that?
        Thanks

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @tebra
          last edited by mediamogul

          @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

          Only issue left are the analog controls (shoulders and sticks).

          Are you trying to configure your triggers to be analog or digital? Personally, I would recommend digital in most cases, although analog is possible. Also, what exactly are the problems you're facing with the stick?

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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          • mediamogulM
            mediamogul Global Moderator
            last edited by

            I might not be around later, so I thought I'd post the configs I use for my own adapter for you to use as a reference.

            Analog Triggers:

            sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
            	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
            	--detach-kernel-driver \
            	--force-feedback \
            	--dpad-as-button \
            	--deadzone-trigger 15% \
            	--deadzone 4000 \
            	--device-name "Raphnet Gamecube Adapter - Analog Triggers (xboxdrv)" \
            	--silent \
            	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
            	--axismap -Y1=Y1,-Y2=Y2 \
            	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
            	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
            	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
            	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
            

            Digital Triggers:

            sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
            	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
            	--detach-kernel-driver \
            	--force-feedback \
            	--dpad-as-button \
            	--trigger-as-button \
            	--deadzone-trigger 15% \
            	--deadzone 4000 \
            	--device-name "Raphnet Gamecube Adapter (xboxdrv)" \
            	--silent \
            	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
            	--axismap -Y1=Y1,-Y2=Y2 \
            	--buttonmap LT=lb,RT=rb \
            	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
            	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
            	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
            	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
            

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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            • T
              tebra @mediamogul
              last edited by

              @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

              @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

              Only issue left are the analog controls (shoulders and sticks).

              Are you trying to configure your triggers to be analog or digital? Personally, I would recommend digital in most cases, although analog is possible. Also, what exactly are the problems you're facing with the stick?

              I try to use my GC controler with reicast emulator.
              But when I start /opt/retropie/emulators/reicast/bin/reicast-joyconfig it hang at "please move tha analog stick as far left as possible now"
              So I suppose that default stick confioguration is not analog.

              mediamogulM 1 Reply Last reply Reply Quote 0
              • T
                tebra @mediamogul
                last edited by

                @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                I might not be around later, so I thought I'd post the configs I use for my own adapter for you to use as a reference.

                Analog Triggers:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                	--detach-kernel-driver \
                	--force-feedback \
                	--dpad-as-button \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--device-name "Raphnet Gamecube Adapter - Analog Triggers (xboxdrv)" \
                	--silent \
                	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                

                Digital Triggers:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/usb-raphnet.net_GC_N64_to_USB__v2.9_3918-event-joystick \
                	--detach-kernel-driver \
                	--force-feedback \
                	--dpad-as-button \
                	--trigger-as-button \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--device-name "Raphnet Gamecube Adapter (xboxdrv)" \
                	--silent \
                	--calibration X1=-23436:0:26594,Y1=-25693:0:26593,X2=-20521:0:23068,Y2=-24890:0:19246 \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--buttonmap LT=lb,RT=rb \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_RZ+=LT,ABS_THROTTLE+=RT \
                	--evdev-keymap BTN_C=x,BTN_EAST=y,BTN_WEST=a,BTN_NORTH=b,BTN_TR=back,BTN_SOUTH=start,BTN_Z=lb,BTN_TL=rb,BTN_TL2=du,BTN_TR2=dd,BTN_START=dl,BTN_SELECT=dr \
                	--ui-axismap start+x1=REL_X:10,start+y1=REL_Y:10 \
                	--ui-buttonmap guide=void,tl=void,tr=void,start+lb=BTN_LEFT,start+rb=BTN_RIGHT
                

                So I can use virtual xboxdrv with ToadKing's driver?

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @tebra
                  last edited by

                  @tebra

                  I accidentally posted my settings for the RaphNet Gamecube adapter. I'll have to dig up my configs for Mayflash after a while. Sorry for the confusion.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                  • mediamogulM
                    mediamogul Global Moderator @tebra
                    last edited by mediamogul

                    @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                    when I start /opt/retropie/emulators/reicast/bin/reicast-joyconfig it hang at "please move tha analog stick as far left as possible now"

                    If I remember correctly, I couldn't get reicast-joyconfig to read the analog stick either, but I'm almost certain you can just add the standard axis values to /home/pi/.reicast/emu.cfg and it will read them normally.

                    I believe the following are the two configs I used with the Mayflash adapter and ToadKing's driver:

                    Analog Triggers

                    /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                    	--evdev /dev/input/by-id/usb-mayflash_limited_MAYFLASH_GameCube_Controller_Adapter-event-mouse \
                    	--force-feedback \
                    	--deadzone-trigger 15% \
                    	--deadzone 4000 \
                    	--device-name "Mayflash GameCube Port 1 (xboxdrv)" \
                    	--silent \
                    	--axismap -Y1=Y1,-Y2=Y2 \
                    	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RZ=x2,ABS_Z=y2,ABS_RX=LT,ABS_RY=RT,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                    	--evdev-keymap BTN_TOP=x,BTN_TRIGGER=y,BTN_THUMB2=a,BTN_THUMB=b,BTN_BASE2=back,BTN_BASE4=start,BTN_TOP2=lb,BTN_PINKIE=rb
                    

                    Digital Triggers

                    /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                    	--evdev /dev/input/by-id/usb-mayflash_limited_MAYFLASH_GameCube_Controller_Adapter-event-mouse \
                    	--force-feedback \
                    	--trigger-as-button \
                    	--deadzone-trigger 15% \
                    	--deadzone 4000 \
                    	--device-name "Mayflash GameCube Port 1 (xboxdrv)" \
                    	--silent \
                    	--axismap -Y1=Y1,-Y2=Y2 \
                    	--buttonmap LT=lb,RT=rb \
                    	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RZ=x2,ABS_Z=y2,ABS_RX=LT,ABS_RY=RT,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                    	--evdev-keymap BTN_TOP=x,BTN_TRIGGER=y,BTN_THUMB2=a,BTN_THUMB=b,BTN_BASE2=back,BTN_BASE4=start,BTN_TOP2=lb,BTN_PINKIE=rb
                    

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                    • T
                      tebra @mediamogul
                      last edited by

                      @mediamogul said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                      /dev/input/by-id/

                      Thank you for your config but I have a problem: my gamepad is not listed on /dev/input/by-id/
                      Here is the information given by "cat /proc/bus/input/devices" command
                      I: Bus=0003 Vendor=0000 Product=0000 Version=0000
                      N: Name="Wii U GameCube Adapter Port 1"
                      P: Phys=
                      S: Sysfs=/devices/virtual/input/input2
                      U: Uniq=
                      H: Handlers=event2 js0
                      B: PROP=0
                      B: EV=20000b
                      B: KEY=f 0 0 0 0 0 0 0 adb0000 0 0 0 0 0 0 0 0 0
                      B: ABS=3f
                      B: FF=50000 0 0

                      I: Bus=0003 Vendor=0000 Product=0000 Version=0000
                      N: Name="Wii U GameCube Adapter Port 2"
                      P: Phys=
                      S: Sysfs=/devices/virtual/input/input3
                      U: Uniq=
                      H: Handlers=event3 js1
                      B: PROP=0
                      B: EV=20000b
                      B: KEY=f 0 0 0 0 0 0 0 adb0000 0 0 0 0 0 0 0 0 0
                      B: ABS=3f
                      B: FF=50000 0 0

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @tebra
                        last edited by mediamogul

                        @tebra

                        You can also fall back on using the event numbers as well:

                        --evdev /dev/input/event2
                        
                        --evdev /dev/input/event3
                        

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                        • T
                          tebra @mediamogul
                          last edited by

                          @mediamogul
                          Is it possible by N: Name="Wii U GameCube Adapter Port 1" and N: Name="Wii U GameCube Adapter Port 2".
                          Because if I reboot the rpi3 without my keyboard the event number will change. I'm right?

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @tebra
                            last edited by mediamogul

                            @tebra said in Has anyone Gotten the Mayflash Gamecube Adapter to work with Retropie?:

                            Is it possible by N: Name="Wii U GameCube Adapter Port 1" and N: Name="Wii U GameCube Adapter Port 2".

                            Sadly no. Those do not actually point to the events.

                            if I reboot the rpi3 without my keyboard the event number will change. I'm right?

                            I believe you're right. However, it might help to rearrange the order of your devices in relation to the USB slots to where the keyboard is always seen last.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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