DOSBox and IndyCar Racing 2
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In the meantime, I also tried the latest rpix86, but the same thing happens, game doesnt work at all.
If someone is willing to try, the game can be found here on this abandonware website.
http://www.myabandonware.com/game/indycar-racing-ii-29x -
You might have more luck looking at
www.vogons.org
. It's a user-driven forum that specializes in DOSBox issues.
https://www.google.com/search?q=site%3Aicr2.net+IndyCar+Racing+2+DOSBox&ie=utf-8&oe=utf-8Edit: It would probably be a good idea to remove the link to the game in your post as well. "Abandonware" is really just a term invented by retro-gaming archive sites to make the practice of distributing copyrighted content seem more legitimate. It can be argued as being a grey area, but the same can be said for any run-of-the-mill rom site offering NES games with defunct publishers, like my personal favorite, 'Clash at Demonhead' by Vic Tokai.
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Ok, thanks for the advice.
I just wanted to someone else try the game, then I'll know if the problem is just on me or not.
Can you do that, its a few minutes job?
Here is the official working demo, completely legal for download:
http://image.dosgamesarchive.com/games/indycar2.zip -
The demo launches fine for me. I didn't try the full version you have listed above, but I don't see why it would be any different.
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Thanks, I would try clean install of latest Retropie version.
Can you just tell me, does it work properly when you started indycar.exe from emulationstation menu or not?
In my case, the game works, only when I first start DOSBox shell (+ Start DOSBox) mount path and then manually run the EXE file.
All other games I have, work fine from es menu, so I cant figured out, why not just this game... -
@retrofan said in DOSBox and IndyCar Racing 2:
In my case, the game works, only when I first start DOSBox shell (+ Start DOSBox) mount path and then manually run the EXE file.
Emulation Station allows for shell scripts to be seen as menu items in the PC system menu, so if you were to write one that duplicates your manual manual execution, it should boot right up. I usually name these scripts
+Start XYZGame.sh
to keep with the naming convention seen with the default+Start DOSBox.sh
script. -
Yes I know that, but in this case change .sh script is not enough, becouse we also need to edit dosbox.conf config file to add few lines in autoexec section.
The problem is, when I do that, this change affects to all games in dosbox es menu, not only for this particular game.
So, I still find a working solution to start this game from es menu, same as all others... -
@retrofan said in DOSBox and IndyCar Racing 2:
becouse we also need to edit dosbox.conf config file to add few lines in autoexec section.
I really don't think you need to change the default 'dosbox.conf'. You can issue almost any overriding change directly from the shell script at launch. However, if for some reason you absolutely had to make use of a '.conf' file, you can create a completely separate one specifically for that game and set it to be used at launch in the script.
Edit: Below is an example script where I instruct that a different '.conf' file be used so that native joystick support is disabled for this particular game:
#!/bin/bash /opt/retropie/emulators/dosbox/bin/dosbox -conf "/home/pi/RetroPie/roms/pc/mkt/mkt.conf" -c "mount c /home/pi/RetroPie/roms/pc/mkt/mkta/mktril" -c "imgmount d /home/pi/RetroPie/roms/pc/mkt/mktb/tracks.cue -t iso" -c "c:" -c "MKTRIL.EXE" -c "exit"
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Thank you, I didnt know how to use a separate conf file.
This is perfectly acceptable solution for me, at least until I find the reason, why this game cant be started directly from emulationstation. -
Glad to help. I hope it works out for you.
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Just to confirm that example script you provided, worked well and that this problem is solved.
Thanks again for your help.
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