• Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
RetroPie forum home
  • Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login

Pi in a Gameboy Advance Build - WIP

Scheduled Pinned Locked Moved Projects and Themes
gameboy advancegbabuildhandheldproject
240 Posts 18 Posters 180.2k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • O
    obsidianspider @moosepr
    last edited by 3 Nov 2016, 17:55

    @moosepr I was looking at the diameters of buttons and the stock AGB buttons are ~8.8mm. I measured the Super Nintendo controller buttons and those are ~10.4mm, but I was looking around and I asked on reddit if anyone could measure a Gameboy Pocket (which doesn't have "A" and "B" on the buttons) and per the response those are ~8.9mm. .1mm is probably within the realm of the tolerances of the reproduction company. I want to do the blue green yellow red thing like on a Super Famicom controller, and I've seen those colors for sale on eBay (the greens are a bit lighter, but I haven't looked very hard), but first I have to see about how to make the four ABXY buttons actually fit in there. With the screen now taking up some room and the support for the R trigger button in the way I'm going to have to see what can be done.

    📷 @obsidianspider

    1 Reply Last reply Reply Quote 0
    • O
      obsidianspider @cyperghost
      last edited by 3 Nov 2016, 18:03

      @cyperghost The Nintendo speaker is ~23mm in diameter, the housing is around the same. It's a snug fit. The new width now that I chopped out for the screen is around ~19mm. If I remove the rest of the speaker housing I could shift the speaker over and it would still fit inside the case, only partially blocked, and would probably still sound decent.

      I have to look into the I2S thing as I am using a GPIO-driven screen and will probably have 12 GPIO buttons connected, so I'm not sure what or how many connections will be required or if they would conflict with the display. I'd like stereo through headphones and a mono speaker if possible, but I'm not there yet.

      Lots to consider.

      📷 @obsidianspider

      M 1 Reply Last reply 3 Nov 2016, 19:57 Reply Quote 0
      • M
        moosepr @obsidianspider
        last edited by 3 Nov 2016, 19:57

        @obsidianspider the adafruit i2s board is tiny, and only needs 3 gpio pins https://learn.adafruit.com/adafruit-max98357-i2s-class-d-mono-amp/raspberry-pi-usage

        The only problem might be that it will need to use pin 18, which is normally used by TFT screens for backlight (as it can do the pwm that is handy for the sound part)

        want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

        O 1 Reply Last reply 3 Nov 2016, 20:05 Reply Quote 0
        • O
          obsidianspider @moosepr
          last edited by 3 Nov 2016, 20:05

          @moosepr It looks like the I2S isn't going to work because on my screen pin 19 is being used by the screen.

          📷 @obsidianspider

          T 1 Reply Last reply 3 Nov 2016, 22:03 Reply Quote 0
          • T
            thedudester80 @obsidianspider
            last edited by 3 Nov 2016, 22:03

            @obsidianspider You could use a composite display. That way the GPIO is open and the I2S is available.

            Mint Boy, Case Arcade, New Projects Coming soon....

            1 Reply Last reply Reply Quote 0
            • O
              obsidianspider
              last edited by obsidianspider 11 Mar 2016, 22:11 3 Nov 2016, 22:08

              This ABXY thing is kicking my butt. With that trigger button where it is, there's no good way to put X and Y buttons on top of the existing B and A holes.

              I'm thinking way outside the box here, but the New 3DS has ABXY , and you can get replacement buttons for ~$9. Not super cheap, but they're the colors I want and would be cheaper than buying a bunch of gameboy pocket buttons that wouldn't all fit anyway. And…

              They're smaller.

              Using some overall dimensions I saw online and doing some guesswork, it looks like the ABXY cross is ~24.5mm across. I don't have a New 3DS, but I might be able to go measure one at a store display since they are still the current model.

              0_1478209716841_3ds.jpg

              So what if I drill a 1" (25.4mm) hole in the front of the Gameboy, then 3D print a button panel to fit that hole. Kind of like how there's a circle on the face of a Super Nintendo controller…

              0_1478209733193_sfc-controller.jpg

              It'd kind of look like this…

              0_1478211081782_abxy-agb-mockup.jpg

              This assumes the ABXY buttons are the size I think they are.

              I have a feeling I'm not going to be able to pull this off. :-/

              📷 @obsidianspider

              M 2 Replies Last reply 3 Nov 2016, 22:43 Reply Quote 0
              • M
                moosepr @obsidianspider
                last edited by 3 Nov 2016, 22:43

                @obsidianspider you could glue in the insert, fill the gaps with a filler of your choice, sand it smooth then give the whole thing a coat of paint.

                That's how things like this are born http://modretro.com/xen/index.php?threads/gamecube-portable-the-varia-cube.15084/

                want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

                O 1 Reply Last reply 3 Nov 2016, 23:45 Reply Quote 0
                • M
                  moosepr @obsidianspider
                  last edited by 3 Nov 2016, 22:46

                  @obsidianspider actually this one is exactly what you were planning http://modretro.com/xen/index.php?threads/game-gear-x-brasil.15052/

                  I did ponder the same with an old broken nds for the buttons. Even got a red one so the red buttons would look good against the white GBA

                  want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

                  1 Reply Last reply Reply Quote 0
                  • O
                    obsidianspider @moosepr
                    last edited by 3 Nov 2016, 23:45

                    @moosepr I just fell into a frankencasing rabbit hole. This looks pretty doable. I just don't know how I'm going to blend the textures together…

                    📷 @obsidianspider

                    M 1 Reply Last reply 4 Nov 2016, 06:27 Reply Quote 0
                    • O
                      obsidianspider
                      last edited by 4 Nov 2016, 03:06

                      I decided to buy a broken DS Lite from eBay for $7 to see if/what I can do with the buttons, pads, and case. Should be here next week.

                      📷 @obsidianspider

                      1 Reply Last reply Reply Quote 0
                      • M
                        moosepr @obsidianspider
                        last edited by 4 Nov 2016, 06:27

                        @obsidianspider I did also fall into a googling frenzy for the second time. I always have these ideas, then research the hell out of them, then never find the time to actually finish (or in this case, even start them!)

                        This guide seems helpful http://bitfixgaming.boards.net/thread/138/frankencasing-controller-parts-case

                        want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

                        1 Reply Last reply Reply Quote 1
                        • O
                          obsidianspider
                          last edited by 4 Nov 2016, 15:41

                          I decided to try out the "use GPIO as a controller" thing today and I used test leads to make my "buttons"

                          0_1478273378202_gpio-controller.jpg

                          Then I connected them up to the GPIO using the pin numbers from the Adafruit PiGRRL 2 Default Controls. I may change this to tidy things up in the case, but this was just a test.

                          0_1478273835173_gpio-controller-wiring.jpg

                          I then installed the retrogame software and configured it by commenting out the buttons in the config file I wouldn't be using.

                          When I rebooted the Pi to try to configure things my screen started acting wavy and I thought that there was an issue with conflicting pins, but it turned out that my very quick mockup had some screen wires touching each other and that was causing the disruption.

                          Mapping the buttons was just like any other controller in EmulationStation and things seem to work fine.

                          If you're finding the MAME ROW too easy, you can try this new controller out. ;)
                          0_1478274092319_gpio-controller-wiring-working.jpg

                          📷 @obsidianspider

                          M 1 Reply Last reply 4 Nov 2016, 20:25 Reply Quote 2
                          • M
                            moosepr @obsidianspider
                            last edited by 4 Nov 2016, 20:25

                            @obsidianspider thats one less usb required ;)

                            want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

                            O 1 Reply Last reply 5 Nov 2016, 00:26 Reply Quote 0
                            • O
                              obsidianspider @moosepr
                              last edited by 5 Nov 2016, 00:26

                              @moosepr said in Pi in a Gameboy Advance Build:

                              @obsidianspider thats one less usb required ;)

                              Haha, yeah, 13 wires to replace 4…

                              At some point I still have to figure out the power situation to see if I have enough GPIO pins available.

                              📷 @obsidianspider

                              C M 2 Replies Last reply 5 Nov 2016, 06:28 Reply Quote 0
                              • C
                                cyperghost @obsidianspider
                                last edited by cyperghost 11 May 2016, 07:03 5 Nov 2016, 06:28

                                @obsidianspider Can you please provide a better resolution of your latest photo?

                                As you don't use the Key buttons of your screen GPIOs are set free
                                Can you recheck your wiring with this picture by adafruit please?

                                or can you recheck if you have GPIO 18, 40 or 45 free? These pins can provide PWM sound! I think you don't need a USB hub :)

                                O 1 Reply Last reply 5 Nov 2016, 23:29 Reply Quote 0
                                • M
                                  moosepr @obsidianspider
                                  last edited by 5 Nov 2016, 12:04

                                  @obsidianspider there are ways to reduce the number of pins your using http://raspberrypi.stackexchange.com/questions/14035/8x8-matrix-of-buttons but it does mean you will need different software to scan the rows and columns to figure out what is pressed

                                  want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

                                  O 1 Reply Last reply 5 Nov 2016, 23:43 Reply Quote 0
                                  • O
                                    obsidianspider @cyperghost
                                    last edited by 5 Nov 2016, 23:29

                                    @cyperghost Sorry for the delay, I was helping to run Bacon Fest all day today, and I'll be back tomorrow.

                                    0_1478388012104_CwhkRbNUoAEn4iv.jpg
                                    That's ~1/5 of the festival area. A few people showed up. ;)

                                    This is my current GPIO setup (I have been writing it on a diagram as I go through wiring it up on my Pi 2 test machine)
                                    0_1478388185020_gpio-2016-11-05.jpg

                                    I know you REALLY want me to use that I2S amp, but from what I can see, it's mono, and I want stereo sound to the headphone jack, so I don't know that it would work for me, plus I'm already running out of GPIO pins, and I still need some for my power switch once I figure that out. Even my Mausberry needed at least two when I did that on my Super Famicom.

                                    Semi-related: I got Pi-related mail today.

                                    0_1478388435548_box-envelope.jpg

                                    Can you guess what was in the box and what was in the padded envelope?

                                    0_1478388460797_amp-pi3.jpg

                                    If you guessed that the box was for the 24mm Adafruit amp and that the padded envelope was for the Pi 3, you'd be right. Haha. I will never understand shipping decisions. For what it's worth, they were ordered from the same company. The Pi 3 was a free giveaway by Arrow this past week. Now I have to make something cool with that too…

                                    📷 @obsidianspider

                                    C 1 Reply Last reply 6 Nov 2016, 04:32 Reply Quote 3
                                    • O
                                      obsidianspider @moosepr
                                      last edited by 5 Nov 2016, 23:43

                                      @moosepr I'm not sure I need to go the multiplexing route, but if I run out of pins, I'll keep it in mind. I haven't really researched how to do that at all and my brain is fried from doing volunteer work for 12 hours, and I'm doing more tomorrow.

                                      📷 @obsidianspider

                                      M 1 Reply Last reply 5 Nov 2016, 23:45 Reply Quote 0
                                      • M
                                        moosepr @obsidianspider
                                        last edited by 5 Nov 2016, 23:45

                                        @obsidianspider fried! Bacon! I'm intrigued, was it a massive festival devoted to bacon?

                                        want to get a tft into your project, look no further than here https://retropie.org.uk/forum/topic/7464/ili9341-tft-screen-guide

                                        O 1 Reply Last reply 5 Nov 2016, 23:49 Reply Quote 1
                                        • O
                                          obsidianspider @moosepr
                                          last edited by 5 Nov 2016, 23:49

                                          @moosepr Haha, I totally missed the "fried" and "bacon" reference. I guess it depends on how you define "massive." They're expecting ~75,000 people to attend this year's Bacon Fest

                                          📷 @obsidianspider

                                          M 1 Reply Last reply 5 Nov 2016, 23:54 Reply Quote 0
                                          62 out of 240
                                          • First post
                                            62/240
                                            Last post

                                          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.

                                            This community forum collects and processes your personal information.
                                            consent.not_received