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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mapping certain keys from Atari800 emu to the gamepad

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    mappingsatari800config
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    • mediamogulM
      mediamogul Global Moderator
      last edited by mediamogul

      I've marked the controller specific information with asterisks that can be properly filled in by following the first steps of my guide. I used a Logitech Rumblepad 2, which has the layout and all the buttons of a PS2/3 controller. The only button this particular layout doesn't have is the 'Guide' button, but you'll notice I voided it out at the bottom.

      sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
      	--evdev /dev/input/by-id/* \
      	--silent \
      	--axismap -Y1=Y1,-Y2=Y2 \
      	--buttonmap tl^toggle=tl \
      	--buttonmap tr^toggle=tr \
      	--detach-kernel-driver \
      	--force-feedback \
      	--deadzone-trigger 15% \
      	--deadzone 4000 \
      	--mimic-xpad \
      	--evdev-absmap ABS_*=x1,ABS_*=y1,ABS_*=x2,ABS_*=y2,ABS_*=lt,ABS_*=rt,ABS_*=dpad_x,ABS_*=dpad_y \
      	--evdev-keymap BTN_*=a,BTN_*=b,BTN_*=x,BTN_*=y,BTN_*=lb,BTN_*=rb,BTN_*=tl,BTN_*=tr,BTN_*=guide,BTN_*=back,BTN_*=start
      	--ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \
      	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
      	--ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
      	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
      	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
      	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
      	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
      	--ui-buttonmap guide=void
      

      Without changing any of the settings in the Atari800 emulator itself, this will control all functions for player one, including the emulator's user interface. I'll dissect a bit of it's functionality below:

      --ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME
      

      The above line controls the main joystick functions along with one or two emulator functions. For example, a=KEY_RIGHTCTR maps button 'A' to the default 'Fire' button for player one and lb=KEY_F9,rb=KEY_F5 maps the ability to quit and reset the emulator using the top right and left shoulder buttons. I personally like to choose whether I use the thumbstick or the DPad on a game-by-game basis, so I mapped player one directional controls to both using du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6 as well as the separate line --ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 for the joystick.

      --ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL
      

      The above line maps all 12 of the 5200 joystick keypad buttons (Similar to the ColecoVision and Intellivision) to the right joystick. The X-axis (left and right) is mapped to 1 and 2, while the Y-axis (up and down) is mapped to 3 and 4. With the addition of lt+ 5,6,7 and 8 are accessible the same way when the left trigger button is pressed. Finally, by using rt+, 9,0,*,# are made available when the right trigger is pressed.

      --ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1
      --ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN
      

      The above two lines control the emulator's user interface when then left trigger is pressed. For example, when playing a game, pressing the start button will start a game just like a controller would do normally. However, when the start button is pressed while holding down the left trigger, the emulators main menu is invoked. The same goes for pressing the left trigger to control the menu's functions for up,down,left. Also notice that lt+a=KEY_ENTER,lt+b=KEY_ESC will map the 'A' and 'B' buttons to make selections and move backwards through the menus.

      To make the mouse available strictly as an option, I added it as a toggle. In doing this, I made use of the normally worthless 'tl` and 'tr' buttons that are activated by pressing down the left and right thumbsticks. When the left thumbstick is pressed down, it then controls mouse activity, making games like 'Super Breakout' a lot more fun to play. Also, by activating the left and right mouse buttons on a separate toggle on the right thumbstick button, you can choose whether or not your 'A' and 'B' buttons are mapped to the 5200 controller or the mouse buttons independently. This of course is a great help when you want to use the left thumbstick as a mouse for paddle control, but you want to retain the normal 'Fire' button of the controller. When playing a mouse-based game, you can press both toggles and get full mouse control. The following three lines map this functionality:

      --buttonmap tl^toggle=tl
      --buttonmap tr^toggle=tr
      --ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10
      --ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT
      

      In closing, I'll also post my mapping for Player 2. It has all the same functionality, but uses the default player 2 key bindings for the 5200 controller and keypad:

      sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
      	--evdev /dev/input/by-id/* \
      	--silent \
      	--axismap -Y1=Y1,-Y2=Y2 \
      	--buttonmap tl^toggle=tl \
      	--buttonmap tr^toggle=tr \
      	--detach-kernel-driver \
      	--force-feedback \
      	--deadzone-trigger 15% \
      	--deadzone 4000 \
      	--mimic-xpad \
      	--evdev-absmap ABS_*=x1,ABS_*=y1,ABS_*=x2,ABS_*=y2,ABS_*=lt,ABS_*=rt,ABS_*=dpad_x,ABS_*=dpad_y \
      	--evdev-keymap BTN_*=a,BTN_*=b,BTN_*=x,BTN_*=y,BTN_*=lb,BTN_*=rb,BTN_*=tl,BTN_*=tr,BTN_*=guide,BTN_*=back,BTN_*=start
      	--ui-axismap X1=KEY_A:KEY_D,Y1=KEY_W:KEY_S \
      	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
      	--ui-buttonmap a=KEY_LEFTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_W,dd=KEY_S,dl=KEY_A,dr=KEY_D,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
      	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
      	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
      	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
      	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
      	--ui-buttonmap guide=void
      

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      1 Reply Last reply Reply Quote 2
      • mediamogulM
        mediamogul Global Moderator @edmaul69
        last edited by

        @edmaul69

        There is no rush, but a bit of time has gone by, so I thought I'd see if you ever found an acceptable way of posting that .map file. Also, I thought I'd ask how easy it is to launch and deactivate the mappings with joymap.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        edmaul69E 1 Reply Last reply Reply Quote 0
        • edmaul69E
          edmaul69 @mediamogul
          last edited by edmaul69

          @mediamogul here is the mapping i have for the 5200. it is set up for using intellivision controllers on an "ultimate pc interface" it is set up for a 5200-daptor as well. (not sure if the 3 top buttons of a 5200 joystick are or not since i dont have one to test out. it is named basic.map.

          # ----------------------------------------------------------------------------------------------
          
          button vendor=0x04d8 product=0xf673 src=0 target=kbd button="f4" flags=autorelease                  # Top Side     - SELECT
          #button vendor=0x04d8 product=0xf673 src=1 target=kbd button="leftshift num3 REL num3 REL leftshift" # Bottom Left  - #
          button vendor=0x04d8 product=0xf673 src=1 target=kbd button="\"                                     # Bottom Left  - #
          button vendor=0x04d8 product=0xf673 src=2 target=kbd button="kpstar"                                # Bottom Right - *
          
          button vendor=0x04d8 product=0xf673 src=8  target=kbd button="num1" flags=autorelease  #1
          button vendor=0x04d8 product=0xf673 src=9  target=kbd button="num2" flags=autorelease  #2
          button vendor=0x04d8 product=0xf673 src=10 target=kbd button="num3" flags=autorelease  #3
          button vendor=0x04d8 product=0xf673 src=11 target=kbd button="num4" flags=autorelease  #4
          button vendor=0x04d8 product=0xf673 src=12 target=kbd button="num5" flags=autorelease  #5
          button vendor=0x04d8 product=0xf673 src=13 target=kbd button="num6" flags=autorelease  #6
          
          button vendor=0x04d8 product=0xf673 src=14 target=kbd button="f9" flags=autorelease    #7  - EXIT EMULATOR
          
          # ----------------------------------------------------------------------------------------------
          
          #button vendor=0x04d8 product=0xf673 src=0 target=kbd button="a" flags=autorelease  #but-top
          #button vendor=0x04d8 product=0xf673 src=1 target=kbd button="b" flags=autorelease  #but-bot-left
          #button vendor=0x04d8 product=0xf673 src=2 target=kbd button="c" flags=autorelease  #but-bot-right
          
          #button vendor=0x04d8 product=0xf673 src=3 target=kbd button="d" flags=autorelease  #4-clear
          #button vendor=0x04d8 product=0xf673 src=4 target=kbd button="e" flags=autorelease  #5-zero
          #button vendor=0x04d8 product=0xf673 src=5 target=kbd button="f" flags=autorelease #6-enter
          
          #button vendor=0x04d8 product=0xf673 src=8 target=kbd button="i" flags=autorelease  #1
          #button vendor=0x04d8 product=0xf673 src=9 target=kbd button="j" flags=autorelease  #2
          #button vendor=0x04d8 product=0xf673 src=10 target=kbd button="k" flags=autorelease #3
          #button vendor=0x04d8 product=0xf673 src=11 target=kbd button="l" flags=autorelease #4
          #button vendor=0x04d8 product=0xf673 src=12 target=kbd button="m" flags=autorelease #5
          #button vendor=0x04d8 product=0xf673 src=13 target=kbd button="n" flags=autorelease #6
          #button vendor=0x04d8 product=0xf673 src=14 target=kbd button="o" flags=autorelease #7
          #button vendor=0x04d8 product=0xf673 src=15 target=kbd button="p" flags=autorelease #8
          
          # ----------------------------------------------------------------------------------------------
          
          #button vendor=0x04d8 product=0xf673 src=16 target=kbd button="q" flags=autorelease # not working
          #button vendor=0x04d8 product=0xf673 src=17 target=kbd button="r" flags=autorelease #
          #button vendor=0x04d8 product=0xf673 src=18 target=kbd button="s" flags=autorelease #
          #button vendor=0x04d8 product=0xf673 src=19 target=kbd button="t" flags=autorelease #
          #button vendor=0x04d8 product=0xf673 src=20 target=kbd button="u" flags=autorelease #
          #button vendor=0x04d8 product=0xf673 src=21 target=kbd button="v" flags=autorelease #
          #button vendor=0x04d8 product=0xf673 src=22 target=kbd button="w" flags=autorelease #
          
          # ----------------------------------------------------------------------------------------------
          
          #sample using joystick number, id=4 implies use of js4
          #axis id=0 src=4 target=joyaxis device=1 axis=1
          
          #sample using vendor and product id. remap to joystick 0 (js0 if joymap is installed first)
          #device defaults to 0 if not specified
          
          #CH Products Combatstick
          #axis vendor=0x04d8 product=0xf673 src=0 target=joyaxis device=0 axis=0
          #axis vendor=0x04d8 product=0xf673 src=1 target=joyaxis device=0 axis=1
          #button vendor=0x04d8 product=0xf673 src=0 target=joybtn device=0 button=0
          
          #flag can be:
          #    button:
          #        autorelease: release the key automatically
          #        release:     only apply rule on releasing the button (otherwise only on pressing)
          #        press:       only apply rule on pressing the button
          #        shift:       apply this operation if shifted
          #        invert:      reverse the axis (if an axis is the target)
          #if press and release are not specified, then two rules are created, one with release
          #and one with press in such a way that buttons will correspond precisely
          #    axis:
          #        invert:      reverse the axis
          #
          
          #strings can be used to specify a sequence, REL indicates release
          #see keys.map
          
          
          #specify a shift button, that gives access to extra functionality
          
          #shift vendor=0x04d8 product=0xf673 src=5
          
          #assign a joystick number fo script purposes
          
          #script vendor=0x04d8 product=0xf673 device=0 #Combatstick
          
          #script vendor=0x068e product=0xf673 device=1 #Throttle
          
          #for adding a custom program script
          #code "test.program"
          
          mediamogulM 1 Reply Last reply Reply Quote 1
          • mediamogulM
            mediamogul Global Moderator @edmaul69
            last edited by

            @edmaul69

            Very keen. I want to look at the various key-mapping options for Linux to get the full lay of the land and this will give me a big leg up for Joymap. Thanks.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            1 Reply Last reply Reply Quote 1
            • M
              mahcneto
              last edited by mahcneto

              @mediamogul

              Pretty late on this topic, but i've finally got my imputs throught the key logger from your guide and this is what I have for my third party PS3 controller (first of all, i'm very sorry for the weird posting on my imputs, i dunno how to use the forum pretty well) :

              DPADOWN		ABS_HAT0Y
              DPADRIGHT	ABS_HAT0X
              DPADLEFT	ABS_HAT0X	
              B/X		BTN_EAST
              A/CIRCLE	BTN_C
              Y/SQUARE	BTN_SOUTH
              X/TRIANGLE	BTN_NORTH
              L1		BTN_WEST
              L2		BTN_TL
              R1		BTN_Z
              R2		BTN_TR
              SELECT		BTN_TL2
              START		BTN_TR2
              HOME		BTN_MODE
              
              LEFT STICK	
              UP		ABS_Y
              DWN		ABS_Y
              RIGHT		ABS_X
              LEFT		ABS_X
              L3		BTN_SELECT
              
              RIGHT STICK
              UP		ABS_RZ
              DWN		ABS_RZ
              RIGHT		ABS_Z
              LEFT		ABS_Z
              R3		BTN_START~~~~
              
              
              So then after reading the solution you provided, I tried this:
              
              	--evdev /dev/input/by-id/3 \
              	--silent \
              	--axismap -Y1=Y1,-Y2=Y2 \
              	--buttonmap tl^toggle=tl \
              	--buttonmap tr^toggle=tr \
              	--detach-kernel-driver \
              	--force-feedback \
              	--deadzone-trigger 15% \
              	--deadzone 4000 \
              	--mimic-xpad \
              	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_*=lt,ABS_*=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
              	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start
              	--ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \
              	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
              	--ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
              	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
              	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
              	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
              	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
              	--ui-buttonmap guide=void
              
              then, how do I paste this and where exactly? i really got lost in the guide since Linux coding is a new thing for me. 
              I tried using Putty to paste these mappings with the "sudo nano `/etc/rc.local`" but then I get lost on what I'm looking at my screen. 
              is there any way to do this easier? I bet there isn't heh :( Just want dpads instead of analogs, the Start and Escape keys in my pad. help pls :(
              mediamogulM 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @mahcneto
                last edited by

                @mahcneto

                There were a few small formatting errors that I corrected below:

                sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/3 \
                	--silent \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--buttonmap tl^toggle=tl \
                	--buttonmap tr^toggle=tr \
                	--detach-kernel-driver \
                	--force-feedback \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--mimic-xpad \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_*=lt,ABS_*=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start \
                	--ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \
                	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
                	--ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
                	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
                	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
                	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
                	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
                	--ui-buttonmap guide=void \
                

                I suspect that evdev /dev/input/by-id/3 is also incorrect. When you run ls /dev/input/by-id/ from the command line, does your controller fully identify as "3"? If so, then you're fine, but I would think there is more to the name than that.

                then, how do I paste this and where exactly?

                Seeing as this is specific to Atari800, you'll want to use one of the two emulator-specific options noted in the guide that will run only alongside the emulator. Since you are just learning these things, I would recommend simply adding the command to /opt/retropie/configs/atari800/emulators.cfg, but just remember to make a backup when you're done, as this file gets overwritten after every update. Once added, it should look like:

                atari800 = "sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                	--evdev /dev/input/by-id/3 \
                	--silent \
                	--axismap -Y1=Y1,-Y2=Y2 \
                	--buttonmap tl^toggle=tl \
                	--buttonmap tr^toggle=tr \
                	--detach-kernel-driver \
                	--force-feedback \
                	--deadzone-trigger 15% \
                	--deadzone 4000 \
                	--mimic-xpad \
                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_*=lt,ABS_*=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start \
                	--ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \
                	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
                	--ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
                	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
                	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
                	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
                	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
                	--ui-buttonmap guide=void \
                	-- \
                	/opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                default="atari800"
                
                

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                1 Reply Last reply Reply Quote 0
                • M
                  mahcneto
                  last edited by mahcneto

                  @mediamogul
                  When I run "cat /proc/bus/input/devices" this is what I get for my PS3 pad:
                  alt text

                  Whan I run "ls /dev/input/by-id/" I get this:
                  alt text

                  So I'm a little confused on what shoudl I put in the --evdev /dev/input/by-id/* \ line :/

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                  • mediamogulM
                    mediamogul Global Moderator @mahcneto
                    last edited by

                    @mahcneto

                    You're looking for the joystick event, so in your case, it would be:

                    --evdev /dev/input/by-id/usb-SZMY-POWER_CO._LTD._GAMEPAD_3_TURBO-event-joystick
                    

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                    • M
                      mahcneto
                      last edited by mahcneto

                      @mediamogul Ok! so i finally managed to put these lines in the atari800 emulators.cfg, now do I have to enable the xboxdrv to make the changes count?
                      EDIT: I did enable the xboxdrv but now all of my buttons are the joystick trigger and I'm still moving with the analog stick and not the Dpad. Tried the LT+Start to see if I get the emulator menu but doesn't work.

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                      • mediamogulM
                        mediamogul Global Moderator @mahcneto
                        last edited by

                        @mahcneto

                        There might be something wrong with the mapping that isn't immediately visible. Try running the command by itself from a terminal window to see if it throws up any errors:

                        sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                        	--evdev /dev/input/by-id/usb-SZMY-POWER_CO._LTD._GAMEPAD_3_TURBO-event-joystick \
                        	--silent \
                        	--axismap -Y1=Y1,-Y2=Y2 \
                        	--buttonmap tl^toggle=tl \
                        	--buttonmap tr^toggle=tr \
                        	--detach-kernel-driver \
                        	--force-feedback \
                        	--deadzone-trigger 15% \
                        	--deadzone 4000 \
                        	--mimic-xpad \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_*=lt,ABS_*=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                        	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start \
                        	--ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \
                        	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
                        	--ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
                        	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
                        	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
                        	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
                        	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
                        	--ui-buttonmap guide=void
                        

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                        • M
                          mahcneto
                          last edited by mahcneto

                          @mediamogul just did it and it says:

                          -- [ ERROR ] ------------------------------------------------------
                          error: invalid argument '--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_=lt,ABS_=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y'
                          couldn't convert 'ABS_*' to enum, not a member of EV_ABS

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                          • mediamogulM
                            mediamogul Global Moderator @mahcneto
                            last edited by mediamogul

                            @mahcneto

                            Ah, OK. Looks like you left in the place holder asterisks for 'lt' and 'rt' on the --evdev-absmap line. Just replace them with the event codes from your controller. After that, run the command again to see if any other errors pop up.

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                            • M
                              mahcneto
                              last edited by mahcneto

                              @mediamogul pasted it correcting the *'s, and I got this:

                              xboxdrv 0.8.8 - http://pingus.seul.org/~grumbel/xboxdrv/
                              Copyright © 2008-2011 Ingo Ruhnke grumbel@gmail.com
                              Licensed under GNU GPL version 3 or later http://gnu.org/licenses/gpl.html
                              This program comes with ABSOLUTELY NO WARRANTY.
                              This is free software, and you are welcome to redistribute it under certain
                              conditions; see the file COPYING for details.

                              Your Xbox/Xbox360 controller should now be available as:
                              /dev/input/js1
                              /dev/input/event4

                              Press Ctrl-C to quit

                              Then I pasted & saved the same imput mapping in the atari800 emulators.cfg

                              atari800 = "sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv
                              --evdev /dev/input/by-id/3
                              --silent
                              --axismap -Y1=Y1,-Y2=Y2
                              --buttonmap tl^toggle=tl
                              --buttonmap tr^toggle=tr
                              --detach-kernel-driver
                              --force-feedback
                              --deadzone-trigger 15%
                              --deadzone 4000
                              --mimic-xpad
                              --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y
                              --evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start,BTN_SELECT=lt,BTN_START=rt
                              --ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5
                              --ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL
                              --ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt =KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME
                              --ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1
                              --ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN
                              --ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10
                              --ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT
                              --ui-buttonmap guide=void
                              --
                              /opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                              default="atari800"
                              atari800 = "/opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                              default = "atari800"

                              After this I enabled the xboxdrv, performed a reboot and tested the Atari800 emu, and i'm still moving my characters with the analog stick, what am I missing?

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                              • mediamogulM
                                mediamogul Global Moderator @mahcneto
                                last edited by mediamogul

                                @mahcneto

                                There looks to be a couple of issues here and there. Try this:

                                atari800 = "sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                	--evdev /dev/input/by-id/usb-SZMY-POWER_CO._LTD._GAMEPAD_3_TURBO-event-joystick \
                                	--silent \
                                	--axismap -Y1=Y1,-Y2=Y2 \
                                	--buttonmap tl^toggle=tl \
                                	--buttonmap tr^toggle=tr \
                                	--detach-kernel-driver \
                                	--force-feedback \
                                	--deadzone-trigger 15% \
                                	--deadzone 4000 \
                                	--mimic-xpad \
                                	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                                	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start \
                                	--ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \
                                	--ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \
                                	--ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \
                                	--ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \
                                	--ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \
                                	--ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
                                	--ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT \
                                	--ui-buttonmap guide=void \
                                	-- \
                                	/opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                                default="atari800"
                                

                                Edit: Also, when pasting code into the forum, surrounding it in three backticks ``` on both sides helps to keep things manageable.

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                                • M
                                  mahcneto
                                  last edited by

                                  Still doesn't work. Every single button works as the Atari Joystick trigger button, even start and select, dunno what to do :/

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                                  • mediamogulM
                                    mediamogul Global Moderator @mahcneto
                                    last edited by

                                    @mahcneto

                                    I suppose it could be in how the command is formatted. Below is the same command on one line, without any separation.

                                    atari800 = "sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv --evdev /dev/input/by-id/usb-SZMY-POWER_CO._LTD._GAMEPAD_3_TURBO-event-joystick --silent --axismap -Y1=Y1,-Y2=Y2 --buttonmap tl^toggle=tl --buttonmap tr^toggle=tr --detach-kernel-driver --force-feedback --deadzone-trigger 15% --deadzone 4000 --mimic-xpad --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y --evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_MODE=guide,BTN_TL2=back,BTN_TR2=start --ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 --ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL --ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME --ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 --ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN --ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 --ui-buttonmap tr+b=BTN_LEFT,tr+a=BTN_RIGHT --ui-buttonmap guide=void -- /opt/retropie/emulators/atari800/bin/atari800 %ROM%"
                                    default="atari800"
                                    

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                    • H
                                      Hubz
                                      last edited by

                                      I managed to get your config to work, what a godsend! Thank you! The only problem I have is my Wii U Pro Controller maps the RThumb (R3) and LThumb (L3) as btn instead of abs. Is there anyway to use your setup for Super Breakout etc.? After toggling I get no response from the thumbsticks and I'm guessing it is due to them being buttons instead of axis.

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                                      • mediamogulM
                                        mediamogul Global Moderator @Hubz
                                        last edited by

                                        @Hubz

                                        That's tough to say. It's such a specialty situation that anything I say would be guesswork. Did the controller require a driver or did it just pair with Bluetooth?

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                                        • H
                                          Hubz
                                          last edited by

                                          It paired with bluetooth, I may just have to use a different controller. Not the end of the world. Odd how it maps though!

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                                          • D
                                            dunnieboy
                                            last edited by dunnieboy

                                            meant for another thread.

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