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    Best N64 Controller options for RetroPie.

    Scheduled Pinned Locked Moved General Discussion and Gaming
    n64 controllern64
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    • Solid OneS
      Solid One @mediamogul
      last edited by

      @mediamogul Remember: On RetroArch, you can save settings both per-core and per-game basis.

      This way, you can configure all button mapping and analog deadzone parameters, and everytime you open "lr-glupen", everything will be automatically configured.

      In other words, if you use RetroArch, it's not so difficult to set up. I'd think it's difficult if I need to configure everything from scratch everytime I open RetroArch, but since it can easily save and remember all your settings, it's a work done only once.

      mediamogulM 1 Reply Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @Solid One
        last edited by mediamogul

        @Solid-One

        I always recommend using RetroArch whenever possible. However, RetroArch doesn't actually set dead zones or configure half axis zones for the shoulder buttons, which is needed to get a GameCube controller up and running fully. Of course, you could also convert the analog shoulder buttons to digital, but this also requires xboxdrv unless you're willing to physically mod the controller like competitive 'Smash' players do. Also, even though lr-glupen is a big step in the right direction for N64 emulation through RetroArch, it doesn't currently perform as well as mupen64plus on the Pi for most games.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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        • mediamogulM
          mediamogul Global Moderator @silentq
          last edited by

          @silentq said in Best N64 Controller options for RetroPie.:

          It almost makes you wish N64 emulation was started from scratch again

          This is actually happening with a few projects. Most are concerning themselves with near perfect accuracy, which means they will likely require more horsepower than the Pi is currently capable of.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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          • S
            silentq @mediamogul
            last edited by

            @mediamogul Accuracy is not the need if you ask me its being about to have a solution that just boots up the vast majority of the roms without having mix and match plugins and what not. That is the real issue with N64 emulation in my opinion.

            mediamogulM 1 Reply Last reply Reply Quote 0
            • mediamogulM
              mediamogul Global Moderator @silentq
              last edited by

              @silentq

              I completely agree. However, life's hilairious catch-22 is that accuracy of emulation is what's required to accomplish that goal.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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              • S
                silentq @mediamogul
                last edited by

                @mediamogul Not to be off topic but If one were to say start from scratch setting up emulation for the N64 what emulator would you recommend for the majority of roms?

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @silentq
                  last edited by mediamogul

                  @silentq

                  Currently, the two best options for RetroPie are lr-glupen and native mupen64plus with the GLideN64 plugin. Both are similar in that they each make use of the mupen64plus/GLideN64 paradigm. However, lr-glupen is not as optimized for the Pi as the native mupen64plus is, so you'll notice a slow down more often when using it. Something else to consider is that even when choosing the native mupen64plus, some games simply run better with the RICE plugin.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                  • edmaul69E
                    edmaul69
                    last edited by

                    A recommendation i have for the controller is the retrolink usb n64 controller. You can swap out all the hardware and case with a real one. Personally i have a raphnet n64 to wii classic controller adapter with a wii classic controller cable on it. Then i have a raphnet wii classic controller to usb cable. Reason being is originally i played all my emulation on the wii until i found out about the pi and emulation on it. But raphnets stuff works great. I have several of his boards ive used.

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @edmaul69
                      last edited by

                      @edmaul69 said in Best N64 Controller options for RetroPie.:

                      Personally i have a raphnet n64 to wii classic controller adapter with a wii classic controller cable on it. Then i have a raphnet wii classic controller to usb cable.

                      Heh, we come from a similar background. I have a practically identical configuration when using my Power Glove with the Pi.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      edmaul69E 1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @mediamogul
                        last edited by

                        @mediamogul oh please tell me more how to use the power glove on the pi. I would love to be able to do that.

                        mediamogulM 1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator @edmaul69
                          last edited by mediamogul

                          @edmaul69

                          You can make use of any NES controller adapter and then plug in the glove's codes as you normally would. Coming from the Wii like you, I use a NES to GameCube adapter that then goes into a GameCube to USB adapter.

                          What's fun is to branch out and use the glove with the other systems. The 'Rad Racer' setting works really well with many other racing games and it's a trip to play the arcade 'Punch-Out!!' using the glove's code for the NES port. Also, there's a code that's fantastic for almost any shooter to where you form your hand like a pretend gun and fire by bringing your thumb down. Character or ship movement is then handled by simply moving your gun/hand around in the air. It's all a lot of fun for brief periods of time, as your arm does get tired.

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                          edmaul69E 1 Reply Last reply Reply Quote 0
                          • edmaul69E
                            edmaul69 @mediamogul
                            last edited by

                            @mediamogul sounds awesome. I have a raphnet 4nes4snes adapter. Been wanting to get a power glove just didnt think it was compatible. I understand the arm getting tired. The first wii call of duty games were played with the wiimote as a gun. So when your arms got tired and you put your arms down you would look down. Then when you moved your arms back up you wouldnt be facing the same way.

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                            • RionR
                              Rion
                              last edited by

                              @silentq Have you seen the new N64 controller by 8bitdo?
                              Here

                              FBNeo rom filtering
                              Mame2003 Arcade Bezels
                              Fba Arcade Bezels
                              Fba NeoGeo Bezels

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