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    Retropie 4.x on Odroid C2

    Scheduled Pinned Locked Moved Ideas and Development
    odroidbuild
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    • D
      detron @phoenix73
      last edited by

      @phoenix73

      thank you. I am very comfortable with linux, but I do not have a good understanding of what truly goes into retroarch and emulationstation setup.

      good luck, and if you get anywhere, please let me know.

      thank you again

      1 Reply Last reply Reply Quote 0
      • roleoR
        roleo
        last edited by

        Hi.
        I'm trying to compile retropie using the system.sh proposed in the 1st post.
        I started with emulationstation and I successfully compiled it.
        Below my system:

        • Odroid C2 rev 0.2
        • Ubuntu standard image: ubuntu64-16.04lts-mate-odroid-c2-20161017

        I followed the recommended procedure for ODROID C1 except for the last command:

        sudo apt-get install -y git
        git clone --depth=1 https://github.com/RetroPie/RetroPie-Setup.git
        cd RetroPie-Setup
        sudo __platform=odroid-c2 ./retropie_setup.sh
        

        I changed also the CMakeLists.txt with the correct libMali.so path.

        #check if we're running on olinuxino
        MESSAGE("Looking for libMali.so")
        if(EXISTS "/usr/lib/aarch64-linux-gnu/libMali.so")
            MESSAGE("libMali.so found")
            set(GLSystem "OpenGL ES")
        else()
            MESSAGE("libMali.so not found")
        endif()
        

        I stopped lightdm and when I run emulationstation I can see the correct graphic screen.

        1 Reply Last reply Reply Quote 0
        • roleoR
          roleo
          last edited by roleo

          Hi.
          Second step.
          I successfully compile retroarch and lr-mame2003.
          For retroarch I used the following build_retroarch() in retroarch.sh:

          function build_retroarch() {
              local params=(--enable-sdl2)
              ! isPlatform "x11" && params+=(--disable-x11 --enable-opengles --disable-ffmpeg --disable-sdl --enable-sdl2 --disable-oss --disable-pulse --disable-al --disable-jack)
              isPlatform "rpi" && params+=(--enable-dispmanx)
              isPlatform "mali" && params+=(--enable-mali_fbdev)
              isPlatform "arm" && params+=(--enable-floathard)
          #    isPlatform "neon" && params+=(--enable-neon)
              isPlatform "armv8" && params+=(--disable-wayland --disable-vg --disable-miniupnpc)
              ./configure --prefix="$md_inst" "${params[@]}"
              sed -i 's/HAVE_OSS_LIB = 1/HAVE_OSS_LIB = 0/g' config.mk
              sed -i 's/HAVE_VIDEOCORE = 1/HAVE_VIDEOCORE = 0/g' config.mk
              sed -i 's/OPENGLES_LIBS = -lGLESv2 -lEGL -lGLESv2 -lbcm_host -lvcos -lvchiq_arm/OPENGLES_LIBS = -lGLESv2 -lEGL/g' config.mk
              make clean
              make
              md_ret_require="$md_build/retroarch"
          }
          

          And I patched
          libretro-common/include/glsym/glsym_es2.h
          adding:

          #include <stdint.h>
          

          in the first line.

          For lr-mame2003 the compilation has no problems.

          I tried a few games and it works!

          roleo

          BuZzB 1 Reply Last reply Reply Quote 0
          • BuZzB
            BuZz administrators @roleo
            last edited by

            @roleo you shouldn't need to modify config.mk afterwards - the raspberry pi link libs/video core stuff should only be added if the raspberry pi dev libs are present on the system - which shouldn't be the case.

            are you building to run on X or framebuffer ?

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            roleoR 1 Reply Last reply Reply Quote 0
            • roleoR
              roleo @BuZz
              last edited by roleo

              @BuZz
              I know but if I don't modify the config.mk the compilation process doesn't complete.
              And I didn't find an option to disable videocore from configure.
              Similar for OSS: the compilation is ok but the linker search for -lossaudio.
              Maybe I missed a parameter?

              I'm building on framebuffer, X is stopped.

              1 Reply Last reply Reply Quote 0
              • BuZzB
                BuZz administrators
                last edited by

                I will look into getting an ODroid-c2 board.

                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                roleoR 1 Reply Last reply Reply Quote 0
                • roleoR
                  roleo @BuZz
                  last edited by

                  @BuZz
                  Is there a donation link?
                  I think there are a lot of users interested.

                  BuZzB 1 Reply Last reply Reply Quote 0
                  • BuZzB
                    BuZz administrators @roleo
                    last edited by

                    @roleo https://retropie.org.uk/donate/

                    I have sent an email to Hardkernel to see if they would be interested in providing any development boards (as it would benefit them too). If not I will buy an ODroid-C2 to start with.

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    1 Reply Last reply Reply Quote 0
                    • roleoR
                      roleo
                      last edited by roleo

                      Update.
                      I compiled also lr-fbalpha adding the following section to makefile.libretro:

                      else ifeq ($(platform), armv8)
                          TARGET := $(TARGET_NAME)_libretro.so
                          fpic := -fPIC
                          SHARED := -shared -Wl,-no-undefined -Wl,--version-script=$(LIBRETRO_DIR)
                          PLATFORM_DEFINES += -march=armv8-a+crc -mcpu=cortex-a53 -ffast-math
                          HAVE_NEON = 1
                          ENDIANNESS_DEFINES := -DLSB_FIRST
                          CFLAGS += -DARM
                      

                      However I can not compile lr-imame4all.

                      1 Reply Last reply Reply Quote 0
                      • roleoR
                        roleo
                        last edited by

                        Update.
                        lr-fceumm ok without problems.
                        lr-nestopia ok without problems.
                        lr-snes9x2010 ok adding the following section to Makefile.libretro:

                        # ARMv8
                        else ifneq (,$(findstring armv8,$(platform)))
                        	EXT    ?= so
                        	TARGET := $(TARGET_NAME)_libretro.$(EXT)
                        	SHARED := -shared -Wl,--no-undefined
                        	fpic := -fPIC
                        	CC   ?= gcc
                        	CFLAGS += -march=armv8-a+crc -mcpu=cortex-a53 -DARM
                        	ASFLAGS += -mcpu=cortex-a53
                        

                        lr-imame4all compiles but doesn't work.
                        No chances with reicast: too asm parts...

                        BuZzB 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @roleo
                          last edited by BuZz

                          @roleo I have been generously offered an ODroid-C2 for free from Hardkernel so I will look into adding official support once it arrives. Thanks for your code feedback etc.

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          roleoR D 2 Replies Last reply Reply Quote 1
                          • roleoR
                            roleo @BuZz
                            last edited by

                            @BuZz
                            Good news!
                            I hope I can help you.

                            1 Reply Last reply Reply Quote 0
                            • roleoR
                              roleo
                              last edited by

                              Update.
                              Finally I compiled the lr-imame4all. I encountered two problems:
                              1 - The libco (src/libretro/libretro-common/libco) gives an error at runtime: "longjmp causes uninitialized stack frame", so I had to use the ucontext.c part instead of sjlj.c modifying libco.c (could be a performance issue).
                              2 - The file src/libretro/osinline.h contains some asm code that I tried to patch (sorry but I'm not an asm programmer :) ).

                              This is the code I used for the lr-imame4all.sh script:

                              function sources_lr-imame4all() {
                                  gitPullOrClone "$md_build" https://github.com/libretro/mame2000-libretro.git
                                  sed -i 's/#include "sjlj.c"/#include "ucontext.c"/g' src/libretro/libretro-common/libco/libco.c
                                  sed -i 's/#include <retro_inline.h>/#include <retro_inline.h>\n#include <stdint.h>/g' src/libretro/osinline.h
                                  sed -i 's/    int res_hi, res_lo;/    int64_t res;/g' src/libretro/osinline.h
                                  sed -i 's/("smull\\t%1,%0,%2,%3"/("smull\\t%x0,%w1,%w2"/g' src/libretro/osinline.h
                                  sed -i 's/: "=r"(res_hi), "=r"(res_lo)/: "=r"(res)/g' src/libretro/osinline.h
                                  sed -i 's/return res_hi;/return res>>32;/g' src/libretro/osinline.h
                                  sed -i 's/( " mov %2, %2, asr #1 \\n"/( " asr %2, %2, #1 \\n"/g' src/libretro/osinline.h
                              }
                              
                              1 Reply Last reply Reply Quote 0
                              • M
                                mphil906
                                last edited by mphil906

                                Hello,

                                I was able to compile emulationstation on my C2 successfully, but I get the following error when trying to run it:

                                lvl0:   Error initializing SDL!
                                        Failed to connect to the Mir Server
                                lvl0:   Renderer failed to initialize!
                                lvl0:   Window failed to intialize!
                                

                                This error occurs if lightdm is stopped or running. Any ideas? I'm new so go easy on me.

                                roleoR 1 Reply Last reply Reply Quote 0
                                • roleoR
                                  roleo @mphil906
                                  last edited by

                                  @mphil906
                                  During the build, the script has also built and installed libsdl mali-2.04?
                                  Which libsdl2 packages are installed? You should have:

                                  odroid@odroid64:~$ dpkg --list | grep sdl2
                                  ii  libsdl2-2.0-0:arm64                   2.0.4+4mali                                   arm64        Simple DirectMedia Layer
                                  hi  libsdl2-dev:arm64                     2.0.4+4mali                                   arm64        Simple DirectMedia Layer development files
                                  

                                  from this source:
                                  https://github.com/RetroPie/SDL-mirror/tree/mali-2.0.4
                                  and not the original ones of ubuntu.

                                  M B 2 Replies Last reply Reply Quote 0
                                  • M
                                    mphil906 @roleo
                                    last edited by

                                    @roleo
                                    Thank you for the reply, I was able to compile emulationstation succesfully. Indeed, the default Ubuntu sdl was installed. I cloned the original posters repository. I'm not entirely sure if this was the issue, but in the function platform_odroid-c2() {...} __platform_flags did not contain mali. This is what I used:

                                    function platform_odroid-c2() {
                                        __default_cflags="-O3 -march=armv8-a+crc -mtune=cortex-a53 -funsafe-math-optimizations"
                                        __default_asflags=""
                                        __default_makeflags="-j2"
                                        __platform_flags="armv8 neon mali" #added mali flag
                                        __qemu_cpu=cortex-a9
                                        __has_binaries=0
                                    }
                                    

                                    Not sure if this was the issue, but it compiles and runs. Thanks! Now attempting to compile retroarch.

                                    roleoR ShakzS 2 Replies Last reply Reply Quote 0
                                    • BuZzB
                                      BuZz administrators
                                      last edited by

                                      Just to note - I have a board now and will be looking at adding basic support as free time permits (ES + retroarch etc first).

                                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                      1 Reply Last reply Reply Quote 1
                                      • roleoR
                                        roleo @mphil906
                                        last edited by

                                        @mphil906
                                        I think this was the issue.

                                        @BuZz
                                        Great!
                                        Thank you.

                                        1 Reply Last reply Reply Quote 0
                                        • ShakzS
                                          Shakz @mphil906
                                          last edited by

                                          @mphil906
                                          See now I was just about to give up on this...dang...lemmie drag the darn thing out and give it another shot!
                                          Thanks for posting!

                                          RetroPie tips, tricks, and tweaks: https://www.youtube.com/eazyhax

                                          1 Reply Last reply Reply Quote 0
                                          • roleoR
                                            roleo
                                            last edited by roleo

                                            With the last changes of the EmulationStation github I have a new problem during the configure phase:

                                            cmake . -DFREETYPE_INCLUDE_DIRS=/usr/include/freetype2/
                                            

                                            The cmake didn't find the vlc library.

                                            CMake Error at CMake/Packages/FindVLC.cmake:33 (macro_ensure_version):
                                              MACRO_ENSURE_VERSION Macro invoked with incorrect arguments for macro
                                              named: MACRO_ENSURE_VERSION
                                            Call Stack (most recent call first):
                                              CMakeLists.txt:51 (find_package)
                                            

                                            --- EDIT ---

                                            Sorry, my mistake.
                                            The libvlc-dev was missing.

                                            1 Reply Last reply Reply Quote 0
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