Nice MAME2003 overlays repository
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@UDb23 said in Nice MAME2003 overlays repository:
Proposal: what if in each "system"folder in the github repo (arcade, atari2600 etc) , in addition to games folders we create a "generic" folder and we place generic overlays into these?
Good, but I suggest the name
_generic
with an underscore. I don't think there is any game called "generic" to conflict, but this will always keep the item at the top of the menu dialog. -
@meleu ok
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requires some cleanup.. but found it ;-)
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@Rookervik did a splashscreen that I use as the seaquest launching image: https://retropie.org.uk/forum/post/48699
Now with an overlay it will look awesome! I'm sure I'll beat the @cabrunco 's score! :-)
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@UDb23 said in Nice MAME2003 overlays repository:
if @meleu agrees, it requires the script to do so and someone to create the cfgs and place them in the right folder. I can do it for the most "common" versions for each rom; if others want to contribute with thru github: feel free :-)
Note: creating cfgs for different version, as mentioned by @meleu, is just renaming the cfg!I think this could be do-able. UDb23 could just make symbolic link files to the parent zip.cfgs for all the known compatible clones in his github. Maybe meleu's script could have an option to either install overlays for just the parent ROM or for both the parent & known clones (the clones that UDb23 has setup).
The symbolic link files only need to links to a file in the same directory so it could be compatible for any Linux OS running lr-mame2003 (like Ubuntu/x86 with RetroPie installed).
Also @meleu I noticed a bug in your script. When you go into an game's overlay from the main menu and then you hit "cancel" it exits the script but it probably should just take you back to the main menu. If you hit "cancel" at the main menu then it should exit the script. I hope that make since to you ;-)
update
found another bug...if you hit "cancel" at the main menu, it does the exact same as "continue" and enters that menu. -
@backstander Good point. Thanks for the feedback. I'll improve the user experience when I have a chance. ;-)
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Thank you @meleu for writing these cool scripts!
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Just to further complicate things, are you able to add support for 4x3 overlays? I've created some based on the awesome artwork that UDb23 has done, an example of some are below. Looks awesome on my 1280 x 1024 LCD
Space Invaders (4x3 Ratio)
Ms. Pacman (4x3 Ratio)
Millipede (4x3 Ratio)
Tempest (4x3 Ratio)
Donkey Kong (4x3 ratio)
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@Graboid Considering current folder structure and naming, and also taking into consideration future additional implementations, we could think of creating subfolders in each game directory (in the repository) for additional specific screen resolutions.
I would keep the 1080p 16:9 in the actual game folder as it is the most common standard and add mentioned subfolders for other resolutions.
In your case subfolder should be called RES_1280_1024.
the RES_x_y naming should allow @meleu's script to identify additional available resolutions and manage selections accordingly.
Files inside the subfolder should then follow current naming convention. -
How do I update the repository on my Pi so I can find the new Elevator Action overlay and also for future reference?
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@Brigane Good question. I'll try to make an update procedure.
For now, you must clone the repository again...
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@meleu GBA generic overlay and GBA Game & Watch Gallery 4 uploaded to Repo.
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@UDb23 I hope to have time to work on the script next weekend. ;-)
Small ToDo list:- auto update overlay's list
- console system's overlays support
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there's no hurry. It's a hobby.
Already enough stressful things in life :-) -
@UDb23 said in Nice MAME2003 overlays repository:
@Graboid Considering current folder structure and naming, and also taking into consideration future additional implementations, we could think of creating subfolders in each game directory (in the repository) for additional specific screen resolutions.
I would keep the 1080p 16:9 in the actual game folder as it is the most common standard and add mentioned subfolders for other resolutions.
In your case subfolder should be called RES_1280_1024.
the RES_x_y naming should allow @meleu's script to identify additional available resolutions and manage selections accordingly.
Files inside the subfolder should then follow current naming convention.OK the first hurdle is how to I create a subfolder? Only allows me to insert a file.
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@Graboid create a dumb file and name it
directoryname/filename.extension
, and the dirdirectoryname
will be created. After adding your files you can deletefilename.extension
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@meleu Exactly the trick I use to create new folders ;-)
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@meleu said in Nice MAME2003 overlays repository:
@Graboid create a dumb file and name it
directoryname/filename.extension
, and the dirdirectoryname
will be created. After adding your files you can deletefilename.extension
.I tried, not sure what I did wrong, but no folder in the Space Invaders!
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