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    Input needed: ES theming improvements

    Scheduled Pinned Locked Moved Projects and Themes
    themethemingemustationimprovementsbrainstorm
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    • E
      EctoOne
      last edited by EctoOne

      Uhm, how can I get this on my Pi? I thought there was a guide somewhere in this thread but I couldn't find it. And it's been awhile since I've used Linux as OS. So I'm kinda out of practice. I just made a backup of my SD because of this and now I'm stuck.

      Edit: Nvm, i made a copy of this script from the Grid View Mod Thread and changed it into this. It's building right now.

      1 Reply Last reply Reply Quote 1
      • Z
        Zigurana
        last edited by

        I've submitted a PR for the SystemCarousel theming.
        If anyone fancies having a look at the code, please have a go.

        If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

        1 Reply Last reply Reply Quote 2
        • E
          EctoOne
          last edited by

          After i've managed it to get this on my Pi, i did some testing over the past few days. I can't spot any massive Bugs but there are two small things i noticed.

          1: It has to be
          <text name = "systemInfo">
          Whereas every other tag doesn't need to have the spaces before and after the equal sign.
          2: It has to be

          <view name="system">
            <image name="background_image" extra="true">
          

          Maybe it needs to be an extra image, but i would prefer it if i could simplify my theme by using something like this:

           <view name="system">
             <image name="background_image" extra="true">
          	<path>./_inc/system.png</path>
             </image>
            <view name="system, basic, detailed, video">
             <image name="background">
          	<path>./_inc/background.png</path>
          	<origin>0 0</origin>
          	<pos>0 0</pos>
          	<size>1 1</size>
             </image>
          </system
          

          instead of:

            <view name="system">
             <image name="background_image" extra="true">
          	<path>./_inc/system.png</path>
          	<origin>0 0</origin>
          	<pos>0 0</pos>
          	<size>1 1</size>
             </image>
          </system>
          <view name="system, basic, detailed, video">
             <image name="background">
          	<path>./_inc/background.png</path>
          	<origin>0 0</origin>
          	<pos>0 0</pos>
          	<size>1 1</size>
             </image>
          </system
          

          But maybe that's not possible, i just wanted to mention it. Great work anyways!

          1 Reply Last reply Reply Quote 0
          • darkniorD
            darknior
            last edited by

            Hi

            I'm really impressive and happy that you add this feature to ES :D
            So cool, we can now make a skin like we want ;)

            For my part i will adapt my xBox Skin to Pi with your new Carrousel option <3
            It take me many month of my life to release it with my little hands, Cyberlink Power Director and Photoshop :)
            And all in 1080p full HD !

            It is an old preview and i don't know why Youtube remove my last one two years ago ...

            My last version share by a fan :

            But i have two request please to help me to release :

            • Can you update the ES Theme Wiki or post some where all the new XML we can use to do it ?
              Like i know some one add the VIDEO MAXSIZE and not document it in the wiki :(

            https://github.com/retropie/retropie-setup/wiki/Creating-Your-Own-EmulationStation-Theme

            • Can you add the video support to the SYSTEM SELECT SCREEN ?
              Because like you can see on my skin i use it and it is really better i think :)

            Thanks a lot

            Life is game, just play it !

            mattrixkM 1 Reply Last reply Reply Quote 0
            • mattrixkM
              mattrixk @darknior
              last edited by

              @darknior said in Input needed: ES theming improvements:

              Can you update the ES Theme Wiki or post some where all the new XML we can use to do it ?
              Like i know some one add the VIDEO MAXSIZE and not document it in the wiki :(

              Once the Carousel Mod has been accepted into RetroPie Core, then I can add it to the Theme Wiki. I'll also add the Video Preview stuff when I get the chance. I'm not sure if <maxSize> is part of Core yet or not though.

              My ES themes: MetaPixel | Spare | Io | Indent

              J darkniorD 2 Replies Last reply Reply Quote 0
              • J
                jdrassa @mattrixk
                last edited by

                @mattrixk <maxSize> for video was accepted yesterday and should be included if you update from source.

                FYI, I did update the theme documentation within EmulationStation with details for the video element and video view. The pull request for the carousel will include corresponding updates as well.

                https://github.com/RetroPie/EmulationStation/blob/master/THEMES.md

                Get latest build of EmulationStation for Windows here

                mattrixkM 1 Reply Last reply Reply Quote 3
                • darkniorD
                  darknior @mattrixk
                  last edited by

                  @mattrixk @jdrassa Thanks guys you are the best :)

                  I see it this afternoon for MAXSIZE ;)
                  https://github.com/RetroPie/EmulationStation/pull/104

                  Life is game, just play it !

                  1 Reply Last reply Reply Quote 0
                  • mattrixkM
                    mattrixk @jdrassa
                    last edited by

                    @jdrassa Great news about <maxSize>. Unfortunately I'm still using Fieldofcow's older Windows build of ES, so it won't have <maxSize> available. If anyone wants to build a fresh Windows ES with all the new features I wouldn't mind.

                    My ES themes: MetaPixel | Spare | Io | Indent

                    N J 2 Replies Last reply Reply Quote 1
                    • N
                      Nismo @mattrixk
                      last edited by

                      @mattrixk +1 for that.

                      1 Reply Last reply Reply Quote 0
                      • J
                        jdrassa @mattrixk
                        last edited by

                        @mattrixk @Nismo I have been trying to setup a CI build for Windows using appveyor.com, but I am still working through some issues. Not sure if I will get it working, but I am hopeful.

                        Get latest build of EmulationStation for Windows here

                        mattrixkM 1 Reply Last reply Reply Quote 0
                        • mattrixkM
                          mattrixk @jdrassa
                          last edited by

                          @jdrassa said in Input needed: ES theming improvements:

                          but I am hopeful.

                          So are we :D

                          Not to mention appreciative!

                          My ES themes: MetaPixel | Spare | Io | Indent

                          1 Reply Last reply Reply Quote 0
                          • E
                            EctoOne
                            last edited by EctoOne

                            Um, have there been any major changes been made? I had to rebuild it from source today and it doesn't work anymore on my Pi.

                            Edit: Nvm, build it again, rebooted and it works again.

                            1 Reply Last reply Reply Quote 0
                            • M
                              masteryoer
                              last edited by

                              Perhaps the most useful feature would be an actual templating engine. For example, like twig or blade. One where each window, dialogue box, system can be themed completely independent of each other.

                              I emailed the original es author and asked about working with him on it, but didn't really get a positive response.

                              Would be nice to set up individual templates that are easily created or modified (for example an HTML file), with placeholders for all of the data you want to place %gamesList% for example. Then you could position the elements anywhere on the screen, any way you wanted to, and would provide a vast increase in possibilities for theming.

                              mattrixkM Z 2 Replies Last reply Reply Quote 0
                              • mattrixkM
                                mattrixk @masteryoer
                                last edited by

                                @masteryoer Sorry mate, but I'm having trouble seeing how what you've suggested is really any different from how theme making is currently done.

                                Also, what are twig and blade?

                                My ES themes: MetaPixel | Spare | Io | Indent

                                M 1 Reply Last reply Reply Quote 0
                                • Z
                                  Zigurana @masteryoer
                                  last edited by

                                  @masteryoer said in Input needed: ES theming improvements:

                                  Perhaps the most useful feature would be an actual templating engine. For example, like twig or blade. One where each window, dialogue box, system can be themed completely independent of each other.

                                  I emailed the original es author and asked about working with him on it, but didn't really get a positive response.

                                  That is not surprising, as Aloshi has not contributed to ES since March 2015.

                                  Would be nice to set up individual templates that are easily created or modified (for example an HTML file), with placeholders for all of the data you want to place %gamesList% for example. Then you could position the elements anywhere on the screen, any way you wanted to, and would provide a vast increase in possibilities for theming.

                                  Can you be more specific as to the elements you would want to be able to place/position/theme, but are unable to now?

                                  If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                  lilbudL 1 Reply Last reply Reply Quote 0
                                  • lilbudL
                                    lilbud @Zigurana
                                    last edited by

                                    @Zigurana I guess he means more of a drag n drop theme creator

                                    Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                    Backlog: http://backloggery.com/lilbud

                                    1 Reply Last reply Reply Quote 0
                                    • M
                                      masteryoer
                                      last edited by

                                      No, not even a drag and drop theme creator, just a more robust template engine. Right now, you basically just have to select the elements that you want to display and where, with no way to customize them.

                                      What would be nice, is, say for example, you wanted to be able to style the game list in each menu separately, all the way down to the game title level. For example, instead of just saying this menu is a 'fan', 'carousel', 'coverflow', etc, you have the ability to, using loops or whatever, cycle through each game in the list, or each menu as a whole separately, and style it however you want, using whatever animations you want.

                                      Something like this for example in a template file:

                                      if (%gameList)
                                      // style for entire game menu
                                      for (%gameList as %game)
                                      // Individual style for each game in the game list
                                      endfor
                                      endif

                                      And when I spoke to Aloshi, it was before 2015. He was just starting work on GridView from what I remember.

                                      1 Reply Last reply Reply Quote 0
                                      • M
                                        masteryoer @mattrixk
                                        last edited by

                                        @mattrixk
                                        Twig and Blade are Very powerful HTML templating engines. I understand that EmulationStation isn't HTML, but the concepts are still very similar, and it doesn't even need to be as powerful, just more powerful. I may be be wrong now as it's been over a year since I've looked at the themeing for ES, but last time I looked at it, it was very limited what you could do, and it basically meant that all themes looked the same layout wise, they just had different colors and backgrounds. To me, that's a skin not a template, as a template allows you to completely customize the look and feel.

                                        For example, the game list in the systems view. It was very generic, and could only look one way, with only the background and text color allowed to be changed. In a templating engine, you'd be allowed to change the font, color, overlay, even animations etc of each individual game in the list, not just the entire list as a whole, as well as potentially position each game in the list in a different position. It would allow for extreme flexibility in each template or system view.

                                        With an engine, you wouldn't have to worry about a developer making a custom 'view' like the grid view, for example, as the theme designer/developer would be styling how it looks, and how it's presented on the screen. The software developer would just need to provide the tools to interpret what the designer used.

                                        1 Reply Last reply Reply Quote 0
                                        • CapemanC
                                          Capeman
                                          last edited by

                                          It sounds like you want EmulationStation to be more like AttractMode. But given that AM also can run on retropie (in the experiemental packages if I'm not mistaken) then there isnt much of a reason to over complicate ES. Best to keep it elegant and simple IMO.

                                          Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

                                          HurricaneFanH M 2 Replies Last reply Reply Quote 0
                                          • HurricaneFanH
                                            HurricaneFan @Capeman
                                            last edited by

                                            @Capeman I wish AttractMode had its own controller setup option. So once you built it, you didn't have to start EmulationStation first to setup your controller before switching to AttractMode.

                                            1 Reply Last reply Reply Quote 0
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