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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Guide: Advanced Controller Mappings

    Scheduled Pinned Locked Moved Help and Support
    joystickcontrollermappingxboxdrvscummvm
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    • mediamogulM
      mediamogul Global Moderator @dunnieboy
      last edited by

      @dunnieboy

      I'll try to answer them as best I can.

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      D 1 Reply Last reply Reply Quote 0
      • D
        dunnieboy @mediamogul
        last edited by dunnieboy

        @mediamogul Ok .. here goes ...

        I am going to step through what I did first, and ask questions along the way.

        pi@retropie:~ $ cat /proc/bus/input/devices
        

        returned

        I: Bus=0003 Vendor=054c Product=09cc Version=0111
        N: Name="Sony Interactive Entertainment Wireless Controller"
        P: Phys=usb-3f980000.usb-1.5/input3
        S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.5/1-1.5:1.3/0003:054C:09CC.0004/input/input0
        U: Uniq=
        H: Handlers=js0 event0
        B: PROP=0
        B: EV=1b
        B: KEY=3fff0000 0 0 0 0 0 0 0 0 0
        B: ABS=3003f
        B: MSC=10
        
        I: Bus=0003 Vendor=046d Product=404d Version=0111
        N: Name="Logitech K400 Plus"
        P: Phys=usb-3f980000.usb-1.4:1
        S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.4/1-1.4:1.2/0003:046D:C52B.0003/0003:046D:404D.0005/input/input1
        U: Uniq=
        H: Handlers=sysrq kbd leds mouse0 event1
        B: PROP=0
        B: EV=12001f
        B: KEY=3007f 0 0 0 0 83ffff 17aff32d bf544446 0 0 ffff0001 130f97 8b17c007 ffff73fa d941dfff febeffdf ffefffff ffffffff fffffffe
        B: REL=1c3
        B: ABS=1 0
        B: MSC=10
        B: LED=1f
        

        ls /dev/input/by-id

        usb-Logitech_USB_Receiver-if02-event-mouse
        usb-Logitech_USB_Receiver-if02-mouse
        usb-Sony_Interactive_Entertainment_Wireless_Controller-if03-event-joystick
        usb-Sony_Interactive_Entertainment_Wireless_Controller-if03-joystick
        

        sudo nano /etc/rc.local

        #!/bin/sh -e
        #
        # rc.local
        #
        # This script is executed at the end of each multiuser runlevel.
        # Make sure that the script will "exit 0" on success or any other
        # value on error.
        #
        # In order to enable or disable this script just change the execution
        # bits.
        #
        # By default this script does nothing.
        
        # Print the IP address
        _IP=$(hostname -I) || true
        if [ "$_IP" ]; then
          printf "My IP address is %s\n" "$_IP"
        fi
        
        sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
        	--evdev /dev/input/event0 \
        	--silent \
        	--detach-kernel-driver \
        	--force-feedback \
        	--deadzone-trigger 15% \
        	--deadzone 4000 \
        	--device-name "donotroller" \
        	--mimic-xpad \
        	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_Z=x2,ABS_RZ=y2,ABS_RX=lt,ABS_RY=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
        	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_START=tl,BTN_SELECT=tr,BTN_THUMBL=guide,BTN_TL2=back,BTN_TR2=start \
        	&
        
        exit 0
        

        sudo reboot and cat /proc/bus/input/devices

        I: Bus=0003 Vendor=054c Product=09cc Version=0111
        N: Name="Sony Interactive Entertainment Wireless Controller"
        P: Phys=usb-3f980000.usb-1.5/input3
        S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.5/1-1.5:1.3/0003:054C:09CC.0004/input/input0
        U: Uniq=
        H: Handlers=js0 event0
        B: PROP=0
        B: EV=1b
        B: KEY=3fff0000 0 0 0 0 0 0 0 0 0
        B: ABS=3003f
        B: MSC=10
        
        I: Bus=0003 Vendor=046d Product=404d Version=0111
        N: Name="Logitech K400 Plus"
        P: Phys=usb-3f980000.usb-1.4:1
        S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.4/1-1.4:1.2/0003:046D:C52B.0003/0003:046D:404D.0005/input/input1
        U: Uniq=
        H: Handlers=sysrq kbd leds mouse0 event1
        B: PROP=0
        B: EV=12001f
        B: KEY=3007f 0 0 0 0 83ffff 17aff32d bf544446 0 0 ffff0001 130f97 8b17c007 ffff73fa d941dfff febeffdf ffefffff ffffffff fffffffe
        B: REL=1c3
        B: ABS=1 0
        B: MSC=10
        B: LED=1f
        
        I: Bus=0003 Vendor=045e Product=028e Version=0110
        N: Name="Microsoft X-Box 360 pad"
        P: Phys=
        S: Sysfs=/devices/virtual/input/input2
        U: Uniq=
        H: Handlers=js1 event2
        B: PROP=0
        B: EV=20000b
        B: KEY=7cdb0000 0 0 0 0 0 0 0 0 0
        B: ABS=3003f
        B: FF=1 3f870000 0 0
        

        I would have thought I would see "donotroller" as a device - what did I do wrong ???

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @dunnieboy
          last edited by mediamogul

          @dunnieboy

          Not all controllers have a unique event name. I believe you said you were wanting to map your PS4 controller and it appears to be listed above under the name "Sony Interactive Entertainment Wireless Controller". It's event handler is "event0", so you'll need to use "event0" to move on to the next steps.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          D 1 Reply Last reply Reply Quote 0
          • D
            dunnieboy @mediamogul
            last edited by dunnieboy

            @mediamogul Ok ... I figured out that it was the --mimic -xpad \ that was preventing the controller from being renamed. Do I need that line ?

            I know have ...

            I: Bus=0000 Vendor=0000 Product=0000 Version=0000
            N: Name="donotroller"
            P: Phys=
            S: Sysfs=/devices/virtual/input/input2
            U: Uniq=
            H: Handlers=js1 event2
            B: PROP=0
            B: EV=20000b
            B: KEY=7cdb0000 0 0 0 0 0 0 0 0 0
            B: ABS=3061b
            B: FF=1 3f870000 0 0
            
            mediamogulM 1 Reply Last reply Reply Quote 0
            • mediamogulM
              mediamogul Global Moderator @dunnieboy
              last edited by

              @dunnieboy

              Do I need that line ?

              You do not. If it's there, it will mimic the naming scheme and button arrangement of an authentic XBox3600 controller. Without it, you're free to create a virtual controller to your own specs.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              D 1 Reply Last reply Reply Quote 1
              • H
                Hubz @spud11
                last edited by

                @spud11 Hey Spud, would you mind sharing your list of 4-way games? Or tell me how you were able to figure them out? Was going to add them all to my script :)

                S 2 Replies Last reply Reply Quote 0
                • D
                  dunnieboy @mediamogul
                  last edited by dunnieboy

                  @mediamogul OMG - Its working - a little chunky (slow) for command and conquer ... but i think that means I just need to adjust my dosbox config. Any suggestions would be appreciated.

                  One note ... I am adding the code to my fame config files ... I am not sure if this is the most elegant way of handling this ... what do you think .. here is an example.

                  #!/bin/bash
                  sudo killall >/dev/null xboxdrv
                  sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                  	--evdev /dev/input/event0 \
                  	--silent \
                  	--detach-kernel-driver \
                  	--force-feedback \
                  	--deadzone-trigger 15% \
                  	--deadzone 4000 \
                  	--device-name "donotroller" \
                  	--calibration x1=-32767:0:32767,y1=-32767:0:32767,x2=-32767:0:32767,y2=-32767:0:32767 \
                  	--trigger-as-button \
                  	--evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_Z=x2,ABS_RZ=y2,ABS_RX=lt,ABS_RY=rt,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                  	--evdev-keymap BTN_EAST=a,BTN_C=b,BTN_SOUTH=x,BTN_NORTH=y,BTN_WEST=lb,BTN_Z=rb,BTN_START=tl,BTN_SELECT=tr,BTN_THUMBL=guide,BTN_TL2=back,BTN_TR2=start \
                  	--axismap -Y1=Y1,-Y2=Y2 \
                  	--ui-axismap x1=REL_X:10,y1=REL_Y:10 \
                  	--ui-buttonmap b=BTN_LEFT,a=BTN_RIGHT,start=KEY_F5 \
                  	--ui-buttonmap guide=void,x=void,y=void,lb=void,rb=void,tl=void,tr=void,lt=void,rt=void,back=void \
                  	--ui-axismap x2=void \
                  	-- \
                  /opt/retropie/emulators/dosbox/bin/dosbox -conf "/home/pi/RetroPie/roms/pc/CC_conf.conf"
                  
                  1 Reply Last reply Reply Quote 0
                  • S
                    spud11 @Hubz
                    last edited by

                    @Hubz Certainly. I got the list from the website below:
                    http://www.armchairarcade.com/neo/node/486

                    001	.	Ali Baba and 40 Thieves
                    002	.	Alpha Fighter / Head On
                    003	.	Amidar
                    004	.	Anteater
                    005	.	Arm Wrestling
                    006	.	Armored Car
                    007	.	Astro Blaster
                    008	.	Astro Fighter
                    009	.	Astro Invader
                    010	.	Bagman
                    011	.	Balloon Bomber
                    012	.	Barrier
                    013	.	Black Hole
                    014	.	Blasto
                    015	.	Blockade
                    016	.	Burger Time
                    017	.	Car Jamboree
                    018	.	Carnival
                    019	.	Cavelon
                    020	.	Chameleon
                    021	.	Checkman
                    022	.	Chinese Hero
                    023	.	Circus Charlie
                    024	.	Commando
                    025	.	Comotion
                    026	.	Congo Bongo
                    027	.	Cops'n Robbers
                    028	.	Cosmic Guerilla
                    029	.	Cosmos1981
                    030	.	Crash
                    031	.	Crazy Kong (set 1)
                    032	.	Crush Roller
                    033	.	Dazzler
                    034	.	Defend the Terra Attack on the Red UFO (bootleg)
                    035	.	Devil Fish
                    036	.	Diamond Run
                    037	.	Dig Dug
                    038	.	Dig Dug II
                    039	.	Digger
                    040	.	Disco No.1
                    041	.	Do! Run Run (set 1)
                    042	.	Dominos
                    043	.	Dommy
                    044	.	Donkey Kong
                    045	.	Donkey Kong 3
                    046	.	Donkey Kong Junior
                    047	.	Dorodon (set 1)
                    048	.	Dr. Micro
                    049	.	Dragon Buster
                    050	.	Dream Shopper
                    051	.	Elevator Action
                    052	.	Eyes
                    053	.	Faster, Harder, More Challenging Q*bert (prototype)
                    054	.	Fire Trap (US)
                    055	.	Forty-Love
                    056	.	Frogger
                    057	.	Galaga
                    058	.	Galaxian
                    059	.	Galaxy Wars
                    060	.	Gals Panic
                    061	.	Gun Dealer (set 1)
                    062	.	Guzzler
                    063	.	Hard Hat
                    064	.	Head On (2 players)
                    065	.	Head On 2
                    066	.	Heiankyo Alien
                    067	.	Hexa
                    068	.	Hustle
                    069	.	Intrepid
                    070	.	Invader's Revenge
                    071	.	Invinco / Head On 2
                    072	.	Iron Horse
                    073	.	Joust 2 - Survival of the Fittest
                    074	.	Jr. Pac-Man
                    075	.	Jump Coaster
                    076	.	Jumping Jack
                    077	.	Jungler
                    078	.	Karate Champ (US)
                    079	.	Karian Cross (Rev. 1.0)
                    080	.	Kicker
                    081	.	King & Balloon
                    082	.	Kung-Fu Master
                    083	.	Lady Bug
                    084	.	Las Vegas Girl (Girl '94)
                    085	.	Lasso
                    086	.	Levers
                    087	.	Lock'n'Chase
                    088	.	Loco-Motion
                    089	.	Logger
                    090	.	Logic Pro (Japan)
                    091	.	Logic Pro 2 (Japan)
                    092	.	Lunar Rescue
                    093	.	Lupin III
                    094	.	Mahjong Satsujin Jiken (Japan 881017)
                    095	.	Mappy
                    096	.	Marvin's Maze
                    097	.	Meikyu Jima (Japan)
                    098	.	Mikie
                    099	.	Minesweeper
                    100	.	Minky Monkey
                    101	.	Monster Bash
                    102	.	Moon Alien Part 2
                    103	.	Moon Quasar
                    104	.	Mouse Trap (version 5)
                    105	.	Mr. Do!
                    106	.	Mr. Do's Castle
                    107	.	Mr. Do's Wild Ride
                    108	.	Mr. F. Lea
                    109	.	Mr. Goemon (Japan)
                    110	.	Mr. Jong
                    111	.	Mr. TNT
                    112	.	Ms. Pac-Man
                    113	.	Mysterious Stones
                    114	.	NATO Defense
                    115	.	Naughty Boy
                    116	.	Net Wars
                    117	.	New Rally X
                    118	.	Oli-Boo-Chu
                    119	.	Ozma Wars
                    120	.	Pac & Pal
                    121	.	Pac-Man
                    122	.	Pac-Man Plus
                    123	.	Pairs (System Ten) (Japan 890826)
                    124	.	Pengo
                    125	.	Pepper II
                    126	.	Perestroika Girls
                    127	.	Pettan Pyuu (Japan)
                    128	.	Pickin'
                    129	.	Pig Newton (version C)
                    130	.	Pirate Ship HigeMaru
                    131	.	Pisces
                    132	.	Pleiads
                    133	.	Pooyan
                    134	.	Pop Flamer
                    135	.	Popeye (revision D)
                    136	.	Pulsar
                    137	.	Punch-Out!!
                    138	.	Q*bert
                    139	.	Q*bert's Qubes
                    140	.	Qix
                    141	.	Radar Scope
                    142	.	Raiders5
                    143	.	Rally X
                    144	.	Rampage (revision 3)
                    145	.	Reikai Doushi (Japan)
                    146	.	Return of the Invaders
                    147	.	Robby Roto
                    148	.	Roc'n Rope
                    149	.	Rolling Thunder (new version)
                    150	.	Route 16
                    151	.	Route 16
                    152	.	Samurai
                    153	.	Samurai Nihon-ichi
                    154	.	Satan's Hollow
                    155	.	Scrambled Egg
                    156	.	Side Track
                    157	.	Sindbad Mystery
                    158	.	Solar Fox
                    159	.	Son of Phoenix
                    160	.	Space Chaser
                    161	.	Space Invaders
                    162	.	Space Invaders Part II
                    163	.	Space Laser
                    164	.	Space Panic
                    165	.	Space Zap
                    166	.	Spectar (revision 3)
                    167	.	Springer
                    168	.	Stratovox
                    169	.	Streaking
                    170	.	Super Bagman
                    171	.	Super Invader Attack
                    172	.	Super Pac-Man
                    173	.	Super Punch-Out!!
                    174	.	Super Qix
                    175	.	Super Space Invaders '91
                    176	.	SWAT
                    177	.	Tactician (set 1)
                    178	.	Tank Battalion
                    179	.	Tapper (Budweiser)
                    180	.	Targ
                    181	.	Taxi Driver
                    182	.	Telephone Mahjong (Japan 890111)
                    183	.	The Amazing Adventures of Mr. F. Lea
                    184	.	The Electric Yo-Yo
                    185	.	The Electric Yo-Yo (set 1)
                    186	.	The End
                    187	.	The Glob
                    188	.	Thief
                    189	.	Timber
                    190	.	Time Limit
                    191	.	Tomahawk 777
                    192	.	Tower of Druaga
                    193	.	Toypop
                    194	.	Tranquilizer Gun
                    195	.	Triple Punch
                    196	.	Tutankham
                    197	.	Van Van Car
                    198	.	Volfied (World)
                    199	.	VS Gong Fight
                    200	.	Wai Wai Jockey Gate-In!
                    201	.	Warp & Warp
                    202	.	Wiping
                    203	.	Wonder Momo
                    204	.	Yam! Yam!?
                    205	.	Zero Zone
                    206	.	Zig Zag (Galaxian hardware, set 1)
                    207	.	Zoo Keeper (set 1)
                    208	.	Zzyzzyxx
                    

                    If you manage to create the right code to get them going, please let me know. I'll be working on it myself fairly shortly using the $3 scenario.

                    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                    pjftP H 2 Replies Last reply Reply Quote 0
                    • pjftP
                      pjft @spud11
                      last edited by

                      @spud11 ... That Commando might be the Sega commando, not the Capcom one. Unless memory is playing tricks on me, I'd have a hard time playing the Capcom one with 4 directions only. I never played the Sega one, so that's why I'm guessing it's that one. I may be wrong though.

                      Also unsure of whether Rolling Thunder wouldn't allow you to turn while crouching, which would suggest that there'd be use in 8-way controls.

                      Still, great list, will certainly keep it for reference!

                      S 1 Reply Last reply Reply Quote 0
                      • S
                        spud11 @mediamogul
                        last edited by

                        @mediamogul That made me laugh. By the way, I have got it working up to a point using the @madhorse technique.

                        The code is below, and a couple of interesting pointers for anyone else who finds themselves stuck and is not sure why:

                        (a) the issue you alluded to with the --device-name problem definitely is a problem. It really doesn't seem to like any "white space" or "brackets" in the name. Adding underscores instead seems to work;

                        (b) the start of each line shouldn't start with a number. For example, I've got "amiga1" for the name of my first Amiga joystick. If I had that as "1amiga", it would spit out errors. I think that's why my previous code wasn't working - because I had names like "8way" and "4way" for my joysticks. Starting a line with a number is verboten;

                        (c) although I had set up a separate folder on the pi for my cocktail (arcade vertical) games, I needed to point to mame-libretro to get it working as I'm using lr-mame2003;

                        (d) it's possible to get 2 (or more) joysticks working at the same time by using & but you have to remember to refer back to the "basic" joystick configuration each time.

                        #!/bin/sh
                        ## Uncomment one or all of the following if you need to find some information about the emulator or roms
                        ## Name of the emulator
                        #echo $1 >> /dev/shm/runcommand.log
                        
                        ## Name of the software used for running the emulation
                        #echo $2 >> /dev/shm/runcommand.log
                        
                        ## Name of the rom
                        #echo $3 >> /dev/shm/runcommand.log
                        
                        ##Executed command line
                        #echo $4 >> /dev/shm/runcommand.log
                        
                        
                        ### The FUN begins
                        #Get ROM name striping full path
                        rom="${3##*/}"
                        
                        ### Set variables for your joypad and emulator
                        ### Basic Configurations - Standard controller mappings 
                        
                        basic="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                        --silent \
                        --detach-kernel-driver \
                        --deadzone=4000 \
                        --deadzone-trigger 15% \
                        --force-feedback \
                        --mimic-xpad \
                        --trigger-as-button \
                        --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void"
                        
                        ### Extended Configurations
                        ### Specific emulator configurations or any other parameters you will need only for some emulators
                        scummVM="--axismap -Y1=Y1,-Y2=Y2 \
                        	--ui-axismap x1=REL_X:10,y1=REL_Y:10 \
                        	--ui-buttonmap a=BTN_LEFT,b=BTN_RIGHT,start=KEY_F5,back=KEY_ESC \
                        	--ui-buttonmap guide=void,x=void,y=void,lb=void,rb=void,tl=void,tr=void,lt=void,rt=void,back=void \
                        	--ui-axismap x2=void"
                        
                        amiga1="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
                        	--device-name "Amiga_Joystick_Player_1_xboxdrv" \
                        	--evdev-absmap ABS_X=y1,ABS_Y=x1 \
                        	--evdev-keymap BTN_TRIGGER=x,BTN_THUMB=y,BTN_THUMB2=a,BTN_PINKIE=b,BTN_BASE3=back,BTN_BASE6=start"
                        
                        amiga2="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
                        	--device-name "Amiga_Joystick_Player_2_xboxdrv" \
                        	--evdev-absmap ABS_X=y1,ABS_Y=x1 \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy1restricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
                        	--device-name "Player_1_-_4-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--four-way-restrictor \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy1unrestricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
                        	--device-name "Player_1_-_8-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy2restricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
                        	--device-name "Player_2_-_4-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--four-way-restrictor \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy2unrestricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
                        	--device-name "Player_2_-_8-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy3restricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.2:1.0-event-joystick \
                        	--device-name "Player_3_-_4-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--four-way-restrictor \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy3unrestricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.2:1.0-event-joystick \
                        	--device-name "Player_3_-_8-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"	
                        
                        joy4restricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.4:1.0-event-joystick \
                        	--device-name "Player_4_-_4-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--four-way-restrictor \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start"
                        
                        joy4unrestricted="--evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.4:1.0-event-joystick \
                        	--device-name "Player_4_-_8-Way_Joystick_xboxdrv" \
                        	--evdev-absmap ABS_X=x1,ABS_Y=y1 \
                        	--evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start" 
                        
                        fourway="--four-way-restrictor"
                        
                        invert="--ui-buttonmap du=KEY_DOWN,dd=KEY_UP"
                        
                        ### Kill Command
                        xboxkill="sudo killall xboxdrv"
                        
                        ### Execute the driver with the configuration you need
                        # $1 is the name of the emulation, not the name of the software used
                        # it is intellivision not jzintv
                        case $1 in
                        
                        	mame-libretro)
                        	case $rom in
                        			"amidar.zip"|"atetris.zip"|"puckman.zip") # Configuration used only for these ROMs
                        				$xboxkill
                        				joycommand="$basic $joy3restricted & $basic $joy4restricted &"
                        				eval $joycommand
                        			;;
                        			*) # Configuration for every other ROMs on this emulator
                        				$xboxkill
                        				joycommand="$basic $joy3unrestricted & $basic $joy4unrestricted &"
                        				eval $joycommand
                        			;;
                        		esac
                        	;;
                        
                        	daphne)
                        	;;
                        
                        	scummvm)
                        		$xboxkill
                        		joycommand="$basic $scummVM &"
                        		eval $joycommand
                        	;;
                        
                        	amiga)
                        		$xboxkill
                        		joycommand="$basic $amiga1 & $basic $amiga2 &"
                        		eval $joycommand
                        	;;
                        
                        	intellivision)
                        	;;
                        esac
                        

                        So where I'm up to with this is that the Amiga joysticks work.

                        But the same can't be said for the "cocktail" games. When I start Amidar for example, the little yellow writing at the bottom comes up and it informs me that the 4 DragonRise joysticks are set up and also starts joy3restricted and joy4restricted, but that they are unconfigured. The result of that is that I can't press any joystick buttons at all once the rom has begun (although the keyboard still works). Using TAB to get to Mame's internal menu doesn't help as I can't change the buttons. Exiting out of the rom with the keyboard triggers the runcommand-onend.sh file killing xboxdrv and everything then works as per normal using the xpad driver. (If I start Amidar without loading xboxdrv, then everything works but of course I'm using an 8-way unrestricted joystick.)

                        To troubleshoot, as I'm using lr-mame2003, using putty I have first started xboxdrv for those 2 joysticks (joy3restricted and joy4restricted), then fired up retroarch and configured those joysticks as users 5 and 6, saving the configurations to retroarch.cfg.

                        I then go back, start Amidar again, and note that joy3restricted and joy4restricted have started, but once again - no buttons work and using the mame TAB interface again doesn't do anything.

                        Not sure where to go from here. Any help would be great please.

                        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                        • S
                          spud11 @pjft
                          last edited by

                          @pjft I definitely can't take credit for the list, but I imagine you'll be right - that some of the games aren't really 4 way. I have the same recollection as you about Commando. I'm sure it's 8 way.

                          It's going to be trial and error, I feel, for a lot of these games, particularly as there's going to be a need to match the game names to the actual rom names. Haven't figured out yet an automatic method of doing this to save time. May have to do it manually.....

                          RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                          • H
                            Hubz @spud11
                            last edited by

                            @spud11 Thanks a ton for the list! BTW I ran into that same error too with the devicename not working when having spaces in it. Glad to know I wasn't crazy and it happened to others as it took me forever to troubleshoot.

                            S 2 Replies Last reply Reply Quote 0
                            • S
                              spud11 @Hubz
                              last edited by

                              @Hubz No problems. It was mediamogul who picked it up.

                              RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                              • mediamogulM
                                mediamogul Global Moderator
                                last edited by

                                Glad to see things working out here. I'll add the information about --device-name to the guide .

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                S 1 Reply Last reply Reply Quote 0
                                • S
                                  spud11 @mediamogul
                                  last edited by

                                  @mediamogul That's a good idea.

                                  I'm still having a bit of trouble as per 3 posts ago. Hoping you might still be able to help, if possible, please.

                                  RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                                  • mediamogulM
                                    mediamogul Global Moderator @spud11
                                    last edited by mediamogul

                                    @spud11

                                    Have those particular virtual controllers been mapped through Emulation Station like any other controller? If not, it could be that there's no automatic configuration for them at /opt/retropie/configs/all/retroarch/autoconfig for RetroArch to draw on.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                    • S
                                      spud11 @mediamogul
                                      last edited by spud11

                                      @mediamogul Hi. Yes, they are in fact both mapped:

                                      Player_3_-_4-Way_Joystick_xboxdrv.cfg

                                      input_driver = "udev"
                                      input_device = "Player_3_-_4-Way_Joystick_xboxdrv"
                                      input_b_btn = "1"
                                      input_y_btn = "3"
                                      input_select_btn = "8"
                                      input_start_btn = "9"
                                      input_up_axis = "+0"
                                      input_down_axis = "-0"
                                      input_left_axis = "+1"
                                      input_right_axis = "-1"
                                      input_a_btn = "0"
                                      input_x_btn = "2"
                                      

                                      Player_4_-_4-Way_Joystick_xboxdrv.cfg

                                      input_driver = "udev"
                                      input_device = "Player_4_-_4-Way_Joystick_xboxdrv"
                                      input_b_btn = "1"
                                      input_y_btn = "3"
                                      input_select_btn = "8"
                                      input_start_btn = "9"
                                      input_up_axis = "+0"
                                      input_down_axis = "-0"
                                      input_left_axis = "+1"
                                      input_right_axis = "-1"
                                      input_a_btn = "0"
                                      input_x_btn = "2"
                                      

                                      And thinking about it, I'll need to map the corresponding 8 way configs to Users 7 and 8 in Retroarch too, given that all other roms will rely on those 8 way configs. Personally, I'd just prefer for the xpad (rather than xboxdrv) driver to work for normal 8 way mame-libretro joystick games, but when I added the hash to the below, xboxdrv wouldn't load at all:

                                      ;;
                                      			*) # Configuration for every other ROMs on this emulator
                                      				$xboxkill
                                      				# joycommand="$basic $joy3unrestricted & $basic $joy4unrestricted &"
                                      				# eval $joycommand
                                                                    ;;
                                      

                                      I've also tried to edit, without success, the individual amidar.zip.cfg file which is as follows by adding the extra line at the top:

                                      # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
                                      
                                      input_player3_joypad_index = 5
                                      video_allow_rotate = "true" 
                                      video_rotation = "3" 
                                      aspect_ratio_index = "19" 
                                      video_aspect_ratio_auto = "false" 
                                      video_aspect_ratio = "1.75"
                                      
                                      #include "/opt/retropie/configs/all/retroarch.cfg"
                                      

                                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                                      • mediamogulM
                                        mediamogul Global Moderator @spud11
                                        last edited by

                                        @spud11

                                        You may just want to map those final two controllers for keyboard input. I have most of my controllers mapped like that anyway. RetroArch will still respect all the controller button mappings, but have a separate set for keyboard keys as well. An example of one and two player keyboard controls from my own retroarch.cfg is:

                                        input_player1_a = "a"
                                        input_player1_b = "b"
                                        input_player1_y = "y"
                                        input_player1_x = "x"
                                        input_player1_start = "t"
                                        input_player1_select = "e"
                                        input_player1_l = "l"
                                        input_player1_r = "r"
                                        input_player1_left = "left"
                                        input_player1_right = "right"
                                        input_player1_up = "up"
                                        input_player1_down = "down"
                                        input_player1_l2 = "d"
                                        input_player1_r2 = "f"
                                        input_player1_l3 = "c"
                                        input_player1_r3 = "v"
                                        
                                        input_player2_a = "k"
                                        input_player2_b = "m"
                                        input_player2_y = "o"
                                        input_player2_x = "n"
                                        input_player2_start = "num9"
                                        input_player2_select = "num0"
                                        input_player2_l = "p"
                                        input_player2_r = "q"
                                        input_player2_left = "g"
                                        input_player2_right = "h"
                                        input_player2_up = "i"
                                        input_player2_down = "j"
                                        input_player2_l2 = "s"
                                        input_player2_r2 = "u"
                                        input_player2_l3 = "w"
                                        input_player2_r3 = "z"
                                        

                                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                        • D
                                          dunnieboy
                                          last edited by dunnieboy

                                          So far I am mainly using this for dosbox to capture the mouse. Are there reason to use this as the main controller rather than the xpad default mapping ?

                                          The systems I am suing are :
                                          DosBOX
                                          Vice (C64)
                                          Amiberry (amiga)
                                          Daphne (Dragon's Lair)
                                          Mame 2003

                                          I am currently initiating the xboxdrv in the .sh of each game for DosBOX.

                                          Thanks

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                                          • S
                                            spud11 @mediamogul
                                            last edited by spud11

                                            @mediamogul Hi. I had my input references slightly wrong ( input_player1_joypad_index = 4 ). I'm assuming the 4 corresponds to User 5's input in Retroarch (which in my case is now mapped to Player_3_-4-Way_Joystick_xboxdrv) and 5 corresponds to User 6's input in Retroarch (mapped to Player_4-_4-Way_Joystick_xboxdrv). So I have amended the input indexes below to reflect that.

                                            Adapting your code, to change the settings for Amidar only at the moment, I would just change amidar.zip.cfg as follows:

                                            # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
                                            
                                            input_player1_joypad_index = 4
                                            input_player1_a = "a"
                                            input_player1_b = "b"
                                            input_player1_y = "y"
                                            input_player1_x = "x"
                                            input_player1_start = "t"
                                            input_player1_select = "e"
                                            input_player1_left = "left"
                                            input_player1_right = "right"
                                            input_player1_up = "up"
                                            input_player1_down = "down"
                                            
                                            input_player2_joypad_index = 5
                                            input_player2_a = "k"
                                            input_player2_b = "m"
                                            input_player2_y = "o"
                                            input_player2_x = "n"
                                            input_player2_start = "num9"
                                            input_player2_select = "num0"
                                            input_player2_left = "g"
                                            input_player2_right = "h"
                                            input_player2_up = "i"
                                            input_player2_down = "j"
                                            
                                            video_allow_rotate = "true" 
                                            video_rotation = "3" 
                                            aspect_ratio_index = "19" 
                                            video_aspect_ratio_auto = "false" 
                                            video_aspect_ratio = "1.75"
                                            
                                            #include "/opt/retropie/configs/all/retroarch.cfg"
                                            

                                            After that, I would just remap the buttons in game with the TAB menu?

                                            Thanks.

                                            RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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