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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Dispmanx video driver stutter on SNES

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dispmanxsnes
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  • P
    pjft @silentq
    last edited by 14 Apr 2017, 21:14

    @silentq I found significant input lag differences between different SNES emulators as well. Try a few different ones to see if it helps.

    And, of course, please provide more info if you'd want to have hopes of a more useful answer :)

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    • S
      silentq
      last edited by silentq 14 Apr 2017, 21:42

      Pi Model or other hardware: Pi3
      RetroPie Version Used: 4.2.1
      Built From: Pre made SD Image on RetroPie website
      USB Devices connected: PS3 Controller
      Controller used: PS3
      Emulator: snes9x2010
      Retroarch Config File for SNES:
      #Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
      input_remapping_directory = "/opt/retropie/configs/snes/"
      video_driver = "dispmanx"
      #include "/opt/retropie/configs/all/retroarch.cfg"

      So all the SNES9x varients other than the one called just SNES9x seem to work but the same exact issue gl no stutter better graphics but input lag and with dispmanx worse graphics stutter but almost perfect in the input lag department. pisnes and armsnes seem to have just awful sound issues and not really any better in either department.

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      • S
        silentq
        last edited by silentq 14 Apr 2017, 23:04

        I just stumbled upon this within retroarchs git page:
        https://github.com/libretro/RetroArch/issues/4782

        Any way Retropie could possibly revert back to an old version of the driver?

        P 1 Reply Last reply 15 Apr 2017, 05:34 Reply Quote 0
        • P
          pjft
          last edited by 15 Apr 2017, 05:21

          Conceptually it could but it's likely but going to happen because it would negate all other improvements for everyone. Especially if nobody has tested it to confirm that it is indeed the case.

          However, it should not prevent you from doing that yourself in your installation and testing it out.

          Are you familiar-ish with git and comfortable with the command line interface? They detail the way to do it in the comments, to test.

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          • P
            pjft @silentq
            last edited by 15 Apr 2017, 05:34

            @silentq so, a way for you to test that on your end is to edit the RetroArch install script in RetroPie Setup, and change the v1.5.0 version lock to the previous v1.4.1 (from February 2nd), which seems to predate the fix (February 12th).

            The script in referring to should be editable via:

            sudo nano ~/RetroPie-Setup/scriptmodules/emulators/retroarch.sh

            Then you may try to reinstall RetroArch from the script and see if it helps.

            I am unsure if it won't cause other problems with some of the patches RetroPie applies on RetroArch as well, though. It shouldn't, but bear that in mind.

            Let us know how it goes!

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            • S
              silentq
              last edited by 15 Apr 2017, 05:38

              Is this just as simple as the command line listed:

              git clone https://github.com/libretro/RetroArch.git
              cd RetroArch
              git revert 0b75671

              and then going into retropie setup and hitting build retroarch if so I could easily do that myself.

              My concern is for future updates and the fact that it doesn't really solve the root of the problem that the driver is essentially broken. I will try this out tomorrow but if it does in fact fix it I would imagine something needs to be done with the Retroarch install since this seems to really wreak havoc on NES and SNES which in my opinion are two very upfront uses for Retropie/Retroarch in general.

              P 1 Reply Last reply 15 Apr 2017, 05:39 Reply Quote 0
              • P
                pjft @silentq
                last edited by 15 Apr 2017, 05:39

                @silentq check my second post, which apparently I was writing at the same time :)

                For future updates if you update the RetroPie Setup scripts, you should be good to go!

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                • S
                  silentq
                  last edited by 15 Apr 2017, 05:42

                  Thanks @pjft I will indeed try your fix in the morning just to clarify after modifying the script will a the normal update instructions through Retropie setup reinstall Retroarch with the v1.4.1 assuming I modify retroarch.sh correctly?

                  P 1 Reply Last reply 15 Apr 2017, 05:45 Reply Quote 0
                  • P
                    pjft @silentq
                    last edited by pjft 15 Apr 2017, 05:45

                    @silentq that is the correct assumption. I'm sure you'll be able to verify by yourself if you check the version in one of the RetroArch menus (I don't know where, though!). Also, some emulators may already depend on newer RetroArch features, though it's unlikely.

                    You're just reverting the file to this version of it:

                    https://github.com/pjft/RetroPie-Setup/commit/6e3e5299c77797404434c979ed88f8a0c127b938

                    Albeit manually:)

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                    • S
                      silentq
                      last edited by 15 Apr 2017, 05:52

                      Doing it right now already modified the script will let you know the results shortly.

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                      • S
                        silentq
                        last edited by 15 Apr 2017, 06:06

                        Seems kind of better its a very subtle thing and its late at night as saw "some" stutter. I am unsure how to verify the version of the driver though. The menus don't seem to give me any indication of which build this is of the driver. Any way to find out through command line?

                        P 1 Reply Last reply 15 Apr 2017, 06:23 Reply Quote 0
                        • P
                          pjft @silentq
                          last edited by pjft 15 Apr 2017, 06:23

                          @silentq unsure.

                          Try

                          https://github.com/libretro/RetroArch/wiki/Using-the-command-line

                          Or running

                          /opt/retropie/emulators/retroarch/bin/retroarch --help
                          

                          And see if it runs. It should be version 1.4.1.

                          Also, unclear whether you'd need to recompile the emulator. I doubt it's the case, but could be worth a shot if it's the right version, though I doubt it's necessary.

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                          • S
                            silentq
                            last edited by 15 Apr 2017, 07:21

                            So yeah it shows as :

                            RetroArch: Frontend for libretro -- v1.5.0 -- 51581e1 --
                            Compiler: GCC (4.9.2) 32-bitBuilt: Mar 19 2017

                            so I guess just straight updating it didn't revert it back. Although shouldn't it have only changed the driver back?

                            Either way I have a feeling its not reverted.

                            P 1 Reply Last reply 15 Apr 2017, 11:45 Reply Quote 0
                            • P
                              pjft @silentq
                              last edited by 15 Apr 2017, 11:45

                              @silentq yeah, so that did not revert it.

                              So, just re-checking:

                              • can you confirm that the RetroArch script indeed states 1.4.1 as discussed? Meaning that it hasn't been overwritten by RetroPie Setup for whatever reason?
                              • do you confirm that you selected install the RetroArch module from source? And only that module?

                              When you install it, you should see on the terminal the execution of the git command. Do confirm that it's indeed checking out the v1.4.1 release as discussed.

                              Best of luck.

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                              • B
                                BuZz administrators
                                last edited by 15 Apr 2017, 13:04

                                I have reverted the triple buffer removal in retropie-setup - please update retropie-setup script and update retroarch from source (binaries are not yet updated).

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                1 Reply Last reply Reply Quote 2
                                • B
                                  BuZz administrators
                                  last edited by 15 Apr 2017, 17:38

                                  Please let me know if this resolves the stuttering.

                                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                                  • S
                                    silentq
                                    last edited by 15 Apr 2017, 19:07

                                    @BuZz this does seem to help the situation a bit, although I see some stuttering but I compared to using gl driver and it seems to be a match now in the amount of stuttering from both drivers. I am starting to wonder if this has always been there just it wasn't as noticable until the dispmanx driver started doing it more. I would say this I tested it with both drivers on Super Mario All Stars and Super Mario World and both now seem to be equally albeit very slight when it comes to stuttering. Maybe I am just being nitpicky now haha. What I would say is I would suggest more testing from the community and see if anybody really notices when using either driver anymore.

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                                    • S
                                      silentq
                                      last edited by 16 Apr 2017, 05:04

                                      On a somewhat related question I notice the gl driver has no input lag and fantastic performance on windows machines which makes me think if or when the next Pi comes out what specs would need to be achieved to run SNES with ease without any bit of stutter or input lag? Essentially as my initial question was alluding to the perfect balance?

                                      H 1 Reply Last reply 16 Apr 2017, 05:22 Reply Quote 0
                                      • H
                                        herb_fargus administrators @silentq
                                        last edited by 16 Apr 2017, 05:22

                                        @silentq oh I'd say about.... 3GHz

                                        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                        S 1 Reply Last reply 16 Apr 2017, 06:44 Reply Quote 2
                                        • S
                                          silentq @herb_fargus
                                          last edited by silentq 16 Apr 2017, 06:44

                                          @herb_fargus Interesting I was anticipating an answer like 2.4ghz but 3 makes sense for full accuracy. I would anticipate from looking around that at the very least less accurate snes9x would be fine at full speed somewhere around 1.6ghz maybe I am a little to naive there lol

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