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    Nice MAME2003 overlays repository

    Scheduled Pinned Locked Moved Projects and Themes
    overlaysarcademame-libretromame2003
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    • UDb23U
      UDb23 @meleu
      last edited by

      @meleu said in Nice MAME2003 overlays repository:

      Feedback about the User Experience is very appreciated.

      It's a crazily busy week... I'll be able to test the script during the weekend.

      B 1 Reply Last reply Reply Quote 1
      • B
        backstander @UDb23
        last edited by

        It's a crazily busy week... I'll be able to test the script during the weekend.

        Sorry @meleu same with me but I'll test later this week or weekend.

        1 Reply Last reply Reply Quote 0
        • meleuM
          meleu
          last edited by

          Hey fellows, there's no charge and no rush!

          I will only be able to focus on the code again from 19/april on, and I have a good TODO list to work, even if there's no feedback.

          I'm busy too and taking the time to catch a breath before diving into gamelist.xml stuff.

          Cheers!

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          • J
            jozzy1
            last edited by

            @UDb23 and @meleu
            Love what you guys are doing and make my pi look AMAZING!
            Any chance of mame overlays for Salamander 1 and 2.

            UDb23U 2 Replies Last reply Reply Quote 1
            • UDb23U
              UDb23 @jozzy1
              last edited by

              @Graboi Salamander ist a great shmup! Surely worth having an overlay.
              Will check what artwork I can find and add it to the to-do list. Can't commit on timing...The list is quite long ;-)

              J 1 Reply Last reply Reply Quote 0
              • J
                jozzy1 @UDb23
                last edited by

                @UDb23
                Nice one buddy. Absolutely no rush 😀

                1 Reply Last reply Reply Quote 0
                • UDb23U
                  UDb23 @meleu
                  last edited by

                  @meleu said in Nice MAME2003 overlays repository:

                  Hey fellows, there's no charge and no rush!

                  Just to say I didn't forget the testing ;-)
                  It's just that I'd like to take and dedicate the right necessary time to thoroughly test the script, also thinking of potential requirements/ expectations that a 'generic' user may have.
                  So far I couldn't find this time. Should be able this week.

                  B 1 Reply Last reply Reply Quote 1
                  • B
                    backstander @UDb23
                    last edited by

                    @meleu @UDb23
                    I have been using it and it works pretty well! I am really impressed with the code you have so far to find the matching ROM filename. I think the only issue I had was if you're pretty deep in the menu and you're just about to install some overlays and you hit cancel, it acts like it is going to go ahead and install but then it says something about Overlays install but there's none on this list.

                    Also, maybe something for the ToDo list #1, it would be nice to have an option to uninstall/remove the overlay/launch image(s).

                    meleuM 2 Replies Last reply Reply Quote 2
                    • meleuM
                      meleu @backstander
                      last edited by meleu

                      @backstander said in Nice MAME2003 overlays repository:

                      option to uninstall/remove the overlay/launch image(s).

                      Do you think that making the script set input_overlay_enable = falseis enough or should it delete the files?

                      EDIT
                      @backstander said in Nice MAME2003 overlays repository:

                      if you're pretty deep in the menu and you're just about to install some overlays and you hit cancel, it acts like it is going to go ahead and install but then it says something about Overlays install but there's none on this list.

                      Changed this behavior. Now you receive a "No art have been installed" message. ;-)
                      You can update the script in the main menu.

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                      B 1 Reply Last reply Reply Quote 1
                      • B
                        backstander @meleu
                        last edited by backstander

                        @meleu

                        Do you think that making the script set input_overlay_enable = false is enough or should it delete the files?

                        I think it should delete the files per Overlay or Launch Image (not both at the same time). I think there could be 2 different ways to accomplish this: and easier way to program and a little bit harder way. The easier way could be just to have the uninstall option even if its installed or not and when uninstalling do the install process in reverse and if the files don't exist then tell the user (could also be because we changed a filename in our repos and now the script can't uninstall it). Harder way would be to do it like RetroPie-Setup script does when installing first time and update/uninstall after it's installed. I think you'd have to have some log file that told which ones are installed and where to and what the names where at that time.

                        Also an option to enable/disable overlays could be neat and I could see it useful for users that go back and forth from 16:9 to 4:3 displays but I'm not sure if it is necessary. I'm not even sure what happens if you have 16:9 Overlays and you move to a 4:3 display.

                        Changed this behavior. Now you receive a "No art have been installed" message. ;-)
                        You can update the script in the main menu.

                        Thanks, I'll experiment with it later :-)

                        meleuM 1 Reply Last reply Reply Quote 1
                        • meleuM
                          meleu @backstander
                          last edited by meleu

                          I already decided how to uninstall overlays: comment out the input_overlay* lines in the ROM config and delete the overlay config/image files.

                          I cannot delete the ROM config because the user can have another configs, not related to overlays.

                          About how to get the list of installed overlays, you can leave it with me. The shell has some powerfull tools to help in this task. ;-)

                          I'm coding right now and maybe I'll submit something to github soon.

                          Also an option to enable/disable overlays

                          I'll let it with RetroArch, very much faster: Settings >> Onscreen Display >> Onscreen Overlay >> Display Overlay (turn off this option)

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                          • B
                            backstander @meleu
                            last edited by backstander

                            @meleu

                            I already decided how to uninstall overlays: comment out the input_overlay* lines in the ROM config and delete the overlay config/image files.

                            That should work out great!

                            This reminds me that I did find a bug awhile back. This is kind of hard to explain but I was installing my 2nd Metroid Overlay and at the time I had both Overlay png files in Metroid (USA).cfg using overlay0_overlay = but the 2nd one was commented out with the #...well after the install I looked at the Metroid (USA).cfg file on my RPi and it had removed the # from the 2nd overlay0_overlay = line and the first overlay0_overlay = was still there as well. I have since removed the 2nd overlay0_overlay = from Metroid (USA).cfg on my repo.

                            Here's an example of what Metroid (USA).cfg looked like on my RPi:

                            overlays = 1
                            overlay0_overlay = "metroid-nes-ovl.png"
                            overlay0_overlay = "metroid-nes-samus-ovl.png"
                            overlay0_rect = "0.0,0.0,1.0,1.0"
                            overlay0_full_screen = true
                            overlay0_descs = 0
                            

                            I'll let it with RetroArch, very much faster

                            Good idea. K.I.S.S. principle lol.

                            meleuM 1 Reply Last reply Reply Quote 0
                            • meleuM
                              meleu @backstander
                              last edited by

                              @backstander oh yeah!! I forgot to mention!!!
                              Do NOT use duplicated lines even when with comments.

                              It's not a limitation of the script itself, but of inifuncs.

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                              • B
                                backstander @meleu
                                last edited by backstander

                                @backstander oh yeah!! I forgot to mention!!!
                                Do NOT use duplicated lines even when with comments.

                                Right. That's bad. Okay. All right. Important safety tip. Thanks @meleu

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                                • meleuM
                                  meleu @backstander
                                  last edited by

                                  @backstander said in Nice MAME2003 overlays repository:

                                  Also, maybe something for the ToDo list #1, it would be nice to have an option to uninstall/remove the overlay/launch image(s).

                                  Done! The option is on the main menu:

                                  0_1492619318538_mainmenu.png

                                  and then:

                                  0_1492619346719_uninstall_art.png

                                  Unfortunately it doesn't show the "friendly" name of the game, but the ROM name. Like this:

                                  0_1492619463325_uninstall_ovl.png

                                  Well, to be honest I think that the config file name is enough, but I can improve it later.

                                  As usual, you can update the script using the update option in the main menu.

                                  Now let me see the next item in the ToDo list...

                                  Cheers!

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                                  B UDb23U 2 Replies Last reply Reply Quote 2
                                  • B
                                    backstander @meleu
                                    last edited by

                                    I like it @meleu !
                                    I have a suggestion, at the windows where you "Select the game config file you want to uninstall overlay art from." I think it should have checkboxes like the install does so you can pick all the ones you want to uninstall :-)

                                    meleuM 1 Reply Last reply Reply Quote 0
                                    • UDb23U
                                      UDb23 @meleu
                                      last edited by

                                      @meleu like it too !
                                      If you need a text file with romnames & corresponding full game name I can create it.
                                      Or you could pull the game name from a website (e.g. from Progettoemma ).

                                      1 Reply Last reply Reply Quote 1
                                      • meleuM
                                        meleu @backstander
                                        last edited by meleu

                                        @backstander said in Nice MAME2003 overlays repository:

                                        at the windows where you "Select the game config file you want to uninstall overlay art from." I think it should have checkboxes like the install does so you can pick all the ones you want to uninstall

                                        Well, I've made a confirmation dialog box to uninstall art, like this:
                                        0_1492644892042_delete_overlay_confirmation.png

                                        And then a success (or fail) message:

                                        0_1492645022589_delete_overlay_success.png

                                        Maybe it would be annoying to confirm a long batch of files to delete, don't you think?

                                        I did this way because I envisage users being very selective when uninstalling art, but I'm totally open to suggestions.

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                                        • meleuM
                                          meleu @Graboid
                                          last edited by

                                          Hey @UDb23 , the @Graboid said in a previous post in this same topic that he created some 4x3 overlays based on your artwork. He posted 4x3 overlays for "Millipede" and "Tempest", but I can't see your original 16x9 version in your repo. Look:

                                          Millipede ( @Graboid version, 4x3 Ratio)
                                          0_1488979398307_millipede.png

                                          Tempest ( @Graboid version, 4x3 Ratio)
                                          0_1488979422258_tempest.png

                                          Maybe it's lost in some topic here in the forum. I think they deserve to be in the repo, don't you agree? :-)

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                                          UDb23U 1 Reply Last reply Reply Quote 1
                                          • meleuM
                                            meleu
                                            last edited by

                                            The rpie-art script now has its own topic: https://retropie.org.uk/forum/topic/9686/rpie-art-easy-way-to-install-art-on-your-retropie

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