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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Help getting Brutal Doom campaign hellonearthstarterpack + Duke3d expansions to work

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    doom portduke3ddoombrutal doom
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    • mediamogulM
      mediamogul Global Moderator @edmaul69
      last edited by mediamogul

      @edmaul69

      You should try out the brutaldoom with the hellonearthstarterpack.wad but without the DoomMetalVol4.wad and let me know what you think.

      I'll try disabling the music mod when I get home. It could be that it only applies itself when using 'Brutal Doom' to mod the original game levels. That would make sense, as the new tracks were developed to replace those specific titles.

      is freelook actually required?

      Supposedly it is. In the original 'Doom' everything was on the same plane and only ever had the illusion of multiple levels, which is why a shot fired anywhere at an adversary would hit, regardless of whether it was above or below you. This limitation no longer exists in some mods such as 'Brutal Doom' and aiming up and down is required. However, there may be a way to turn that off. I've been enjoying the added complexity it brings to the game, although for my first several attempts, I felt like a newborn deer trying to stand.

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      edmaul69E 1 Reply Last reply Reply Quote 1
      • edmaul69E
        edmaul69 @mediamogul
        last edited by

        @mediamogul i just went into customize controls and there are a lot more controls for brutal doom. Crap. I think i am going to have to control this with a controller. Or hook up my zboard keyboard.

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @edmaul69
          last edited by mediamogul

          @edmaul69

          It amazed me how overwhelmed I was for a game I've been playing for over twenty years. Even with a full-on controller layout, I had to get creative with where and how I mapped functions. Be sure not to overlook the new "crouch" "jump" and "kick" functions, as well as the individual left/right firing/punching. They all play an important role in 'Hell on Earth' and even manage to come in handy when playing the original game levels modified.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          edmaul69E 1 Reply Last reply Reply Quote 0
          • edmaul69E
            edmaul69 @mediamogul
            last edited by

            @mediamogul yeah i saw those settings. This game is going to be brutal and im probably doomed from the start. :)

            mediamogulM 1 Reply Last reply Reply Quote 3
            • mediamogulM
              mediamogul Global Moderator @edmaul69
              last edited by

              @edmaul69

              Well, I'm sure that with a little... Heyyy, I see what you did there. Well played, sir.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              M 1 Reply Last reply Reply Quote 3
              • M
                megafacehead
                last edited by

                alt text

                That's me btw, everyone loves a bit of self deprecating humor.

                I'm still stuck.

                Correct me if i'm wrong but don't all port games need a .sh (launch script??) file located in the roms\ports folder, and an emulators.cfg file (placed in \configs\ports\gameX folder?)
                Though each instance of doom (doom 1 doom 2 tnt etc) seems to all work off of \configs\ports\doom\emulators.cfg)??

                eg hexen has a hexen.sh launch script located in \roms\ports, and also a emulators.cfg file located at \RETROPIE\configs\ports\hexen

                this is my hexen.sh( located in the roms\ports)

                #!/bin/bash
                "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 PORT "hexen" "/home/pi/RetroPie/roms/ports/hexen/hexen.wad"

                and this is my emulators.cfg file located in \configs\ports\hexen

                lr-prboom = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so --config /opt/retropie/configs/ports/hexen/retroarch.cfg %ROM%"
                default = "zdoom"
                zdoom = "/opt/retropie/ports/zdoom/zdoom +set fullscreen 1 -iwad %ROM%"

                The above example allows me to boot hexen using zdoom but it crashes to desktop when attempting to launch with lr-prboom (a problem to solve for another day)

                Anyways, what im asking is the info that you posted, mediamogul and edmaul69, is that meant to be

                1.cut and paste into a launch script .sh file, and if so what do i call it?And then if correct, does it still need a emulators.cfg file?
                2.cut and paste into a seperate emulators.cfg file located in configs/ports/???.If so what .sh script do i use to launch it?
                3.cut and paste into the existing emulators.cfg file located in configs/ports/doom on a new line that all the other doom 'mods' seem to run off.

                I'm sorry if this is super confusing, starting to get that feeling like im a mule with a spinning wheel-nobody knows how i got this pi and danged if i know how to use it lol.

                mediamogulM B edmaul69E 3 Replies Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @megafacehead
                  last edited by mediamogul

                  @megafacehead

                  The best thing to do is to follow the RetroPie ZDoom guide that uses 'The Darkest Hour' as an example and adapt it to 'Brutal Doom'. From there, all that's required is changing the names and replacing the launch command. If you run into trouble, come back and we'll try to help out with whatever step you're getting stuck on.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  1 Reply Last reply Reply Quote 0
                  • B
                    backstander @megafacehead
                    last edited by backstander

                    @megafacehead
                    Also just to help clarify: The .sh "launch script" and the emulators.cfg file are 2 different ways to accomplish the same thing so you don't need to do both. They both have different pros and cons. In this case I would think the sh "launch script" would be the better/easier choice when working with mods.

                    Example:
                    Make these 2 new directories:
                    mkdir /home/pi/RetroPie/roms/ports/brutaldoom/
                    mkdir /opt/retropie/configs/ports/brutaldoom/

                    You'll want to put your brutalv20b.pk3, ExtraTextures.wad and DoomMetalVol4.wad files in /home/pi/RetroPie/roms/ports/brutaldoom/

                    So now just make the "launch script" at /home/pi/RetroPie/roms/ports/BrutalDoom.sh and put this inside of it:

                    #!/bin/bash
                    /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/brutaldoom/brutalv20b.pk3 /home/pi/RetroPie/roms/ports/brutaldoom/hellonearthstarterpack.wad /home/pi/RetroPie/roms/ports/brutaldoom/ExtraTextures.wad /home/pi/RetroPie/roms/ports/brutaldoom/DoomMetalVol4.wad
                    

                    Restart Emulation Station (or your Raspberry Pi) and give it a go!

                    1 Reply Last reply Reply Quote 1
                    • edmaul69E
                      edmaul69 @megafacehead
                      last edited by edmaul69

                      @megafacehead so the really quick and dirty way would would be just create a .sh file in /home/pi/RetroPie/roms/ports/ , give it 0777 permissions and put the info one of us gave you in it. then if you restart emulationstation it will be in the ports section and it will boot the game. as long as you put the wad files in the places listed in the script we gave you. the only problem with doing it this way, you see all the loading script and dont get the option to use the config that pops up right after selecting the game.

                      to do it the correct way, do this:

                      1. put the doom2.wad in /home/pi/RetroPie/roms/ports/doom2/
                      2. put the brutalv20b.pk3, hellonearthstarterpack.wad, ExtraTextures.wad and DoomMetalVol4.wad in /home/pi/RetroPie/roms/ports/brutal/
                      3. sftp into the pi. i use winscp to do that. in the sftp program, go to /home/pi/RetroPie/roms/ports/
                      4. create a new file there called Brutal Doom.sh
                      5. inside that file put this:
                      #!/bin/bash
                      "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 _SYS_ brutal
                      
                      1. save the file. now right click on the file and go to properties. change the permissions to 0777
                      2. now go to /opt/retropie/configs/ and create a folder called brutal
                      3. inside that folder create a file called emulators.cfg
                      4. inside the emulators.cfg file add this:
                      default = "zdoom"
                      zdoom = "/opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -iwad /home/pi/RetroPie/roms/ports/doom2/doom2.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3 -file /home/pi/RetroPie/roms/ports/brutal/hellonearthstarterpack.wad -file /home/pi/RetroPie/roms/ports/brutaldoom/ExtraTextures.wad"
                      
                      1. save and restart emulationstation. now it should work.

                      note: you cant just create a .sh file on windows and copy it over. you can if you download notepad++ and create it in that program. easier to just do it inside the ftp program.

                      Edit: you dont need the DoomMetalVol4.wad while using hellonearthstarterpack.wad

                      mediamogulM 1 Reply Last reply Reply Quote 1
                      • mediamogulM
                        mediamogul Global Moderator @edmaul69
                        last edited by mediamogul

                        @edmaul69

                        Edit: you dont need the DoomMetalVol4.wad while using hellonearthstarterpack.wad

                        Ah, I almost forgot about that. I tried disabling it and you are indeed correct. The DoomMetalVol4.wad isn't used in 'Hell on Earth' and is only meant to enhance 'Brutal Doom' when the original levels are being played.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • edmaul69E
                          edmaul69 @mediamogul
                          last edited by

                          @mediamogul i edited all my emulators.cfg to have a zdoom and a brutalzdoom option. You know how awesome brutal chex quest is? :D

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @edmaul69
                            last edited by mediamogul

                            @edmaul69

                            You know how awesome brutal chex quest is?

                            That's too funny. Give them Flemoids hell!

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            edmaul69E 1 Reply Last reply Reply Quote 1
                            • edmaul69E
                              edmaul69 @mediamogul
                              last edited by

                              @mediamogul one question? Is there a way to add menu and menu item select to a joystick in zdoom?

                              mediamogulM 1 Reply Last reply Reply Quote 0
                              • mediamogulM
                                mediamogul Global Moderator @edmaul69
                                last edited by

                                @edmaul69

                                I'm not sure exactly what you mean. Are you talking about the ability to control the game menu from a controller?

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                edmaul69E 1 Reply Last reply Reply Quote 0
                                • edmaul69E
                                  edmaul69 @mediamogul
                                  last edited by

                                  @mediamogul yes.

                                  mediamogulM 1 Reply Last reply Reply Quote 0
                                  • mediamogulM
                                    mediamogul Global Moderator @edmaul69
                                    last edited by mediamogul

                                    @edmaul69

                                    I don't think there's a default way to map the menu controls to the joystick. I do it through xboxdrv, using the right trigger as a modifier key. When pressed, the DPad becomes the up,down,left and right keyboard keys and buttons 'A' and 'B' become the enter and escape keys, allowing me to move forwards and backwards in the menu, as well as select options. I also have it set to bring up the menu with 'selct+x' and exit with 'select+start' to mirror RetroArch.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    1 Reply Last reply Reply Quote 0
                                    • M
                                      megafacehead
                                      last edited by megafacehead

                                      Warning long post, but i'm trying to 'pay it forward' by providing working examples of .sh files.

                                      @backstander said

                                      Also just to help clarify: The .sh "launch script" and the emulators.cfg file are 2 different ways to accomplish the same thing so you don't need to do both. >

                                      Ah THANKYOU for this lil nugget of info. It really all started to make sense after this.

                                      I've been a whizz(not like it's hard tho) at setting up gamelist.xml files for all other systems and adding video/marquee/image tags and so forth and everything makes sense but the ports setup is completely different.

                                      I've gone with the .sh way of launching the port games, it just seemed more straight forward and just worked.

                                      So we can tie this up with a neat little bow and others who might have the same problem can check in the future i'll provide my setup below.

                                      doom.wad doom2.wad Plutonia.wad Tnt.wad in roms\ports\doom folder

                                      brutalv20b.pk3 Extra Textures.wad hellonearthstarterpack.wad in roms\ports\brutal folder

                                      separate zdoom.ini for brutal doom located in configs\ports\brutaldoom folder

                                      hexen.wad hexdd.wad heretic.wad each in their own seperate folder named the same as wad in roms\ports\ (eg hexdd.wad in roms\ports\hexdd)

                                      games that launch with lr-prboom
                                      doom 1 (doom.sh)

                                      #!/bin/bash
                                      /opt/retropie/supplementary/runcommand/runcommand.sh 0 "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so --config /opt/retropie/configs/ports/doom/retroarch.cfg /home/pi/RetroPie/roms/ports/doom/doom.wad" "lr-prboom"
                                      

                                      doom 2 (doom2.sh)

                                      #!/bin/bash
                                      /opt/retropie/supplementary/runcommand/runcommand.sh 0 "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so --config /opt/retropie/configs/ports/doom/retroarch.cfg /home/pi/RetroPie/roms/ports/doom/doom2.wad" "lr-prboom"
                                      

                                      doom tnt (Tnt.sh)

                                      #!/bin/bash
                                      /opt/retropie/supplementary/runcommand/runcommand.sh 0 "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so --config /opt/retropie/configs/ports/doom/retroarch.cfg /home/pi/RetroPie/roms/ports/doom/tnt.wad" "lr-prboom"
                                      

                                      doom plutonia (Plutonia.sh)

                                      #!/bin/bash
                                      /opt/retropie/supplementary/runcommand/runcommand.sh 0 "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-prboom/prboom_libretro.so --config /opt/retropie/configs/ports/doom/retroarch.cfg /home/pi/RetroPie/roms/ports/doom/Plutonia.wad" "lr-prboom"
                                      

                                      games that launch with zdoom
                                      brutal doom (doombrutal.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/doom.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3
                                      
                                      

                                      brutal doom 2 (doom2brutal.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3
                                      
                                      

                                      brutal doom tnt (Tntbrutal.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/Tnt.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3
                                      

                                      brutal doom plutonia (Plutoniabrutal.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/Plutonia.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3
                                      

                                      brutal doom hell on earth (hellonearthbrutal.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/brutal/brutalv20b.pk3 /home/pi/RetroPie/roms/ports/brutal/hellonearthstarterpack.wad /home/pi/RetroPie/roms/ports/brutal/ExtraTextures.wad
                                      

                                      hexen (zdoom) (hexenzdoom.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -iwad /home/pi/RetroPie/roms/ports/hexen/hexen.wad
                                      

                                      hexen deathkings (hexddzdoom.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -iwad /home/pi/RetroPie/roms/ports/hexen/hexen.wad -file /home/pi/RetroPie/roms/ports/hexdd/hexdd.wad
                                      

                                      heretic (hereticzdoom.sh)

                                      #!/bin/bash
                                      /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -iwad /home/pi/RetroPie/roms/ports/heretic/heretic.wad
                                      

                                      Thankyou very much for your help, particularly backstander, mediamogul and edmaul69. Just a few remaining questions-

                                      1.getting back to my first post, has anyone had any luck playing any of the duke3d expansions?eg duke caribbean life's a beach, duke nuclear winter and duke it out in dc??Again i have all the required files, .grp files for all the expanions for example, but don't know how to make them launch?

                                      2.Can anyone provide a sample launch script on how to launch the 'h' doom games (heretic, hexen and hexen deathkings) using lr-prboom?As above i can launch them via gzdoom piece a piss but damned if i can create a working lr-prboom .sh file for any of them.
                                      3.@mediamogul said

                                      I don't think there's a default way to map the menu controls to the joystick. I do it through xboxdrv, using the right trigger as a modifier key. When pressed, the DPad becomes the up,down,left and right keyboard keys and buttons 'A' and 'B' become the enter and escape keys, allowing me to move forwards and backwards in the menu, as well as select options. I also have it set to bring up the menu with 'selct+x' and exit with 'select+start' to mirror RetroArch.

                                      How on earth did u do do that?That would be awesome as it's the only downfall of zdoom on the retropie, needed to have a keyboard at the ready simply to launch/exit the game, save or otherwise access and navigate the menu in anyway.Could you perhaps provide a 'for dummies' way of how you managed to create your workaround.

                                      Thanks again guys.

                                      edmaul69E mediamogulM 2 Replies Last reply Reply Quote 2
                                      • edmaul69E
                                        edmaul69 @megafacehead
                                        last edited by

                                        @megafacehead even though i post the info showing the wads in different folders per game i actually have them all in one folder myself. (All 45 games) I also do not keep them in ports myself because updating the pi would change the original doom game back to the shareware version. (Not sure if it still does) having them all in one folder makes making the config files easier. I use a .sh file and an emulators config file for every game. This allows to make more than one config for a game. So when i start a game, i can go into the runcommand and change between zdoom config and a brutal zdoom config of each game. Or pr-boom if i wanted.

                                        1 Reply Last reply Reply Quote 2
                                        • mediamogulM
                                          mediamogul Global Moderator @megafacehead
                                          last edited by mediamogul

                                          @megafacehead

                                          Could you perhaps provide a 'for dummies' way of how you managed to create your workaround.

                                          I've written a step-by-step guide on how to use xboxdrv as a key-mapping solution. Other than going over the necessary steps in detail, there's really no way to simplify it. Don't let it scare you off though. Try it out, ask questions and just like anything else, before long you'll find that you've got a handle on it.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          1 Reply Last reply Reply Quote 1
                                          • M
                                            megafacehead @mediamogul
                                            last edited by megafacehead

                                            @mediamogul said
                                            I've written a step-by-step guide on how to use xboxdrv as a key-mapping solution.

                                            Oh neato!This should be a cakewalk, a nice guide and everything, i'll just click that link and...

                                            alt text

                                            Oh my god lol.

                                            The more i read on this forum the more i'm convinced it's either populated by mensa members OR i'm that stupid i must be missing a chromosome.

                                            I'm sorry mediamogul it looks like you've put a lot of work into that but it's super intimidating.Your setup sounds awesome though, this one specifically-

                                            @mediamogul said in I do it through xboxdrv, using the right trigger as a modifier key. When pressed, the DPad becomes the up,down,left and right keyboard keys and buttons 'A' and 'B' become the enter and escape keys, allowing me to move forwards and backwards in the menu, as well as select options. I also have it set to bring up the menu with 'selct+x' and exit with 'select+start' to mirror RetroArch.

                                            That one specifically.From what i can tell, brutaldoom/gzdoom really only needs two extra buttons to become fully manageable with a controller.You need to bind a button to ESC to access the menu, and go back a step after going further into a sub menu, and another button to act as ENTER, to confirm menu options.After initial setup you really shouldn't need any dpad buttons to affect any slider controls.You also need a single keystroke letter assigned to a button to name any manually saved games, but again, i can live without that, the autosaves beofre the start of each map should suffice.

                                            To this end, i have tried my best to follow your guide and have come up with this.I downloaded xboxbdrv through the setup menu, and enabled it.

                                            I did read step 1 of your guide but i am actually using a real 360 controller for this whole thing, so i assumed it didnt apply??It seemed it was only a necessary step in case you were using a ps3/logitech or some other controller that wasnt specifically a 360 controller.

                                            And, rather then work through the console, i prefer to create and modify files using notepad++ on my computer thats connected to the retropie on a network.All im trying to do is assign the guide button as esc and the start button as enter when zdoom launches, and then revert back to normal when i quit a zdoom game.

                                            So anyways i created the file runcommand-onstart.sh in configs/all folder which consists of

                                            if [ "$1" = "ZDoom" ]
                                            then
                                            sudo killall > /dev/null 2>&1 xboxdrv
                                            sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv > /dev/null 2>&1 \
                                            	--evdev /dev/input/by-id/* \
                                            	--silent \
                                            	--detach-kernel-driver \
                                            	--deadzone 4000 \
                                            	--mimic-xpad \
                                            	--ui-buttonmap guide=KEY_ESC,start=KEY_ENTER \
                                            &
                                            fi
                                            

                                            then through the console on the retropie ran the command
                                            chmod +x /opt/retropie/configs/all/runcommand-onstart.sh

                                            after that,

                                            i also created the file runcommand-onend.sh in the same folder (configs/all) which consist of

                                            sudo killall > /dev/null 2>&1 xboxdrv
                                            /opt/retropie/supplementary/xboxdrv/bin/xboxdrv > /dev/null 2>&1 \
                                            	--evdev /dev/input/by-id/* \
                                            	--silent \
                                            	--detach-kernel-driver \
                                            	--deadzone 4000 \
                                            	--mimic-xpad \
                                            	--evdev-absmap ABS_*=x1,ABS_*=y1,ABS_*=x2,ABS_*=y2,ABS_*=lt,ABS_*=rt,ABS_*=dpad_x,ABS_*=dpad_y \
                                            	--evdev-keymap BTN_*=a,BTN_*=b,BTN_*=x,BTN_*=y,BTN_*=lb,BTN_*=rb,BTN_*=tl,BTN_*=tr,BTN_*=guide,BTN_*=back,BTN_*=start \
                                            	&
                                            

                                            then through the console on the retropie ran the command
                                            chmod +x /opt/retropie/configs/all/runcommand-onend.sh

                                            As you can tell i mainly just copied and pasted the examples you had in your guide, deleted some stuff i didn't need changing and modified the buttons i wanted to replace.

                                            Needless to say it doesn't work, obviously some stupid fault of mine.

                                            So yeah, im trying to not completely be a helpless baby bird here, i did try but yeah, 'do or do not, there is no try'- and it appears i did not.

                                            mediamogulM 1 Reply Last reply Reply Quote 1
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