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    Top requested arcade games for overlays

    Scheduled Pinned Locked Moved Projects and Themes
    overlayarcadepoll
    594 Posts 34 Posters 637.4k Views
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    • S
      simbz23
      last edited by simbz23

      Street Fighter II Turbo - Hyper Fighting, done!

      0_1493064868774_sf2hf_simbz23-ovl.png

      Overlay and launching image repo
      https://github.com/simbz33/retropie-overlay

      UDb23U 1 Reply Last reply Reply Quote 2
      • UDb23U
        UDb23 @simbz23
        last edited by UDb23

        @simbz23 I'm not a SF expert but I think the right logo for that version is like this logo
        With the pink colour being more violet.

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        • UDb23U
          UDb23
          last edited by

          The End complete Art Pack available.

          alt text

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          • S
            simbz23 @UDb23
            last edited by

            @UDb23 I saw that one at first but from the hour or so research and collection I did, I am pretty sure it's this one, but what do you think? I want to make sure I get it right?

            0_1493061612087_sf2 turbo logo.jpg

            Overlay and launching image repo
            https://github.com/simbz33/retropie-overlay

            S UDb23U 2 Replies Last reply Reply Quote 0
            • S
              simbz23 @simbz23
              last edited by

              @UDb23 I still need to put that logo in the overlay though!

              Overlay and launching image repo
              https://github.com/simbz33/retropie-overlay

              1 Reply Last reply Reply Quote 0
              • UDb23U
                UDb23 @simbz23
                last edited by UDb23

                @simbz23 According to Progettoemma sf2hf is an "upgrade" to SF2 Championship Edition.

                Flyer for sf2hf on SF wikia shows the logo posted.
                alt text

                But, as said, I'm not an SF2 expert. If you found that logo it should be ok. It's an upgrade to CE anyway. ;-)

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                • S
                  simbz23 @UDb23
                  last edited by

                  @UDb23 I saw that as well, and that's what makes this all the more confusing! Check out these links...

                  https://www.arcade-museum.com/game_detail.php?game_id=9820

                  https://www.arcade-museum.com/game_detail.php?game_id=9818

                  I know that Turbo Hyper Fighting is the Japanese version, and hyper fighting is the USA version. I think they used that logo you posted for flyer/other artwork, but the marquee's I have seen have all been the logo I posted....

                  So confusing!

                  Overlay and launching image repo
                  https://github.com/simbz33/retropie-overlay

                  1 Reply Last reply Reply Quote 0
                  • UDb23U
                    UDb23
                    last edited by

                    Yeah, quite confusing. At this point, as it's the actual game marquee, I'd use that logo you proposed ;-)

                    1 Reply Last reply Reply Quote 1
                    • UDb23U
                      UDb23
                      last edited by

                      Salamander (Lifeforce) done !

                      0_1493145044990_salamand_udb-ovl.png

                      Famous and very hard shmup by Konami.

                      salamander

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                      • J
                        jozzy1 @UDb23
                        last edited by

                        @UDb23
                        Thanyou very much buddy for all of your overlays but a big thankyou for Salamander. Picture when I get home.

                        1 Reply Last reply Reply Quote 0
                        • S
                          simbz23
                          last edited by simbz23

                          Donkey Kong Junior, done!

                          0_1493293563989_dkongjr_simbz23-ovl.jpg

                          Overlay and launching image repo
                          https://github.com/simbz33/retropie-overlay

                          J UDb23U 2 Replies Last reply Reply Quote 4
                          • J
                            jozzy1 @simbz23
                            last edited by

                            @simbz23 nice one mate. Def going on...

                            1 Reply Last reply Reply Quote 1
                            • UDb23U
                              UDb23 @simbz23
                              last edited by

                              @simbz23 Great new Overlay!

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                              • S
                                simbz23 @UDb23
                                last edited by simbz23

                                @UDb23 @jozzy1 Thanks guys, glad you like!

                                Overlay and launching image repo
                                https://github.com/simbz33/retropie-overlay

                                1 Reply Last reply Reply Quote 0
                                • S
                                  simbz23
                                  last edited by

                                  Donkey Kong 3 done!

                                  0_1493342404953_dkong3_simbz23-ovl.png

                                  Overlay and launching image repo
                                  https://github.com/simbz33/retropie-overlay

                                  1 Reply Last reply Reply Quote 4
                                  • S
                                    simbz23
                                    last edited by simbz23

                                    After Burner II, done!

                                    I found this overlay on mrdo.mameworld.info.....I tweaked it to fit into 1080, fixed the exposure, and replaced the "Lock On" graphic with a higher resolution copy...

                                    0_1493406342303_aburner2_simbz23-ovl.jpg

                                    0_1493414198396_aburner2_simbz23-ovl.jpg

                                    Overlay and launching image repo
                                    https://github.com/simbz33/retropie-overlay

                                    UDb23U 1 Reply Last reply Reply Quote 3
                                    • UDb23U
                                      UDb23 @simbz23
                                      last edited by

                                      @simbz23 Impressive!
                                      Can you post a screenshot ?

                                      S 1 Reply Last reply Reply Quote 0
                                      • S
                                        simbz23 @UDb23
                                        last edited by simbz23

                                        @UDb23 Here is the screenshot mate....

                                        I saw online someone had the same overlay source file as this, and different parts of the overlay would light up when he would have a "lock on", etc....

                                        I want to try to do that. I know retroarch supports button overlays that move up and down and light up when pressed, but does it support overlay elements turning on based on non-button action? For example, the red tabs on the right and left, and lock on graphic up top, all light up when CPU locks on to you

                                        0_1493413802532_aburner2_simbz23-ovl.jpg

                                        Overlay and launching image repo
                                        https://github.com/simbz33/retropie-overlay

                                        UDb23U 1 Reply Last reply Reply Quote 3
                                        • UDb23U
                                          UDb23 @simbz23
                                          last edited by UDb23

                                          @simbz23 Really well done.
                                          I saw this "light up" function in Atari's old Skydiver game. In that case letters on the marquee light up depending on what happens in the game. Basically the code of the game is switching real lights on/off !
                                          I read in Mame this is emulated too with multiple mame overlay "objects" on top of each other.
                                          In general the problem is Mame 2010 becomes too slow with overlays on and also it's almost impossible to get the right resolution. Will retry with Slydiver again...

                                          I wasn't aware that Afterburner uses this light switching too.
                                          As far as I know Retroarch overlays don.t have this function but maybe @dankcushions can have a look at mame 2003 code for Afterburner II or Skydiver to see if it can be modified to activate LR overlay objects (instead of mame's own overlays).

                                          S 1 Reply Last reply Reply Quote 1
                                          • S
                                            simbz23
                                            last edited by

                                            @UDb23 thanks man! I guess if non user generated events are not possible for light up effects, I could change the overlay to light up the LEFT/RIGHT red tabs and the "lock on" light whenever the user clicks on the missile button

                                            I know you have edited the wiki for the overlay page on retroarch, trying to do it now, but some of it is hard to grasp.....

                                            Should I create 3 additional "overlays" that are just each of those lights in the "off" state, and then apply the alpha effect? Or should I create 6 of them, each light with a on/off graphic?

                                            Not sure how to start here?

                                            Overlay and launching image repo
                                            https://github.com/simbz33/retropie-overlay

                                            1 Reply Last reply Reply Quote 0
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