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    runcommand launching images for ANY theme

    Scheduled Pinned Locked Moved Projects and Themes
    runcommandlaunching imagesplashscreenscript
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    • meleuM
      meleu @masteryoer
      last edited by meleu

      @masteryoer If you are comfortable enough with Linux command line, I would like to ask you something...

      Please, execute the following command:

      (If you installed the tool via RetroPie-Setup, the script is at /opt/retropie/supplementary/launchingimages/)

      bash -x  ./generate-launching-images.sh -t theme_name 2> ~/debug.txt
      

      It will generate the /home/pi/debug.txt file. Then paste the log.txt in http://codepad.org/ (select the "Plain Text" at the left of text box). It could be pastebin or something, but I'm behind a restrictive proxy now...

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      • M
        masteryoer
        last edited by

        http://codepad.org/YqfWqlkT

        is the current debug.txt

        meleuM 1 Reply Last reply Reply Quote 0
        • meleuM
          meleu @masteryoer
          last edited by meleu

          @masteryoer I've found the problem. My script looks for the logo in the detailed view. Your theme.xml files don't have a logo for this (they have for system view only).

          I think I'll make the script look for the logo in the detailed view first, and if fail, look for it in the system view.

          Will look into it next weekend (pretty busy currently).

          I'll let you know when it's ready. ;-)

          Cheers!

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          M 1 Reply Last reply Reply Quote 0
          • M
            masteryoer @meleu
            last edited by

            @meleu

            So for the time being, would using the --no-logo flag cause the script to work?

            meleuM 2 Replies Last reply Reply Quote 0
            • meleuM
              meleu @masteryoer
              last edited by

              @masteryoer said in runcommand launching images for ANY theme:

              @meleu

              So for the time being, would using the --no-logo flag cause the script to work?

              Why not try? :-)

              I think yes.

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              • M
                masteryoer @meleu
                last edited by

                @meleu sure does!

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                • meleuM
                  meleu
                  last edited by meleu

                  Just saw that @ETAPRIME made a cool video showing how to use the launchingimages feature:

                  The fact that he didn't pronounce my name correctly doesn't detract from the quality of the video! :-)

                  Cheers!

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                  UDb23U 1 Reply Last reply Reply Quote 2
                  • UDb23U
                    UDb23 @meleu
                    last edited by UDb23

                    @meleu said in runcommand launching images for ANY theme:

                    he didn't pronounce my name correctly

                    Maybe you should explain you're from Brazil..not from France ;-)

                    Nice video btw @ETAPRIME !

                    1 Reply Last reply Reply Quote 2
                    • AndersHPA
                      AndersHP
                      last edited by

                      Wow, it would be awesome to have a systems-logo launch image with a little signature underneath, that shows your button layout, and which is assigned for which.

                      I have a 6 button layout, meaning that in some games not all is used. This would make this clear, every time I launch a game... Hmmm..

                      My "Bubble Bobble" Themed Bartop Arcade
                      My Gameboy

                      meleuM 1 Reply Last reply Reply Quote 0
                      • meleuM
                        meleu @AndersHP
                        last edited by meleu

                        @AndersHP well, the closest to this I can offer is an undocumentted trick: you can use \n for a new line in the "press a button" text. Then you can add your mappings there. Not sure if all the buttons will fit in the image though.

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                        • hansolo77H
                          hansolo77
                          last edited by

                          I just learned about this from that "unmentionable Youtube video" and tried to generate loading images for the new ComicBook theme. It's not working at all, just spills out a bunch of errors saying "failed to prepare the background image". I was able to get it to generate for Carbon though, so I know it's installed right. Is this something @TMNTturtlguy will have to fix in his xml, or is it something in the script that needs fixed? Or am I maybe just doing it wrong (a very good possibility!)?

                          Who's Scruffy Looking?

                          TMNTturtlguyT meleuM 3 Replies Last reply Reply Quote 0
                          • TMNTturtlguyT
                            TMNTturtlguy @hansolo77
                            last edited by

                            @hansolo77 You will need to be more specific on what you are talking about. What is the unmentionable youtube video you are talking about? and how are you trying to create splashscreens with a script?

                            The .xml files in the theme work as they are intended to work. The .xml files have absolutely nothing to do with splash screens so there is nothing for me to fix.

                            Please provide more details so I can try to understand your questions!

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                            • hansolo77H
                              hansolo77
                              last edited by hansolo77

                              Sorry... I wrote it like that because further up in the thread @meleu edited the post to remove the link. I thought I was being safe by not re-posting it. But yes.. there is a script in the RetroPie-Setup scripts under Experimental Packages that meleu wrote (which this thread is all about) where it will generate the images. Following the instuctions of "update setup script, then install the launchingimages addon, then configure settings, then launch" it just spits out a bunch of errors saying it can't access the artwork. Meleu mentioned the problem with a different theme was because of the use of bad comment lines and his xml parser being unable to interpret. That's why I suggested you might have to fix something.

                              Who's Scruffy Looking?

                              TMNTturtlguyT 1 Reply Last reply Reply Quote 1
                              • TMNTturtlguyT
                                TMNTturtlguy @hansolo77
                                last edited by

                                @hansolo77 Thanks for sharing the info, I have not looked into this. This is a cool looking tool, but first thing first, No themes should ever be written so that a third party script can be run on it. @meleu does excellent work and I love his scripts, but i am not going to change my theme code so it works with his script. If you ask him nicely, maybe he will look at his script to see if he can update it to work with my theme! :) Glad you are enjoying the theme, hang tight and more will be released as i get time to create it!

                                hansolo77H 1 Reply Last reply Reply Quote 1
                                • hansolo77H
                                  hansolo77 @TMNTturtlguy
                                  last edited by

                                  @TMNTturtlguy Yeah I do like it. It's no problem. I'll just wait and see what you come up with for those launching images. Maybe I'll just create my own. I'm in no hurry.. I was just browsing around Youtube and saw that video and thought "wow that'd be neat to have".

                                  Who's Scruffy Looking?

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                                  • meleuM
                                    meleu @hansolo77
                                    last edited by meleu

                                    OK guys, no one asked nicely yet but I'm looking into it. :-)

                                    The ComicBook's xml files are clean. The problem is indeed a script limitation (it assumes that every theme maker names the background xml element as background, but @TMNTturtlguy name it as SystemBackground). I'm sorting it right now.

                                    @mediamogul @Global-Moderators I see that the videos promoting piracy on that channel were removed and that guy isn't banned anymore. I'm assuming his apologies were accepted and the launching images video can be linked again. Feel free to edit the post again if I'm wrong.

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                                    • BuZzB
                                      BuZz administrators @meleu
                                      last edited by BuZz

                                      @meleu ETA Prime ? Yep - feel free to link.

                                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                      1 Reply Last reply Reply Quote 2
                                      • meleuM
                                        meleu @hansolo77
                                        last edited by

                                        @hansolo77 You should be able to generate launching images for ComicBook now. Update the script and try again, please.

                                        I suggest to choose .jpg for this theme (png results in big file size, 1.5-2MB).

                                        Example for Mega Drive:

                                        0_1496402530718_launching.jpg

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                                        TMNTturtlguyT 1 Reply Last reply Reply Quote 2
                                        • TMNTturtlguyT
                                          TMNTturtlguy @meleu
                                          last edited by

                                          @meleu thanks for updating the script! Again this is a cool tool I didn't know about!

                                          Because I know this will be a question or more than likely a "problem" for some users....the black outline around the comic cells is a separated .png image that is placed over each background. This has to do with keeping the outline crips and clear and having the background image compressed for file sizes bad performance. The script and the background work correctly.

                                          meleuM 1 Reply Last reply Reply Quote 0
                                          • meleuM
                                            meleu @TMNTturtlguy
                                            last edited by

                                            @TMNTturtlguy not sure if it was discussed in your theme thread, but I would like to make a suggestion: maybe you could use a Toe Jam & Earl snap rather than the Battletoads one. I think it's a classic for Mega Drive (and Battletoads is classic for NES). ;-)

                                            Cheers!

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