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    Runcommand System Splashscreens!

    Scheduled Pinned Locked Moved Projects and Themes
    run commandruncommandsplashscreenpixelpixel theme
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    • meleuM
      meleu @Rookervik
      last edited by meleu

      @Rookervik said in Runcommand System Splashscreens!:

      Should the default controller be an Xbox or PSX controller?

      My suggestion is a RetroPad controller (pretty much like the XBox one but with the YBXA buttons placed like a SNES controller). Which is like this:

      retropad

      • Useful topics
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      • RookervikR
        Rookervik Global Moderator
        last edited by Rookervik

        This is that Logitech controller that's so popular. Probably use it.
        0_1493934231901_upload-ee904909-7570-4007-a46c-e759012561a3

        Yeah I'm making a new RetroPad for them. They don't want it to look like an Xbox controller anymore. Or any other controller. :D

        RookervikR 1 Reply Last reply Reply Quote 2
        • RookervikR
          Rookervik Global Moderator @Rookervik
          last edited by

          Probably need to color the controller (shading and such) so it doesn't look odd with the colored outline.

          0_1493935576835_upload-1dc4cd80-167c-4972-ba7e-9a2fa57991bd

          1 Reply Last reply Reply Quote 1
          • RookervikR
            Rookervik Global Moderator
            last edited by

            0_1493938314014_upload-37fc83ca-e374-4114-aec5-cfe45cf0b6a6

            mediamogulM herb_fargusH Howitzer99H 3 Replies Last reply Reply Quote 5
            • mediamogulM
              mediamogul Global Moderator @Rookervik
              last edited by mediamogul

              @Rookervik

              Man... That is excellent work and expedient to boot. I'm no stranger to graphic design, but have never really delved into pixel art. Do you have any recommended websites that cater to learning the aesthetic?

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              RookervikR 1 Reply Last reply Reply Quote 0
              • herb_fargusH
                herb_fargus administrators @Rookervik
                last edited by herb_fargus

                @Rookervik would be swanky if this were 3dified

                From the discussion here

                Except being 3d it would be easier to make a distinction between shoulders and triggers

                If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                RookervikR 1 Reply Last reply Reply Quote 0
                • RookervikR
                  Rookervik Global Moderator @mediamogul
                  last edited by

                  @mediamogul Eh, not really. I picked up a lot when I was making games with Construct Classic. Got to learn about how pictures unwrap in VRAM, limitations of tile size, color restraints. A good way to learn is limit yourself by a system....

                  Sega Genesis could have a max sprite size of 32x32 pixels. You could also only use 61 colors at the same time. The genesis had a smaller palette of colors than the SNES did, so while the SNES had 32768 colors to choose from, the Genesis had only 512 colors you could pick to be your 61 colors.

                  So set up a 32x32 image and use this color palette to color it. Be sure to only choose 61 colors maximum. Genesis Color Palette.

                  Be sure to use stipple such as this to really push the pixel effect. alt text

                  mediamogulM 1 Reply Last reply Reply Quote 2
                  • RookervikR
                    Rookervik Global Moderator @herb_fargus
                    last edited by

                    @herb_fargus Is this you telling me that the retropad I designed was crap and to do this one instead? LOL.

                    herb_fargusH 1 Reply Last reply Reply Quote 0
                    • herb_fargusH
                      herb_fargus administrators @Rookervik
                      last edited by

                      @Rookervik nope I love your retropad too. I like pretty much all your art :p

                      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                      RookervikR 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @Rookervik
                        last edited by

                        @Rookervik

                        Very helpful advice and exactly what I was looking for, thanks. This is something that I've wanted to learn for a long time.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        RookervikR 1 Reply Last reply Reply Quote 0
                        • RookervikR
                          Rookervik Global Moderator @herb_fargus
                          last edited by

                          @herb_fargus 0_1493943108180_upload-762b5155-09f3-4979-948b-2d33bb32b55a

                          1 Reply Last reply Reply Quote 3
                          • RookervikR
                            Rookervik Global Moderator @mediamogul
                            last edited by

                            @mediamogul Let me know if there's anything else I can do to help out. I don't know a lot of people that do pixel art. It's a little new to me, still. I learned art on paper and then scanned it into the computer and looked up tutorials on how to color. So I can still learn some stuff about pixel art as well.

                            mediamogulM 1 Reply Last reply Reply Quote 1
                            • mediamogulM
                              mediamogul Global Moderator @Rookervik
                              last edited by mediamogul

                              @Rookervik

                              Let me know if there's anything else I can do to help out.

                              I appreciate the offer. As long as you don't mind, I do have a few questions about working on a larger scale that I'll work into a dedicated thread down the road. However, for the time being, I like your idea of working under specd limitations as an initial focus. I've attempted pixel art before with results that were passable, but I was never satisfied with the authenticity. It seems obvious now that a better understanding of the specific technical limitations would be key, in much the same way that studying anatomy is important for any believable human figure work. Now all I have to do is find the time to experiment.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              RookervikR meleuM 2 Replies Last reply Reply Quote 0
                              • RookervikR
                                Rookervik Global Moderator @mediamogul
                                last edited by

                                @mediamogul Now if you really want to limit yourself and make things hard, try a Commodore 64 wallpaper. Each pixel is 2:1. And the C64 had a VERY limited palette. :D

                                NSFW: C64 Reclining Girl Wallpaper

                                mediamogulM 1 Reply Last reply Reply Quote 1
                                • meleuM
                                  meleu @mediamogul
                                  last edited by

                                  @mediamogul maybe you'll like to know this software:
                                  https://graphicsgale.com/us/

                                  I didn' test it, and don't even know if there's English support, but I saw that some NES homebrew developers use it (but maybe they are all Japanese guys in the end...).

                                  Cheers!

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                                  • mediamogulM
                                    mediamogul Global Moderator @Rookervik
                                    last edited by

                                    @Rookervik

                                    Ha! Nice. Her color palette may be limited, but everything else she has in spades.

                                    @meleu

                                    I'll have to take a look at that. The animation features seem especially interesting.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    1 Reply Last reply Reply Quote 1
                                    • AndersHPA
                                      AndersHP @Rookervik
                                      last edited by

                                      @Rookervik said in Runcommand System Splashscreens!:

                                      @AndersHP Good lord, you're not asking much are you? LOL.

                                      Glad you're up for the challenge :D :D

                                      Looks great with the controllers so far, but what I initially sought was a joystick + 6 button layout actually. Like this: https://goo.gl/images/uhfKnz

                                      With some cool symbols from each system, I could help with different arrangements if you like :-)

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

                                      RookervikR 2 Replies Last reply Reply Quote 0
                                      • RookervikR
                                        Rookervik Global Moderator @meleu
                                        last edited by

                                        @meleu Graphics Gale is what I use to get the basic shape of a pixel art laid down if it is over 64x64 pixels. Graphics Gale has a wonderful bendy-line-tool that makes controllers a cinch to draw :D

                                        1 Reply Last reply Reply Quote 1
                                        • RookervikR
                                          Rookervik Global Moderator @AndersHP
                                          last edited by

                                          @AndersHP Hmm, having a picture showing all the consoles mapped to a 6-button arcade setup won't help me or anyone else I know except exobuzz. You would need an arcade setup to benefit from that.

                                          But most everyone (except the people with pi arcades) would benefit from a typical controller image showing where that particular emulator's buttons are. Such as Atari; there are a lot of buttons that a user might not know. Like the level change and the game start switches.

                                          1 Reply Last reply Reply Quote 1
                                          • RookervikR
                                            Rookervik Global Moderator @AndersHP
                                            last edited by

                                            @AndersHP However, I can draw an arcade stick and some buttons and give you the assets and you can create all the screens you need. LOL.

                                            AndersHPA 2 Replies Last reply Reply Quote 2
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