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    Making premade gamelist.xml with xtra media collections

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    gamelist.xmlpremade scrapeeasy config
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    • meleuM
      meleu @Used2BeRX
      last edited by

      @Used2BeRX

      It's not working for the folder entries though. It is making folder entries and adding the correct <name></name>, but it is not putting anything for <path></path>

      Yeah. I've spent my last free time learning find tricks to optimize the processing time and didn't work on finding folder's path yet. And I'm still learning advanced find options...

      I'm pretty sure that this is going to have all of the roms themselves working once its' done though. I'll let you know.

      I noticed some fails but didn't fixed yet. Examples of games that the current script version is unable to find

      • mega man - wily wars (megadrive)
      • mickey mouse - fantasia (megadrive)

      Currently the script tries to find the files based on the game name (first line of a synopsis.txt). I'll make it try to find based on the synopsis file name too.

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      • Used2BeRXU
        Used2BeRX @meleu
        last edited by

        @meleu The script is still going after about 2 hours for the Atari 2600 (about 750 entries). I think it will have taken about 2 1/2 to 3 hours once it's done.

        Yeah. I've spent my last free time learning find tricks to optimize the processing time and didn't work on finding folder's path yet. And I'm still learning advanced find options...

        Cool. Just making sure that the script wasn't designed to work on the folders yet.

        Currently the script tries to find the files based on the game name (first line of a synopsis.txt). I'll make it try to find based on the synopsis file name too.

        I noticed that the <xtrasname> field was added, but it's not being populated atm. That should be the synopsis.txt file name. If the script searched off of that it should be able to find things a lot quicker since every single piece of media and the rom itself is an exact match of that name.

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        • Used2BeRXU
          Used2BeRX @meleu
          last edited by

          @meleu I've just checked it and the Script on the Atari 2600 had 108 erroneous entries out of 724.

          Almost 100% of these would be avoided if two things were done:

          1. Use only the SYNOPSIS.TXT name (<xtrasname>) to find the media.
          2. Fix the issue where "&" is turned into "&"

          Here is the list of the errors:

          M*A*S*H* entry wasn't even created.  (Filename MASH.TXT)
          
          TRACK AND FIELD ------ & character showed up as "&amp;" so title line was "Track &amp; Field"  (This happens every time a & was used in any part of the synopsis.txt)
          
          STEEPLE CHASE and STEEPLECHASE ------ Both of these fought for media/rom STEEPLECHASE instead of their separate ones.  US version STEEPLECHASE shows properly, EU version STEEPLE CHASE does not.
          
          TARG and TARG (ALT) both are called just "Targ" on the first line.  Only an entry for TARG.TXT was made and TARG (ALT).TXT was skipped.
          
          Specific errors:
          
          (1_1) US
          ATLANTIS I / Atlantis
          BUCK RODGERS / Buck Rogers: Planet of Zoom
          BUMP 'N JUMP / Bump 'n' Jump
          CIRCUS / Circus Atari
          COMBAT I / Combat
          DEFENDER I / Defender
          ENCOUNTER AT L5 / Encounter at L-5
          ET - THE EXTRA TERRESTRIAL / E.T.: The Extra Terrestrial
          FROGGER I / Frogger
          FROGGER II - THREEDEEP! / Frogger II: Threedeep!
          GHOSTBUSTERS I / Ghostbusters
          GI JOE - COBRA STRIKE / G.I. Joe: Cobra Strike
          HERO / H.E.R.O.
          HOME RUN BASEBALL / Home Run
          JAMES BOND 007 / James Bond: 007
          JOURNEY - ESCAPE / Journey: Escape
          JR PAC-MAN / Jr. Pac-Man
          KOOL AID MAN / Kool-Aid Man
          KUNG FU MASTER / Kung-Fu Master
          MAD / M.A.D.
          MARIO BROS / Mario Bros.
          MASTERS OF THE UNIVERSE / Masters of the Universe: The Power of He-Man
          MINER 2049ER - VOLUME II / Miner 2049er: Volume II
          MONTEZUMA'S REVENGE / Montezuma's Revenge featuring Panama Joe
          MR DO! / Mr. Do!
          MR DO! / Mr. Do!'s Castle
          MS PAC-MAN / Ms. Pac-Man
          MUSIC MACHINE / The Music Machine
          PITFALL! / Pitfall!
          PITFALL! II LOST CAVERNS / Pitfall! II: Lost Caverns
          QUICK STEP! / Quick Step
          RAMPAGE! / Rampage
          RIVER RAID I / River Raid
          SMURFS - RESCUE IN GARGAMEL'S CASTLE / Smurfs: Rescue in Gargamel's Castle
          SNEEK 'N PEEK / Sneak 'n Peak
          SPACE SHUTTLE - JOURNEY INTO SPACE / Space Shuttle: A Journey Into Space
          SPACEMASTER X-7 / Space Master X-7
          SPIDER MAZE / Spider-Maze
          STAR GUNNER / StarGunner
          STAR SHIP - OUTER SPACE / Star Ship
          STAR TREK - STRAGEGIC OPS SIMULATOR / Star Trek: Strategic Operations Simulator
          STAR WARS - DEATH STAR BATTLE / Star Wars: Return of the Jedi - Death Star Battle
          STAR WARS - JEDI ARENA / Star Wars: Jedi Arena
          STAR WARS - THE ARCADE GAME / Star Wars: The Arcade Game
          STAR WARS - THE EMPIRE STRIKES BACK / Star Wars: The Empire Strikes Back
          STRAWBERRRY SHORTCAKE - MUSICAL MATCH / Strawberry Shortcake: Musical Match-Ups
          SWORDFIGHT / Sword Fight
          SWORDQUEST - EARTHWORLD / SwordQuest: Earthworld
          SWORDQUEST - FIREWORLD / SwordQuest: Fireworld
          SWORDQUEST - WATERWORLD / SwordQuest: Waterworld
          TEXAS CHAINSAW MASSACRE / The Texas Chainsaw Massacre
          TOMCAT - THE F-14 FLIGHT SIMULATOR / Tomcat: The F-14 Flight Simulator
          TRON - DEADLY DISCS / Tron: Deadly Discs
          VENTURE I / Venture
          VIDEO CUBE / Atari Video Cube
          YAR'S REVENGE / Yars' Revenge
          
          (1_2) Europe (NTSC Conversions):
          STEEPLE CHASE / **** see specific notes
          SURFER'S PARADISE / Surfer's Paradise: But Danger Below!
          
          (1_3) Europe (Non-NTSC Conversions):
          MISSION 3000 AD / Mission 3000 A. D.
          MR POSTMAN / Mr. Postman
          SEA MONSTER - SEE MONSTER / Sea Monster
          
          (1_5) Cassettes
          FROGGER I (ALT) / The Official Frogger
          
          (1_7) Special Releases
          PEPSI INVADERS / Pepsi Invaders: Coke Wins!
          
          (2_1) Homebrew
          AMIGA BOING / Amiga Boing 2.0
          ANGRY VIDEO GAME NERD KO BOXING / Angry Video Game Nerd K.O. Boxing
          CRAZY VALET / Crazy Valet CGE
          EDTRIS 2600 / EDTris
          GINGERBREAD MAN / Gingerbread Man: One Tough Cookie
          INCOMING / Incoming!
          INVPLUS / INV+
          KO CRUISER / K.O. Cruiser
          LORD OF THE RINGS - FELLOWSHIP OT RING / Lord of the Rings: Fellowship of the Rings
          MERLIN'S WALLS / Merlin's Walls: Standard Edition
          METROID PROOF DEMO / Metroid (Proof Demo)
          PHANTOM TWO / Phantom II &amp; Pirate (adds that bad "&amp;")
          REINDEER RESCUE / 2005 AtariAge Holiday Cart: Reindeer Rescue
          SEAWOLF / Sea Wolf
          STARFIRE / Star Fire
          THRUST PLUS - PLATINUM / Thrust Plus: Platinum
          TOYSHOP TROUBLE / 2006: AtariAge Holiday Cart: Toyshop Trouble
          
          (2_2) Prototypes
          A-TEAM / The A-Team
          BALTHAZAR (AKA BABYLON 5) / Balthazar
          CAREBEARS / Care Bears
          COMBAT II / Combat Two
          DUKES OF HAZZARD [STUNT CYCLE VERSION] / Dukes of Hazzard (Stunt Cycle Version)
          ENTITY / The Entity
          LORD OF THE RINGS - RIVENDELL / Lord of the Rings: Journey to Rivendell
          MCDONALD'S / McDonalds
          RED VS BLUE / Red vs. Blue
          REVENGE OF THE JEDI - GAME I / Star Wars: Revenge of the Jedi: Game I - Ewok Adventure
          ROCKY & BULLWINKLE / Rockey &amp; Bullwinkle (adds that bad "&amp;")
          SNOW WHITE / Disney's Snow White
          SNOW WHITE (VERSION 2) / Disney's Snow White (Later Prototype)
          WINGS / Wings [6-3-1983] (NTSC Version)
          WINGS (ALT) / Wings [10-01-1983] (PAL Version)
          
          (2_3) Hacks
          ADVENTURE (NEW GRAPHICS) / Adventure ( New Graphics Hack)
          BATTLEZONE TC (2 JOYSTICK HACK) / Battlezone TC
          BERZERK - RENEGADE / Berzerk: Renegade
          MR PAC-MAN / Mr. Pac-Man
          MS HACK / Ms. Hack
          PAC-MAN (MS PAC-MAN HACK) / Pac-Man Hack
          PITFALL! I - UNLIMITED / Pitfall! Unlimited
          RED VS BLUE 2600 WARS / Red vs. Blue: The 2600 Wars
          RETURN OF MARIO BROS / Return of Mario Bros.
          STAR WARS - THE BATTLE OF ALDERAN / Star Wars: The Battle of Alderan
          TARG (ALT) / NO SYNOPSIS (SEE NOTES)
          TOMB RAIDER (CLASSIC) / Tomb Raider: Mystery of the Scarlet Dragon (Classic Outfit)
          TOMB RAIDER (UNDERWORLD) / Tomb Raider: Mystery of the Scarlet Dragon (Underworld Outfit)
          VENTURE II / Venture II: The Abysmal Abyss
          
          (3) Adult Games
          TERRANCE & PHILLIP / Terrance &amp; Phillip: Asses of Fire (adds that bad "&amp;")
          TERRANCE & PHILLIP 2 / Terrance &amp; Phillip 2: Not Without My Anus (adds that bad "&amp;")
          X MAN / X-Man
          
          (4_5) Kid's Controller
          MONSTERCISE / Monstersice
          (5) Non-Working Games
          SWEAT! - THE DECATHALON GAME / Sweat!: The Decathalon Game
          `
          meleuM 1 Reply Last reply Reply Quote 0
          • meleuM
            meleu @Used2BeRX
            last edited by

            @Used2BeRX said in Making premade gamelist.xml with xtra media collections:

            That should be the synopsis.txt file name. (...) every single piece of media and the rom itself is an exact match of that name.

            d'uh! I wasn't aware about it. I slightly modified the script to search things this way and indeed, it's faster.

            Can you --update and run it again?

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            • meleuM
              meleu @Used2BeRX
              last edited by

              @Used2BeRX

              1. Fix the issue where "&" is turned into "&"

              It's not an issue! I did it intentionally. the & character alone is an invalid XML char. It needs to be encoded as &amp; and ES works just fine with it. Test it and see.

              Side note: you have many bizarre game names in the Adult games folder... :-)

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              • Used2BeRXU
                Used2BeRX @meleu
                last edited by Used2BeRX

                @meleu

                d'uh! I wasn't aware about it. I slightly modified the script to search things this way and indeed, it's faster.

                Can you --update and run it again?

                Sure. I'm going to do it right now.

                It's not an issue! I did it intentionally. the & character alone is an invalid XML char. It needs to be encoded as & and ES works just fine with it. Test it and see.

                Okay. It just wasn't finding the media because it was looking for media with "&.amp;" in it :) I'll verify it works right after this run.

                Side note: you have many bizarre game names in the Adult games folder... :-)

                If you think the names are weird, you should try playing them. ;)

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                • meleuM
                  meleu @Used2BeRX
                  last edited by

                  @Used2BeRX I've just added the --no-desc option you asked. Update the script again. ;-)

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                  • Used2BeRXU
                    Used2BeRX @meleu
                    last edited by Used2BeRX

                    @meleu It says I have the latest version. Nothing changed. Maybe I have to wait a few minutes? nevermind. got it now.

                    About folders... How do you suppose we should go about that?

                    The <image> for the folder is going to be named exactly the same as the folder name and the folder.txt file, and it's going to be in /home/pi/RetroPie/Media/{system_name}/Artwork/Folders/

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                    • meleuM
                      meleu @Used2BeRX
                      last edited by

                      @Used2BeRX said in Making premade gamelist.xml with xtra media collections:

                      @meleu It says I have the latest version. Nothing changed. Maybe I have to wait a few minutes?

                      maybe yes. Just a few minutes...

                      About folders... How do you suppose we should go about that?

                      I'm taking a look at it.

                      The <image> for the folder is going to be named exactly the same as the folder name and the folder.txt file, and it's going to be in /home/pi/RetroPie/Media/{system_name}/Artwork/Folders/

                      Good. I'll stick with this standard.

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                      • Used2BeRXU
                        Used2BeRX @meleu
                        last edited by

                        @meleu I ran "--no-desc" after the command and it's running now but still adding the description. Overall, as well, I'm not noticing that the speed has picked up at all yet.

                        I ran the command like this ./Used2BeTxt.sh /home/pi/RetroPie/Media/atari2600/Synoipsis/*.* --no-desc

                        Should I run it like this instead?

                        ./Used2BeTxt.sh --no-desc /home/pi/RetroPie/Media/atari2600/Synoipsis/*.*

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                        • meleuM
                          meleu @Used2BeRX
                          last edited by meleu

                          @Used2BeRX

                          I ran the command like this ./Used2BeTxt.sh /home/pi/RetroPie/Media/atari2600/Synoipsis/*.* --no-desc

                          Usage:
                          ./Used2BeTXT.sh [OPTIONS] synopsis1.txt [synopsisN.txt ...]
                          

                          Yes, the options needs to be the first argument

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                          • meleuM
                            meleu @meleu
                            last edited by

                            @Used2BeRX by the way, if you want to interrupt the script in execution, hit ctrl+c.

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                            • Used2BeRXU
                              Used2BeRX @meleu
                              last edited by Used2BeRX

                              @meleu Got it. Will re-run it now. BTW.... I checked the entry for "Adventure (New Graphics)" which previously didn't work and it works now! :)

                              by the way, if you want to interrupt the script in execution, hit ctrl+c.

                              I accidentally figured that out when I stopped the script 10 minutes ago for your new update. Sometimes I get lucky and Linux behaves like DOS did. ;)

                              EDIT: Start time was 3:42 by me. I'll try to gauge when it will finish so I can get an exact time to see how long it takes to do 745 entries with "--no-desc"

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                              • meleuM
                                meleu @Used2BeRX
                                last edited by meleu

                                @Used2BeRX

                                EDIT: Start time was 3:42 by me. I'll try to gauge when it will finish so I can get an exact time to see how long it takes to do 745 entries with "--no-desc"

                                Here's a tip to measure this kind of thing: Use time before a command.

                                Examples:

                                with --no-desc

                                meleu@mlenovo ~/src/Used2BeTXT $ time ./Used2BeTXT.sh --no-desc ../XBox\ Synopsis\ Files/GENESIS/synopsis/MEGA\ MAN\ -\ THE\ WILY\ WARS.TXT 
                                "../XBox Synopsis Files/GENESIS/synopsis/MEGA MAN - THE WILY WARS.TXT" data has been added to "megadrive_gamelist.xml".
                                
                                real    0m0.242s
                                user    0m0.124s
                                sys     0m0.084s
                                

                                default use (no options)

                                meleu@mlenovo ~/src/Used2BeTXT $ time ./Used2BeTXT.sh ../XBox\ Synopsis\ Files/GENESIS/synopsis/MEGA\ MAN\ -\ THE\ WILY\ WARS.TXT
                                "../XBox Synopsis Files/GENESIS/synopsis/MEGA MAN - THE WILY WARS.TXT" data has been added to "megadrive_gamelist.xml".
                                
                                real    0m0.257s
                                user    0m0.148s
                                sys     0m0.072s
                                

                                with --full

                                meleu@mlenovo ~/src/Used2BeTXT $ time ./Used2BeTXT.sh --full ../XBox\ Synopsis\ Files/GENESIS/synopsis/MEGA\ MAN\ -\ THE\ WILY\ WARS.TXT 
                                "../XBox Synopsis Files/GENESIS/synopsis/MEGA MAN - THE WILY WARS.TXT" data has been added to "megadrive_FULL_gamelist.xml".
                                
                                real    0m1.200s
                                user    0m0.664s
                                sys     0m0.312s
                                

                                If you are curious about the meaning of real, user and sys, this is a good reading: https://stackoverflow.com/questions/556405/what-do-real-user-and-sys-mean-in-the-output-of-time1

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                                • Used2BeRXU
                                  Used2BeRX @meleu
                                  last edited by Used2BeRX

                                  @meleu Good to know. Thanks. I will use that going forward.

                                  Right now it's 4:49, so we're at 1 hour and 7 minutes and we're only at "Miner 2049er", which is number 359 out of 745.

                                  I didn't time it last time, but I think it took just over 3 hours to make the list. The way this is going now, I think it will be about 2 1/2 hours. Looks like changing the way it searches for files like you did today may have cut down the time about 15-20%, but I can't be sure. Some of this time savings might also be because it's not doing the <desc>

                                  I'm thinking that if you can write the code so it looks for specific media in specific folders instead of all of the folders that we could put a serious dent in the time it takes to create these lists.

                                  I didn't check all of them so far, but a cursory "find" on the document shows that every entry that I looked at that wasn't working before is working now. I will let you know what our percentage of good files was when the list completes and I can scroll through the games in the romlist in EmulationStation.

                                  Also, the file is extremely smaller than it was with the description like I wanted it to be. I'm hoping this helps with a Pi Zero. The file I ran yesterday was over 1.2MB when it was finished. With the file nearly halfway done right now, the file is only 168kb. I think that "--no-desc" option is going to work out great for the Pi Zero when coupled with a skin that has no metadata like "Carbon No-Meta"

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                                  • meleuM
                                    meleu @Used2BeRX
                                    last edited by

                                    @Used2BeRX I was working on the folder path finding and then the kids demanded my atention. I uploaded what I've done so far but didn't make enough tests. If you wanna test, give it a try. There's no need to parse every synopsis file again, only the folders ones. The script updates the file accordingly.

                                    Now I have to play with kids! :-)

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                                    • Used2BeRXU
                                      Used2BeRX @meleu
                                      last edited by

                                      @meleu So you're saying that even though the folder entries are already in the gamelist.xml it will automatically make the updates to them? If that's the case, that's sweet. :)

                                      When this is done I'm going to verify which games if any still have problems and let you know how close to 100% we came, then I'll re-run the script to see if we get the folders working too.

                                      Have fun with the kids. :)

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                                      • meleuM
                                        meleu @Used2BeRX
                                        last edited by

                                        @Used2BeRX said in Making premade gamelist.xml with xtra media collections:

                                        So you're saying that even though the folder entries are already in the gamelist.xml it will automatically make the updates to them?

                                        The script updates an existing .xml file instead of creating a new one since the first version. I did this way for a case you get a new synopsis.txt for a game, there's no need to parse every single file again. Just run the script with the new synopsis file and the metadata will be added to the existing gamelist.xml.

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                                        • Used2BeRXU
                                          Used2BeRX @meleu
                                          last edited by Used2BeRX

                                          @meleu Nice.

                                          Does it alter the existing entry when you do this, or does it create a second entry?

                                          If I run the same command with the *.* will it take a few hours to complete again, or will it skip all of the entries that are complete with the given parameter of --no-desc?

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                                          • Used2BeRXU
                                            Used2BeRX @meleu
                                            last edited by Used2BeRX

                                            @meleu Final results of second run (before running again with folder find code):
                                            Start Time: 3:42, End Time: 5:56
                                            Total Time: 2 hours and 14 minutes
                                            Previous Errors: 108 out of 745
                                            Current Errors: 5 errors out of 745

                                            List of errors:

                                            (2_2) Prototypes
                                            DUKES OF HAZZARD [STUNT CYCLE VERSION] / Dukes of Hazzard (Stunt Cycle Version)
                                            ROCKY & BULLWINKLE / Rocky &amp; Bullwinkle
                                            (2_3) Hacks
                                            TARG (ALT) / NO ENTRY IN GAMELIST.XML (both synopsis have same description of "Targ"
                                            (3) Adult Games
                                            TERRANCE & PHILLIP / Terrance &amp; Phillip: Asses of Fire
                                            TERRANCE & PHILLIP 2 / Terrance &amp; Phillip 2: Not Without My Anus
                                            

                                            TARG (ALT): This is an easy fix. I will just have to make sure that every synopsis has a different first line entry. Both "TARG.TXT" AND "TARG (ALT).TXT" had just "Targ" for the first line. No changes necessary for these on the script needed.

                                            ROCKY & BULLWINKLE, TERRANCE & PHILLIP, TERRANCE & PHILLIP 2:

                                            "Phantom II & Pirate" and "Track & Field" worked fine because there was no "&" in the file names ("PHANTOM II" and "TRACK AND FIELD").

                                            The other three failed to find the files because there was an & in the rom/media/synopsis file name. Is it possible to have the program search for just "&" instead of the full &amp text that is required in the XML? I know that over other systems the use of the "&" is quite prevalent and changing those would require a LOT of file renaming otherwise.

                                            DUKES OF HAZZARD [STUNT CYCLE VERSION]: Not sure about this one. Maybe there is a special character used for the "[]" like the "&" that is giving us problems?

                                            I'm going to run the command with the update for the folders now and see what happens. This is exciting. :)

                                            EDIT: 3rd run with folder code added

                                            Folder code is not working. This may be because it's trying to use the first line name in the TXT file which is different than the actual folder name. Examples:

                                            "(1_1) US.txt" / <name>(1) US: Licensed Atari 2600 Games</name>
                                            "(1) Licensed.txt" / <name>(1) Licensed Atari 2600 Games</name>
                                            "(1_5) Cassettes.txt" / <name>(5) Atari 2600 Cassettes</name>

                                            (Unlike the roms/media names, I did not make the folders or the folder.txt files in all caps. They are exactly as you see them above. I do not know if this is possibly the problem. They aren't uppercase, but every txt file matches case perfectly with the folders).

                                            I answered my first two questions as well. It looks like running *.* on the same file will take exactly as long as it took the first time. It does not look like it adds multiple entries. It simply overwrites any data onto the current file. If I were to manually run the command on each individual folder.txt after you fix it, I would be able to update this file much quicker than running the *.* command again.

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