Quake 3 Arena: Multiplayer? (RetroPie 4.2.10)
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I decided to play Quake 3 Arena and try to play some of the current multiplayer servers. Now remember, my RetroPie machine runs off WiFi (Wireless) so I wasn't really expecting it to not work. I put in one of the server's IP, port and clicked Fight. It connected, but it was stuck on one of those Protocol version 67 screens. I was wondering if it had something to do with the DEMO mode that was activated or the server that I was running on. Any ideas?
System: Raspberry Pi 3b
Version: 4.2.10
Game: ioQuake3 (or quake3 as it's called now)
Method of Connection: Sky Q Hub (WiFi) -
Brilliant, I had no idea there was multiplayer, I was playing for the first time since it was a new game last night, it was great fun.
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I haven't tried to do muyltiplayer yet . But I'd say it's because the server and client /your raspberry are using different version of q3Arena. Because obviously q3A had to be ported to raspberry so the source code has been modified and thus the network protocol. Maybe they are compatible and it's just a problem of versioning or maybe it's impossible to do crossplay multiplayer due to their different nature.
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as long as it works between two pi's then id say its a gooden,
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I mean, it's very likely for a LAN party to run. There's like 7 PCs and one tiny Pi playing the game Quake 3 Arena.
I don't know, it seems no one has talked about this yet, which is kind of surprising. It's a fun game, but it's even better when it's online.
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@allanbuzzy i only ever had the demo, and never played online, we did used to do a lan party every dec 26th though and we played tons of cnc, unreal and all quakes, it wasnt until cod1 that I played online. If anyone here played cod 1.4 im JPN[ 0 ] M00SE. Bow before the skills of JPN[ 0 ] . lol
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Even though it's a DEMO, how come it can still connect online?
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Mine showed the thermometer icon last night whilst playing quake 3 arena, I sorted that out today by printing a case with a 80mm fan on it, there is a kind of cone on the back of the fan that channels it down a bit more at the cpu, and has the fortunate side effect of making it a bit quieter.
I bet it doesnt get hot now. -
@allanbuzzy most likely it's the full client with the demo .pak file. So in essence it's the full version missing most of the maps.
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@lostless So do I literally need to buy a physical copy of Quake 3 Arena just for a CD key?
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@allanbuzzy it's not a cd key. The actual .pak file that contains all the data is the the demo, the app is just a client. You need the retail .pak file to get the full version. Plus there were extra pak files for the updates. It's been a while since I've messed with quake 3 files.
But think of it like doom. The game data is not in the executable but in the .wad files. -
on another note, after a quick skirmish, the CPU was sat at 40C it used to sit at 65-70 just in the menu of ES, im happy with my massivly oversized fan
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@lostless So if I were to get this retail .pak file, where would I put it on my files?
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@allanbuzzy actually the files are .pk3 files. It's been a while. But the retail file goes into the baseq3 folder. Where it is on the pi, no idea
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I've just checked and the DEMO doesn't really restrict you from using Multiplayer, but I have a feeling there's got to be some limit to how long you can play. After all, it's a DEMO. However, when I go to play Multiplayer, the servers do NOT come up. I do not know what I need to do for them to show UP, or if it's just because of the source code being ported and multiplayer being not compatible.
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Quake 3 Arena was a free-to-play game that has later transformed into Quake Live (buy-to-play) which is still going on. So, I'd be very surprised if it was possible to play MP on some DEMO - whatever that demo may be. I don't suppose it's the ancient q3test you mean?
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@arkive Well, what I mean is that this video documents that it kind of works, and there are still servers up for Quake 3, which is very awesome.
EDIT: I just realised that it's because of the Steam implementation. I doubt that some servers will work with the Pi. -
Not necessarily Steam implementation. It's possible there are servers - I just didn't realize people still use this demo to play (I think it was originally released in 1999 after q3test, which was basically Quake 3 alpha)
I play Quake 2 regularly, there are still servers going, and I bet same for Q1. However, if you can cross-play on them with an RPi is another matter (probably not).
Try a searching bit more, you never know though.
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@arkive Yes, I'd love to go deep into this and get it working, but the problem is that while I do find my ways getting this game to work, the problem lies with the Protocol of some servers. I know how to update a Port via the RetroPie-Setup, but most servers ONLY work on the current patch (1.32c) and I have a feeling that the current RetroPie port only goes up to 1.6 or some number I can't remember.
I don't want to fiddle round with the files, as it may mess up my game. Also, I forgot to mention that it doesn't connect to the master server.
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is there not a way to host a server? we always used to host our own servers, either directly on the pc or with gamespy, surely something like that exists?
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