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    Games you haven't completed to this very day? (No Cheats Allowed)

    Scheduled Pinned Locked Moved General Discussion and Gaming
    piss me offhard gamesfuck it
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    • GalagaG
      Galaga
      last edited by

      GTA 3...boi does that game want to throw my PS2 out the window... Super hard levels, clunky controls, terrible aiming system, no map etc. I like it but it really needs a "remaster".

      1 Reply Last reply Reply Quote 0
      • spruce_m00seS
        spruce_m00se
        last edited by

        on my list of games to finish I have :
        flashback (not sure I care to play this anymore)
        Jungle strike
        Speedball 2
        Tomb raider 1

        Games that ive completed since Jan:
        sonic 1 (SMS)
        streets of rage (MD)
        R-type(SMS)
        Baku baku (SMS)

        when I eventually move home, and make the second version of my cabinet, I may include a CRT so that I can play virtua cop and crypt killer. It has been a while since I played those, I could do virtua cop without even being hit once back in the day.

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @spruce_m00se
          last edited by

          @spruce_m00se

          I may include a CRT so that I can play virtua cop and crypt killer.

          I have a 27" CRT arcade monitor in my cabinet and I love the authentic look. Unfortunately though, using a CRT with an emulation setup will still not allow you to play light gun games. For that, you'll need a mouse device to act as a light gun. There are actually USB arcade guns specifically made for this purpose, but currently the AdvanceMAME options are the only arcade emulators that support them. I believe @markwkidd is currently working on writing up an issue for the RetroArch project that, when fully resolved, will allow USB arcade guns to work with NES, SNES, Master System, Megadrive/Genesis, SegaCD and all of the MAME cores.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          spruce_m00seS markwkiddM 2 Replies Last reply Reply Quote 1
          • spruce_m00seS
            spruce_m00se @mediamogul
            last edited by

            @mediamogul I was looking into the solution that was publicised recently for hacking a light gun with an arduino to make it work on an lcd screen, that way any original light gun can work. It looks very promising, and when its further along the road I may have a go, I think that with the 3d printer I could easily hide all the electronics inside the gun itself rather than strap them to the side as they are currently doing.

            But for my saturn games it looks more and more likely that I am going to end up hacking a real saturn into a cabinet.

            mediamogulM lilbudL 2 Replies Last reply Reply Quote 0
            • mediamogulM
              mediamogul Global Moderator @spruce_m00se
              last edited by

              @spruce_m00se

              I was looking into the solution that was publicised recently for hacking a light gun with an arduino to make it work on an lcd screen

              Very cool. There's also a way to hack the lcd screen itself, but it's not advised as it shortens it's lifespan considerably.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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              • lilbudL
                lilbud @spruce_m00se
                last edited by

                @spruce_m00se Instead of screwing with a light gun and possibly ruining it. Try this instead: https://www.ultimarc.com/aimtrak.html

                Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                Backlog: http://backloggery.com/lilbud

                spruce_m00seS 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator
                  last edited by mediamogul

                  I use an set of Aimtrak guns for my cabinet and they work very well.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  1 Reply Last reply Reply Quote 0
                  • spruce_m00seS
                    spruce_m00se
                    last edited by

                    does it work in retropie for gun games?
                    it would definately be easier than using an arduino, wiimote and a white led to emulate the white screen flash of an old crt

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @spruce_m00se
                      last edited by mediamogul

                      @spruce_m00se

                      does it work in retropie for gun games?

                      It's a USB arcade gun like I mentioned above. Currently, I know it'll work with any of the AdvanceMAME options and it will also work with DOSBox, but unfortunately RetroArch doesn't support these devices yet, which of course means no joy in Muddville for RetroPie's console systems.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                      • markwkiddM
                        markwkidd @mediamogul
                        last edited by markwkidd

                        @mediamogul said in Games you haven't completed to this very day? (No Cheats Allowed):

                        here are actually USB arcade guns specifically made for this purpose, but currently the AdvanceMAME options are the only arcade emulators that support them. I believe @markwkidd is currently working on writing up an issue for the RetroArch project that, when fully resolved, will allow USB arcade guns to work with NES, SNES, Master System, Megadrive/Genesis, SegaCD and all of the MAME cores.

                        I have been setting up build environments for Lakka, RetroArch, and MAME 2003. As soon as I can get home I'm going to pick up my Wiimote and Dolphinbar. With that and luck I'll be able to get things moving again on absolute vs relative input devices.

                        I confess I have taken a brief detour over the last week trying to get Killer Instinct running for RetroArch compiled for intel x86 architectures. That's also very close now.

                        1 Reply Last reply Reply Quote 1
                        • spruce_m00seS
                          spruce_m00se @lilbud
                          last edited by

                          @lilbud screwing with things is what makes it fun, and I wouldnt ruin it. You can always fix things again. :)

                          1 Reply Last reply Reply Quote 2
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