RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. compatibility
    Log in to post
    • All categories
    • A

      Retropie 4.8 Compatibility with Xenmo/Reyann joysticks in multiplayer.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support xenmo reyann custom kernel compatibility
      4
      0 Votes
      4 Posts
      283 Views
      A

      Well the machine is built and we are wiring up the Xin-mo controls. Once I get it going I will test a 2 player game and let you guys know how it goes. Have a good one.

    • T

      Compatibility of multiple Sony PS5 DualSense wireless controllers

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming ps5 dualsense compatibility bluetooth controller
      4
      0 Votes
      4 Posts
      8k Views
      N

      Hello,

      Is this ok in 2025 ?

      I want to buy a Dualsense for my Retropie-4.8.9 Bookworm Lite on Pi5 and I want to know if it works today, or if tricks are needed to connect a dualsense in bluetooth.

      Thanks

    • sergioadS

      Reporting the performance of some PSP games on a Pi 4 and LR PPSSPP

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming compatibility lr-ppsspp performance raspberry pi 4
      18
      1 Votes
      18 Posts
      3k Views
      sergioadS

      What do you think about my findings friends?

    • C

      This Bluetooth controller works?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluetooth controller compatibility
      1
      0 Votes
      1 Posts
      226 Views
      No one has replied
    • jamietuleyJ

      Mame compatibility lists

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame roms compatibility 0.78
      29
      0 Votes
      29 Posts
      18k Views
      N

      There are sime compatibility lists at buildbot libretro page, click here.

      As of now are covered:

      mame2003
      mame2003-plus
      mame2010
      mame2015

    • neurocrashN

      Tested MAME rom collection?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support arcade mame retropie compatibility rom
      33
      0 Votes
      33 Posts
      29k Views
      dankcushionsD

      @colstar since that's not the version of any of our recommended arcade emulators in my previous link (or indeed any of the supported arcade emulators in retropie at all), i would forget it and acquire the set for one of them instead.

    • B

      External Cd Rom handling and operation

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support cd-rom help retropie compatibility raspberry pi 3
      2
      0 Votes
      2 Posts
      482 Views
      mituM

      @Blackhero How are you starting RetroArch ? AFAIK, you need to start with a Disc enabled libretro core for the options to be available. This includes SegaCD, PCEngine-CD, 3DO and Saturn for the PI.
      You should start a game in one of these systems and then check if the disk menus (LOAD/DUMP) show up.

    • P

      Best retropie Image to install controlblock ?

      Watching Ignoring Scheduled Pinned Locked Moved ControlBlock, PowerBlock & Co. imagepack installation compatibility
      2
      0 Votes
      2 Posts
      511 Views
      mituM

      Here's a link - retropie.org.uk/download.

    • E

      Keeping Raspbian with Retropie

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support raspbian compatibility
      3
      0 Votes
      3 Posts
      255 Views
      E

      Ok. Thanks for your quick answer. I understand that my applications, parameters, etc. will be kept and I'll be able to use Retropie «as an application » (quotes mean I know it's slightly different from a usual application), along with other uses.

    • mespritM

      Why are there different versions of Retropie for different raspberry pi models?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming compatibility retropie raspberry pi
      7
      0 Votes
      7 Posts
      2k Views
      cyperghostC

      @mesprit It's just the way to make things easier. On barely every mashine BASIC will show Hello World with

      10 print "Hello World"

      The CPU instructions for doing this are different so you might need a different BASIC interpreter for every "system".

      But this is also very abstractive - but hope you get it.
      Imho you can use a Pi0/1 image on a Pi2/3 revision but you will loose benefits for some optimized emulators. That's what @mitu said in his previous posting.

    • quicksilverQ

      mupen64plus settings per game?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus settings compatibility n64
      3
      0 Votes
      3 Posts
      1k Views
      quicksilverQ

      @Heartless yeah that's what I figured. I suppose you could make changes to the mupen64plus.sh blacklist or one of the video plugin .ini files but that is a little above me.

    • George SpiggottG

      Reicast - Panzer Front

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support reicast compatibility pi3 b+
      3
      0 Votes
      3 Posts
      579 Views
      George SpiggottG

      I had a feeling that would be the case. I'll see if I can get the compatibility list updated and wait for Pi4.

      Just to confirm that it isn't the ROM has anyone else managed to replicate this or got the game to run properly on a different emulation setup?

      [edit] Panzer Front works just fine on the latest update of Reicast.

    • M

      Compatibility with Razer Serval control

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support compatibility razerserval control retropie
      4
      0 Votes
      4 Posts
      638 Views
      mituM

      Based on the info @rion dug out, I'd say it's likely not compatible with RetroPie (and a bit overpriced in my opinion).

    • F

      Emulators per board

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support compatibility emulators
      5
      0 Votes
      5 Posts
      577 Views
      F

      I knew for pico but notre for SNES. I don't think the SNES Doc is really clear about rpi 0 or 1.

      Btw, l'm not so lazy to thank tout.

    • darkniorD

      OpenBOR 3400 & 6315 game list compatibility

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support openbor games compatibility 3400 6315
      43
      2 Votes
      43 Posts
      14k Views
      cyperghostC

      @BiZzAr721 @darknior

      I know, such a shame not to integrate it

      I think it would be easily possible of the official ones from chronocrash would take part and ...

      i don't understand the Retropie Team

      ... would support a legal "RetroPie branch". I think our moderators are aware of rising support that is needed for this and indeed I can't support it because if something will fail (hardware support or whatever) on our Raspberry we are stuck and the only one who can provide better support ( @zanac ) is missing since end of 2018. Moreover OpenBOR is totally underated between other platforms so there is less awareness - but this is only my opinion.

      Can we update our OpenBOR from the last source code like any emulator from Retropie ?

      Yes with the scriptmodule but therefore I need to patch the files and upload them to my git. So we have a 6512-dev from Oct 2018 as latetst version on our Pie.
      I will make a new patch if the 6512 is out of dev state.

      Sorry for the stupid question but i break my right hand in January and stop a lot to work on computer :(

      Oh dear ... hope you are well. But take this is chance work on your left hand. It's not a problem to even write with the left hand. Just a bit of training ;)
      And... then you can also get in touch with 8bit mashines like, Commodore, Sinclair, Amstrad because you only need direction and one button -> Flightstick joypad ;)

    • Used2BeRXU

      SNES Compatibility Spreadsheet

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes snes compatibility
      1
      1 Votes
      1 Posts
      2k Views
      No one has replied
    • N

      Drastic current version compatibility list? Other systems?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support drastic nds list compatibility
      4
      0 Votes
      4 Posts
      1k Views
      B

      Well i got round to testing that as it was sat on my pi anyway i can confirm contra 4 works fine i have a us dump if its relavent and if i may suggest you could try checking your controller mappings see if shoot and hook isnt mapped to the same button by mistake you never know may have overlooked it but it is working fine infact ive just been playing it with my ps3 controller on my pi with enhanced resolution enabled(actually gives 2d games a nice crisp appearance instead of the default blurred one)

    • N

      <SOLVED!> Retropie with C4 labs galaxy LED case mod.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support galaxy led zebra case script compatibility
      10
      0 Votes
      10 Posts
      2k Views
      ClydeC

      @nowun said in <SOLVED!> Retropie with C4 labs galaxy LED case mod.:

      @clyde Thank you! That worked perfectly. I added "sudo python /home/pi/caseled/galaxy.py &" in before emulationstation and it boots up like a charm pre loaded with the settings I edited the script for the LED's.

      If the script doesn't need administrative rights, you can omit the sudo before the command. It adds a tiny yet easily done bit of security to your system.

    • Used2BeRXU

      FDS cores need synced actions: lr-nestopia, lr-fceumm

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fds compatibility control configs
      2
      0 Votes
      2 Posts
      766 Views
      Used2BeRXU

      I did some further testing for some new translations that I patched and I have to do a bit of embarrassing back-pedaling here. I'm not too proud to admit when I made a mistake. :)

      L1 in lr-nestopia does "everything" in the RetroPie. It will flip the disk and load it, and it won't do this when you're not being prompted to flip it, so there is no danger that it will screw up your game. I will resume testing on FDS for now, but there has been 1 rom out of about 6 or 7 that I've tested so far that boots back to the romlist in lr-nestopia, so that leaves us with lr-fceumm's completely different system for loading. I'm assuming there is nothing that can be done to fix lr-fceumm to behave like lr-nestopia since the XBox version of NestopiaX has a similer "flip disk" command in the menu that behaves identically to pressing L1 on the pad in RetroPie. (Actually, this is one instance where I prefer how RetroPie handles things).

      There still is the issue of hotkey mapping though. There doesn't seem to be any good way of doing this on a per-system basis that works. Is the information on the github in the following link bad now?

      https://retropie.github.io/RetroPie-Docs/RetroArch-Configuration/#example-per-system-control-override-retroarchcfg

    • D

      Has N64 compatibility/stability improved since version 3.6?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming emulation compatibility versions
      12
      0 Votes
      12 Posts
      3k Views
      T

      @drake999 If you haven't run N64 on the pi hooked up to the NesPi case, be prepared for possibly lots of voltage warnings. I'm still sorting that out and suspect bad wire gauge.