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    • F

      Adjusting System Audio Volume and Other Issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support control config console audio issues
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      caver01C

      @FoxWordsmith7 It's not that people are unwilling to help, but that your first post did not provide the required info as described in this link (linked at the top of the forum).

      Also, you said you read one post about audio. Have you read the wiki pages? You did not say anything about reviewing the documentation. Most of the answers to questions are there. You can also search for specifics about Pi Zero performance. For example, I searched for just that and found an interesting thread about overclocking to improve NES and SNES performance on a Zero.

      The bottom line is that almost nobody on here has the same configuration, and to make matters worse for you, nobody knows anything about your configuration because you have not provided the details. It sounds like you are using a Pi Zero, but we don't know what controllers you have, what version of RetroPie you installed, whether you installed it via the script or loaded an image, what emulator you are using, and so on and so on.

      Finally, the Raspberry Pi is a learning platform. Not everything you do on the device will have a "walk through". Some really great videos have been made by the community that can be adequate for some people, but you should assume that if you pursue this you will likely become a technical person when it comes to setting up the Pi, especially if you start tweaking performance with overclocking.

      You can find a volume setting both in the RetroPie configuration and in Emulation Station itself by accessing the Main Menu (Start), then Sound Settings.

    • J

      Switching the ES logo from Megadrive to Genesis

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support console switch megadrive genesis
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      DominusD

      @BuZz Why does Kodi need to copy that file into that folder to make its own port anyway? I don't know why it says to do that under Kodi in the Wiki?

    • J

      Console sort order

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support console sort sortorder
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      J

      Looks like I may have found the solution.

      I had to update the es_systems.cfg that's located in /opt/retropie/configs/all/emulationstation (same as /home/pi/.emulationstation) for the changes to take effect. I misunderstood the purpose of copying the file there. I thought it was for a backup.

    • JirynJ

      Any performance difference for playing console un-zipped roms?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support console snes super nintendo genesis mega drive
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      JirynJ

      @rbaker
      As in playing the roms for consoles outside of the zip file as opposed to inside the zip.

      MAME roms have remain zipped due to the game actually being multiple files workign in tandem. While roms for home consoles are single files held in a zip compression, and can be played either zipped or unzipped.

      @dankcushions said in Any performance difference for playing console un-zipped roms?:

      i guess it might take 0.1 seconds to load the whole thing into ram rather than 0.2 seconds :)

      Yea, I assumed the whole program was running from ram instead of constantly referencing the compressed file... but wasn't sure, so I thought I'd ask here if there was a performance difference.

      Though I've had seen some threads on reddit talking about how certain games only seem to run when not zipped.

    • H

      Default Arcade Joystick & Buttons for Consoles + Exit

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support arcade joystick console default exit emulation
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      H

      Work. Thank You. I disconnected the Xbox controller at the USB before reconfiguring so that I wouldn't even detect it.

    • G

      Another Pi in a snes cartridge

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes build project console snes
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      G

      I made the box and label on paint.net before printing them and and gluing them on cardboard paper, then I folded it like a snes box.

      The cartridge was a soccer game that I sacrificed for the process(nobody will miss it tho). I removed the previous label to glue the new one on it.

    • M

      Help needed for console buttons

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes arcade buttons console
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      mooseprM

      @m312 I have used the gpio, and the adafruit retrogame code to convet the button presses into pretend keyboard events

      https://github.com/adafruit/Adafruit-Retrogame

      Other ways I have seen is to use a microcontroller like a teensy or Arduino to do the job

    • J

      My consoles (yes plural ;)

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes console conversions
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      edmaul69E

      @jsawhite i have a very much modded apple iie with the monitor modified with a flat screen. I will always use that as my main pc but i really want to do a c64 and an atari 800.

    • fellegF

      Configuring a specific controller for a specific console?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller config specific console
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      meleuM

      @felleg I've just read your method to configure the controller for a specific console and I think it's not a good approach. Your configs/megadrive/retroarch.cfg is ignoring the global configs/all/retroarch.cfg.

      My suggestion is:

      recover the default configs/megadrive/retroarch.cfg (check if you have a retroarch.cfg.rp-dist on the same directory, that's the default config). configure your Hori controller in emulationstation like a SNES controller (square = Y; triangle = X, circle = A, etc.) You need to define if you want to use your Hori controller for player1 or 2, and make sure you'll always use it as that player (if you change, you need to remap). And then use the Core Input Remapping when running a megadrive game and use the following scheme: MegaDrive = RetroPad B = A A = B C = R2 Y = X X = Y Z = R after remap, select Save Core Remap File.
    • obsidianspiderO

      Pi in a Sega Genesis USB Hub Build

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes sega genesis genesis usb hub build console project
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      D

      I have a fairly basic problem and it's the USB cable. Before I found this thread I watched a Youtube vid which advised to trim the tail. I did so but just could not get it trimmed enough to fit. I kept cutting but got scared when the black rubber started revealing clear plastic stuff. Anyway, I squeezed the whole lot in there, re-assembled and it worked somehow!!

    • hiulitH

      RetroEngine Sigma - Mini Console & Media Player

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming console copyright indiegogo
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      dankcushionsD

      @hiulit already a post on this: https://retropie.org.uk/forum/topic/5917/retroengine-sigma-crowdfunding-campaing

    • L

      Mini SNES Pi case (Work In Progress, with issues 3D Printing)

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes snes case 3d print console super nintendo
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    • CapemanC

      Custom Atari 2600 RetroPie with Laser Cut Panels

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes atari 2600 console custom laser cut
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      CapemanC

      @spruce_m00se said in Custom Atari 2600 RetroPie with Laser Cut Panels:

      o switch....

      I'm not sure if tapes in c-64 work the same as multi disk games on CD based systems, but i set it up using these functions in the retroarch.cfg...

      input_disk_eject_toggle =
      input_disk_next =
      input_disk_prev =

      On cd based games, you hit the eject button to open the virtual tray first, then the next or prev button to switch disk, then the eject button again to close the virtual tray.

      You would need to have your game setup as a .m3u playlist (or your file as a .pbp for playstation) so retroarch will know that it is a multidisk game. This may work for c-64 multi tape games, assuming that c-64 is a libretro based emulator.

      Here is an explanation of .m3u setup
      https://github.com/libretro/RetroArch/issues/1182

      Of course, i really don't have any experience with c-64, so take all of this as speculation.

    • I

      too many consoles showing up

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support console remove
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      mediamogulM

      @II12yanII

      If you happen to be on a Mac and have mounted the roms folder, the Finder may have put a bunch of invisible garbage files inside a few folders. If this is the case, you can view and delete them by using an alternative remote file browser such as 'Cyberduck'.

    • F

      First ever R Pi project, would this work?

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes project pi3 screen console
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      cyperghostC

      @FliP That is doable with ease
      Take a look at my latest build, that's close to yours you want to do!

    • RobocopR

      Pi2 in a Mega Drive 2 - advice needed

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes sega retropie console mega drive megadrive
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      RobocopR

      @spannernick1 said in Pi2 in a Mega Drive 2 - advice needed:

      Mayflash USB MD adapter

      Ah thank you! Yeah I also prefer the look of the MD1 but my MD1 is still working so would feel bad about using it. Same reason I haven't gone for a SNES as I only have a working one and the price of even broken retro consoles seems to have gone pretty high these days!

      I hadn't heard about the Mayflash USB MD adapter but it's a very good idea, did you have any issues with that working with RetroPie on the various (8-bit and 16-bit) emulators?

    • T

      Made an Altoid console and Altoid smalls controller.

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes altoids controller console pi zero
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      T

      @suprjami Yeah that was the idea. Something small that you could just do on a lunch break or if you were bored at a friends house. The controller as small as it is, isn't really that bad on your hands surprisingly. I played for about an hour and it didn't seem to be a big deal. But yeah thanks for the compliment =].

    • Morph-XM

      Nintemu: A Raspberry Pi Emulation Console

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes nes nintendo custom console pi3
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      Morph-XM

      @backstander
      Thank you!! As obsidianspider already mentioned, i wired the RESET button directly to the RUN header of the Raspi. So it functions merely as a power interrupt.

      @mattrixk
      Thanks a lot! That's really nice of you to say. It's great to see my work is appreciated by people "in the business". ;-)

    • EkstremeE

      RetroUSB AVS

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming retrousb avs nes console
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      EkstremeE

      The AVS has a basic scan line function, but that is it
      See here:

      and Here:

    • B

      RetroPie in gamecube build

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes gamecube controller gpio build console
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      J

      @benjamin great build there! I'm looking at doing something similar myself - as has been said before it's perfect due to the built-in fan and plenty of space.

      Can I ask what version GameCube you used for the donor? I have an older version which has the separate power regulator board - I'm planning on taking 5v and 3.3v direct from this but haven't done any testing yet to be sure it'll work.