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    • G

      Can't make same inputs between USB and GPIO controller

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support inputs fighting games gpio controller retroarch contr
      4
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      4 Posts
      495 Views
      G

      Finally found the solution:

      The default configuration of GPIONext is not optimal for those inputs.

      What fixed it:

      gpionext set combo_delay 0 # was 50

      Hope it helps someone else !

    • sergioadS

      SEGA Saturn 2D games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fighting games raspberrypi4 sega saturn
      3
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      3 Posts
      785 Views
      sergioadS

      @barbudreadmon thank you very much

    • R

      M.u.g.e.n fighting games for Retropie?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming fighting games
      3
      0 Votes
      3 Posts
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      R

      @supercatfooz ahh ok sucks ah well can't want everything right heh
      But it would be awesome tho if it worked

    • T

      Looking for a good top view co-op

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming co-op games fighting games strategy games
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      19 Posts
      5k Views
      B

      I remember playing a lot of Bomberman '94 on the PC Engine/TG16 with my girl friend back in the day! This version supported up to 5 players at once! I think there's been a Bomberman/Dyna Blaster game ported to just about every retro console, handheld and the arcade.
      https://tiredoldhack.com/2017/02/26/the-complete-history-of-bomberman/