There is a thread about this.
@BuZz Thank you. I made some edits to my post above to help prevent silliness. You are correct, it was psyke83 who suggested the change.
Your directions above worked perfectly, as expected and I reverted all of the configuration changes. And scummVM also works as expected.
Thank you for the commit, and for letting us play in your house while you and the team tidy-up the inevitable release.
@mitu thanks for your help. This helped me a lot. The frameskip issue is now gone, but I'm facing a brand new problem now :(
Thanks to everyone else helping me here! :)
@chernandezba said in ZEsarUX - Keeps falling back to 3-frame frameskip:
Ah, thank you. I've changed this over SSH for the time being through emulators.cfg as I don't have access to the device in question but I'll give it a try later and see how it performs.
Incidentally, ZEsarUX is an incredible piece of work. I hope to use it at some point to develop a game or two for the Next :)
I assume you mean the N64 version and it runs pretty will on my Pi 3 without any overclocking using the mupen64plus-GLideN64 emulator. I haven't tried it on any of the other emulators.
Here is the N64 Compatibility Sheet:
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