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  • Quick menu access in fbneo

    Help and Support
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    @mitu said in Quick menu access in fbneo:

    How can I restore access to the quick menu?

    Remove the override from the /opt/retropie/configs/all/retroarch/config.

    Thank you! Would that be the line "input_player1_select = "rshift"" in /opt/retropie/configs/all/retroarch.cfg? That seemed to do the trick.

    And secondly, I really liked the button config utility in Mame. Is there any more intuitive way to map the buttons in fbneo than the retroarch menu?

    No.

    Bummer.

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    @mitu
    I solved the problem. It was in the source code of hid-nx....

    see here. It was the BTN_0 and BTN_1

    I modified the code like this for both controllers and they are now working correctly!

    Can be found starting here

    static const struct nx_con_button_mapping gencon_button_mappings[] = { { BTN_SOUTH, NX_CON_BTN_A, }, { BTN_EAST, NX_CON_BTN_B, }, { BTN_WEST, NX_CON_BTN_R, }, { BTN_DPAD_LEFT, NX_CON_BTN_X, }, { BTN_DPAD_UP, NX_CON_BTN_Y, }, { BTN_DPAD_RIGHT, NX_CON_BTN_L, }, { BTN_THUMBL, NX_CON_BTN_ZR, }, { BTN_START, NX_CON_BTN_PLUS, }, { BTN_SELECT, NX_CON_BTN_HOME, }, { BTN_MODE, NX_CON_BTN_CAP, }, { /* sentinel */ }, }; /* * N64's C buttons get assigned to d-pad directions and registered as buttons. */ static const struct nx_con_button_mapping n64con_button_mappings[] = { { BTN_A, NX_CON_BTN_A, }, { BTN_B, NX_CON_BTN_B, }, { BTN_Z, NX_CON_BTN_ZL, }, { BTN_TL, NX_CON_BTN_L, }, { BTN_TR, NX_CON_BTN_R, }, { BTN_TR2, NX_CON_BTN_LSTICK, }, { BTN_START, NX_CON_BTN_PLUS, }, { BTN_DPAD_UP, NX_CON_BTN_Y, }, { BTN_DPAD_DOWN, NX_CON_BTN_ZR, }, { BTN_DPAD_LEFT, NX_CON_BTN_X, }, { BTN_DPAD_RIGHT, NX_CON_BTN_MINUS, }, { BTN_THUMBL, NX_CON_BTN_HOME, }, { BTN_MODE, NX_CON_BTN_CAP, }, { /* sentinel */ }, };