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    • F

      Better than CRT quality?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming crt integer scaling scanlines shaders
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      F

      @dankcushions

      Ah sorry missed read that - that makes more sense - ok good so it is doing nearest neighbour!

    • F

      Making 'overscan' work on an LCD screen

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support overscan retropie 4.7.1 integer scaling screen size
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      dankcushionsD

      @fishermanbill said in Making 'overscan' work on an LCD screen:

      @dankcushions so you'd need to set up a config for every arcade that has a overscan output? There's an awful lot of them - eek!

      unfortunately it’s probably necessary. it’s possible to automate some of this stuff - i believe i experimented with letting them overrun by a certain tolerance when developing https://retropie.org.uk/forum/topic/4046/crt-pi-shader-users-reduce-scaling-artifacts-with-these-configs-in-lr-mame2003-lr-fbalpha-lr-nestopia-and-more-to-come

      the issue is that arcade machines, unlike console games, had CRTs that were manually configured for the game. so they often have crucial gameplay info (eg score) running right to the edge of the image, because they knew an engineer/arcade operator would be adjusting the CRT to suit.

      for this reason it’s probably not safe to automate an amount of ‘overscan’ in arcade games.

      You allude to being able to figure out the custom resolution but how would you do that from config files?

      you have to manually do it whilst the game is running

      Also how do you see your change where it outputs the resolution on screen?

      when you adjust the resolution in the menu it should be visible behind, no? the menu is translucent.

    • G

      Retroarch Integer Scale setting not saving

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bug integer scaling retroarch
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      mituM

      @gizmo90 said in Retroarch Integer Scale setting not saving:

      Any idea why the cfg file is being ignored?

      If you're running a custom image, then we don't know how it was modified or configured from a stock RetroPie image.

    • amartinrA

      My first overlay - 4:3 CRT @720p for integer scaling

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlays crt 720p integer scaling
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    • B

      Integer scaling not working correctly

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support integer scaling nonsquare pixel retroarch.cfg mame.cfg
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      dankcushionsD

      i can't really diagnose without all relevant cfg files (both /all/retroarch.cfg and /whichever-mame/retroarch.cfg) in full and all the rest of the questions asked in https://retropie.org.uk/forum/topic/3/read-this-first. also ideally a screenshot of the issue (can do this in retroarch quickmenu)

      if you're getting spam warnings try uploading them to pastebin or wherever