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    • CecilMcW00tC

      Trying to install Pokemon Mini emulator on RetroPie

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pokemon mini pokemini github libretro
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      Z

      @supercatfooz said in Trying to install Pokemon Mini emulator on RetroPie:

      https://github.com/libretro/pokemini.git

      Unfortunately, it's useless as there's no ability to save which is the reason I hadn't submitted my version of this months ago. I was waiting for libretro to fix it.

    • UDb23U

      Capcom generic overlays

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay generic bezel libretro mame
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    • UDb23U

      Joust overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel libretro retroarch mame
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      UDb23U

      @phulshof
      :-)

    • UDb23U

      Ipac2 - no Player 2 controls in lr-fb alpha

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ipac player 2 fb alpha libretro
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      D

      @udb23 Nevermind, I figured out the problem.... It is a bad wire or pin on 2START on the IPAC. Here I was thinking the all the 2nd player controls were not working. Figured out opening WINIPAC V2 and notepad++, replacing the button switch (same issue), and then re-assigning a unused pin on the IPAC.

      cheers! :D

    • UDb23U

      Pac-Land overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay retroarch bezel libretro mame
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      J

      @UDb23 mate, awesome!! first pints for you :D will do some screenshots this weekend...

    • UDb23U

      New Overlay: Armed Formation

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay beze libretro mame arcade
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      UDb23U

      @meleu said in New Overlay: Armed Formation:

      The script can be handled with joysticks now!

      Great, thanks!
      Will try it out over the weekend.

    • UDb23U

      Varth - arcade overlays

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay libretro bezel 1080p
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      UDb23U

      @jozzy1 you're welcome. And I prefer the first one too.

    • S

      Retroarch input_screenshot option not creating/saving images

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch screenshots libretro
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      Update to this - I'm 99% sure I've not changed anything regarding screenshots since reporting this, butwhen trying it today, all but one RetroArch core (PrBoom) is now saving screenshots correctly in the directory I specify in the retroarch.cfg per system.

      I had updated RetroArch on my setup from the RetroPie-Setup script, so my best guess is that this was an issue that has since been resolved in RetroArch.

      Only one that still doesn't save correctly is PrBoom (Doom) - they still go into the /opt/retropie/configs/all/retroarch/screenshots directory.

      Thanks everyone.

    • L

      SameBoy libretro core

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development libretro core gameboy
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      H

      today it seems that this core supports the borders of the super game boy.
      has anyone tried it? would it be possible to add it?

      unfortunately mgba supports borders but not palettes, while gambatte supports palettes but not borders :(

    • UDb23U

      Rampage overlays

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel lr-mame retroarch libretro
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      J

      @UDb23 sweet... as always buddy.

    • M

      Disable/reverse the right stick up/down stock invert for libretro-tyrquake?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quake libretro inverted
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      Better option is to bring up the retroarch menu (select + top button) then go to "Quick Menu > Options" and set "Invert Y Axis" to "Enabled".

    • UDb23U

      This it not The End.... overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay lr-mame fba bezel libretro
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      UDb23U

      @HurricaneFan Try this game ;-)
      It looks simple at first glance... but it's quite tough.
      The Stern version, theends, is slightly different and somewhat easier.

      btw that's part of the fun with Retropie; we all discover new games thanks to others sharing their fun, their favorite or even issues .

    • C

      Problem with buttons mapping in Retroarch-libretro on Xiaomi bluetooth gamepad

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch.cfg bluetooth mappings xiaomi gamepad libretro
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      D

      @christian Thanks! It worked for me in Retropie 4.2

    • UDb23U

      New Final Burn Alpha release: 0.2.97.40

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming fba libretro new announcement
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      DarksaviorD

      @pjft It's a long changelog, take a look at it. For me, its the proper support for system16 games. Performance? ehhhh. lr-fbaalpha is slower than lr-fba2012 in some games, like the konami ones.

    • UDb23U

      Games recommended to be used with lr-mame 2010.

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming libretro retroarch mame roms compatibility
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      edmaul69E

      @windale i forgot to tell you this part to make stuff on the right analog like super sprints gas, brake to work on buttons, you want to add this to the retroarch files they can co exist with the existing settings. you need to add the button numbers you want to switch them to.

      input_player1_r_x_plus_btn = " " input_player1_r_x_minus_btn = " " input_player1_r_y_plus_btn = " " input_player1_r_y_minus_btn = " " input_player2_r_x_plus_btn = " " input_player2_r_x_minus_btn = " " input_player2_r_y_plus_btn = " " input_player2_r_y_minus_btn = " "
    • UDb23U

      Canyon Bomber: new mame overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel libretro lr-mame 1080p
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    • UDb23U

      Libretro Vice 3.0

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development vice libretro announcement commodore64
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      W

      @BuZz I think I sussed it out. I have the Refresh Rate set to 1/1, this gives perfect scrolling but on some SID tunes the sound starts to pop and cut out. If I set the Refresh Rate to Auto then the audio is fine but the scrolling jerks. You must be in jerky scrolling mode. A SID tune that can demonstrate this popping is 'Cauldron', not a great tune but a good example.

    • G

      Teach me the basics of using Shaders in Libretro emulators

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support shaders passes filter scale libretro
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      Re. speed gains :
      What about running games at low resolutions, but then using shaders to make it look acceptable? Or do the shaders always run at the emulated resolution?

    • D

      Libretro with bluetooth gamepad

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamepad libretro bluetooth
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      D

      It seems that indeed, the configuration itself was the problem.
      When I reconfigured the controls in the libretro GUI menu, it overwrote the /opt/retropie/configs/all/retroarch-joypads/xxxx.cfg files with some new values - different ones that jstest prints.
      I had to edit the files for the special commands, like 'exit emulator', 'save', 'load', but basically it works now properly.
      Interestingly the emualtionstation works as if nothing had been changed.
      And nes, snes, psx games also understand now the key presses on my noname gamepads.
      BTW: They are Terios T3, bluetooth stuff.

    • UDb23U

      Generic overlay for Atari 2600 (1080p)

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes libretro retroarch overlay bezel atari 2600
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      edmaul69E

      @meleu i agree. And here is why. As the problem of having a black overscan on the left side of activision games and several others, the black left side on the generic overlay would hide this.