RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. metadata
    Log in to post
    • All categories
    • sugarfreeS

      Question about transferring the metadata to different software and hardware

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support metadata skyscraper
      3
      0 Votes
      3 Posts
      427 Views
      sugarfreeS

      It’s working fine, thank you!

    • B

      Possible to edit directory metadata in emulationstation?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support subdirectories gamelists subfolders metadata metadata issues
      4
      0 Votes
      4 Posts
      1k Views
      B

      Aha, I actually figured out how to make it work, for anyone reading this in the future!

      The problem is for whatever reason the entry that emulationstation creates just starts with "roms/gbc." It works once you simply replace "roms/" with "./" in front of that, which is what is listed for the paths for games before the rom name too (and I suppose substitutes for the entire filepath to the root folder). So adding this to my sgb gamelist...

      alt text

      Creates this in my emulationstation system for SGB:

      alt text

      Which is exactly what I was hoping for. Clicking through those two directories takes me to all my SGB-compatible GB and GBC games, and I didn't need to add duplicate roms to do it as the gamelist points to the GB/GBC rom locations I have for those systems. Woohoo!

    • windgW

      A question about Skyscraper.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support skyscraper metadata
      2
      0 Votes
      2 Posts
      281 Views
      mituM

      [...]
      My sd-card die recently. i transfered my metadata, download_images and gamelists folders, to a new setup and everything looks fine except that, if i run again skyscraper, it starts to download the pics that i have already download. My question: Is this a normal behavior or i missing something? Thanks!

      Yes, it's normal - Skyscraper downloads files into it's cache first, then it copies them to the final location. If you haven't transferred your cache (from $HOME/.skyscraper/cache), then it's normal that the artwork/videos are re-downloaded.

    • N

      How to add custom gamelist tag info and display it

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes metadata gamelist theme edit tag
      1
      0 Votes
      1 Posts
      412 Views
      No one has replied
    • I

      What service used to get games data (cover, description, etc...)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support api metadata screenscraper
      3
      0 Votes
      3 Posts
      352 Views
      I

      @geese-howard ok thanks, cause it's not on the webpage, but other service like retropie are in.

    • R

      Where is the gamelist.xml?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support roms gamelist.xml metadata
      11
      0 Votes
      11 Posts
      7k Views
      R

      @mitu

      Wow! At some point I did disable the save on exit setting. Thank you.

    • K

      Scrolling Metadata

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development metadata
      1
      0 Votes
      1 Posts
      344 Views
      No one has replied
    • R

      Help manually adding boxart using Emulation Station Metadata feature

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support box art metadata
      3
      0 Votes
      3 Posts
      2k Views
      R

      @roslof

      That did the trick! Thank you. I guess since I looked at the folder path in windows explorer, and it spelled "RetroPie" in lower case as "retropie" I assumed that would be the correct folder name. Thanks for you help!

    • B

      Scraped Metadata not "sticking"

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support metadata c64 vice bards tale gamelist
      4
      0 Votes
      4 Posts
      674 Views
      jamrom2J

      @billydent no problem. Glad I could help.

    • J

      Not saving metadata - Cyperghost script

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support shutdown scrript gpio cyperghost metadata
      1
      0 Votes
      1 Posts
      373 Views
      No one has replied
    • A

      Scrape single titles and bulk?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support scrape metadata
      3
      0 Votes
      3 Posts
      1k Views
      mituM

      When you start a 'bulk' scraping operation you have an option named User decides on conflicts, you can toggle that off and you'll not be asked anything during scraping.

      To scrape a single game, press Select when you've selected the game in the list and then choose Edit this game's metadata, you'll have the option to scrape there that single game/rom.

    • I

      Buh.. gamelist.xml is kickin' my butt.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamelist.xml metadata scraping
      3
      0 Votes
      3 Posts
      604 Views
      I

      @mitu

      Thanks Mitu. I ended up using locate to find any corresponding gamelist.xml for the Naomi folder(s) and wiped them, then I just started from scratch, adding one game at a time and it looks like it finally took the information. I must have missed something in there, but just copy/pasting by hand finally nixed the issue.

      It was so weird. Before that it was even naming stuff totally wrong. Like I had MegaMan 3 for NES Playchoice listed in the Naomi folder. And a LOT of the games were being listed as Power Instinct, which is not on the Naomi. No idea why it was generating games that weren't in the folder at all.

    • thelostsoulT

      Where are the information favorite, hidden and kidgame stored?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming gamelist.xml tags gamelists metadata
      10
      0 Votes
      10 Posts
      860 Views
      simpleethatS

      @IanDaemon that's exactly what I plan to use it for. All of the game sequels done with Roman Numerals can be displayed as the publishers intended but also in sequential order.

    • hiulitH

      EmulationStation removes non-default metadata tags in gamelist.xml

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulation station metadata gamelist
      1
      0 Votes
      1 Posts
      316 Views
      No one has replied
    • Lamaman1971L

      Atomiswave Scrape

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes atomiswave scrape metadata sammy
      12
      0 Votes
      12 Posts
      2k Views
      P

      Check angular theme

    • Impman66I

      Changing how to display Metadata in ES

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support themes es themes metadata display control images
      1
      0 Votes
      1 Posts
      324 Views
      No one has replied
    • Snake1922S

      Migrate custom scrape data

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support scrape fresh install new install metadata descriptions
      2
      0 Votes
      2 Posts
      314 Views
      mituM

      Backup your data - see Option 2 of how you can backup - and re-install.

      Scraped data is kept in one of these places:

      the ROMs folder (if you've used an external scraper). the \\retropie\configs\emulationstations\downloaded_images folder, if you've used only the EmulationStation internal scraper(s).

      So if you take the advice in the docs and back-up your ROMs and configs folders, you should be able to keep your games and scraped data.

    • C

      Mattrixk's 'Spare' theme - removing the meta data from the Retropie system menu

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support themes emulationstatio metadata
      3
      0 Votes
      3 Posts
      278 Views
      C

      @Thorr69 Hi, thanks for the suggestion - but would that not also hide it for all my 'systems', not just the Retropie menu?

    • GreenHawk84G

      Metadata Not Saving

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support metadata edit
      10
      0 Votes
      10 Posts
      2k Views
      mituM

      I'm a bit confused - the right permissions for the gamelists are to be owned by the user pi. If you change the file to be owned by root, then Emulationstation (which runs as user pi) will not be able to save any metadata (writing back the gamelist.xml file).

      Make sure the files are owned by the user pi, then try again to see if the metadata is saved. If it's not, show a screenshot of the file's permissions. Also, make sure you didn't accidentally disabled saving the metadata on exit from the Emulationstation settings.

    • vbsV

      Emulationstation: Save metadata on change

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development emulationstaion metadata save data
      10
      0 Votes
      10 Posts
      2k Views
      vbsV

      @BuZz
      Do you have an opinion on this matter?

      I am thinking about

      an option to enable instant save on every change in the event loop which might introduce lags depending on the system having a background thread that saves changes which would not introduce lags but introduce more complexity into ES