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    • T

      MSX2 failed to append disk image.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support msx2 disk swap saving games
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      T

      @mitu I read through that thread and I can't seem to figure out if they agreed that it was a core problem or a retroarch problem. In either case it seems that the problem was never addressed.

      I thought that save states would be a good workaround but that doesn't solve the problem of having to disk swap between game areas. not to mention, the save states are named after the disks rather than the m3u file so any save after the first one made must be renamed in order to be used.

      is there a way to force the core into naming the save state a certain way?

      edit: I'm an idiot. loading creates new disk drives to the index. you just need to pick the proper index slot, hit insert and that's that. arggagahha

    • Z

      Old Computer Appreciation Thread

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming msx msx2 pc88 pc98 x68000
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      F

      @TPR

      Did it work ?

    • Z

      Cannot run SD Snatcher, MSX2 [SOLVED]

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-bluemsx lr-fmsx msx msx2 sd snatcher
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      mituM

      @fryguy1 Please don't post links to ROMs or ROM sites.
      Not sure why this reply was needed, since @Folly already provided a solution in one of their earlier posts, but I guess the more the merrier.

    • retropieuser555R

      Keyboard mapping to gamepad for MSX/MSX2?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fuse keyboard map msx msx and joypad msx2
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      Z

      @folly Thinking about it, is it possible it might work on other cores? Is it a functionality all the lr cores share?